Skip to content

Instantly share code, notes, and snippets.

@rik-degraaff
Created August 15, 2014 13:44
Show Gist options
  • Save rik-degraaff/17b23b3db7999c215577 to your computer and use it in GitHub Desktop.
Save rik-degraaff/17b23b3db7999c215577 to your computer and use it in GitHub Desktop.
This file has been truncated, but you can view the full file.
THE TOURNAMENT BEGINS!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and EmoFockeWulf begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: x: 2 y: 7 z: 1 direction: SWU cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 6 z: 2 direction: SWU cool down: 1
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 5 z: 2 direction: SWU cool down: 0
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 5 z: 3 direction: U cool down: 0
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 5 z: 4 direction: SU cool down: 1
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 6 z: 5 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 6 z: 6 direction: EU cool down: 1
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NEU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 7 z: 7 direction: NEU cool down: 0
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NEU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 8 z: 8 direction: NEU cool down: 1
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 8 direction: N cool down: 0
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 8 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 0 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 0 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 0 EmoFockeWulf: 1
FIGHT 2
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 0 direction: SED cool down: 0
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 11 z: 0 direction: SED cool down: 1
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 0 EmoFockeWulf: 2
FIGHT 3
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: SE cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: SE cool down: 1
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 4 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 3 y: 11 z: 0 direction: SED cool down: 0
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 3 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 3 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 5 y: 2 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 5 y: 2 z: 5 direction: SWU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 6 y: 1 z: 5 direction: SW cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WD change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 6 y: 0 z: 4 direction: WD cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 7 y: 0 z: 3 direction: SD cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 8 y: 1 z: 2 direction: SD cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: x: 9 y: 2 z: 1 direction: SED cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 0 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 0 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: D change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: x: 9 y: 2 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
And that's it, EmoFockeWulf is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 1 EmoFockeWulf: 2
FIGHT 4
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 0
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: S cool down: 1
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: SWD change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 2 y: 3 z: 2 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: SWD cool down: 0
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: D change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 2 y: 2 z: 3 direction: WU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 2 y: 1 z: 4 direction: WU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NW change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 1 y: 0 z: 4 direction: WU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 1 EmoFockeWulf: 3
FIGHT 5
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 10 z: 2 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 11 z: 3 direction: EU cool down: 1
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 12 z: 4 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 12 z: 5 direction: EU cool down: 1
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 12 z: 6 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NEU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 7 direction: EU cool down: 1
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 8 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 9 direction: EU cool down: 1
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 13 z: 10 direction: EU cool down: 0
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 1 EmoFockeWulf: 4
FIGHT 6
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 3 z: 2 direction: WU cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: SE cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 1 y: 3 z: 3 direction: WU cool down: 0
DumbPlanes's second plane: x: 3 y: 10 z: 1 direction: S cool down: 1
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: true
DumbPlanes's second plane move: direction: SWD change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 1 y: 2 z: 3 direction: W cool down: 1
DumbPlanes's second plane: x: 4 y: 9 z: 0 direction: SWD cool down: 0
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 2 y: 1 z: 3 direction: SW cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 3 y: 0 z: 2 direction: SW cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 4 y: 0 z: 2 direction: SW cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 1 EmoFockeWulf: 5
FIGHT 7
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 7 z: 2 direction: S cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 3 direction: S cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 5 z: 4 direction: S cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 3 direction: S cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 4 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 7 y: 4 z: 2 direction: S cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 8 y: 3 z: 3 direction: S cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 9 y: 4 z: 3 direction: SE cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 9 y: 5 z: 3 direction: SE cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: ED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 9 y: 6 z: 2 direction: ED cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 9 y: 7 z: 2 direction: ED cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: x: 8 y: 8 z: 2 direction: ED cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 0 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 0 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: ED change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: x: 8 y: 9 z: 1 direction: ED cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
And that's it, EmoFockeWulf is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 2 EmoFockeWulf: 5
FIGHT 8
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 2 y: 7 z: 1 direction: SWU cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 1 direction: SW cool down: 0
DumbPlanes's second plane: x: 3 y: 7 z: 1 direction: S cool down: 0
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 5 z: 1 direction: SW cool down: 1
DumbPlanes's second plane: x: 4 y: 8 z: 2 direction: SEU cool down: 1
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 1 direction: SW cool down: 0
DumbPlanes's second plane: x: 5 y: 9 z: 3 direction: SEU cool down: 0
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: U change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 4 z: 2 direction: SW cool down: 1
DumbPlanes's second plane: x: 5 y: 9 z: 4 direction: U cool down: 0
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 6 y: 3 z: 3 direction: SWU cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 5 direction: U cool down: 0
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: true
DumbPlanes's second plane move: direction: NEU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 2 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 10 z: 6 direction: U cool down: 1
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 7 y: 1 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 7 direction: SU cool down: 0
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 8 y: 0 z: 5 direction: SWU cool down: 1
DumbPlanes's second plane: x: 5 y: 9 z: 7 direction: SW cool down: 1
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 9 y: 0 z: 6 direction: SU cool down: 0
DumbPlanes's second plane: x: 6 y: 8 z: 7 direction: SW cool down: 0
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 10 y: 0 z: 7 direction: SU cool down: 0
DumbPlanes's second plane: x: 7 y: 7 z: 6 direction: SW cool down: 1
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: WU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: x: 11 y: 1 z: 8 direction: SU cool down: 1
DumbPlanes's second plane: x: 7 y: 6 z: 7 direction: WU cool down: 0
EmoFockeWulf's first plane: x: 0 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 0 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: x: 12 y: 0 z: 8 direction: SU cool down: 0
DumbPlanes's second plane: x: 7 y: 6 z: 8 direction: WU cool down: 1
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
And that's it, EmoFockeWulf is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 3 EmoFockeWulf: 5
FIGHT 9
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 0
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 3 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 2 direction: S cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: SWD cool down: 1
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 8 z: 1 direction: SWD cool down: 0
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 7 z: 1 direction: W cool down: 1
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 6 z: 1 direction: W cool down: 0
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 2 direction: SWU cool down: 1
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 4 z: 3 direction: WU cool down: 0
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 3 z: 3 direction: WU cool down: 1
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 2 z: 3 direction: WU cool down: 0
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 2 z: 4 direction: WU cool down: 1
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 2 z: 5 direction: WU cool down: 0
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 2 z: 6 direction: WU cool down: 1
EmoFockeWulf's first plane: x: 0 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 0 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 1 z: 6 direction: W cool down: 0
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
And that's it, EmoFockeWulf is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 4 EmoFockeWulf: 5
FIGHT 10
The fight between DumbPlanes and EmoFockeWulf begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
EmoFockeWulf's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 1 direction: S cool down: 1
EmoFockeWulf's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 0 direction: SED cool down: 0
EmoFockeWulf's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: ED change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 2 y: 6 z: 3 direction: SEU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 10 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 10 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 6 z: 4 direction: SEU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 7 z: 5 direction: SEU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 8 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 8 z: 5 direction: SEU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 5 y: 9 z: 6 direction: SEU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 6 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 6 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 5 y: 10 z: 7 direction: EU cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NEU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 4 y: 11 z: 8 direction: NEU cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 4 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 4 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 4 y: 12 z: 8 direction: E cool down: 1
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 5 y: 13 z: 9 direction: E cool down: 0
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 2 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 2 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane move: direction: N change: false shoot: false
EmoFockeWulf's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
EmoFockeWulf's first plane: x: 1 y: 8 z: 13 direction: N cool down: 0
EmoFockeWulf's second plane: x: 1 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, EmoFockeWulf Wins
SCORE: DumbPlanes: 4 EmoFockeWulf: 6
EmoFockeWulf WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and PredictAndAvoid begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: true shoot: false
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 12 direction: NED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 11 y: 7 z: 11 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 11 y: 6 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 11 z: 1 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 11 y: 8 z: 10 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 11 y: 7 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 11 z: 1 direction: S cool down: 1
PredictAndAvoid's first plane: x: 11 y: 9 z: 9 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 10 y: 8 z: 9 direction: NED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: true
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 12 z: 1 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 10 z: 8 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 10 y: 8 z: 8 direction: NED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
PredictAndAvoid's first plane move: direction: ED change: false shoot: true
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 12 z: 2 direction: S cool down: 1
PredictAndAvoid's first plane: x: 11 y: 11 z: 7 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 10 y: 8 z: 7 direction: NED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: true
PredictAndAvoid's second plane move: direction: ED change: false shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 12 z: 1 direction: SD cool down: 0
PredictAndAvoid's first plane: x: 10 y: 11 z: 6 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 10 y: 9 z: 6 direction: NED cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: true shoot: true
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 12 z: 0 direction: D cool down: 1
PredictAndAvoid's first plane: x: 10 y: 12 z: 5 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 10 y: 9 z: 5 direction: NED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 11 z: 4 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 9 y: 9 z: 4 direction: NED cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 1
FIGHT 2
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: E change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 10 z: 0 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
PredictAndAvoid's first plane move: direction: NWU change: true shoot: false
PredictAndAvoid's second plane move: direction: NWU change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 11 z: 1 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 10 y: 6 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 10 y: 4 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 12 z: 2 direction: EU cool down: 1
PredictAndAvoid's first plane: x: 9 y: 5 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 9 y: 3 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 13 z: 2 direction: EU cool down: 0
PredictAndAvoid's first plane: x: 8 y: 4 z: 13 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 8 y: 3 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 13 z: 3 direction: SU cool down: 1
PredictAndAvoid's first plane: x: 7 y: 3 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 7 y: 4 z: 11 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NWU change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 12 z: 4 direction: WU cool down: 0
PredictAndAvoid's first plane: x: 6 y: 3 z: 11 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 6 y: 3 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 11 z: 4 direction: WU cool down: 1
PredictAndAvoid's first plane: x: 5 y: 2 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 5 y: 3 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
PredictAndAvoid's first plane move: direction: W change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 11 z: 5 direction: WU cool down: 0
PredictAndAvoid's first plane: x: 5 y: 1 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 4 y: 2 z: 10 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 11 z: 6 direction: NU cool down: 0
PredictAndAvoid's first plane: x: 5 y: 0 z: 11 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 3 y: 2 z: 10 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 11 z: 7 direction: NU cool down: 1
PredictAndAvoid's first plane: x: 4 y: 0 z: 10 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 3 y: 2 z: 9 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: WD change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 10 z: 7 direction: NW cool down: 0
PredictAndAvoid's first plane: x: 3 y: 0 z: 9 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 3 y: 1 z: 8 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ND change: true shoot: true
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 3 y: 0 z: 8 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 2 y: 0 z: 8 direction: NW cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 2
FIGHT 3
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 1
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: E change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 7 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 1 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 7 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 7 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 2 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 9 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 8 z: 11 direction: ED cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: W change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 7 z: 1 direction: SE cool down: 1
DumbPlanes's second plane: x: 4 y: 6 z: 2 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 8 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 8 z: 10 direction: ED cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 8 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 5 y: 5 z: 2 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 7 y: 6 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 8 z: 9 direction: ED cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: WU change: false shoot: true
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 6 y: 9 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 5 y: 4 z: 3 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 6 y: 6 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 9 z: 8 direction: ED cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: SE change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 10 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 6 y: 4 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 5 y: 6 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 10 z: 8 direction: SE cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: EU change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 4 z: 5 direction: U cool down: 1
PredictAndAvoid's first plane: x: 4 y: 5 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 11 z: 9 direction: SE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 6 direction: EU cool down: 0
PredictAndAvoid's first plane: x: 3 y: 6 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 9 y: 12 z: 8 direction: SE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: true
PredictAndAvoid's first plane move: direction: EU change: false shoot: false
PredictAndAvoid's second plane move: direction: SEU change: true shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 7 direction: EU cool down: 1
PredictAndAvoid's first plane: x: 3 y: 7 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 10 y: 13 z: 9 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: true shoot: false
PredictAndAvoid's second plane move: direction: U change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 8 direction: EU cool down: 0
PredictAndAvoid's first plane: x: 3 y: 8 z: 13 direction: E cool down: 0
PredictAndAvoid's second plane: x: 10 y: 13 z: 10 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: true
PredictAndAvoid's first plane move: direction: E change: true shoot: false
PredictAndAvoid's second plane move: direction: U change: false shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 9 direction: NU cool down: 1
PredictAndAvoid's first plane: x: 3 y: 9 z: 13 direction: E cool down: 0
PredictAndAvoid's second plane: x: 10 y: 13 z: 11 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
PredictAndAvoid's first plane move: direction: SE change: true shoot: false
PredictAndAvoid's second plane move: direction: S change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 7 z: 10 direction: EU cool down: 0
PredictAndAvoid's first plane: x: 4 y: 10 z: 13 direction: SE cool down: 0
PredictAndAvoid's second plane: x: 11 y: 13 z: 11 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: true
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: S change: true shoot: false
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 8 z: 11 direction: EU cool down: 1
PredictAndAvoid's first plane: x: 4 y: 11 z: 12 direction: SE cool down: 0
PredictAndAvoid's second plane: x: 12 y: 13 z: 11 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
PredictAndAvoid's first plane move: direction: E change: false shoot: false
PredictAndAvoid's second plane move: direction: SU change: true shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 9 z: 12 direction: SEU cool down: 0
PredictAndAvoid's first plane: x: 4 y: 12 z: 12 direction: SE cool down: 0
PredictAndAvoid's second plane: x: 13 y: 13 z: 12 direction: SU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
PredictAndAvoid's first plane move: direction: SD change: true shoot: false
PredictAndAvoid's second plane move: direction: WU change: true shoot: false
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 9 z: 12 direction: S cool down: 1
PredictAndAvoid's first plane: x: 5 y: 12 z: 11 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 13 y: 12 z: 13 direction: WU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
PredictAndAvoid's first plane move: direction: SW change: true shoot: true
PredictAndAvoid's second plane move: direction: NW change: true shoot: true
Someone got shot!!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 6 y: 11 z: 11 direction: SW cool down: 1
PredictAndAvoid's second plane: x: 12 y: 11 z: 13 direction: NW cool down: 1
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 3
FIGHT 4
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: true
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: true
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 11 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 11 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
PredictAndAvoid's first plane move: direction: D change: false shoot: true
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 2 y: 7 z: 1 direction: EU cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 2 direction: S cool down: 1
PredictAndAvoid's first plane: x: 11 y: 7 z: 10 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 10 y: 4 z: 11 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: true
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 2 y: 8 z: 1 direction: E cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 1 direction: SWD cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 10 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 9 y: 4 z: 11 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: WD change: true shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: true
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 3 y: 9 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: x: 4 y: 6 z: 0 direction: WD cool down: 0
PredictAndAvoid's first plane: x: 10 y: 9 z: 9 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 8 y: 5 z: 10 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 9 z: 0 direction: SED cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 9 z: 8 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 4 z: 9 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: NWU change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 5 y: 10 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 8 z: 7 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 3 z: 10 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 11 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 7 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 5 y: 4 z: 10 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 7 y: 11 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 6 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 5 y: 5 z: 9 direction: NE cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 7 y: 12 z: 2 direction: EU cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 7 y: 5 z: 5 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 4 y: 6 z: 9 direction: NE cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NEU change: true shoot: false
ROUND 12
DumbPlanes's first plane: x: 7 y: 13 z: 3 direction: EU cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 6 y: 5 z: 5 direction: N cool down: 0
PredictAndAvoid's second plane: x: 3 y: 7 z: 10 direction: NEU cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: NEU change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 7 y: 13 z: 4 direction: U cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 5 y: 6 z: 4 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 2 y: 8 z: 11 direction: NEU cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: false shoot: false
PredictAndAvoid's second plane move: direction: NU change: true shoot: false
ROUND 14
DumbPlanes's first plane: x: 7 y: 13 z: 5 direction: U cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 5 y: 7 z: 4 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 1 y: 8 z: 12 direction: NU cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: false shoot: false
PredictAndAvoid's second plane move: direction: EU change: false shoot: false
ROUND 15
DumbPlanes's first plane: x: 6 y: 12 z: 6 direction: U cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 4 y: 8 z: 3 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 1 y: 9 z: 13 direction: NU cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 16
DumbPlanes's first plane: x: 6 y: 12 z: 7 direction: U cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 3 y: 8 z: 3 direction: N cool down: 0
PredictAndAvoid's second plane: x: 0 y: 8 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: true shoot: false
ROUND 17
DumbPlanes's first plane: x: 6 y: 12 z: 8 direction: U cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 2 y: 7 z: 2 direction: N cool down: 0
PredictAndAvoid's second plane: x: 0 y: 7 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: SW change: false shoot: false
ROUND 18
DumbPlanes's first plane: x: 7 y: 12 z: 9 direction: U cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 1 y: 6 z: 3 direction: N cool down: 0
PredictAndAvoid's second plane: x: 1 y: 6 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 19
DumbPlanes's first plane: x: 8 y: 11 z: 10 direction: SWU cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 0 y: 7 z: 2 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 1 y: 5 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 20
DumbPlanes's first plane: x: 9 y: 11 z: 10 direction: S cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 0 y: 7 z: 1 direction: D cool down: 0
PredictAndAvoid's second plane: x: 0 y: 4 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: WD change: false shoot: false
ROUND 21
DumbPlanes's first plane: x: 10 y: 11 z: 10 direction: S cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 0 y: 6 z: 0 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 0 y: 3 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: SW change: true shoot: false
PredictAndAvoid's second plane move: direction: W change: true shoot: false
ROUND 22
DumbPlanes's first plane: x: 11 y: 11 z: 11 direction: S cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 1 y: 5 z: 0 direction: SW cool down: 0
PredictAndAvoid's second plane: x: 0 y: 2 z: 12 direction: W cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: SW change: false shoot: false
PredictAndAvoid's second plane move: direction: SWD change: false shoot: false
ROUND 23
DumbPlanes's first plane: x: 12 y: 11 z: 10 direction: SD cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 2 y: 4 z: 0 direction: SW cool down: 0
PredictAndAvoid's second plane: x: 1 y: 1 z: 11 direction: W cool down: 0
DumbPlanes's first plane move: direction: ED change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: SU change: true shoot: false
PredictAndAvoid's second plane move: direction: SW change: true shoot: false
ROUND 24
DumbPlanes's first plane: x: 12 y: 12 z: 9 direction: SD cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 3 y: 4 z: 1 direction: SU cool down: 0
PredictAndAvoid's second plane: x: 2 y: 0 z: 11 direction: SW cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: SWU change: true shoot: false
PredictAndAvoid's second plane move: direction: SU change: false shoot: false
ROUND 25
DumbPlanes's first plane: x: 13 y: 13 z: 9 direction: SD cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 4 y: 3 z: 2 direction: SWU cool down: 0
PredictAndAvoid's second plane: x: 3 y: 0 z: 12 direction: SW cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: SWU change: true shoot: false
PredictAndAvoid's second plane move: direction: SU change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 5 y: 2 z: 3 direction: SWU cool down: 0
PredictAndAvoid's second plane: x: 4 y: 0 z: 13 direction: SU cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 4
FIGHT 5
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 3 z: 0 direction: W cool down: 0
DumbPlanes's second plane: x: 1 y: 10 z: 1 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 11 y: 8 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 12 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: NWU change: true shoot: true
DumbPlanes's second plane move: direction: SED change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 0 y: 2 z: 1 direction: NWU cool down: 1
DumbPlanes's second plane: x: 2 y: 11 z: 0 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 3 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
PredictAndAvoid's first plane move: direction: NWU change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 0 y: 1 z: 2 direction: NWU cool down: 0
DumbPlanes's second plane: x: 3 y: 11 z: 1 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 9 y: 7 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 9 y: 2 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: true
DumbPlanes's second plane move: direction: SE change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 0 y: 1 z: 3 direction: U cool down: 1
DumbPlanes's second plane: x: 4 y: 12 z: 1 direction: SE cool down: 0
PredictAndAvoid's first plane: x: 8 y: 7 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 8 y: 1 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: true
ROUND 7
DumbPlanes's first plane: x: 0 y: 2 z: 4 direction: EU cool down: 0
DumbPlanes's second plane: x: 5 y: 13 z: 1 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 7 y: 6 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 7 y: 1 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
PredictAndAvoid's first plane move: direction: W change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 0 y: 3 z: 4 direction: EU cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 7 y: 5 z: 13 direction: NWU cool down: 0
PredictAndAvoid's second plane: x: 6 y: 2 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: true
ROUND 9
DumbPlanes's first plane: x: 1 y: 4 z: 4 direction: SE cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 6 y: 5 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 5 y: 3 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 2 y: 5 z: 5 direction: SE cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 5 y: 5 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 4 y: 2 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 3 y: 6 z: 5 direction: SE cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 4 y: 4 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 3 y: 3 z: 10 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: ED change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 4 y: 7 z: 5 direction: SE cool down: 0
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 3 y: 5 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 3 y: 4 z: 9 direction: ED cool down: 1
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: SE change: false shoot: true
ROUND 13
DumbPlanes's first plane: x: 4 y: 8 z: 5 direction: SE cool down: 1
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 2 y: 6 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 4 y: 5 z: 9 direction: ED cool down: 0
DumbPlanes's first plane move: direction: ED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: true
Someone got shot!!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 1 y: 6 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 4 y: 5 z: 8 direction: ED cool down: 1
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 5
FIGHT 6
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 12 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 1 y: 10 z: 0 direction: E cool down: 0
PredictAndAvoid's first plane: x: 11 y: 6 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 7 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
PredictAndAvoid's first plane move: direction: NEU change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 2 y: 11 z: 1 direction: E cool down: 1
PredictAndAvoid's first plane: x: 10 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 8 z: 12 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: E change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NU change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 6 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 12 z: 1 direction: E cool down: 0
PredictAndAvoid's first plane: x: 9 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 8 z: 13 direction: NU cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: true
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 1 direction: E cool down: 1
PredictAndAvoid's first plane: x: 8 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 9 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NED change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 7 y: 7 z: 11 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 9 z: 12 direction: ND cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 6
FIGHT 7
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 0 direction: SW cool down: 1
PredictAndAvoid's first plane: x: 12 y: 9 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 12 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 1 direction: SU cool down: 0
PredictAndAvoid's first plane: x: 11 y: 10 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 7 z: 0 direction: SED cool down: 0
DumbPlanes's second plane: x: 2 y: 6 z: 2 direction: WU cool down: 0
PredictAndAvoid's first plane: x: 11 y: 11 z: 12 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 10 y: 3 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: NWU change: false shoot: true
PredictAndAvoid's first plane move: direction: SED change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 8 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 5 z: 3 direction: WU cool down: 1
PredictAndAvoid's first plane: x: 12 y: 12 z: 11 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 10 y: 2 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 9 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 4 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 11 y: 12 z: 10 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 10 y: 1 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 10 z: 0 direction: E cool down: 0
DumbPlanes's second plane: x: 3 y: 3 z: 4 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 10 y: 13 z: 9 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 9 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: W change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 6 y: 11 z: 1 direction: E cool down: 1
DumbPlanes's second plane: x: 3 y: 2 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 10 y: 13 z: 8 direction: D cool down: 0
PredictAndAvoid's second plane: x: 8 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 12 z: 1 direction: E cool down: 0
DumbPlanes's second plane: x: 3 y: 1 z: 4 direction: W cool down: 1
PredictAndAvoid's first plane: x: 10 y: 13 z: 7 direction: D cool down: 0
PredictAndAvoid's second plane: x: 7 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: true
DumbPlanes's second plane move: direction: WU change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: true
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 6 y: 13 z: 2 direction: E cool down: 1
DumbPlanes's second plane: x: 3 y: 0 z: 5 direction: WU cool down: 0
PredictAndAvoid's first plane: x: 9 y: 13 z: 6 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 6 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NED change: true shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 0 z: 6 direction: WU cool down: 1
PredictAndAvoid's first plane: x: 8 y: 13 z: 6 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 5 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 0 z: 7 direction: WU cool down: 0
PredictAndAvoid's first plane: x: 7 y: 13 z: 6 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 4 y: 2 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: true
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 7 y: 13 z: 5 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 4 y: 3 z: 12 direction: NE cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 7
FIGHT 8
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: false
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 9 z: 12 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: true
ROUND 3
DumbPlanes's first plane: x: 1 y: 7 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 0 direction: S cool down: 1
PredictAndAvoid's first plane: x: 12 y: 10 z: 11 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 11 y: 6 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: false
PredictAndAvoid's first plane move: direction: E change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 8 z: 2 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 11 z: 11 direction: E cool down: 0
PredictAndAvoid's second plane: x: 10 y: 7 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: true
ROUND 5
DumbPlanes's first plane: x: 3 y: 9 z: 3 direction: SEU cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 1 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 11 y: 12 z: 10 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 3 y: 10 z: 4 direction: EU cool down: 1
DumbPlanes's second plane: x: 5 y: 7 z: 1 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 10 y: 12 z: 9 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 9 y: 9 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: true
PredictAndAvoid's second plane move: direction: NE change: false shoot: true
Someone got shot!!!!
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 1 direction: SW cool down: 1
PredictAndAvoid's first plane: x: 9 y: 11 z: 9 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 8 y: 10 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 2 direction: SW cool down: 0
PredictAndAvoid's first plane: x: 9 y: 10 z: 8 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 11 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: WD change: true shoot: true
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 5 z: 2 direction: W cool down: 1
PredictAndAvoid's first plane: x: 8 y: 10 z: 7 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 10 z: 8 direction: WD cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: true
PredictAndAvoid's second plane move: direction: WD change: true shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 4 z: 2 direction: W cool down: 0
PredictAndAvoid's first plane: x: 8 y: 9 z: 6 direction: WD cool down: 1
PredictAndAvoid's second plane: x: 7 y: 9 z: 7 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: true
PredictAndAvoid's second plane move: direction: NW change: false shoot: true
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 3 z: 3 direction: WU cool down: 1
PredictAndAvoid's first plane: x: 7 y: 8 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 8 z: 7 direction: WD cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: SW change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 2 z: 3 direction: W cool down: 0
PredictAndAvoid's first plane: x: 6 y: 8 z: 5 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 7 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: true
Someone got shot!!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 5 y: 7 z: 4 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 6 z: 7 direction: WD cool down: 1
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 8
FIGHT 9
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SU change: true shoot: true
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: SU cool down: 1
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: true
PredictAndAvoid's second plane move: direction: ND change: true shoot: true
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 1 y: 9 z: 2 direction: SU cool down: 0
PredictAndAvoid's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 1
PredictAndAvoid's second plane: x: 11 y: 4 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
PredictAndAvoid's first plane move: direction: ND change: false shoot: true
PredictAndAvoid's second plane move: direction: ND change: true shoot: true
Someone got shot!!!!
ROUND 4
DumbPlanes's first plane: x: 2 y: 4 z: 3 direction: U cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 3 direction: SU cool down: 1
PredictAndAvoid's first plane: dead
PredictAndAvoid's second plane: x: 10 y: 4 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: true
Someone got shot!!!!
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 7 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: dead
PredictAndAvoid's second plane: x: 9 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 6 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: dead
PredictAndAvoid's second plane: x: 8 y: 6 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: true
Someone got shot!!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: dead
PredictAndAvoid's second plane: x: 8 y: 6 z: 9 direction: ND cool down: 1
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 9
FIGHT 10
The fight between DumbPlanes and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
PredictAndAvoid's first plane move: direction: NED change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
PredictAndAvoid's first plane: x: 12 y: 9 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 12 direction: NED cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 7 z: 12 direction: NED cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: S cool down: 1
PredictAndAvoid's first plane: x: 10 y: 8 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 7 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 7 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 6 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 7 z: 1 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 8 y: 6 z: 10 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 7 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 6 z: 2 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 7 y: 5 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 8 z: 8 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 3 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 6 y: 4 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 9 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: E change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 5 z: 4 direction: SWU cool down: 0
PredictAndAvoid's first plane: x: 5 y: 5 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 10 z: 8 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 4 z: 5 direction: SWU cool down: 1
PredictAndAvoid's first plane: x: 4 y: 6 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 7 y: 11 z: 7 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: SEU change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 3 z: 5 direction: W cool down: 0
PredictAndAvoid's first plane: x: 3 y: 5 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 12 z: 8 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
PredictAndAvoid's first plane move: direction: NU change: true shoot: false
PredictAndAvoid's second plane move: direction: U change: true shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 2 z: 6 direction: W cool down: 1
PredictAndAvoid's first plane: x: 2 y: 5 z: 13 direction: NU cool down: 0
PredictAndAvoid's second plane: x: 8 y: 12 z: 9 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: EU change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 1 z: 6 direction: SW cool down: 0
PredictAndAvoid's first plane: x: 1 y: 4 z: 13 direction: NU cool down: 0
PredictAndAvoid's second plane: x: 8 y: 13 z: 10 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NWU change: false shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 0 z: 7 direction: SW cool down: 1
PredictAndAvoid's first plane: x: 0 y: 5 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 7 y: 12 z: 11 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
PredictAndAvoid's first plane: x: 0 y: 6 z: 13 direction: E cool down: 0
PredictAndAvoid's second plane: x: 6 y: 12 z: 12 direction: U cool down: 0
And that's it, DumbPlanes is out of planes, PredictAndAvoid Wins
SCORE: DumbPlanes: 0 PredictAndAvoid: 10
PredictAndAvoid WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and Whirligig begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: S cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 3 z: 2 direction: U cool down: 1
DumbPlanes's second plane: x: 3 y: 10 z: 2 direction: S cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 2 y: 2 z: 3 direction: WU cool down: 0
DumbPlanes's second plane: x: 4 y: 11 z: 1 direction: SED cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 2 y: 1 z: 4 direction: WU cool down: 1
DumbPlanes's second plane: x: 5 y: 11 z: 0 direction: SED cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 2 y: 1 z: 5 direction: WU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
DumbPlanes's first plane move: direction: NU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 1 y: 1 z: 6 direction: WU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: false
Whirligig's second plane move: direction: S change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 1 y: 1 z: 7 direction: WU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 6 y: 8 z: 11 direction: U cool down: 0
Whirligig's second plane: x: 10 y: 5 z: 6 direction: S cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: SU change: true shoot: true
Whirligig's second plane move: direction: SU change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 2 y: 0 z: 8 direction: WU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 7 y: 8 z: 12 direction: SU cool down: 1
Whirligig's second plane: x: 11 y: 5 z: 7 direction: SU cool down: 1
DumbPlanes's first plane move: direction: NU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: U change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 1 y: 0 z: 9 direction: NU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 12 direction: S cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 8 direction: U cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: SD change: true shoot: true
Whirligig's second plane move: direction: NU change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 9 y: 8 z: 11 direction: SD cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 9 direction: NU cool down: 1
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 1
FIGHT 2
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 7 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 1 direction: SWU cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 7 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 3 y: 7 z: 1 direction: SWU cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: W change: true shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 4 y: 8 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 6 z: 1 direction: W cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: NWD change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 9 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 5 z: 0 direction: W cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 4 z: 8 direction: NW cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 5 y: 10 z: 2 direction: EU cool down: 1
DumbPlanes's second plane: x: 3 y: 4 z: 1 direction: W cool down: 1
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: W cool down: 1
DumbPlanes's first plane move: direction: NE change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 4 y: 11 z: 2 direction: NE cool down: 0
DumbPlanes's second plane: x: 4 y: 3 z: 0 direction: W cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: SW cool down: 0
DumbPlanes's first plane move: direction: NE change: true shoot: true
DumbPlanes's second plane move: direction: NWU change: true shoot: true
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 3 y: 12 z: 2 direction: NE cool down: 1
DumbPlanes's second plane: x: 3 y: 2 z: 1 direction: NWU cool down: 1
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 9 y: 2 z: 8 direction: S cool down: 1
DumbPlanes's first plane move: direction: E change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 3 y: 13 z: 2 direction: NE cool down: 0
DumbPlanes's second plane: x: 3 y: 1 z: 2 direction: WU cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 10 y: 3 z: 8 direction: SE cool down: 0
DumbPlanes's first plane move: direction: NU change: true shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 2 y: 13 z: 3 direction: NU cool down: 1
DumbPlanes's second plane: x: 4 y: 1 z: 3 direction: WU cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 10 y: 4 z: 8 direction: E cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: true
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 2 y: 13 z: 4 direction: U cool down: 0
DumbPlanes's second plane: x: 3 y: 1 z: 4 direction: NU cool down: 1
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: N change: true shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 3 y: 12 z: 5 direction: U cool down: 1
DumbPlanes's second plane: x: 2 y: 1 z: 4 direction: N cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: true shoot: true
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 4 y: 11 z: 6 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 1 z: 4 direction: N cool down: 1
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 4 z: 8 direction: NW cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 16
DumbPlanes's first plane: x: 5 y: 11 z: 6 direction: SWU cool down: 0
DumbPlanes's second plane: x: 0 y: 1 z: 5 direction: N cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: W cool down: 1
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: NWD change: true shoot: true
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 17
DumbPlanes's first plane: x: 6 y: 10 z: 6 direction: SW cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: SW cool down: 0
DumbPlanes's first plane move: direction: SWD change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 18
DumbPlanes's first plane: x: 7 y: 9 z: 5 direction: SWD cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 9 y: 2 z: 8 direction: S cool down: 1
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 19
DumbPlanes's first plane: x: 7 y: 9 z: 4 direction: SWD cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 10 y: 3 z: 8 direction: SE cool down: 0
DumbPlanes's first plane move: direction: D change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 20
DumbPlanes's first plane: x: 7 y: 9 z: 3 direction: SWD cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 10 y: 4 z: 8 direction: E cool down: 1
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 21
DumbPlanes's first plane: x: 8 y: 9 z: 2 direction: SWD cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 22
DumbPlanes's first plane: x: 9 y: 9 z: 2 direction: SWD cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: N cool down: 1
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 23
DumbPlanes's first plane: x: 10 y: 9 z: 1 direction: SWD cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 4 z: 8 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 24
DumbPlanes's first plane: x: 11 y: 8 z: 0 direction: SWD cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: W cool down: 1
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: SW cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 2
FIGHT 3
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
Someone got shot!!!!
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 7 z: 1 direction: SW cool down: 1
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 6 z: 0 direction: SWD cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 5 z: 0 direction: SWD cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 0 direction: SWD cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 0 direction: SWD cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 8 direction: ND cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Whirligig's first plane move: direction: NW change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 4 z: 0 direction: SW cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 8 direction: NW cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 3 z: 1 direction: WU cool down: 1
Whirligig's first plane: x: 5 y: 7 z: 8 direction: N cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 2 z: 2 direction: WU cool down: 0
Whirligig's first plane: x: 4 y: 8 z: 8 direction: NE cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Whirligig's first plane move: direction: E change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 2 z: 3 direction: WU cool down: 1
Whirligig's first plane: x: 4 y: 9 z: 8 direction: E cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Whirligig's first plane move: direction: SE change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 2 z: 4 direction: U cool down: 0
Whirligig's first plane: x: 5 y: 10 z: 8 direction: SE cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 5 direction: U cool down: 1
Whirligig's first plane: x: 6 y: 10 z: 8 direction: S cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Whirligig's first plane move: direction: SW change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 6 direction: U cool down: 0
Whirligig's first plane: x: 7 y: 9 z: 8 direction: SW cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Whirligig's first plane move: direction: W change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 7 direction: U cool down: 1
Whirligig's first plane: x: 7 y: 8 z: 8 direction: W cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Whirligig's first plane move: direction: NW change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 0 z: 8 direction: SWU cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 8 direction: NW cool down: 1
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: N change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 0 z: 9 direction: SWU cool down: 1
Whirligig's first plane: x: 5 y: 7 z: 8 direction: N cool down: 0
Whirligig's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Whirligig's first plane move: direction: NE change: true shoot: true
Whirligig's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 4 y: 8 z: 8 direction: NE cool down: 1
Whirligig's second plane: dead
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 3
FIGHT 4
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 0 direction: SW cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 6 z: 1 direction: SW cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 2 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 6 z: 0 direction: SW cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 5 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 4 y: 6 z: 1 direction: SU cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 4 y: 6 z: 2 direction: SU cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWD change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 4 z: 1 direction: SWD cool down: 1
DumbPlanes's second plane: x: 5 y: 7 z: 3 direction: SU cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 7 y: 4 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: x: 6 y: 8 z: 3 direction: SE cool down: 1
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 8 y: 3 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: x: 6 y: 9 z: 2 direction: SE cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 9 y: 2 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 7 y: 9 z: 2 direction: SE cool down: 1
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 10 y: 1 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: x: 8 y: 9 z: 2 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 6 y: 3 z: 8 direction: SW cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: true
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 11 y: 0 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 9 y: 9 z: 1 direction: S cool down: 1
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: S cool down: 1
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 8 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: SE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 7 z: 2 direction: S cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 8 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 9 z: 2 direction: SEU cool down: 1
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 4
FIGHT 5
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: S cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 1 direction: S cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 1 direction: S cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 2 z: 0 direction: S cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 1 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 1 z: 2 direction: SWU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 6 z: 7 direction: ED cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 0 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 6 z: 6 direction: D cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 0 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 5 direction: WD cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 8 y: 0 z: 3 direction: SWU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 5 direction: W cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 9 y: 0 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 6 direction: WU cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 10 y: 0 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: U cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: EU cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 5
FIGHT 6
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: SD cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 8 z: 0 direction: SW cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 7 z: 1 direction: SW cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 6 z: 1 direction: SW cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 7 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 2 direction: WU cool down: 1
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: W cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 3 direction: U cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: WU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 4 direction: U cool down: 1
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 2 z: 9 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 5 direction: U cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 10 direction: EU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: true
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 6 direction: NWU cool down: 1
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 10 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 6 direction: NWU cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 9 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: false shoot: true
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 4 z: 6 direction: NWU cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 4 z: 7 direction: NWU cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 7 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 3 z: 8 direction: WU cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: W cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 2 z: 8 direction: WU cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: WU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 1 z: 9 direction: WU cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 2 z: 9 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 0 z: 10 direction: SWU cool down: 1
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 10 direction: EU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 0 z: 11 direction: SU cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 10 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 0 z: 12 direction: U cool down: 1
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 9 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 1 z: 13 direction: U cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 7 direction: WD cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 6
FIGHT 7
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: S cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 6 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 0 direction: SE cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: x: 4 y: 11 z: 0 direction: SE cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 4 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 4 y: 12 z: 0 direction: E cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 6 z: 7 direction: ED cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: EU change: false shoot: true
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 4 z: 4 direction: SU cool down: 1
DumbPlanes's second plane: x: 4 y: 13 z: 1 direction: E cool down: 1
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 6 z: 6 direction: D cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 5 z: 4 direction: SU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 5 direction: WD cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 8 y: 6 z: 5 direction: SU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 5 direction: W cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 8 y: 6 z: 6 direction: U cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 6 direction: WU cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 8 y: 5 z: 7 direction: WU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: U cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 9 y: 4 z: 7 direction: WU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: EU cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 9 y: 3 z: 8 direction: WU cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
DumbPlanes's first plane move: direction: NU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 8 y: 3 z: 9 direction: NU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 6 z: 7 direction: ED cool down: 0
DumbPlanes's first plane move: direction: NEU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 16
DumbPlanes's first plane: x: 7 y: 4 z: 10 direction: NEU cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 6 z: 6 direction: D cool down: 1
DumbPlanes's first plane move: direction: E change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 17
DumbPlanes's first plane: x: 7 y: 5 z: 10 direction: E cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 5 direction: WD cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 18
DumbPlanes's first plane: x: 8 y: 6 z: 9 direction: E cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 5 direction: W cool down: 1
DumbPlanes's first plane move: direction: EU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 19
DumbPlanes's first plane: x: 8 y: 7 z: 10 direction: E cool down: 1
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 6 direction: WU cool down: 0
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 20
DumbPlanes's first plane: x: 8 y: 8 z: 9 direction: E cool down: 0
DumbPlanes's second plane: dead
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: U cool down: 1
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
A mid-air collision!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: dead
Whirligig's second plane: x: 8 y: 4 z: 8 direction: EU cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 7
FIGHT 8
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 7 z: 0 direction: E cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: SE cool down: 1
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: NE change: true shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 0 y: 8 z: 0 direction: NE cool down: 1
DumbPlanes's second plane: x: 2 y: 10 z: 0 direction: SE cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: NU change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 10 z: 1 direction: S cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 9 z: 2 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 10 z: 1 direction: SED cool down: 1
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: true shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 11 z: 0 direction: ED cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NED change: true shoot: true
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 8
FIGHT 9
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 1 direction: SWU cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 1 direction: SWU cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 2 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 7 z: 1 direction: SWU cool down: 1
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 2 direction: SWU cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: WU change: false shoot: true
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 3 z: 2 direction: SW cool down: 1
DumbPlanes's second plane: x: 4 y: 6 z: 3 direction: SWU cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 3 z: 1 direction: SW cool down: 0
DumbPlanes's second plane: x: 5 y: 6 z: 4 direction: SU cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 2 z: 1 direction: SW cool down: 0
DumbPlanes's second plane: x: 6 y: 7 z: 5 direction: SU cool down: 1
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
DumbPlanes's first plane move: direction: WD change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Whirligig's first plane move: direction: U change: true shoot: false
Whirligig's second plane move: direction: S change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 1 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: x: 7 y: 6 z: 5 direction: SW cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 11 direction: U cool down: 0
Whirligig's second plane: x: 10 y: 5 z: 6 direction: S cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: false
Whirligig's first plane move: direction: SU change: true shoot: true
Whirligig's second plane move: direction: SU change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 6 y: 0 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 8 y: 5 z: 5 direction: SW cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 12 direction: SU cool down: 1
Whirligig's second plane: x: 11 y: 5 z: 7 direction: SU cool down: 1
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: U change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 4 z: 5 direction: SW cool down: 1
Whirligig's first plane: x: 8 y: 8 z: 12 direction: S cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 8 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Whirligig's first plane move: direction: SD change: true shoot: true
Whirligig's second plane move: direction: NU change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 3 z: 6 direction: SW cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 11 direction: SD cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 9 direction: NU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: false shoot: true
Whirligig's first plane move: direction: D change: true shoot: false
Whirligig's second plane move: direction: N change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 2 z: 5 direction: SW cool down: 1
Whirligig's first plane: x: 9 y: 8 z: 10 direction: D cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 1 z: 5 direction: W cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 0 z: 5 direction: SW cool down: 1
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: false
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 9
FIGHT 10
The fight between DumbPlanes and Whirligig begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
And that's it, DumbPlanes is out of planes, Whirligig Wins
SCORE: DumbPlanes: 0 Whirligig: 10
Whirligig WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and Starfox begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 1
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 10 z: 2 direction: EU cool down: 0
Starfox's first plane: x: 11 y: 8 z: 11 direction: ND cool down: 0
Starfox's second plane: x: 11 y: 4 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 2 direction: SWU cool down: 1
DumbPlanes's second plane: x: 2 y: 11 z: 3 direction: SEU cool down: 0
Starfox's first plane: x: 10 y: 9 z: 11 direction: NE cool down: 0
Starfox's second plane: x: 10 y: 3 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: WU change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 2 z: 3 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 11 z: 4 direction: U cool down: 1
Starfox's first plane: x: 9 y: 9 z: 12 direction: NU cool down: 0
Starfox's second plane: x: 10 y: 2 z: 13 direction: WU cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: SU change: true shoot: false
Starfox's first plane move: direction: WU change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 3 y: 1 z: 4 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 11 z: 5 direction: SU cool down: 0
Starfox's first plane: x: 9 y: 8 z: 13 direction: WU cool down: 0
Starfox's second plane: x: 10 y: 1 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: true
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 0 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: x: 3 y: 12 z: 6 direction: EU cool down: 1
Starfox's first plane: x: 9 y: 7 z: 13 direction: W cool down: 0
Starfox's second plane: x: 10 y: 0 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: NEU change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 5 y: 0 z: 4 direction: SWU cool down: 1
DumbPlanes's second plane: x: 2 y: 13 z: 7 direction: EU cool down: 0
Starfox's first plane: x: 9 y: 6 z: 12 direction: WD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 8 direction: U cool down: 1
Starfox's first plane: x: 9 y: 5 z: 12 direction: W cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 12 z: 9 direction: SWU cool down: 0
Starfox's first plane: x: 9 y: 4 z: 11 direction: WD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 12 z: 9 direction: S cool down: 1
Starfox's first plane: x: 10 y: 3 z: 10 direction: SWD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 12 z: 10 direction: SU cool down: 0
Starfox's first plane: x: 10 y: 2 z: 9 direction: WD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
Starfox's first plane move: direction: SW change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 13 z: 11 direction: SU cool down: 0
Starfox's first plane: x: 11 y: 1 z: 9 direction: SW cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Starfox's first plane move: direction: SD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 12 z: 12 direction: SWU cool down: 1
Starfox's first plane: x: 12 y: 1 z: 8 direction: SD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Starfox's first plane move: direction: SE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 12 z: 13 direction: SWU cool down: 0
Starfox's first plane: x: 13 y: 2 z: 8 direction: SE cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 11 z: 13 direction: SW cool down: 1
Starfox's first plane: x: 13 y: 3 z: 8 direction: E cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 10 z: 13 direction: SW cool down: 0
Starfox's first plane: x: 12 y: 4 z: 8 direction: NE cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 9 z: 13 direction: SW cool down: 0
Starfox's first plane: x: 11 y: 4 z: 8 direction: N cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: true
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 9 z: 12 direction: SD cool down: 1
Starfox's first plane: x: 10 y: 4 z: 9 direction: NU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
Starfox's first plane move: direction: NWU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 10 z: 11 direction: SD cool down: 0
Starfox's first plane: x: 9 y: 3 z: 10 direction: NWU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 10 z: 11 direction: SD cool down: 1
Starfox's first plane: x: 8 y: 3 z: 11 direction: NU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: false
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 11 z: 10 direction: SD cool down: 0
Starfox's first plane: x: 7 y: 3 z: 12 direction: NU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 23
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 12 z: 9 direction: SD cool down: 1
Starfox's first plane: x: 6 y: 3 z: 12 direction: N cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: false shoot: false
Starfox's first plane move: direction: NEU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 24
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 12 z: 8 direction: SD cool down: 0
Starfox's first plane: x: 5 y: 4 z: 13 direction: NEU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 25
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 11 z: 8 direction: SD cool down: 1
Starfox's first plane: x: 5 y: 5 z: 13 direction: E cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 6 z: 12 direction: ED cool down: 0
Starfox's second plane: dead
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 0 Starfox: 1
FIGHT 2
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SEU change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 9 z: 11 direction: NED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 3 direction: SEU cool down: 0
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: S cool down: 1
Starfox's first plane: x: 10 y: 10 z: 11 direction: NE cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 6 z: 4 direction: SEU cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 10 z: 10 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 7 z: 4 direction: E cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 11 z: 9 direction: ED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 8 z: 4 direction: E cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 8 y: 12 z: 9 direction: NE cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: NE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 4 y: 9 z: 4 direction: E cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 7 y: 12 z: 8 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 5 y: 10 z: 3 direction: SED cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 7 y: 12 z: 7 direction: D cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 5 y: 10 z: 2 direction: SED cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 7 y: 12 z: 6 direction: D cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 6 y: 11 z: 2 direction: SE cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 8 y: 11 z: 5 direction: SWD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 7 y: 12 z: 1 direction: SED cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 10 z: 4 direction: SWD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SED change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: SW change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 8 y: 13 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 10 y: 9 z: 4 direction: SW cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: ED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 10 y: 8 z: 4 direction: W cool down: 0
Starfox's second plane: dead
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 0 Starfox: 2
FIGHT 3
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: SE cool down: 1
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: SE cool down: 0
Starfox's first plane: x: 12 y: 7 z: 11 direction: WD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 7 z: 1 direction: SE cool down: 1
DumbPlanes's second plane: x: 3 y: 10 z: 2 direction: SE cool down: 1
Starfox's first plane: x: 11 y: 7 z: 10 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 8 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 2 direction: SE cool down: 0
Starfox's first plane: x: 10 y: 6 z: 9 direction: NWD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: true
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 9 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 11 z: 3 direction: EU cool down: 1
Starfox's first plane: x: 9 y: 6 z: 9 direction: N cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: NE change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 9 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: x: 3 y: 12 z: 3 direction: EU cool down: 0
Starfox's first plane: x: 8 y: 7 z: 8 direction: NED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 6 y: 10 z: 2 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 12 z: 4 direction: EU cool down: 1
Starfox's first plane: x: 7 y: 7 z: 7 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: E change: true shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 11 z: 3 direction: SEU cool down: 1
DumbPlanes's second plane: x: 4 y: 13 z: 4 direction: E cool down: 0
Starfox's first plane: x: 7 y: 8 z: 6 direction: ED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: NEU change: false shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 10
DumbPlanes's first plane: x: 7 y: 12 z: 3 direction: E cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 6 y: 8 z: 5 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: ED change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 7 y: 13 z: 2 direction: ED cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 7 z: 4 direction: NWD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 12
DumbPlanes's first plane: x: 7 y: 13 z: 1 direction: ED cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 6 z: 3 direction: WD cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: D change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 13
DumbPlanes's first plane: x: 7 y: 13 z: 0 direction: D cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 6 z: 2 direction: D cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: NWD change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 5 z: 1 direction: WD cool down: 0
Starfox's second plane: dead
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 0 Starfox: 3
FIGHT 4
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 2 direction: SU cool down: 1
Starfox's first plane: x: 11 y: 9 z: 12 direction: NE cool down: 0
Starfox's second plane: x: 12 y: 5 z: 11 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 3 direction: SU cool down: 0
Starfox's first plane: x: 10 y: 9 z: 11 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 10 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 4 direction: U cool down: 0
Starfox's first plane: x: 9 y: 9 z: 10 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 9 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 5 direction: NU cool down: 1
Starfox's first plane: x: 8 y: 9 z: 9 direction: ND cool down: 0
Starfox's second plane: x: 11 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 9 z: 5 direction: NU cool down: 0
Starfox's first plane: x: 7 y: 9 z: 9 direction: N cool down: 0
Starfox's second plane: x: 11 y: 4 z: 7 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
Starfox's first plane move: direction: NEU change: true shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 9 z: 6 direction: NU cool down: 1
Starfox's first plane: x: 6 y: 10 z: 10 direction: NEU cool down: 0
Starfox's second plane: x: 12 y: 3 z: 6 direction: SWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: SW change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 8 z: 7 direction: NU cool down: 0
Starfox's first plane: x: 5 y: 11 z: 10 direction: NE cool down: 0
Starfox's second plane: x: 13 y: 2 z: 6 direction: SW cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 9 z: 8 direction: NU cool down: 1
Starfox's first plane: x: 4 y: 11 z: 11 direction: NU cool down: 0
Starfox's second plane: x: 13 y: 1 z: 6 direction: W cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: false
Starfox's first plane move: direction: NWU change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 3 y: 10 z: 12 direction: NWU cool down: 0
Starfox's second plane: x: 13 y: 0 z: 6 direction: W cool down: 0
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 0 Starfox: 4
FIGHT 5
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 11 y: 7 z: 11 direction: NWD cool down: 0
Starfox's second plane: x: 11 y: 4 z: 11 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 11 y: 6 z: 11 direction: W cool down: 0
Starfox's second plane: x: 10 y: 4 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: WU change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 2 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 11 y: 5 z: 12 direction: WU cool down: 0
Starfox's second plane: x: 9 y: 3 z: 9 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NWU change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 1 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 10 y: 4 z: 13 direction: NWU cool down: 0
Starfox's second plane: x: 8 y: 3 z: 9 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 0 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 3 z: 13 direction: NW cool down: 0
Starfox's second plane: x: 7 y: 2 z: 9 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 6 y: 0 z: 1 direction: SW cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 2 z: 12 direction: WD cool down: 0
Starfox's second plane: x: 6 y: 2 z: 10 direction: NU cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 0 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 1 z: 12 direction: W cool down: 0
Starfox's second plane: x: 5 y: 1 z: 10 direction: NW cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: WU change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 10
DumbPlanes's first plane: x: 7 y: 0 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 9 y: 0 z: 13 direction: WU cool down: 0
Starfox's second plane: x: 5 y: 0 z: 10 direction: W cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
DumbPlanes's first plane: x: 7 y: 1 z: 4 direction: EU cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: dead
And that's it, Starfox is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 1 Starfox: 4
FIGHT 6
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 1 direction: S cool down: 1
Starfox's first plane: x: 11 y: 7 z: 12 direction: NW cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 4
DumbPlanes's first plane: x: 2 y: 3 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: SE cool down: 0
Starfox's first plane: x: 10 y: 7 z: 13 direction: NU cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 3 z: 3 direction: S cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 2 direction: SE cool down: 1
Starfox's first plane: x: 9 y: 7 z: 13 direction: N cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: ED change: true shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 3 z: 2 direction: SD cool down: 0
DumbPlanes's second plane: x: 4 y: 11 z: 1 direction: ED cool down: 0
Starfox's first plane: x: 8 y: 8 z: 12 direction: NED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: D change: true shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 4 z: 2 direction: SD cool down: 1
DumbPlanes's second plane: x: 4 y: 11 z: 0 direction: D cool down: 0
Starfox's first plane: x: 7 y: 9 z: 11 direction: NED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: ND change: true shoot: true
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 8
DumbPlanes's first plane: x: 5 y: 5 z: 1 direction: SD cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 7 y: 10 z: 10 direction: ED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: WD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 5 y: 4 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 7 y: 11 z: 9 direction: ED cool down: 0
Starfox's second plane: dead
DumbPlanes's first plane move: direction: WD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: SE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 8 y: 12 z: 9 direction: SE cool down: 0
Starfox's second plane: dead
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 1 Starfox: 5
FIGHT 7
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SU change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: SU cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 2 direction: SU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 4 z: 11 direction: WD cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 7 z: 2 direction: SU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 3 z: 10 direction: WD cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 5 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 4 y: 8 z: 3 direction: SEU cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 3 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 5 y: 4 z: 2 direction: SW cool down: 1
DumbPlanes's second plane: x: 5 y: 8 z: 4 direction: SEU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 10 y: 4 z: 8 direction: NED cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 3 z: 2 direction: SW cool down: 0
DumbPlanes's second plane: x: 5 y: 9 z: 4 direction: E cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 9 y: 5 z: 7 direction: NED cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: ED change: true shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 7 y: 2 z: 2 direction: SW cool down: 1
DumbPlanes's second plane: x: 5 y: 10 z: 3 direction: ED cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 8 y: 6 z: 6 direction: NED cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 1 z: 2 direction: SW cool down: 0
DumbPlanes's second plane: x: 6 y: 11 z: 2 direction: SED cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 7 y: 7 z: 5 direction: NED cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 10
DumbPlanes's first plane: x: 8 y: 0 z: 3 direction: SW cool down: 0
DumbPlanes's second plane: x: 7 y: 12 z: 1 direction: SED cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 7 y: 8 z: 4 direction: ED cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: E change: true shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 9 y: 0 z: 3 direction: SW cool down: 1
DumbPlanes's second plane: x: 7 y: 13 z: 1 direction: E cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 7 y: 9 z: 3 direction: ED cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 12
DumbPlanes's first plane: x: 10 y: 0 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 6 y: 10 z: 2 direction: NED cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 11 y: 0 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 6 y: 10 z: 1 direction: D cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 14
DumbPlanes's first plane: x: 12 y: 0 z: 4 direction: S cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 5 y: 9 z: 0 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 13 y: 0 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 5 y: 8 z: 0 direction: W cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NWU change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 4 y: 7 z: 1 direction: NWU cool down: 0
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 1 Starfox: 6
FIGHT 8
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
Someone got shot!!!!
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: SU cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 3 z: 1 direction: W cool down: 0
DumbPlanes's second plane: x: 1 y: 7 z: 2 direction: SU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 1 y: 2 z: 1 direction: W cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 3 direction: EU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 10 y: 6 z: 11 direction: NED cool down: 0
DumbPlanes's first plane move: direction: WD change: true shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 1 y: 1 z: 0 direction: WD cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 3 direction: EU cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 9 y: 7 z: 10 direction: NED cool down: 0
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: E change: true shoot: false
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 10 z: 3 direction: SE cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 9 y: 8 z: 10 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: SEU change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 3 direction: SE cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 10 y: 9 z: 11 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: SE change: true shoot: false
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 11 z: 3 direction: SE cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 10 z: 11 direction: SE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: EU change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 11 z: 4 direction: SU cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 11 z: 12 direction: EU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: U change: true shoot: false
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 12 z: 5 direction: SU cool down: 1
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 11 z: 13 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: N change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 12 z: 5 direction: SU cool down: 0
Starfox's first plane: dead
Starfox's second plane: dead
And that's it, Starfox is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 2 Starfox: 6
FIGHT 9
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SEU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 11 direction: D cool down: 0
Starfox's second plane: x: 11 y: 4 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 3 y: 7 z: 2 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 7 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 7 z: 10 direction: SWD cool down: 0
Starfox's second plane: x: 11 y: 3 z: 12 direction: W cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 8 z: 3 direction: SEU cool down: 0
DumbPlanes's second plane: x: 4 y: 6 z: 1 direction: SWU cool down: 0
Starfox's first plane: x: 13 y: 6 z: 9 direction: WD cool down: 0
Starfox's second plane: x: 12 y: 2 z: 11 direction: SWD cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 4 y: 8 z: 4 direction: SEU cool down: 1
DumbPlanes's second plane: x: 5 y: 6 z: 1 direction: S cool down: 1
Starfox's first plane: x: 12 y: 6 z: 8 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 1 z: 11 direction: W cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 8 z: 5 direction: U cool down: 0
DumbPlanes's second plane: x: 6 y: 7 z: 1 direction: S cool down: 0
Starfox's first plane: x: 11 y: 6 z: 7 direction: ND cool down: 0
Starfox's second plane: x: 11 y: 0 z: 10 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: NU change: true shoot: true
DumbPlanes's second plane move: direction: SWD change: true shoot: true
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 3 y: 8 z: 6 direction: NU cool down: 1
DumbPlanes's second plane: x: 7 y: 6 z: 0 direction: SWD cool down: 1
Starfox's first plane: x: 11 y: 5 z: 6 direction: WD cool down: 0
Starfox's second plane: x: 10 y: 0 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: NEU change: true shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Starfox's first plane move: direction: SD change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 2 y: 9 z: 7 direction: NEU cool down: 0
DumbPlanes's second plane: x: 8 y: 5 z: 0 direction: SW cool down: 0
Starfox's first plane: x: 12 y: 5 z: 5 direction: SD cool down: 0
Starfox's second plane: x: 9 y: 1 z: 9 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 10
DumbPlanes's first plane: x: 1 y: 9 z: 7 direction: N cool down: 1
DumbPlanes's second plane: x: 9 y: 4 z: 0 direction: SW cool down: 1
Starfox's first plane: x: 12 y: 6 z: 4 direction: ED cool down: 0
Starfox's second plane: x: 8 y: 1 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Starfox's first plane move: direction: SD change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 0 y: 9 z: 7 direction: N cool down: 0
DumbPlanes's second plane: x: 10 y: 3 z: 1 direction: SW cool down: 0
Starfox's first plane: x: 13 y: 6 z: 3 direction: SD cool down: 0
Starfox's second plane: x: 7 y: 2 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: NWD change: true shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: true
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 3 z: 0 direction: SW cool down: 1
Starfox's first plane: x: 13 y: 7 z: 2 direction: ED cool down: 0
Starfox's second plane: x: 6 y: 2 z: 8 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: NWU change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 2 z: 1 direction: SW cool down: 0
Starfox's first plane: x: 12 y: 8 z: 2 direction: NE cool down: 0
Starfox's second plane: x: 5 y: 1 z: 9 direction: NWU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: NWU change: true shoot: false
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 1 z: 2 direction: SW cool down: 1
Starfox's first plane: x: 11 y: 9 z: 1 direction: NED cool down: 0
Starfox's second plane: x: 4 y: 0 z: 10 direction: NWU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 0 z: 2 direction: SW cool down: 0
Starfox's first plane: x: 11 y: 10 z: 0 direction: ED cool down: 0
Starfox's second plane: x: 3 y: 0 z: 10 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
Starfox's first plane move: direction: SE change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 12 y: 11 z: 0 direction: SE cool down: 0
Starfox's second plane: x: 2 y: 1 z: 10 direction: NE cool down: 0
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 2 Starfox: 7
FIGHT 10
The fight between DumbPlanes and Starfox begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 7 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 0 direction: S cool down: 1
Starfox's first plane: x: 11 y: 9 z: 12 direction: NE cool down: 0
Starfox's second plane: x: 11 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 4
DumbPlanes's first plane: x: 1 y: 8 z: 3 direction: EU cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 0 direction: SE cool down: 0
Starfox's first plane: x: 10 y: 9 z: 12 direction: N cool down: 0
Starfox's second plane: x: 10 y: 4 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: NEU change: true shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 0 y: 9 z: 4 direction: NEU cool down: 0
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: EU cool down: 0
Starfox's first plane: x: 9 y: 9 z: 11 direction: ND cool down: 0
Starfox's second plane: x: 9 y: 4 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 6
DumbPlanes's first plane: x: 0 y: 10 z: 5 direction: NEU cool down: 0
DumbPlanes's second plane: x: 3 y: 10 z: 2 direction: EU cool down: 1
Starfox's first plane: x: 9 y: 9 z: 10 direction: D cool down: 0
Starfox's second plane: x: 8 y: 5 z: 11 direction: NE cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: false
DumbPlanes's second plane move: direction: NEU change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 0 y: 11 z: 6 direction: EU cool down: 0
DumbPlanes's second plane: x: 2 y: 11 z: 3 direction: EU cool down: 0
Starfox's first plane: x: 9 y: 8 z: 9 direction: WD cool down: 0
Starfox's second plane: x: 7 y: 5 z: 12 direction: NU cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: true
DumbPlanes's second plane move: direction: NU change: true shoot: true
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 8
DumbPlanes's first plane: x: 0 y: 11 z: 7 direction: U cool down: 1
DumbPlanes's second plane: x: 1 y: 11 z: 4 direction: NU cool down: 1
Starfox's first plane: x: 8 y: 7 z: 9 direction: NW cool down: 0
Starfox's second plane: x: 6 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 1 y: 11 z: 8 direction: U cool down: 0
DumbPlanes's second plane: x: 1 y: 11 z: 5 direction: NU cool down: 0
Starfox's first plane: x: 8 y: 6 z: 9 direction: W cool down: 0
Starfox's second plane: x: 5 y: 4 z: 11 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: true
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 10
DumbPlanes's first plane: x: 1 y: 10 z: 9 direction: WU cool down: 0
DumbPlanes's second plane: x: 0 y: 12 z: 5 direction: NE cool down: 1
Starfox's first plane: x: 7 y: 5 z: 8 direction: NWD cool down: 0
Starfox's second plane: x: 5 y: 4 z: 10 direction: D cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: NED change: true shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 1 y: 10 z: 10 direction: WU cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 6 y: 5 z: 7 direction: ND cool down: 0
Starfox's second plane: x: 5 y: 5 z: 9 direction: ED cool down: 0
DumbPlanes's first plane move: direction: NWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 12
DumbPlanes's first plane: x: 0 y: 9 z: 11 direction: NWU cool down: 0
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 4 z: 6 direction: NWD cool down: 0
Starfox's second plane: x: 5 y: 5 z: 8 direction: D cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 0 y: 8 z: 12 direction: NWU cool down: 1
DumbPlanes's second plane: dead
Starfox's first plane: x: 5 y: 3 z: 6 direction: W cool down: 0
Starfox's second plane: x: 4 y: 5 z: 7 direction: ND cool down: 0
DumbPlanes's first plane move: direction: NU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Starfox's first plane: x: 4 y: 2 z: 5 direction: NWD cool down: 0
Starfox's second plane: x: 4 y: 5 z: 6 direction: D cool down: 0
And that's it, DumbPlanes is out of planes, Starfox Wins
SCORE: DumbPlanes: 2 Starfox: 8
Starfox WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and MoveAndShootPlane begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: SU cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 1 direction: SU cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 2 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 7 z: 1 direction: SU cool down: 1
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 5 z: 3 direction: U cool down: 0
DumbPlanes's second plane: x: 4 y: 8 z: 1 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NU change: false shoot: true
DumbPlanes's second plane move: direction: SD change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 2 y: 5 z: 4 direction: U cool down: 1
DumbPlanes's second plane: x: 5 y: 8 z: 0 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 2 y: 5 z: 5 direction: U cool down: 0
DumbPlanes's second plane: x: 6 y: 9 z: 0 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 2 y: 4 z: 6 direction: WU cool down: 1
DumbPlanes's second plane: x: 7 y: 8 z: 0 direction: SW cool down: 1
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 2 y: 3 z: 6 direction: WU cool down: 0
DumbPlanes's second plane: x: 7 y: 7 z: 1 direction: WU cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: NW change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 2 y: 3 z: 7 direction: WU cool down: 1
DumbPlanes's second plane: x: 6 y: 6 z: 1 direction: WU cool down: 1
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 2 y: 3 z: 8 direction: WU cool down: 0
DumbPlanes's second plane: x: 7 y: 5 z: 1 direction: SW cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
DumbPlanes's first plane: x: 1 y: 2 z: 9 direction: WU cool down: 0
DumbPlanes's second plane: x: 8 y: 5 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 1 y: 2 z: 10 direction: WU cool down: 1
DumbPlanes's second plane: x: 9 y: 5 z: 2 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: NW change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 0 y: 1 z: 10 direction: NW cool down: 0
DumbPlanes's second plane: x: 10 y: 6 z: 3 direction: SEU cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: WU change: true shoot: true
DumbPlanes's second plane move: direction: E change: true shoot: true
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 0 y: 0 z: 11 direction: WU cool down: 1
DumbPlanes's second plane: x: 10 y: 7 z: 3 direction: E cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 16
DumbPlanes's first plane: x: 0 y: 0 z: 12 direction: WU cool down: 0
DumbPlanes's second plane: x: 10 y: 8 z: 2 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: ED change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 9 z: 1 direction: ED cool down: 1
MoveAndShootPlane's first plane: x: 4 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 10 z: 1 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 5 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 11 z: 1 direction: E cool down: 1
MoveAndShootPlane's first plane: x: 6 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 6 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 12 z: 2 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 7 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 13 z: 1 direction: E cool down: 1
MoveAndShootPlane's first plane: x: 8 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 8 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 9 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 9 y: 5 z: 10 direction: S cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 1
FIGHT 2
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 8 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: SED cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 10 z: 0 direction: SED cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 11 z: 0 direction: SED cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 2
FIGHT 3
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: SWD change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: S cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 3
FIGHT 4
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: SW cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 0 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 0 direction: SW cool down: 0
DumbPlanes's second plane: x: 2 y: 6 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 5 z: 1 direction: SWU cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 5 z: 2 direction: SWU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 4 z: 3 direction: SWU cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 3 z: 4 direction: SWU cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 2 z: 4 direction: SWU cool down: 1
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 2 z: 4 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 1 z: 4 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 5 direction: SU cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 2 z: 6 direction: SEU cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 3 z: 6 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: true
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 4 z: 5 direction: E cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 5 z: 5 direction: NE cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ND change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 5 z: 4 direction: ND cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 6 z: 4 direction: ND cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 7 z: 3 direction: ND cool down: 1
MoveAndShootPlane's first plane: x: 5 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 5 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 3 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 6 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 4 direction: NWU cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 7 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 4 direction: NWU cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 8 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 5 z: 4 direction: NWU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 9 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 23
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 4 z: 4 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 10 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 24
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 4 z: 5 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 11 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 25
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 4 z: 6 direction: NW cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 9 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 12 y: 5 z: 9 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 26
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 3 z: 7 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 8 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 8 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: true
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 27
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 3 z: 8 direction: NU cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 7 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 7 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: true shoot: true
MoveAndShootPlane's second plane move: direction: N change: true shoot: true
ROUND 28
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 3 z: 9 direction: U cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 29
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 4 z: 10 direction: SEU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 30
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 5 z: 11 direction: EU cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 31
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 6 z: 11 direction: EU cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 32
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 6 z: 12 direction: EU cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 33
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 6 z: 13 direction: EU cool down: 1
MoveAndShootPlane's first plane: x: 5 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 34
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 7 z: 13 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 35
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 8 z: 12 direction: SED cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 36
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 12 direction: SED cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 37
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 10 z: 12 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 6 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 6 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: true
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 38
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 11 z: 11 direction: SE cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 5 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 5 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 39
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 11 z: 12 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 4 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 4 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 40
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 12 z: 12 direction: SE cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 41
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 13 z: 11 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 4 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 42
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 13 z: 10 direction: SE cool down: 1
MoveAndShootPlane's first plane: x: 5 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 5 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 43
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 13 z: 9 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 6 y: 5 z: 4 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 44
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 13 z: 8 direction: SD cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 7 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 45
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 12 z: 7 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 8 y: 5 z: 4 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 46
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 11 z: 7 direction: SW cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 9 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 47
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 10 z: 7 direction: SW cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 10 y: 5 z: 4 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 48
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 9 z: 7 direction: SW cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 11 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
MoveAndShootPlane's first plane move: direction: SU change: true shoot: false
MoveAndShootPlane's second plane move: direction: SU change: true shoot: false
ROUND 49
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 8 z: 7 direction: W cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 5 direction: SU cool down: 0
MoveAndShootPlane's second plane: x: 12 y: 5 z: 5 direction: SU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
MoveAndShootPlane's first plane move: direction: U change: true shoot: true
MoveAndShootPlane's second plane move: direction: U change: true shoot: true
ROUND 50
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 7 z: 6 direction: SWD cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 6 direction: U cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 6 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: true
MoveAndShootPlane's first plane move: direction: NU change: true shoot: false
MoveAndShootPlane's second plane move: direction: NU change: true shoot: false
ROUND 51
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 6 z: 5 direction: WD cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 7 direction: NU cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 7 direction: NU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: true shoot: true
MoveAndShootPlane's second plane move: direction: N change: true shoot: true
ROUND 52
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 5 z: 5 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 53
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 4 z: 6 direction: NWU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 54
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 3 z: 7 direction: WU cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 55
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 3 z: 8 direction: NU cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 56
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 4 z: 8 direction: NU cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 57
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 3 z: 8 direction: NW cool down: 1
MoveAndShootPlane's first plane: x: 5 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 58
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 3 z: 8 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 59
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 3 z: 8 direction: NW cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 60
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 3 z: 8 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: false shoot: true
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 61
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 2 z: 7 direction: NW cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 6 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 6 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 62
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 1 z: 7 direction: W cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 5 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 5 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 63
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 0 z: 8 direction: W cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 4 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 4 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 3 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 4 direction: S cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 4
FIGHT 5
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 3 z: 2 direction: SWU cool down: 1
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 1 y: 2 z: 3 direction: WU cool down: 0
DumbPlanes's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: NWU change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 0 y: 1 z: 4 direction: NWU cool down: 1
DumbPlanes's second plane: x: 4 y: 9 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 0 y: 1 z: 5 direction: NWU cool down: 0
DumbPlanes's second plane: x: 5 y: 9 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 0 y: 1 z: 6 direction: NWU cool down: 1
DumbPlanes's second plane: x: 6 y: 10 z: 0 direction: SE cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 0 y: 0 z: 6 direction: W cool down: 0
DumbPlanes's second plane: x: 7 y: 10 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: NW change: false shoot: true
DumbPlanes's second plane move: direction: SWD change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 5
FIGHT 6
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SED change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: S cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: EU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 7 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 4 y: 7 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 7 z: 1 direction: SE cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 5 y: 8 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 8 z: 1 direction: SE cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 7 y: 8 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 7 y: 8 z: 3 direction: SU cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
DumbPlanes's first plane: x: 8 y: 7 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 9 y: 6 z: 5 direction: SWU cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 10 y: 6 z: 5 direction: SWU cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 10 y: 5 z: 5 direction: SWU cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 16
DumbPlanes's first plane: x: 11 y: 4 z: 6 direction: SWU cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 3 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: W change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 17
DumbPlanes's first plane: x: 11 y: 3 z: 6 direction: SWU cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 4 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 18
DumbPlanes's first plane: x: 11 y: 3 z: 7 direction: U cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 5 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 5 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: EU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 19
DumbPlanes's first plane: x: 11 y: 4 z: 8 direction: EU cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 6 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 6 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 20
DumbPlanes's first plane: x: 11 y: 4 z: 9 direction: U cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 7 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 7 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 21
DumbPlanes's first plane: x: 12 y: 5 z: 10 direction: U cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 8 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 8 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 22
DumbPlanes's first plane: x: 11 y: 4 z: 11 direction: U cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 9 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 9 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 23
DumbPlanes's first plane: x: 11 y: 4 z: 12 direction: U cool down: 1
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 10 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 10 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 24
DumbPlanes's first plane: x: 10 y: 3 z: 13 direction: U cool down: 0
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 11 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 11 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: WU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 12 y: 8 z: 9 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 12 y: 5 z: 9 direction: SD cool down: 0
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 6
FIGHT 7
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 2 direction: SEU cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 10 z: 2 direction: SEU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 11 z: 2 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 12 z: 3 direction: SEU cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 13 z: 4 direction: SEU cool down: 1
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 13 z: 5 direction: SEU cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 13 z: 6 direction: SEU cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 13 z: 7 direction: SEU cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 7
FIGHT 8
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 7 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 7 z: 0 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 8 z: 0 direction: SD cool down: 1
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 7 z: 0 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 8
FIGHT 9
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 2 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 2 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 3 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 3 direction: S cool down: 0
DumbPlanes's second plane: x: 4 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 3 z: 3 direction: S cool down: 1
DumbPlanes's second plane: x: 5 y: 8 z: 5 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWD change: false shoot: false
DumbPlanes's second plane move: direction: SD change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 2 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 6 y: 8 z: 4 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 7 y: 2 z: 2 direction: S cool down: 1
DumbPlanes's second plane: x: 7 y: 8 z: 3 direction: SD cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 8 y: 3 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 7 y: 7 z: 2 direction: WD cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 9 y: 2 z: 0 direction: SWD cool down: 1
DumbPlanes's second plane: x: 8 y: 6 z: 2 direction: WD cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 5 z: 2 direction: W cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 4 z: 1 direction: W cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 3 z: 2 direction: W cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 2 z: 2 direction: SW cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 2 z: 3 direction: SW cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 1 z: 4 direction: WU cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 0 z: 4 direction: WU cool down: 1
MoveAndShootPlane's first plane: x: 4 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 0 z: 5 direction: NU cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 5 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 0 z: 6 direction: NU cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 6 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NEU change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 7 direction: NU cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 7 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 1 z: 8 direction: NU cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 8 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 0 z: 9 direction: NU cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 9 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
ROUND 23
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 1 z: 10 direction: EU cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 10 y: 5 z: 10 direction: S cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: true
MoveAndShootPlane's second plane move: direction: S change: false shoot: true
ROUND 24
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 1 z: 11 direction: EU cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 11 y: 5 z: 10 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 25
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 1 z: 12 direction: EU cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 9 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 12 y: 5 z: 9 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 26
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 2 z: 12 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 8 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 8 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: true
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 27
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 3 z: 12 direction: NE cool down: 1
MoveAndShootPlane's first plane: x: 11 y: 8 z: 7 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 7 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: true shoot: true
MoveAndShootPlane's second plane move: direction: N change: true shoot: true
ROUND 28
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 4 z: 12 direction: NE cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NED change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 29
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 11 direction: NED cool down: 1
MoveAndShootPlane's first plane: x: 9 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 30
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 10 direction: NED cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 31
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 6 z: 10 direction: NE cool down: 1
MoveAndShootPlane's first plane: x: 7 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 32
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 7 z: 10 direction: E cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 33
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 8 z: 9 direction: E cool down: 1
MoveAndShootPlane's first plane: x: 5 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 34
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 9 z: 9 direction: SE cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 35
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 9 z: 10 direction: SU cool down: 1
MoveAndShootPlane's first plane: x: 3 y: 8 z: 7 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 7 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 36
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 9 z: 10 direction: SU cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 7 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 7 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 37
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 9 z: 10 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 6 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 6 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 38
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 9 z: 9 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 5 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 5 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 39
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 4 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 4 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
ROUND 40
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 8 z: 10 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 4 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 4 direction: S cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
MoveAndShootPlane's first plane move: direction: S change: false shoot: false
MoveAndShootPlane's second plane move: direction: S change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 4 y: 8 z: 4 direction: S cool down: 0
MoveAndShootPlane's second plane: x: 4 y: 5 z: 4 direction: S cool down: 0
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 9
FIGHT 10
The fight between DumbPlanes and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 1 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 7 z: 0 direction: E cool down: 0
DumbPlanes's second plane: x: 2 y: 6 z: 0 direction: SWD cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NE change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 0 y: 8 z: 0 direction: NE cool down: 1
DumbPlanes's second plane: x: 3 y: 6 z: 0 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: NED change: true shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 6 z: 1 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 5 z: 0 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 5 z: 0 direction: S cool down: 1
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 4 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 4 z: 1 direction: SU cool down: 1
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 3 z: 2 direction: WU cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: true
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 2 z: 2 direction: NW cool down: 1
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ND change: true shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 2 z: 1 direction: ND cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: false shoot: true
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 2 z: 0 direction: ND cool down: 1
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 1 z: 0 direction: NW cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: true
MoveAndShootPlane's first plane move: direction: S change: true shoot: true
MoveAndShootPlane's second plane move: direction: S change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
MoveAndShootPlane's first plane: x: 3 y: 8 z: 10 direction: S cool down: 1
MoveAndShootPlane's second plane: x: 3 y: 5 z: 10 direction: S cool down: 1
And that's it, DumbPlanes is out of planes, MoveAndShootPlane Wins
SCORE: DumbPlanes: 0 MoveAndShootPlane: 10
MoveAndShootPlane WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and Weeeeeeeeeeee begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 0 direction: SW cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 5 z: 2 direction: U cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 0 direction: SW cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: NU change: false shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 0 y: 5 z: 3 direction: U cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: NU change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, Weeeeeeeeeeee Wins
SCORE: DumbPlanes: 0 Weeeeeeeeeeee: 1
FIGHT 2
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: S change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWD change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 0 direction: SWD cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 6 z: 1 direction: SWU cool down: 1
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 6 z: 1 direction: SWU cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 5 y: 5 z: 2 direction: SWU cool down: 1
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 5 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 6 y: 5 z: 3 direction: SWU cool down: 0
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 5 z: 2 direction: S cool down: 1
DumbPlanes's second plane: x: 7 y: 4 z: 4 direction: SWU cool down: 1
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 4 z: 3 direction: SWU cool down: 0
DumbPlanes's second plane: x: 8 y: 4 z: 5 direction: SU cool down: 0
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 7 y: 3 z: 4 direction: WU cool down: 1
DumbPlanes's second plane: x: 9 y: 5 z: 6 direction: SU cool down: 1
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: NW change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 6 y: 2 z: 4 direction: NW cool down: 0
DumbPlanes's second plane: x: 10 y: 4 z: 7 direction: SWU cool down: 0
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: NW change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 5 y: 1 z: 4 direction: NW cool down: 1
DumbPlanes's second plane: x: 11 y: 4 z: 7 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: WD change: true shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 5 y: 0 z: 3 direction: WD cool down: 0
DumbPlanes's second plane: x: 12 y: 3 z: 8 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: ND change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 4 y: 0 z: 2 direction: ND cool down: 1
DumbPlanes's second plane: x: 13 y: 4 z: 8 direction: SE cool down: 1
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 4 y: 0 z: 1 direction: ND cool down: 0
DumbPlanes's second plane: x: 13 y: 5 z: 7 direction: SE cool down: 0
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: NE change: true shoot: true
DumbPlanes's second plane move: direction: E change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: x: 3 y: 1 z: 1 direction: NE cool down: 1
DumbPlanes's second plane: x: 13 y: 6 z: 7 direction: E cool down: 0
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, Weeeeeeeeeeee is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 1 Weeeeeeeeeeee: 1
FIGHT 3
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 0
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 2 direction: SEU cool down: 1
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 3 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: x: 2 y: 11 z: 2 direction: SEU cool down: 0
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 2 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 12 z: 3 direction: EU cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 4 y: 1 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 13 z: 3 direction: E cool down: 1
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 0 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 0 z: 4 direction: SWU cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: U change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 0 z: 5 direction: U cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 7 y: 1 z: 6 direction: SEU cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 8 y: 2 z: 6 direction: SEU cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: E change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 8 y: 3 z: 6 direction: E cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: NED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 7 y: 4 z: 5 direction: NED cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: ND change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 6 y: 4 z: 4 direction: NED cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 6 y: 5 z: 3 direction: NED cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: x: 6 y: 6 z: 3 direction: NED cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, Weeeeeeeeeeee is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 2 Weeeeeeeeeeee: 1
FIGHT 4
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: SE cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: EU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 2 y: 11 z: 2 direction: EU cool down: 0
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 7 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 3 y: 12 z: 3 direction: EU cool down: 1
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 13 z: 3 direction: NE cool down: 0
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
And that's it, DumbPlanes is out of planes, Weeeeeeeeeeee Wins
SCORE: DumbPlanes: 2 Weeeeeeeeeeee: 2
FIGHT 5
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 7 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 8 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 9 z: 0 direction: SED cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 9 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 10 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 11 z: 1 direction: SE cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 11 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 8 y: 12 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
And that's it, DumbPlanes is out of planes, Weeeeeeeeeeee Wins
SCORE: DumbPlanes: 2 Weeeeeeeeeeee: 3
FIGHT 6
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: SE change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 0 direction: SD cool down: 1
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: SE cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 6 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: E cool down: 1
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 5 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 11 z: 2 direction: SEU cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 6 z: 0 direction: SED cool down: 0
DumbPlanes's second plane: x: 4 y: 12 z: 3 direction: SEU cool down: 1
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: E change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 7 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: x: 4 y: 13 z: 3 direction: E cool down: 0
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
And that's it, DumbPlanes is out of planes, Weeeeeeeeeeee Wins
SCORE: DumbPlanes: 2 Weeeeeeeeeeee: 4
FIGHT 7
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: SE change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: E change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 1 y: 7 z: 1 direction: E cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: SEU cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 8 z: 2 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 10 z: 1 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 9 z: 2 direction: SEU cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 2 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 3 y: 10 z: 2 direction: SEU cool down: 1
DumbPlanes's second plane: x: 5 y: 8 z: 3 direction: SWU cool down: 1
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 4 y: 10 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 5 y: 8 z: 4 direction: U cool down: 0
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SED change: true shoot: true
DumbPlanes's second plane move: direction: NU change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 5 y: 11 z: 1 direction: SED cool down: 1
DumbPlanes's second plane: x: 4 y: 8 z: 5 direction: NU cool down: 1
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 12 z: 0 direction: SED cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 6 direction: NU cool down: 0
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 7 y: 12 z: 0 direction: SED cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 6 direction: NU cool down: 1
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: EU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 7 direction: EU cool down: 0
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 11 z: 7 direction: NE cool down: 1
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ND change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 11 z: 6 direction: NE cool down: 0
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 12 z: 7 direction: NE cool down: 1
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 12 z: 7 direction: N cool down: 0
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, both players are out of planes, it's a draw!
SCORE: DumbPlanes: 2 Weeeeeeeeeeee: 4
FIGHT 8
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 8 z: 1 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 9 z: 2 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 9 z: 1 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 8 z: 2 direction: SWU cool down: 0
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 7 z: 2 direction: SWU cool down: 1
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 7 z: 3 direction: SWU cool down: 0
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 6 z: 4 direction: WU cool down: 1
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 5 direction: NU cool down: 0
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 7 z: 6 direction: NU cool down: 0
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 7 direction: WU cool down: 0
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 8 direction: NWU cool down: 1
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 9 direction: U cool down: 0
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 10 direction: U cool down: 1
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, Weeeeeeeeeeee is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 3 Weeeeeeeeeeee: 4
FIGHT 9
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: SE change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 0 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 7 z: 0 direction: SE cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 1 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: SED change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 8 z: 1 direction: SEU cool down: 1
DumbPlanes's second plane: x: 3 y: 10 z: 0 direction: S cool down: 1
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 9 z: 1 direction: SEU cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 1 direction: SU cool down: 0
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 9 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: x: 5 y: 10 z: 2 direction: SU cool down: 0
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 8 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 5 y: 10 z: 3 direction: U cool down: 1
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: EU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 7 y: 8 z: 3 direction: SU cool down: 1
DumbPlanes's second plane: x: 5 y: 11 z: 4 direction: U cool down: 0
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 8 y: 8 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 6 y: 12 z: 5 direction: U cool down: 1
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 9 y: 7 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 7 y: 12 z: 6 direction: SU cool down: 0
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SEU change: true shoot: true
DumbPlanes's second plane move: direction: U change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 10 y: 8 z: 4 direction: SEU cool down: 1
DumbPlanes's second plane: x: 7 y: 12 z: 7 direction: U cool down: 1
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 11 y: 8 z: 4 direction: SEU cool down: 0
DumbPlanes's second plane: x: 8 y: 11 z: 8 direction: U cool down: 0
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: NEU change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 12 y: 9 z: 4 direction: SE cool down: 1
DumbPlanes's second plane: x: 7 y: 12 z: 9 direction: U cool down: 1
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: EU change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 12 y: 10 z: 5 direction: SE cool down: 0
DumbPlanes's second plane: x: 8 y: 13 z: 10 direction: SEU cool down: 0
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 13 y: 11 z: 5 direction: SE cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: E change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: x: 13 y: 12 z: 5 direction: SE cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, Weeeeeeeeeeee is out of planes, DumbPlanes Wins
SCORE: DumbPlanes: 4 Weeeeeeeeeeee: 4
FIGHT 10
The fight between DumbPlanes and Weeeeeeeeeeee begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Weeeeeeeeeeee's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: SWD change: true shoot: true
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 1 direction: S cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SE change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 7 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 7 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
Weeeeeeeeeeee's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 6 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 4 y: 6 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 8 y: 8 z: 12 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 8 y: 5 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 5 z: 2 direction: S cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 7 y: 8 z: 12 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 4 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 6 y: 8 z: 11 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 6 y: 5 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 4 z: 3 direction: S cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 5 y: 8 z: 10 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 5 y: 5 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 8 y: 4 z: 3 direction: S cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 4 y: 8 z: 9 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 4 y: 5 z: 9 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 9 y: 4 z: 2 direction: S cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 3 y: 8 z: 8 direction: ND cool down: 0
Weeeeeeeeeeee's second plane: x: 3 y: 5 z: 8 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 10 y: 4 z: 1 direction: SD cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 7 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: D change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: D change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 11 y: 5 z: 1 direction: SD cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 2 y: 8 z: 6 direction: D cool down: 0
Weeeeeeeeeeee's second plane: x: 2 y: 5 z: 6 direction: D cool down: 0
DumbPlanes's first plane move: direction: SE change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 12 y: 6 z: 1 direction: SD cool down: 0
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 1 y: 8 z: 5 direction: ND cool down: 1
Weeeeeeeeeeee's second plane: x: 1 y: 5 z: 5 direction: ND cool down: 1
DumbPlanes's first plane move: direction: D change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: N change: true shoot: false
Weeeeeeeeeeee's second plane move: direction: N change: true shoot: false
ROUND 15
DumbPlanes's first plane: x: 12 y: 6 z: 0 direction: SD cool down: 1
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: x: 0 y: 8 z: 5 direction: N cool down: 0
Weeeeeeeeeeee's second plane: x: 0 y: 5 z: 5 direction: N cool down: 0
DumbPlanes's first plane move: direction: D change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Weeeeeeeeeeee's first plane move: direction: ND change: true shoot: true
Weeeeeeeeeeee's second plane move: direction: ND change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Weeeeeeeeeeee's first plane: dead
Weeeeeeeeeeee's second plane: dead
And that's it, both players are out of planes, it's a draw!
SCORE: DumbPlanes: 4 Weeeeeeeeeeee: 4
IT'S A DRAW!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between DumbPlanes and Crossfire begins and will go on for 10 fights.
FIGHT 1
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 6 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 9 z: 13 direction: NE cool down: 1
Crossfire's second plane: x: 12 y: 6 z: 12 direction: N cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: false
Crossfire's first plane move: direction: ND change: true shoot: false
Crossfire's second plane move: direction: NW change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 9 z: 12 direction: ND cool down: 0
Crossfire's second plane: x: 11 y: 5 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: EU change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Crossfire's first plane move: direction: WD change: false shoot: true
Crossfire's second plane move: direction: NWU change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 7 z: 2 direction: EU cool down: 0
DumbPlanes's second plane: x: 3 y: 9 z: 0 direction: S cool down: 1
Crossfire's first plane: x: 11 y: 8 z: 11 direction: ND cool down: 1
Crossfire's second plane: x: 10 y: 4 z: 13 direction: NWU cool down: 1
DumbPlanes's first plane move: direction: NE change: true shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Crossfire's first plane move: direction: NW change: true shoot: false
Crossfire's second plane move: direction: NW change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 1 y: 8 z: 2 direction: NE cool down: 0
DumbPlanes's second plane: x: 4 y: 10 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 10 y: 7 z: 11 direction: NW cool down: 0
Crossfire's second plane: x: 9 y: 3 z: 13 direction: NWU cool down: 0
DumbPlanes's first plane move: direction: ED change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
Crossfire's first plane move: direction: ND change: false shoot: true
Crossfire's second plane move: direction: NW change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 1 y: 9 z: 1 direction: NE cool down: 0
DumbPlanes's second plane: x: 5 y: 9 z: 0 direction: SW cool down: 1
Crossfire's first plane: x: 9 y: 7 z: 10 direction: NW cool down: 1
Crossfire's second plane: x: 8 y: 2 z: 13 direction: NWU cool down: 1
DumbPlanes's first plane move: direction: ED change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Crossfire's first plane move: direction: N change: true shoot: false
Crossfire's second plane move: direction: NW change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 1 y: 10 z: 0 direction: ED cool down: 1
DumbPlanes's second plane: x: 6 y: 8 z: 1 direction: SWU cool down: 0
Crossfire's first plane: x: 8 y: 7 z: 10 direction: N cool down: 0
Crossfire's second plane: x: 7 y: 1 z: 13 direction: NW cool down: 0
DumbPlanes's first plane move: direction: ND change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Crossfire's first plane move: direction: NWU change: true shoot: true
Crossfire's second plane move: direction: WD change: true shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 7 z: 2 direction: SWU cool down: 1
Crossfire's first plane: x: 7 y: 6 z: 11 direction: NWU cool down: 1
Crossfire's second plane: x: 7 y: 0 z: 12 direction: WD cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
Crossfire's first plane move: direction: NW change: true shoot: false
Crossfire's second plane move: direction: D change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 6 z: 2 direction: SWU cool down: 0
Crossfire's first plane: x: 6 y: 5 z: 11 direction: NW cool down: 0
Crossfire's second plane: x: 7 y: 0 z: 11 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Crossfire's first plane move: direction: W change: true shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 6 z: 3 direction: SWU cool down: 1
Crossfire's first plane: x: 6 y: 4 z: 11 direction: W cool down: 1
Crossfire's second plane: x: 6 y: 1 z: 10 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: SWU change: false shoot: false
Crossfire's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 6 z: 4 direction: SWU cool down: 0
Crossfire's first plane: x: 7 y: 3 z: 12 direction: W cool down: 0
Crossfire's second plane: x: 5 y: 1 z: 9 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: false
Crossfire's first plane move: direction: NWD change: false shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 6 z: 4 direction: SWU cool down: 0
Crossfire's first plane: x: 6 y: 2 z: 11 direction: W cool down: 1
Crossfire's second plane: x: 4 y: 1 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Crossfire's first plane move: direction: NW change: true shoot: false
Crossfire's second plane move: direction: NWD change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 5 z: 5 direction: WU cool down: 1
Crossfire's first plane: x: 5 y: 1 z: 11 direction: NW cool down: 0
Crossfire's second plane: x: 3 y: 0 z: 7 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: NWD change: false shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 5 z: 6 direction: WU cool down: 0
Crossfire's first plane: x: 4 y: 0 z: 10 direction: NW cool down: 1
Crossfire's second plane: x: 2 y: 0 z: 6 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Crossfire's first plane move: direction: ND change: true shoot: false
Crossfire's second plane move: direction: NE change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 4 z: 6 direction: WU cool down: 1
Crossfire's first plane: x: 3 y: 0 z: 9 direction: ND cool down: 0
Crossfire's second plane: x: 1 y: 1 z: 6 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Crossfire's first plane move: direction: NE change: false shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 4 z: 7 direction: U cool down: 0
Crossfire's first plane: x: 2 y: 1 z: 9 direction: ND cool down: 1
Crossfire's second plane: x: 0 y: 2 z: 5 direction: NE cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Crossfire's first plane move: direction: NE change: false shoot: false
Crossfire's second plane move: direction: ED change: true shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 3 z: 8 direction: WU cool down: 1
Crossfire's first plane: x: 1 y: 2 z: 9 direction: ND cool down: 0
Crossfire's second plane: x: 0 y: 3 z: 4 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: false
Crossfire's first plane move: direction: D change: false shoot: true
Crossfire's second plane move: direction: E change: true shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 2 z: 9 direction: WU cool down: 0
Crossfire's first plane: x: 1 y: 2 z: 8 direction: ND cool down: 1
Crossfire's second plane: x: 0 y: 4 z: 4 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
Crossfire's first plane move: direction: NED change: true shoot: false
Crossfire's second plane move: direction: EU change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 1 z: 9 direction: W cool down: 1
Crossfire's first plane: x: 0 y: 3 z: 7 direction: NED cool down: 0
Crossfire's second plane: x: 0 y: 5 z: 5 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: false
Crossfire's first plane move: direction: E change: true shoot: true
Crossfire's second plane move: direction: SED change: false shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 0 z: 10 direction: W cool down: 0
Crossfire's first plane: x: 0 y: 4 z: 7 direction: E cool down: 1
Crossfire's second plane: x: 1 y: 6 z: 4 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: false
Crossfire's first plane move: direction: SE change: false shoot: false
Crossfire's second plane move: direction: SEU change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 1 y: 5 z: 7 direction: E cool down: 0
Crossfire's second plane: x: 2 y: 7 z: 5 direction: E cool down: 0
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 1
FIGHT 2
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Crossfire's first plane move: direction: N change: true shoot: true
Crossfire's second plane move: direction: NW change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 0
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Crossfire's second plane: x: 12 y: 4 z: 13 direction: NW cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Crossfire's first plane move: direction: NE change: false shoot: false
Crossfire's second plane move: direction: NWD change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 2 direction: SU cool down: 1
DumbPlanes's second plane: x: 2 y: 10 z: 2 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 9 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 11 y: 3 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Crossfire's first plane move: direction: ND change: false shoot: true
Crossfire's second plane move: direction: NWD change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 5 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 3 y: 10 z: 3 direction: S cool down: 1
Crossfire's first plane: x: 10 y: 9 z: 12 direction: N cool down: 1
Crossfire's second plane: x: 10 y: 2 z: 11 direction: NW cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: false
Crossfire's first plane move: direction: NW change: false shoot: false
Crossfire's second plane move: direction: N change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 5 z: 4 direction: SU cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 3 direction: SW cool down: 0
Crossfire's first plane: x: 9 y: 8 z: 12 direction: N cool down: 0
Crossfire's second plane: x: 9 y: 2 z: 11 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: true
Crossfire's first plane move: direction: ND change: false shoot: true
Crossfire's second plane move: direction: N change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 4 y: 4 z: 4 direction: SW cool down: 1
DumbPlanes's second plane: x: 5 y: 8 z: 3 direction: SW cool down: 1
Crossfire's first plane: x: 8 y: 8 z: 11 direction: N cool down: 1
Crossfire's second plane: x: 8 y: 2 z: 11 direction: NW cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: WD change: false shoot: false
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: ND change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 3 z: 4 direction: SW cool down: 0
DumbPlanes's second plane: x: 5 y: 7 z: 2 direction: SW cool down: 0
Crossfire's first plane: x: 7 y: 8 z: 11 direction: N cool down: 0
Crossfire's second plane: x: 7 y: 2 z: 10 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: NED change: false shoot: true
Crossfire's second plane move: direction: NWU change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 2 z: 3 direction: SW cool down: 0
DumbPlanes's second plane: x: 6 y: 7 z: 3 direction: SW cool down: 0
Crossfire's first plane: x: 6 y: 9 z: 10 direction: N cool down: 1
Crossfire's second plane: x: 6 y: 1 z: 11 direction: NWU cool down: 1
DumbPlanes's first plane move: direction: WD change: true shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: NW change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 6 y: 1 z: 2 direction: WD cool down: 0
DumbPlanes's second plane: x: 7 y: 7 z: 4 direction: SU cool down: 0
Crossfire's first plane: x: 5 y: 9 z: 9 direction: N cool down: 0
Crossfire's second plane: x: 5 y: 0 z: 11 direction: NW cool down: 0
DumbPlanes's first plane move: direction: NWD change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Crossfire's first plane move: direction: NWU change: true shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 5 y: 0 z: 1 direction: WD cool down: 0
DumbPlanes's second plane: x: 8 y: 8 z: 5 direction: SEU cool down: 0
Crossfire's first plane: x: 4 y: 8 z: 10 direction: NWU cool down: 1
Crossfire's second plane: x: 4 y: 0 z: 10 direction: ND cool down: 1
DumbPlanes's first plane move: direction: NWD change: true shoot: true
DumbPlanes's second plane move: direction: EU change: false shoot: true
Crossfire's first plane move: direction: NU change: true shoot: false
Crossfire's second plane move: direction: D change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 9 z: 6 direction: SEU cool down: 1
Crossfire's first plane: x: 3 y: 8 z: 11 direction: NU cool down: 0
Crossfire's second plane: x: 4 y: 0 z: 9 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: NE change: false shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 9 z: 7 direction: SEU cool down: 0
Crossfire's first plane: x: 2 y: 9 z: 11 direction: NU cool down: 1
Crossfire's second plane: x: 3 y: 0 z: 8 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Crossfire's first plane move: direction: EU change: false shoot: false
Crossfire's second plane move: direction: ED change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 9 z: 7 direction: SEU cool down: 1
Crossfire's first plane: x: 2 y: 10 z: 12 direction: NU cool down: 0
Crossfire's second plane: x: 3 y: 1 z: 7 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: NW change: false shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 9 z: 8 direction: SEU cool down: 0
Crossfire's first plane: x: 1 y: 11 z: 12 direction: NE cool down: 1
Crossfire's second plane: x: 2 y: 0 z: 7 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: NE change: false shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 9 z: 9 direction: SU cool down: 0
Crossfire's first plane: x: 0 y: 11 z: 11 direction: NE cool down: 0
Crossfire's second plane: x: 1 y: 1 z: 7 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: true
Crossfire's first plane move: direction: ED change: true shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 8 z: 10 direction: SU cool down: 1
Crossfire's first plane: x: 0 y: 12 z: 10 direction: ED cool down: 1
Crossfire's second plane: x: 0 y: 2 z: 7 direction: NE cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
Crossfire's first plane move: direction: E change: false shoot: false
Crossfire's second plane move: direction: ED change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 7 z: 11 direction: SU cool down: 0
Crossfire's first plane: x: 0 y: 13 z: 10 direction: ED cool down: 0
Crossfire's second plane: x: 0 y: 3 z: 6 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
Crossfire's first plane move: direction: D change: false shoot: true
Crossfire's second plane move: direction: E change: true shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 8 z: 11 direction: SE cool down: 1
Crossfire's first plane: x: 0 y: 13 z: 9 direction: ED cool down: 1
Crossfire's second plane: x: 0 y: 4 z: 6 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Crossfire's first plane move: direction: D change: false shoot: false
Crossfire's second plane move: direction: SED change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 8 z: 11 direction: S cool down: 0
Crossfire's first plane: x: 0 y: 13 z: 8 direction: ED cool down: 0
Crossfire's second plane: x: 1 y: 5 z: 5 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Crossfire's first plane move: direction: SD change: false shoot: true
Crossfire's second plane move: direction: SE change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 1 y: 13 z: 7 direction: ED cool down: 1
Crossfire's second plane: x: 2 y: 6 z: 5 direction: SE cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 2
FIGHT 3
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Crossfire's first plane move: direction: NWD change: true shoot: true
Crossfire's second plane move: direction: NWD change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 7 z: 12 direction: NWD cool down: 1
Crossfire's second plane: x: 12 y: 4 z: 12 direction: N cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Crossfire's first plane move: direction: NWD change: false shoot: false
Crossfire's second plane move: direction: NWU change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 6 z: 11 direction: NWD cool down: 0
Crossfire's second plane: x: 11 y: 3 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: false
DumbPlanes's second plane move: direction: SW change: true shoot: true
Crossfire's first plane move: direction: NWD change: true shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 2 y: 2 z: 2 direction: W cool down: 0
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: SW cool down: 1
Crossfire's first plane: x: 10 y: 5 z: 10 direction: NWD cool down: 1
Crossfire's second plane: x: 10 y: 4 z: 13 direction: NE cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: W change: true shoot: false
Crossfire's first plane move: direction: WD change: false shoot: false
Crossfire's second plane move: direction: NE change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 3 y: 1 z: 2 direction: W cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 1 direction: W cool down: 0
Crossfire's first plane: x: 10 y: 4 z: 9 direction: NWD cool down: 0
Crossfire's second plane: x: 9 y: 5 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: WU change: true shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
Crossfire's first plane move: direction: D change: false shoot: true
Crossfire's second plane move: direction: NE change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 3 y: 0 z: 3 direction: WU cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 0 direction: W cool down: 1
Crossfire's first plane: x: 10 y: 4 z: 8 direction: NWD cool down: 1
Crossfire's second plane: x: 8 y: 6 z: 13 direction: NE cool down: 1
DumbPlanes's first plane move: direction: U change: false shoot: true
DumbPlanes's second plane move: direction: NWD change: false shoot: false
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: E change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 3 y: 0 z: 4 direction: WU cool down: 1
DumbPlanes's second plane: dead
Crossfire's first plane: x: 9 y: 4 z: 8 direction: NWD cool down: 0
Crossfire's second plane: x: 8 y: 7 z: 13 direction: NE cool down: 0
DumbPlanes's first plane move: direction: NWU change: false shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: E change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 8 y: 3 z: 8 direction: NW cool down: 1
Crossfire's second plane: x: 8 y: 8 z: 13 direction: E cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 3
FIGHT 4
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: true
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 1 direction: SU cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 0 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 9 z: 13 direction: NE cool down: 1
Crossfire's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Crossfire's first plane move: direction: E change: false shoot: false
Crossfire's second plane move: direction: NED change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 2 direction: SU cool down: 0
DumbPlanes's second plane: x: 2 y: 8 z: 1 direction: SEU cool down: 0
Crossfire's first plane: x: 12 y: 10 z: 13 direction: NE cool down: 0
Crossfire's second plane: x: 11 y: 6 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: true shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: NW change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 4 z: 2 direction: SW cool down: 0
DumbPlanes's second plane: x: 3 y: 8 z: 1 direction: SEU cool down: 1
Crossfire's first plane: x: 11 y: 11 z: 13 direction: NE cool down: 1
Crossfire's second plane: x: 10 y: 5 z: 12 direction: N cool down: 1
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Crossfire's first plane move: direction: NED change: true shoot: false
Crossfire's second plane move: direction: NE change: true shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 1 direction: SD cool down: 1
DumbPlanes's second plane: x: 4 y: 9 z: 2 direction: SEU cool down: 0
Crossfire's first plane: x: 10 y: 12 z: 12 direction: NED cool down: 0
Crossfire's second plane: x: 9 y: 6 z: 12 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 5 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: x: 5 y: 10 z: 2 direction: SE cool down: 0
Crossfire's first plane: x: 9 y: 13 z: 12 direction: NE cool down: 1
Crossfire's second plane: x: 8 y: 6 z: 11 direction: ND cool down: 1
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: EU change: false shoot: true
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: ED change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 5 y: 11 z: 3 direction: SE cool down: 1
Crossfire's first plane: x: 8 y: 13 z: 12 direction: NE cool down: 0
Crossfire's second plane: x: 8 y: 7 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: EU change: false shoot: false
Crossfire's first plane move: direction: ND change: true shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 7 y: 6 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 5 y: 12 z: 4 direction: SE cool down: 0
Crossfire's first plane: x: 7 y: 13 z: 11 direction: ND cool down: 1
Crossfire's second plane: x: 7 y: 8 z: 10 direction: NE cool down: 1
DumbPlanes's first plane move: direction: SE change: false shoot: true
DumbPlanes's second plane move: direction: ED change: false shoot: false
Crossfire's first plane move: direction: D change: true shoot: false
Crossfire's second plane move: direction: NED change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 8 y: 7 z: 1 direction: S cool down: 1
DumbPlanes's second plane: x: 5 y: 13 z: 3 direction: SE cool down: 0
Crossfire's first plane: x: 7 y: 13 z: 10 direction: D cool down: 0
Crossfire's second plane: x: 6 y: 9 z: 9 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Crossfire's first plane move: direction: NWD change: false shoot: true
Crossfire's second plane move: direction: ED change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 9 y: 7 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 6 y: 13 z: 4 direction: SE cool down: 1
Crossfire's first plane: x: 6 y: 12 z: 9 direction: D cool down: 1
Crossfire's second plane: x: 6 y: 10 z: 8 direction: NE cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: N change: false shoot: false
ROUND 11
DumbPlanes's first plane: x: 10 y: 7 z: 0 direction: S cool down: 0
DumbPlanes's second plane: dead
Crossfire's first plane: x: 5 y: 12 z: 8 direction: D cool down: 0
Crossfire's second plane: x: 5 y: 10 z: 8 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SWD change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NED change: false shoot: true
Crossfire's second plane move: direction: NU change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 4 y: 13 z: 7 direction: D cool down: 1
Crossfire's second plane: x: 4 y: 10 z: 9 direction: NE cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 4
FIGHT 5
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: true shoot: true
DumbPlanes's second plane move: direction: SWU change: false shoot: true
Crossfire's first plane move: direction: NW change: false shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 7 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 7 z: 13 direction: N cool down: 1
Crossfire's second plane: x: 12 y: 6 z: 13 direction: NE cool down: 1
DumbPlanes's first plane move: direction: SEU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: NE change: true shoot: false
Crossfire's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 6 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 2 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 8 z: 13 direction: NE cool down: 0
Crossfire's second plane: x: 11 y: 6 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: true
Crossfire's first plane move: direction: ND change: true shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
A mid-air collision!!!
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 10 y: 8 z: 12 direction: ND cool down: 1
Crossfire's second plane: x: 10 y: 7 z: 12 direction: N cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 5
FIGHT 6
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: false shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Crossfire's first plane move: direction: NWD change: false shoot: true
Crossfire's second plane move: direction: NE change: false shoot: true
ROUND 2
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 0 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 7 z: 12 direction: N cool down: 1
Crossfire's second plane: x: 12 y: 6 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Crossfire's first plane move: direction: NWD change: false shoot: false
Crossfire's second plane move: direction: NE change: false shoot: false
ROUND 3
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 6 z: 11 direction: N cool down: 0
Crossfire's second plane: x: 11 y: 7 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
Crossfire's first plane move: direction: NED change: true shoot: true
Crossfire's second plane move: direction: N change: true shoot: true
ROUND 4
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: SU cool down: 1
Crossfire's first plane: x: 10 y: 7 z: 10 direction: NED cool down: 1
Crossfire's second plane: x: 10 y: 7 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: N change: true shoot: false
ROUND 5
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 10 z: 1 direction: SE cool down: 0
Crossfire's first plane: x: 9 y: 7 z: 9 direction: NED cool down: 0
Crossfire's second plane: x: 9 y: 7 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Crossfire's first plane move: direction: N change: false shoot: true
Crossfire's second plane move: direction: ND change: false shoot: true
ROUND 6
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 10 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 8 y: 7 z: 9 direction: NED cool down: 1
Crossfire's second plane: x: 8 y: 7 z: 12 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
Crossfire's first plane move: direction: NE change: false shoot: false
Crossfire's second plane move: direction: NEU change: false shoot: false
ROUND 7
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 11 z: 1 direction: SE cool down: 1
Crossfire's first plane: x: 7 y: 8 z: 9 direction: NED cool down: 0
Crossfire's second plane: x: 7 y: 8 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: false
Crossfire's first plane move: direction: N change: true shoot: true
Crossfire's second plane move: direction: NW change: true shoot: true
ROUND 8
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 11 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 6 y: 8 z: 9 direction: N cool down: 1
Crossfire's second plane: x: 6 y: 7 z: 13 direction: NW cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Crossfire's first plane move: direction: NEU change: true shoot: false
Crossfire's second plane move: direction: W change: true shoot: false
ROUND 9
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 10 z: 2 direction: SWU cool down: 1
Crossfire's first plane: x: 5 y: 9 z: 10 direction: NEU cool down: 0
Crossfire's second plane: x: 6 y: 6 z: 13 direction: W cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
Crossfire's first plane move: direction: EU change: true shoot: true
Crossfire's second plane move: direction: SW change: true shoot: true
ROUND 10
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 9 z: 3 direction: WU cool down: 0
Crossfire's first plane: x: 5 y: 10 z: 11 direction: EU cool down: 1
Crossfire's second plane: x: 7 y: 5 z: 13 direction: SW cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Crossfire's first plane move: direction: NEU change: false shoot: false
Crossfire's second plane move: direction: WD change: true shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 8 z: 3 direction: WU cool down: 1
Crossfire's first plane: x: 4 y: 11 z: 12 direction: EU cool down: 0
Crossfire's second plane: x: 7 y: 4 z: 12 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: false
Crossfire's first plane move: direction: SE change: true shoot: true
Crossfire's second plane move: direction: D change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 7 z: 4 direction: WU cool down: 0
Crossfire's first plane: x: 5 y: 12 z: 12 direction: SE cool down: 1
Crossfire's second plane: x: 7 y: 4 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Crossfire's first plane move: direction: E change: false shoot: false
Crossfire's second plane move: direction: ED change: false shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 6 z: 5 direction: SWU cool down: 1
Crossfire's first plane: x: 5 y: 13 z: 12 direction: SE cool down: 0
Crossfire's second plane: x: 7 y: 5 z: 10 direction: D cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: SD change: false shoot: true
Crossfire's second plane move: direction: D change: true shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 6 z: 6 direction: SWU cool down: 0
Crossfire's first plane: x: 6 y: 13 z: 11 direction: SE cool down: 1
Crossfire's second plane: x: 7 y: 5 z: 9 direction: D cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: true
Crossfire's first plane move: direction: SU change: true shoot: false
Crossfire's second plane move: direction: ED change: true shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 5 z: 6 direction: SWU cool down: 1
Crossfire's first plane: x: 7 y: 13 z: 12 direction: SU cool down: 0
Crossfire's second plane: x: 7 y: 6 z: 8 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: false
Crossfire's first plane move: direction: U change: false shoot: true
Crossfire's second plane move: direction: ED change: false shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 4 z: 6 direction: W cool down: 0
Crossfire's first plane: x: 7 y: 13 z: 13 direction: SU cool down: 1
Crossfire's second plane: x: 7 y: 7 z: 7 direction: ED cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Crossfire's first plane move: direction: SW change: true shoot: false
Crossfire's second plane move: direction: ND change: false shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 3 z: 7 direction: SWU cool down: 1
Crossfire's first plane: x: 8 y: 12 z: 13 direction: SW cool down: 0
Crossfire's second plane: x: 6 y: 7 z: 6 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
Crossfire's first plane move: direction: SW change: true shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 2 z: 8 direction: SWU cool down: 0
Crossfire's first plane: x: 9 y: 11 z: 13 direction: SW cool down: 1
Crossfire's second plane: x: 5 y: 8 z: 5 direction: ED cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: true
Crossfire's first plane move: direction: WD change: false shoot: false
Crossfire's second plane move: direction: NED change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 1 z: 9 direction: SWU cool down: 1
Crossfire's first plane: x: 9 y: 10 z: 12 direction: SW cool down: 0
Crossfire's second plane: x: 4 y: 9 z: 4 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: SWU change: true shoot: true
Crossfire's second plane move: direction: SD change: true shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 1 z: 10 direction: SWU cool down: 0
Crossfire's first plane: x: 10 y: 9 z: 13 direction: SWU cool down: 1
Crossfire's second plane: x: 5 y: 9 z: 3 direction: SD cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
Crossfire's first plane move: direction: SW change: true shoot: false
Crossfire's second plane move: direction: SWD change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 1 z: 11 direction: SWU cool down: 1
Crossfire's first plane: x: 11 y: 8 z: 13 direction: SW cool down: 0
Crossfire's second plane: x: 6 y: 8 z: 2 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
Crossfire's first plane move: direction: SW change: false shoot: true
Crossfire's second plane move: direction: SWD change: false shoot: true
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 12 y: 0 z: 11 direction: SWU cool down: 0
Crossfire's first plane: x: 12 y: 7 z: 13 direction: SW cool down: 1
Crossfire's second plane: x: 7 y: 7 z: 1 direction: SD cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: true
Crossfire's first plane move: direction: W change: false shoot: false
Crossfire's second plane move: direction: SWD change: false shoot: false
ROUND 23
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 13 y: 0 z: 12 direction: SU cool down: 1
Crossfire's first plane: x: 12 y: 6 z: 13 direction: SW cool down: 0
Crossfire's second plane: x: 8 y: 6 z: 0 direction: SD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: false
Crossfire's first plane move: direction: SD change: true shoot: true
Crossfire's second plane move: direction: S change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 13 y: 6 z: 12 direction: SD cool down: 1
Crossfire's second plane: x: 9 y: 6 z: 0 direction: S cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 6
FIGHT 7
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: NWD change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 9 z: 1 direction: SEU cool down: 0
Crossfire's first plane: x: 12 y: 7 z: 13 direction: NW cool down: 1
Crossfire's second plane: x: 12 y: 4 z: 12 direction: NWD cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: true
Crossfire's first plane move: direction: WD change: true shoot: false
Crossfire's second plane move: direction: NW change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 1 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 2 direction: SEU cool down: 1
Crossfire's first plane: x: 12 y: 6 z: 12 direction: WD cool down: 0
Crossfire's second plane: x: 11 y: 3 z: 12 direction: NWD cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: false
Crossfire's first plane move: direction: NW change: false shoot: true
Crossfire's second plane move: direction: D change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 2 z: 2 direction: S cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 2 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 5 z: 12 direction: WD cool down: 1
Crossfire's second plane: x: 11 y: 3 z: 11 direction: D cool down: 1
DumbPlanes's first plane move: direction: SU change: true shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: true
Crossfire's first plane move: direction: SWD change: false shoot: false
Crossfire's second plane move: direction: NED change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 2 z: 3 direction: SU cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 4 z: 11 direction: WD cool down: 0
Crossfire's second plane: x: 10 y: 4 z: 10 direction: D cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: SEU change: true shoot: false
Crossfire's first plane move: direction: SD change: true shoot: true
Crossfire's second plane move: direction: ND change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 2 z: 3 direction: SU cool down: 1
DumbPlanes's second plane: x: 5 y: 10 z: 2 direction: SEU cool down: 0
Crossfire's first plane: x: 13 y: 4 z: 10 direction: SD cool down: 1
Crossfire's second plane: x: 9 y: 4 z: 9 direction: D cool down: 1
DumbPlanes's first plane move: direction: WU change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: true shoot: true
Crossfire's first plane move: direction: D change: false shoot: false
Crossfire's second plane move: direction: SWD change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 5 y: 1 z: 4 direction: SU cool down: 0
DumbPlanes's second plane: x: 6 y: 11 z: 3 direction: SEU cool down: 1
Crossfire's first plane: x: 13 y: 4 z: 9 direction: SD cool down: 0
Crossfire's second plane: x: 10 y: 3 z: 8 direction: SWD cool down: 0
DumbPlanes's first plane move: direction: SEU change: false shoot: true
DumbPlanes's second plane move: direction: E change: false shoot: false
Crossfire's first plane move: direction: WD change: false shoot: true
Crossfire's second plane move: direction: SWD change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 2 z: 5 direction: SU cool down: 1
DumbPlanes's second plane: x: 6 y: 12 z: 3 direction: SEU cool down: 0
Crossfire's first plane: x: 13 y: 3 z: 8 direction: SD cool down: 1
Crossfire's second plane: x: 11 y: 2 z: 7 direction: SWD cool down: 1
DumbPlanes's first plane move: direction: SWU change: true shoot: false
DumbPlanes's second plane move: direction: S change: true shoot: true
Crossfire's first plane move: direction: D change: false shoot: false
Crossfire's second plane move: direction: WD change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 1 z: 6 direction: SWU cool down: 0
DumbPlanes's second plane: x: 7 y: 12 z: 3 direction: S cool down: 1
Crossfire's first plane: x: 13 y: 3 z: 7 direction: SD cool down: 0
Crossfire's second plane: x: 11 y: 1 z: 6 direction: WD cool down: 0
DumbPlanes's first plane move: direction: W change: false shoot: false
DumbPlanes's second plane move: direction: SED change: false shoot: false
Crossfire's first plane move: direction: D change: false shoot: true
Crossfire's second plane move: direction: SD change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 7 y: 0 z: 6 direction: SWU cool down: 0
DumbPlanes's second plane: x: 8 y: 13 z: 2 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 3 z: 6 direction: SD cool down: 1
Crossfire's second plane: x: 12 y: 1 z: 5 direction: WD cool down: 1
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: SU change: true shoot: false
Crossfire's first plane move: direction: WD change: false shoot: false
Crossfire's second plane move: direction: NWD change: false shoot: false
ROUND 11
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 13 z: 3 direction: SU cool down: 0
Crossfire's first plane: x: 13 y: 2 z: 5 direction: SD cool down: 0
Crossfire's second plane: x: 11 y: 0 z: 4 direction: WD cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: WD change: true shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 12
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 13 z: 4 direction: SU cool down: 0
Crossfire's first plane: x: 13 y: 1 z: 4 direction: WD cool down: 1
Crossfire's second plane: x: 10 y: 0 z: 3 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: false shoot: false
Crossfire's first plane move: direction: W change: false shoot: false
Crossfire's second plane move: direction: N change: true shoot: false
ROUND 13
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 12 z: 5 direction: SU cool down: 0
Crossfire's first plane: x: 13 y: 0 z: 4 direction: WD cool down: 0
Crossfire's second plane: x: 9 y: 0 z: 3 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: false shoot: true
Crossfire's first plane move: direction: ND change: true shoot: true
Crossfire's second plane move: direction: ND change: false shoot: true
ROUND 14
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 13 z: 5 direction: SU cool down: 1
Crossfire's first plane: x: 12 y: 0 z: 3 direction: ND cool down: 1
Crossfire's second plane: x: 8 y: 0 z: 2 direction: N cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: false
Crossfire's first plane move: direction: N change: true shoot: false
Crossfire's second plane move: direction: ND change: false shoot: false
ROUND 15
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 13 z: 6 direction: U cool down: 0
Crossfire's first plane: x: 11 y: 0 z: 3 direction: N cool down: 0
Crossfire's second plane: x: 7 y: 0 z: 1 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Crossfire's first plane move: direction: N change: true shoot: true
Crossfire's second plane move: direction: NEU change: true shoot: true
ROUND 16
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 12 z: 7 direction: SWU cool down: 0
Crossfire's first plane: x: 10 y: 0 z: 3 direction: N cool down: 1
Crossfire's second plane: x: 6 y: 1 z: 2 direction: NEU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: false
Crossfire's first plane move: direction: NU change: true shoot: false
Crossfire's second plane move: direction: E change: true shoot: false
ROUND 17
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 11 z: 8 direction: WU cool down: 0
Crossfire's first plane: x: 9 y: 0 z: 4 direction: NU cool down: 0
Crossfire's second plane: x: 6 y: 2 z: 2 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: true
Crossfire's first plane move: direction: NEU change: false shoot: true
Crossfire's second plane move: direction: ED change: true shoot: true
ROUND 18
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 11 z: 9 direction: WU cool down: 1
Crossfire's first plane: x: 8 y: 1 z: 5 direction: NU cool down: 1
Crossfire's second plane: x: 6 y: 3 z: 1 direction: ED cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: U change: false shoot: false
Crossfire's second plane move: direction: SE change: false shoot: false
ROUND 19
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 11 y: 11 z: 10 direction: WU cool down: 0
Crossfire's first plane: x: 8 y: 1 z: 6 direction: NU cool down: 0
Crossfire's second plane: x: 7 y: 4 z: 1 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: true
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 20
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 10 y: 10 z: 10 direction: NW cool down: 1
Crossfire's first plane: x: 7 y: 0 z: 6 direction: NW cool down: 1
Crossfire's second plane: x: 6 y: 5 z: 1 direction: NE cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: ED change: false shoot: false
ROUND 21
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 9 y: 9 z: 10 direction: NW cool down: 0
Crossfire's first plane: x: 6 y: 0 z: 5 direction: NW cool down: 0
Crossfire's second plane: x: 6 y: 6 z: 0 direction: NE cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
Crossfire's first plane move: direction: N change: false shoot: true
Crossfire's second plane move: direction: NEU change: true shoot: true
ROUND 22
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 8 y: 9 z: 11 direction: NW cool down: 1
Crossfire's first plane: x: 5 y: 0 z: 5 direction: NW cool down: 1
Crossfire's second plane: x: 5 y: 7 z: 1 direction: NEU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: false shoot: false
Crossfire's first plane move: direction: ND change: false shoot: false
Crossfire's second plane move: direction: E change: true shoot: false
ROUND 23
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 8 z: 11 direction: NW cool down: 0
Crossfire's first plane: x: 4 y: 0 z: 4 direction: NW cool down: 0
Crossfire's second plane: x: 5 y: 8 z: 1 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: true
Crossfire's first plane move: direction: N change: false shoot: true
Crossfire's second plane move: direction: NE change: false shoot: true
ROUND 24
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 7 z: 11 direction: NW cool down: 1
Crossfire's first plane: x: 3 y: 0 z: 4 direction: NW cool down: 1
Crossfire's second plane: x: 4 y: 9 z: 1 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: false shoot: false
Crossfire's first plane move: direction: ND change: true shoot: false
Crossfire's second plane move: direction: SE change: false shoot: false
ROUND 25
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 6 z: 10 direction: NW cool down: 0
Crossfire's first plane: x: 2 y: 0 z: 3 direction: ND cool down: 0
Crossfire's second plane: x: 5 y: 10 z: 1 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WD change: true shoot: false
Crossfire's first plane move: direction: ND change: true shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 26
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 9 direction: WD cool down: 0
Crossfire's first plane: x: 1 y: 0 z: 2 direction: ND cool down: 1
Crossfire's second plane: x: 4 y: 11 z: 0 direction: E cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: true shoot: true
Crossfire's first plane move: direction: ED change: true shoot: false
Crossfire's second plane move: direction: SEU change: true shoot: false
ROUND 27
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 4 z: 8 direction: SWD cool down: 1
Crossfire's first plane: x: 1 y: 1 z: 1 direction: ED cool down: 0
Crossfire's second plane: x: 5 y: 12 z: 1 direction: SEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: D change: true shoot: false
Crossfire's first plane move: direction: ED change: false shoot: true
Crossfire's second plane move: direction: SE change: false shoot: true
ROUND 28
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 4 z: 7 direction: D cool down: 0
Crossfire's first plane: x: 1 y: 2 z: 0 direction: ED cool down: 1
Crossfire's second plane: x: 6 y: 13 z: 1 direction: SEU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
Crossfire's first plane move: direction: E change: false shoot: false
Crossfire's second plane move: direction: SU change: true shoot: false
ROUND 29
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 7 y: 5 z: 6 direction: D cool down: 1
Crossfire's first plane: x: 1 y: 3 z: 0 direction: ED cool down: 0
Crossfire's second plane: x: 7 y: 13 z: 2 direction: SU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWD change: false shoot: false
Crossfire's first plane move: direction: SE change: false shoot: true
Crossfire's second plane move: direction: SW change: false shoot: true
ROUND 30
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 4 z: 5 direction: D cool down: 0
Crossfire's first plane: x: 2 y: 4 z: 0 direction: ED cool down: 1
Crossfire's second plane: x: 8 y: 12 z: 2 direction: SU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
Crossfire's first plane move: direction: SE change: true shoot: false
Crossfire's second plane move: direction: WU change: true shoot: false
ROUND 31
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 6 y: 5 z: 4 direction: D cool down: 1
Crossfire's first plane: x: 3 y: 5 z: 0 direction: SE cool down: 0
Crossfire's second plane: x: 8 y: 11 z: 3 direction: WU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NED change: true shoot: false
Crossfire's first plane move: direction: SEU change: true shoot: true
Crossfire's second plane move: direction: WU change: false shoot: true
ROUND 32
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 5 y: 6 z: 3 direction: NED cool down: 0
Crossfire's first plane: x: 4 y: 6 z: 1 direction: SEU cool down: 1
Crossfire's second plane: x: 8 y: 10 z: 4 direction: WU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: true
Crossfire's first plane move: direction: SE change: false shoot: false
Crossfire's second plane move: direction: NW change: true shoot: false
ROUND 33
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 7 z: 3 direction: NED cool down: 1
Crossfire's first plane: x: 5 y: 7 z: 1 direction: SEU cool down: 0
Crossfire's second plane: x: 7 y: 9 z: 4 direction: NW cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NED change: false shoot: false
Crossfire's first plane move: direction: SEU change: false shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 34
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 8 z: 2 direction: NED cool down: 0
Crossfire's first plane: x: 6 y: 8 z: 2 direction: SEU cool down: 1
Crossfire's second plane: x: 6 y: 9 z: 3 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NE change: false shoot: false
Crossfire's first plane move: direction: SEU change: true shoot: false
Crossfire's second plane move: direction: NED change: false shoot: false
ROUND 35
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 2 direction: NED cool down: 0
Crossfire's first plane: x: 7 y: 9 z: 3 direction: SEU cool down: 0
Crossfire's second plane: x: 5 y: 10 z: 2 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: false shoot: true
Crossfire's first plane move: direction: SU change: true shoot: true
Crossfire's second plane move: direction: NWD change: false shoot: true
ROUND 36
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 10 z: 1 direction: NED cool down: 1
Crossfire's first plane: x: 8 y: 9 z: 4 direction: SU cool down: 1
Crossfire's second plane: x: 4 y: 9 z: 1 direction: ND cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: ED change: true shoot: false
Crossfire's first plane move: direction: SU change: true shoot: false
Crossfire's second plane move: direction: ED change: true shoot: false
ROUND 37
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 11 z: 0 direction: ED cool down: 0
Crossfire's first plane: x: 9 y: 9 z: 5 direction: SU cool down: 0
Crossfire's second plane: x: 4 y: 10 z: 0 direction: ED cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SE change: true shoot: true
Crossfire's first plane move: direction: WU change: true shoot: true
Crossfire's second plane move: direction: NE change: false shoot: true
ROUND 38
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 12 z: 0 direction: SE cool down: 1
Crossfire's first plane: x: 9 y: 8 z: 6 direction: WU cool down: 1
Crossfire's second plane: x: 3 y: 11 z: 0 direction: ED cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: true shoot: false
Crossfire's first plane move: direction: NW change: false shoot: false
Crossfire's second plane move: direction: E change: true shoot: false
ROUND 39
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 12 z: 1 direction: SU cool down: 0
Crossfire's first plane: x: 8 y: 7 z: 6 direction: WU cool down: 0
Crossfire's second plane: x: 3 y: 12 z: 0 direction: E cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: true shoot: true
Crossfire's first plane move: direction: NW change: false shoot: true
Crossfire's second plane move: direction: SEU change: true shoot: true
ROUND 40
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 4 y: 12 z: 2 direction: U cool down: 1
Crossfire's first plane: x: 7 y: 6 z: 6 direction: WU cool down: 1
Crossfire's second plane: x: 4 y: 13 z: 1 direction: SEU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: false shoot: false
Crossfire's first plane move: direction: NW change: true shoot: false
Crossfire's second plane move: direction: SU change: true shoot: false
ROUND 41
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 11 z: 3 direction: U cool down: 0
Crossfire's first plane: x: 6 y: 5 z: 6 direction: NW cool down: 0
Crossfire's second plane: x: 5 y: 13 z: 2 direction: SU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: WU change: true shoot: true
Crossfire's first plane move: direction: NWD change: true shoot: true
Crossfire's second plane move: direction: U change: true shoot: true
ROUND 42
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 4 direction: WU cool down: 1
Crossfire's first plane: x: 5 y: 4 z: 5 direction: NWD cool down: 1
Crossfire's second plane: x: 5 y: 13 z: 3 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: U change: false shoot: false
Crossfire's first plane move: direction: D change: false shoot: false
Crossfire's second plane move: direction: WU change: false shoot: false
ROUND 43
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 5 direction: WU cool down: 0
Crossfire's first plane: x: 5 y: 4 z: 4 direction: NWD cool down: 0
Crossfire's second plane: x: 5 y: 12 z: 4 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: true
Crossfire's first plane move: direction: D change: true shoot: true
Crossfire's second plane move: direction: U change: true shoot: true
ROUND 44
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 10 z: 6 direction: WU cool down: 1
Crossfire's first plane: x: 5 y: 4 z: 3 direction: D cool down: 1
Crossfire's second plane: x: 5 y: 12 z: 5 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: SWD change: false shoot: false
Crossfire's second plane move: direction: NEU change: true shoot: false
ROUND 45
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 3 y: 10 z: 7 direction: WU cool down: 0
Crossfire's first plane: x: 6 y: 3 z: 2 direction: D cool down: 0
Crossfire's second plane: x: 4 y: 13 z: 6 direction: NEU cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: true
Crossfire's first plane move: direction: SED change: false shoot: true
Crossfire's second plane move: direction: U change: false shoot: true
ROUND 46
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 2 y: 9 z: 8 direction: NWU cool down: 1
Crossfire's first plane: x: 7 y: 4 z: 1 direction: D cool down: 1
Crossfire's second plane: x: 4 y: 13 z: 7 direction: NEU cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NU change: false shoot: false
Crossfire's first plane move: direction: ED change: true shoot: false
Crossfire's second plane move: direction: U change: true shoot: false
ROUND 47
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 9 z: 9 direction: NWU cool down: 0
Crossfire's first plane: x: 7 y: 5 z: 0 direction: ED cool down: 0
Crossfire's second plane: x: 4 y: 13 z: 8 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: true shoot: true
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: SWU change: false shoot: true
ROUND 48
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 1 y: 8 z: 9 direction: W cool down: 1
Crossfire's first plane: x: 6 y: 6 z: 0 direction: NE cool down: 1
Crossfire's second plane: x: 5 y: 12 z: 9 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NW change: true shoot: false
Crossfire's first plane move: direction: NU change: true shoot: false
Crossfire's second plane move: direction: U change: true shoot: false
ROUND 49
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 7 z: 9 direction: NW cool down: 0
Crossfire's first plane: x: 5 y: 6 z: 1 direction: NU cool down: 0
Crossfire's second plane: x: 5 y: 12 z: 10 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: false
Crossfire's first plane move: direction: NE change: false shoot: true
Crossfire's second plane move: direction: EU change: false shoot: true
ROUND 50
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 6 z: 9 direction: NW cool down: 0
Crossfire's first plane: x: 4 y: 7 z: 1 direction: NU cool down: 1
Crossfire's second plane: x: 5 y: 13 z: 11 direction: U cool down: 1
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: W change: false shoot: true
Crossfire's first plane move: direction: WU change: true shoot: false
Crossfire's second plane move: direction: NWU change: false shoot: false
ROUND 51
DumbPlanes's first plane: dead
DumbPlanes's second plane: x: 0 y: 5 z: 9 direction: NW cool down: 1
Crossfire's first plane: x: 4 y: 6 z: 2 direction: WU cool down: 0
Crossfire's second plane: x: 4 y: 12 z: 12 direction: U cool down: 0
DumbPlanes's first plane move: direction: N change: false shoot: false
DumbPlanes's second plane move: direction: NWU change: true shoot: false
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: SEU change: true shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 3 y: 5 z: 2 direction: NW cool down: 1
Crossfire's second plane: x: 5 y: 13 z: 13 direction: SEU cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 7
FIGHT 8
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: S change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: true
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: N change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 5 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 12 y: 7 z: 13 direction: NW cool down: 1
Crossfire's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: S change: false shoot: false
DumbPlanes's second plane move: direction: SWD change: false shoot: false
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: N change: true shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 7 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 11 y: 7 z: 13 direction: NW cool down: 0
Crossfire's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: SE change: false shoot: true
Crossfire's first plane move: direction: NWD change: false shoot: true
Crossfire's second plane move: direction: NW change: true shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 4 z: 1 direction: SWU cool down: 1
DumbPlanes's second plane: x: 3 y: 8 z: 0 direction: S cool down: 1
Crossfire's first plane: x: 10 y: 6 z: 12 direction: NW cool down: 1
Crossfire's second plane: x: 10 y: 4 z: 13 direction: NW cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SWU change: true shoot: false
Crossfire's first plane move: direction: WD change: false shoot: false
Crossfire's second plane move: direction: WD change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 2 direction: SWU cool down: 0
DumbPlanes's second plane: x: 4 y: 7 z: 1 direction: SWU cool down: 0
Crossfire's first plane: x: 10 y: 5 z: 11 direction: NW cool down: 0
Crossfire's second plane: x: 10 y: 3 z: 12 direction: NW cool down: 0
DumbPlanes's first plane move: direction: SWU change: true shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: true
Crossfire's first plane move: direction: NU change: false shoot: true
Crossfire's second plane move: direction: NWU change: true shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 3 z: 3 direction: SWU cool down: 1
DumbPlanes's second plane: x: 5 y: 7 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 9 y: 5 z: 12 direction: NW cool down: 1
Crossfire's second plane: x: 9 y: 2 z: 13 direction: NWU cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: SD change: false shoot: false
Crossfire's first plane move: direction: NU change: true shoot: false
Crossfire's second plane move: direction: N change: false shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 3 z: 4 direction: SWU cool down: 0
DumbPlanes's second plane: x: 6 y: 7 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 8 y: 5 z: 13 direction: NU cool down: 0
Crossfire's second plane: x: 8 y: 2 z: 13 direction: NWU cool down: 0
DumbPlanes's first plane move: direction: W change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Crossfire's first plane move: direction: NE change: false shoot: true
Crossfire's second plane move: direction: NW change: false shoot: true
ROUND 8
DumbPlanes's first plane: x: 6 y: 2 z: 4 direction: W cool down: 0
DumbPlanes's second plane: x: 7 y: 8 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 7 y: 6 z: 13 direction: NU cool down: 1
Crossfire's second plane: x: 7 y: 1 z: 13 direction: NWU cool down: 1
DumbPlanes's first plane move: direction: NWU change: true shoot: true
DumbPlanes's second plane move: direction: SW change: false shoot: false
Crossfire's first plane move: direction: NE change: true shoot: false
Crossfire's second plane move: direction: N change: true shoot: false
ROUND 9
DumbPlanes's first plane: x: 5 y: 1 z: 5 direction: NWU cool down: 1
DumbPlanes's second plane: x: 8 y: 7 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 6 y: 7 z: 13 direction: NE cool down: 0
Crossfire's second plane: x: 6 y: 1 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: N change: true shoot: false
DumbPlanes's second plane move: direction: SED change: true shoot: true
Crossfire's first plane move: direction: ED change: false shoot: true
Crossfire's second plane move: direction: ND change: true shoot: true
ROUND 10
DumbPlanes's first plane: x: 4 y: 1 z: 5 direction: N cool down: 0
DumbPlanes's second plane: x: 9 y: 8 z: 0 direction: SED cool down: 1
Crossfire's first plane: x: 6 y: 8 z: 12 direction: NE cool down: 1
Crossfire's second plane: x: 5 y: 1 z: 12 direction: ND cool down: 1
DumbPlanes's first plane move: direction: NW change: false shoot: true
DumbPlanes's second plane move: direction: S change: true shoot: false
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: ND change: true shoot: false
ROUND 11
DumbPlanes's first plane: x: 3 y: 0 z: 5 direction: N cool down: 1
DumbPlanes's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 5 y: 8 z: 12 direction: NE cool down: 0
Crossfire's second plane: x: 4 y: 1 z: 11 direction: ND cool down: 0
DumbPlanes's first plane move: direction: ND change: true shoot: false
DumbPlanes's second plane move: direction: SW change: false shoot: true
Crossfire's first plane move: direction: ND change: true shoot: true
Crossfire's second plane move: direction: NW change: true shoot: true
ROUND 12
DumbPlanes's first plane: x: 2 y: 0 z: 4 direction: ND cool down: 0
DumbPlanes's second plane: x: 11 y: 7 z: 0 direction: S cool down: 1
Crossfire's first plane: x: 4 y: 8 z: 11 direction: ND cool down: 1
Crossfire's second plane: x: 3 y: 0 z: 11 direction: NW cool down: 1
DumbPlanes's first plane move: direction: ND change: false shoot: true
DumbPlanes's second plane move: direction: SD change: true shoot: false
Crossfire's first plane move: direction: NED change: false shoot: false
Crossfire's second plane move: direction: ND change: true shoot: false
ROUND 13
DumbPlanes's first plane: x: 1 y: 0 z: 3 direction: ND cool down: 1
DumbPlanes's second plane: dead
Crossfire's first plane: x: 3 y: 9 z: 10 direction: ND cool down: 0
Crossfire's second plane: x: 2 y: 0 z: 10 direction: ND cool down: 0
DumbPlanes's first plane move: direction: N change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NW change: false shoot: true
Crossfire's second plane move: direction: NED change: true shoot: true
ROUND 14
DumbPlanes's first plane: x: 0 y: 0 z: 3 direction: N cool down: 0
DumbPlanes's second plane: dead
Crossfire's first plane: x: 2 y: 8 z: 10 direction: ND cool down: 1
Crossfire's second plane: x: 1 y: 1 z: 9 direction: NED cool down: 1
DumbPlanes's first plane move: direction: NWU change: false shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: N change: false shoot: false
Crossfire's second plane move: direction: NED change: true shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 1 y: 8 z: 10 direction: ND cool down: 0
Crossfire's second plane: x: 0 y: 2 z: 8 direction: NED cool down: 0
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 8
FIGHT 9
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SW change: false shoot: true
DumbPlanes's second plane move: direction: SU change: false shoot: false
Crossfire's first plane move: direction: NW change: true shoot: true
Crossfire's second plane move: direction: NE change: false shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 0 direction: S cool down: 1
DumbPlanes's second plane: x: 1 y: 8 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 12 y: 7 z: 13 direction: NW cool down: 1
Crossfire's second plane: x: 12 y: 6 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SW change: false shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: true
Crossfire's first plane move: direction: ND change: true shoot: false
Crossfire's second plane move: direction: N change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 3 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 2 y: 9 z: 2 direction: S cool down: 1
Crossfire's first plane: x: 11 y: 7 z: 12 direction: ND cool down: 0
Crossfire's second plane: x: 11 y: 6 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SD change: false shoot: false
Crossfire's first plane move: direction: N change: false shoot: true
Crossfire's second plane move: direction: NW change: false shoot: true
ROUND 4
DumbPlanes's first plane: x: 3 y: 4 z: 0 direction: SE cool down: 1
DumbPlanes's second plane: x: 3 y: 9 z: 1 direction: S cool down: 0
Crossfire's first plane: x: 10 y: 7 z: 12 direction: ND cool down: 1
Crossfire's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SU change: false shoot: false
DumbPlanes's second plane move: direction: S change: false shoot: true
Crossfire's first plane move: direction: NED change: true shoot: false
Crossfire's second plane move: direction: NE change: false shoot: false
ROUND 5
DumbPlanes's first plane: x: 4 y: 4 z: 1 direction: SE cool down: 0
DumbPlanes's second plane: x: 4 y: 9 z: 1 direction: S cool down: 1
Crossfire's first plane: x: 9 y: 8 z: 11 direction: NED cool down: 0
Crossfire's second plane: x: 9 y: 6 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SU change: false shoot: true
DumbPlanes's second plane move: direction: SED change: true shoot: false
Crossfire's first plane move: direction: NE change: false shoot: true
Crossfire's second plane move: direction: NED change: false shoot: true
ROUND 6
DumbPlanes's first plane: x: 5 y: 4 z: 2 direction: SE cool down: 1
DumbPlanes's second plane: x: 5 y: 10 z: 0 direction: SED cool down: 0
Crossfire's first plane: x: 8 y: 9 z: 11 direction: NED cool down: 1
Crossfire's second plane: x: 8 y: 7 z: 12 direction: N cool down: 1
DumbPlanes's first plane move: direction: S change: true shoot: false
DumbPlanes's second plane move: direction: E change: true shoot: false
Crossfire's first plane move: direction: ED change: true shoot: false
Crossfire's second plane move: direction: NED change: true shoot: false
ROUND 7
DumbPlanes's first plane: x: 6 y: 4 z: 2 direction: S cool down: 0
DumbPlanes's second plane: x: 5 y: 11 z: 0 direction: E cool down: 0
Crossfire's first plane: x: 8 y: 10 z: 10 direction: ED cool down: 0
Crossfire's second plane: x: 7 y: 8 z: 11 direction: NED cool down: 0
DumbPlanes's first plane move: direction: SE change: true shoot: true
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Crossfire's first plane move: direction: E change: true shoot: true
Crossfire's second plane move: direction: NE change: true shoot: true
ROUND 8
DumbPlanes's first plane: x: 7 y: 5 z: 2 direction: SE cool down: 1
DumbPlanes's second plane: x: 6 y: 12 z: 1 direction: E cool down: 0
Crossfire's first plane: x: 8 y: 11 z: 10 direction: E cool down: 1
Crossfire's second plane: x: 6 y: 9 z: 11 direction: NE cool down: 1
DumbPlanes's first plane move: direction: ED change: true shoot: false
DumbPlanes's second plane move: direction: SEU change: false shoot: false
Crossfire's first plane move: direction: NEU change: true shoot: false
Crossfire's second plane move: direction: N change: false shoot: false
ROUND 9
DumbPlanes's first plane: x: 7 y: 6 z: 1 direction: ED cool down: 0
DumbPlanes's second plane: x: 7 y: 13 z: 2 direction: E cool down: 0
Crossfire's first plane: x: 7 y: 12 z: 11 direction: NEU cool down: 0
Crossfire's second plane: x: 5 y: 9 z: 11 direction: NE cool down: 0
DumbPlanes's first plane move: direction: SED change: false shoot: true
DumbPlanes's second plane move: direction: ED change: true shoot: false
Crossfire's first plane move: direction: N change: false shoot: true
Crossfire's second plane move: direction: NEU change: false shoot: true
ROUND 10
DumbPlanes's first plane: x: 8 y: 7 z: 0 direction: ED cool down: 1
DumbPlanes's second plane: dead
Crossfire's first plane: x: 6 y: 12 z: 11 direction: NEU cool down: 1
Crossfire's second plane: x: 4 y: 10 z: 12 direction: NE cool down: 1
DumbPlanes's first plane move: direction: NED change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NEU change: false shoot: false
Crossfire's second plane move: direction: NU change: false shoot: false
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 5 y: 13 z: 12 direction: NEU cool down: 0
Crossfire's second plane: x: 3 y: 10 z: 13 direction: NE cool down: 0
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 9
FIGHT 10
The fight between DumbPlanes and Crossfire begins and will go on for 100 rounds.
ROUND 1
DumbPlanes's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
DumbPlanes's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Crossfire's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Crossfire's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
DumbPlanes's first plane move: direction: SWU change: false shoot: true
DumbPlanes's second plane move: direction: SD change: true shoot: true
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: N change: true shoot: true
ROUND 2
DumbPlanes's first plane: x: 1 y: 4 z: 1 direction: S cool down: 1
DumbPlanes's second plane: dead
Crossfire's first plane: x: 12 y: 9 z: 13 direction: NE cool down: 1
Crossfire's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
DumbPlanes's first plane move: direction: SD change: true shoot: false
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NED change: true shoot: false
Crossfire's second plane move: direction: NWD change: false shoot: false
ROUND 3
DumbPlanes's first plane: x: 2 y: 4 z: 0 direction: SD cool down: 0
DumbPlanes's second plane: dead
Crossfire's first plane: x: 11 y: 10 z: 12 direction: NED cool down: 0
Crossfire's second plane: x: 11 y: 4 z: 12 direction: N cool down: 0
DumbPlanes's first plane move: direction: SD change: true shoot: true
DumbPlanes's second plane move: direction: N change: false shoot: false
Crossfire's first plane move: direction: NE change: true shoot: true
Crossfire's second plane move: direction: NU change: false shoot: true
DumbPlanes's first plane: dead
DumbPlanes's second plane: dead
Crossfire's first plane: x: 10 y: 11 z: 12 direction: NE cool down: 1
Crossfire's second plane: x: 10 y: 4 z: 13 direction: N cool down: 1
And that's it, DumbPlanes is out of planes, Crossfire Wins
SCORE: DumbPlanes: 0 Crossfire: 10
Crossfire WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between EmoFockeWulf and PredictAndAvoid begins and will go on for 10 fights.
FIGHT 1
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 9 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 4 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 7 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 6 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 4 z: 11 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 6 z: 10 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 4 z: 10 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: true
PredictAndAvoid's second plane move: direction: D change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 6 z: 9 direction: D cool down: 1
PredictAndAvoid's second plane: x: 7 y: 4 z: 9 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SED change: false shoot: true
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 7 z: 8 direction: D cool down: 0
PredictAndAvoid's second plane: x: 8 y: 5 z: 8 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SED change: false shoot: true
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
Someone got shot!!!!
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 8 z: 7 direction: D cool down: 1
PredictAndAvoid's second plane: x: 9 y: 6 z: 7 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: false shoot: false
PredictAndAvoid's second plane move: direction: SWD change: false shoot: true
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 10 y: 8 z: 6 direction: D cool down: 0
PredictAndAvoid's second plane: x: 10 y: 5 z: 6 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: SWD change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 10 y: 8 z: 5 direction: D cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 5 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWD change: false shoot: false
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 11 y: 7 z: 4 direction: D cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 4 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWD change: false shoot: false
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 12 y: 6 z: 3 direction: D cool down: 0
PredictAndAvoid's second plane: x: 13 y: 6 z: 3 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 12 y: 7 z: 2 direction: D cool down: 0
PredictAndAvoid's second plane: x: 12 y: 6 z: 2 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 1
FIGHT 2
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 13 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 7 z: 12 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 9 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 7 z: 11 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 8 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 7 z: 10 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 6 z: 10 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 6 y: 4 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWU change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 5 z: 11 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 5 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: W change: true shoot: false
PredictAndAvoid's second plane move: direction: NWU change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 4 z: 11 direction: W cool down: 0
PredictAndAvoid's second plane: x: 4 y: 4 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 3 z: 10 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 3 y: 4 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWD change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 2 z: 9 direction: SWD cool down: 0
PredictAndAvoid's second plane: x: 2 y: 4 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 2 z: 8 direction: SWD cool down: 0
PredictAndAvoid's second plane: x: 1 y: 4 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: W change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 1 z: 8 direction: W cool down: 0
PredictAndAvoid's second plane: x: 1 y: 4 z: 11 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWU change: true shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 0 z: 9 direction: SWU cool down: 0
PredictAndAvoid's second plane: x: 0 y: 3 z: 10 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 2
FIGHT 3
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: NWU change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 11 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 11 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 10 y: 4 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 9 z: 11 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 12 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: EU change: false shoot: false
PredictAndAvoid's second plane move: direction: EU change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 10 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 9 y: 6 z: 13 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: false shoot: false
PredictAndAvoid's second plane move: direction: E change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 11 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 9 y: 7 z: 13 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: EU change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 12 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 8 y: 8 z: 12 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: true shoot: true
Someone got shot!!!!
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 13 z: 12 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 8 y: 8 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 13 z: 11 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: SED change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 13 z: 10 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 8 y: 8 z: 9 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 13 z: 9 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 8 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 13 z: 8 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 7 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 13 z: 7 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 6 z: 7 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 8 y: 12 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 5 z: 7 direction: NWD cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 3
FIGHT 4
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 9 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 10 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 9 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 9 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 10 z: 11 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 8 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 10 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 7 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NWU change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 10 z: 11 direction: N cool down: 0
PredictAndAvoid's second plane: x: 6 y: 4 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NU change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 10 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 6 y: 3 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NEU change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 4 y: 11 z: 13 direction: NEU cool down: 0
PredictAndAvoid's second plane: x: 5 y: 3 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 3 y: 12 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 4 y: 3 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 2 y: 12 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 3 y: 3 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: EU change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 2 y: 13 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 2 y: 3 z: 13 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 1 y: 13 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 2 y: 2 z: 13 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: WD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 0 y: 13 z: 11 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 2 y: 1 z: 12 direction: WD cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 4
FIGHT 5
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 13 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 13 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NU change: false shoot: false
PredictAndAvoid's second plane move: direction: WD change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 2 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 8 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 10 y: 2 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 9 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 3 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 10 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 3 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NU change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 10 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 9 y: 3 z: 9 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: true
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 9 z: 12 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 8 y: 4 z: 8 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: W change: false shoot: false
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 8 z: 12 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 7 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: W change: true shoot: false
PredictAndAvoid's second plane move: direction: SED change: false shoot: true
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 7 z: 12 direction: W cool down: 0
PredictAndAvoid's second plane: x: 10 y: 6 z: 6 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SW change: false shoot: false
PredictAndAvoid's second plane move: direction: SWD change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 6 z: 12 direction: W cool down: 0
PredictAndAvoid's second plane: x: 11 y: 5 z: 5 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWD change: true shoot: false
PredictAndAvoid's second plane move: direction: SD change: false shoot: true
Someone got shot!!!!
ROUND 13
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 5 z: 11 direction: SWD cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 4 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 5 z: 10 direction: SWD cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 3 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 5 z: 9 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 2 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 5
FIGHT 6
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 12 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 11 y: 3 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 10 z: 12 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 10 y: 2 z: 10 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 10 z: 11 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 9 y: 2 z: 10 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 11 z: 10 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 9 y: 2 z: 9 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: W change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 12 z: 10 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 9 y: 1 z: 9 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 13 z: 9 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 8 y: 0 z: 8 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 13 z: 8 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 8 y: 0 z: 7 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 13 z: 7 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 0 z: 7 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 12 z: 6 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 7 y: 0 z: 6 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 4 y: 11 z: 5 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 6 y: 0 z: 6 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 4 y: 11 z: 4 direction: D cool down: 0
PredictAndAvoid's second plane: x: 5 y: 0 z: 5 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 4 y: 11 z: 3 direction: D cool down: 0
PredictAndAvoid's second plane: x: 4 y: 0 z: 4 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 4 y: 11 z: 2 direction: D cool down: 0
PredictAndAvoid's second plane: x: 3 y: 0 z: 4 direction: N cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 6
FIGHT 7
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: false shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: true shoot: false
PredictAndAvoid's second plane move: direction: NW change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 8 z: 13 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 10 y: 3 z: 11 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: NW change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 7 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 9 y: 2 z: 11 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 6 z: 11 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 8 y: 2 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 5 z: 11 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 7 y: 1 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 4 z: 10 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 1 z: 11 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: true
PredictAndAvoid's second plane move: direction: NEU change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 4 z: 9 direction: D cool down: 1
PredictAndAvoid's second plane: x: 5 y: 2 z: 12 direction: NEU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: false shoot: true
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 4 z: 8 direction: D cool down: 0
PredictAndAvoid's second plane: x: 4 y: 2 z: 13 direction: NEU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SED change: false shoot: true
PredictAndAvoid's second plane move: direction: E change: true shoot: false
Someone got shot!!!!
ROUND 11
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 5 z: 7 direction: D cool down: 1
PredictAndAvoid's second plane: x: 4 y: 3 z: 13 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: true shoot: false
PredictAndAvoid's second plane move: direction: SED change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 4 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 5 y: 4 z: 12 direction: SED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 3 z: 6 direction: WD cool down: 0
PredictAndAvoid's second plane: x: 5 y: 5 z: 11 direction: SED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: SD change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 3 z: 5 direction: D cool down: 0
PredictAndAvoid's second plane: x: 6 y: 5 z: 10 direction: SD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: WD change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 9 y: 4 z: 4 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 6 y: 4 z: 9 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 7
FIGHT 8
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 4 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 11 y: 4 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 10 z: 13 direction: E cool down: 0
PredictAndAvoid's second plane: x: 10 y: 4 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 11 z: 12 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 12 z: 12 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 8 y: 6 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 13 z: 11 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NU change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 13 z: 12 direction: NU cool down: 0
PredictAndAvoid's second plane: x: 6 y: 8 z: 13 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WU change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 12 z: 13 direction: WU cool down: 0
PredictAndAvoid's second plane: x: 5 y: 8 z: 12 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: true shoot: false
PredictAndAvoid's second plane move: direction: E change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 11 z: 13 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 5 y: 9 z: 12 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 10 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 4 y: 10 z: 12 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 10 z: 11 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 3 y: 11 z: 11 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WU change: true shoot: false
PredictAndAvoid's second plane move: direction: SE change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 9 z: 12 direction: WU cool down: 0
PredictAndAvoid's second plane: x: 4 y: 12 z: 11 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SW change: false shoot: false
PredictAndAvoid's second plane move: direction: SE change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 8 z: 12 direction: WU cool down: 0
PredictAndAvoid's second plane: x: 5 y: 13 z: 11 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: true shoot: false
PredictAndAvoid's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 7 y: 7 z: 12 direction: NW cool down: 0
PredictAndAvoid's second plane: x: 6 y: 13 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 8
FIGHT 9
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 8 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 11 y: 6 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: false shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 9 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 10 y: 5 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 10 z: 13 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 9 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: true shoot: false
PredictAndAvoid's second plane move: direction: ND change: false shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 9 y: 10 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 8 y: 5 z: 10 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 8 y: 10 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 7 y: 6 z: 10 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NW change: false shoot: false
PredictAndAvoid's second plane move: direction: E change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 7 y: 9 z: 12 direction: N cool down: 0
PredictAndAvoid's second plane: x: 7 y: 7 z: 10 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NED change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 10 z: 11 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 6 y: 8 z: 9 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: E change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 11 z: 11 direction: NED cool down: 0
PredictAndAvoid's second plane: x: 5 y: 9 z: 9 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: ED change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 12 z: 10 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 5 y: 10 z: 8 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 6 y: 12 z: 9 direction: D cool down: 0
PredictAndAvoid's second plane: x: 4 y: 11 z: 8 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: true shoot: false
PredictAndAvoid's second plane move: direction: SEU change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 5 y: 12 z: 8 direction: ND cool down: 0
PredictAndAvoid's second plane: x: 5 y: 12 z: 9 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NE change: true shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 4 y: 13 z: 8 direction: NE cool down: 0
PredictAndAvoid's second plane: x: 4 y: 13 z: 9 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NU change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 3 y: 13 z: 9 direction: NU cool down: 0
PredictAndAvoid's second plane: x: 3 y: 13 z: 10 direction: NE cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 9
FIGHT 10
The fight between EmoFockeWulf and PredictAndAvoid begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
PredictAndAvoid's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 12 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 12 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: N change: false shoot: false
PredictAndAvoid's second plane move: direction: NED change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 12 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 11 y: 6 z: 12 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: NWD change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 6 z: 11 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 11 y: 6 z: 11 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: false shoot: false
PredictAndAvoid's second plane move: direction: NE change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 6 z: 10 direction: NWD cool down: 0
PredictAndAvoid's second plane: x: 10 y: 7 z: 11 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: NU change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 10 y: 6 z: 9 direction: D cool down: 0
PredictAndAvoid's second plane: x: 9 y: 7 z: 12 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SED change: false shoot: false
PredictAndAvoid's second plane move: direction: WU change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 11 y: 7 z: 8 direction: D cool down: 0
PredictAndAvoid's second plane: x: 9 y: 6 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: true shoot: false
PredictAndAvoid's second plane move: direction: N change: false shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 7 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 8 y: 6 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: WD change: false shoot: false
PredictAndAvoid's second plane move: direction: N change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 6 z: 6 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 7 y: 6 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SD change: true shoot: false
PredictAndAvoid's second plane move: direction: NWD change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 6 z: 5 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 5 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: false shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 7 z: 4 direction: SD cool down: 0
PredictAndAvoid's second plane: x: 6 y: 5 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: D change: true shoot: false
PredictAndAvoid's second plane move: direction: D change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 7 z: 3 direction: D cool down: 0
PredictAndAvoid's second plane: x: 6 y: 5 z: 10 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ND change: false shoot: true
PredictAndAvoid's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 12 y: 7 z: 2 direction: D cool down: 1
PredictAndAvoid's second plane: x: 5 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: SWD change: false shoot: true
PredictAndAvoid's second plane move: direction: NWD change: false shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
PredictAndAvoid's first plane: x: 13 y: 6 z: 1 direction: D cool down: 0
PredictAndAvoid's second plane: x: 4 y: 4 z: 8 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
PredictAndAvoid's first plane move: direction: ED change: true shoot: false
PredictAndAvoid's second plane move: direction: NED change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
PredictAndAvoid's first plane: x: 13 y: 7 z: 0 direction: ED cool down: 0
PredictAndAvoid's second plane: x: 3 y: 5 z: 7 direction: ND cool down: 0
And that's it, EmoFockeWulf is out of planes, PredictAndAvoid Wins
SCORE: EmoFockeWulf: 0 PredictAndAvoid: 10
PredictAndAvoid WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between EmoFockeWulf and Whirligig begins and will go on for 10 fights.
FIGHT 1
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 6 y: 3 z: 8 direction: SW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: S cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 1
FIGHT 2
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: false
Whirligig's second plane move: direction: S change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 11 direction: U cool down: 0
Whirligig's second plane: x: 10 y: 5 z: 6 direction: S cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SU change: true shoot: true
Whirligig's second plane move: direction: SU change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 12 direction: SU cool down: 1
Whirligig's second plane: x: 11 y: 5 z: 7 direction: SU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: U change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 12 direction: S cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 8 direction: U cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SD change: true shoot: true
Whirligig's second plane move: direction: NU change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 11 direction: SD cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 9 direction: NU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: false
Whirligig's second plane move: direction: N change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: D cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 2
FIGHT 3
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 7 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: WU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 2 z: 9 direction: U cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 10 direction: EU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 10 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 9 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 7 direction: WD cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 3
FIGHT 4
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 6 y: 3 z: 8 direction: SW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: S cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 4
FIGHT 5
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 6 y: 3 z: 8 direction: SW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: S cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 5
FIGHT 6
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 4 z: 8 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 8 y: 2 z: 8 direction: SW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 9 y: 2 z: 8 direction: S cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 10 y: 3 z: 8 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 10 y: 4 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 8 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 4 z: 8 direction: NW cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 6
FIGHT 7
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: false
Whirligig's second plane move: direction: S change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 11 direction: U cool down: 0
Whirligig's second plane: x: 10 y: 5 z: 6 direction: S cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SU change: true shoot: true
Whirligig's second plane move: direction: SU change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 12 direction: SU cool down: 1
Whirligig's second plane: x: 11 y: 5 z: 7 direction: SU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: U change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 12 direction: S cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 8 direction: U cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SD change: true shoot: true
Whirligig's second plane move: direction: NU change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 11 direction: SD cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 9 direction: NU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: false
Whirligig's second plane move: direction: N change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: D cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 7
FIGHT 8
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: N change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 7 z: 9 direction: N cool down: 1
Whirligig's second plane: x: 6 y: 6 z: 8 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NE change: true shoot: false
Whirligig's second plane move: direction: NW change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 8 z: 9 direction: NE cool down: 0
Whirligig's second plane: x: 5 y: 5 z: 8 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 5 y: 9 z: 9 direction: E cool down: 1
Whirligig's second plane: x: 5 y: 4 z: 8 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SE change: true shoot: false
Whirligig's second plane move: direction: SW change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 10 z: 9 direction: SE cool down: 0
Whirligig's second plane: x: 6 y: 3 z: 8 direction: SW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: true
Whirligig's second plane move: direction: S change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 10 z: 9 direction: S cool down: 1
Whirligig's second plane: x: 7 y: 3 z: 8 direction: S cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SW change: true shoot: false
Whirligig's second plane move: direction: SE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: SW cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NW change: true shoot: false
Whirligig's second plane move: direction: NE change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 7 z: 9 direction: NW cool down: 0
Whirligig's second plane: x: 7 y: 6 z: 8 direction: NE cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 8
FIGHT 9
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: NU change: true shoot: true
Whirligig's second plane move: direction: SD change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 10 direction: NU cool down: 1
Whirligig's second plane: x: 9 y: 5 z: 6 direction: SD cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: false
Whirligig's second plane move: direction: S change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 6 y: 8 z: 11 direction: U cool down: 0
Whirligig's second plane: x: 10 y: 5 z: 6 direction: S cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SU change: true shoot: true
Whirligig's second plane move: direction: SU change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 7 y: 8 z: 12 direction: SU cool down: 1
Whirligig's second plane: x: 11 y: 5 z: 7 direction: SU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: S change: true shoot: false
Whirligig's second plane move: direction: U change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 12 direction: S cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 8 direction: U cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: SD change: true shoot: true
Whirligig's second plane move: direction: NU change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 11 direction: SD cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 9 direction: NU cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: false
Whirligig's second plane move: direction: N change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: D cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: false
Whirligig's second plane move: direction: D change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 7 y: 8 z: 9 direction: N cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 7 direction: D cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 9
FIGHT 10
The fight between EmoFockeWulf and Whirligig begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Whirligig's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: N change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
Whirligig's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 11 y: 8 z: 12 direction: ND cool down: 0
Whirligig's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 10 y: 8 z: 11 direction: ND cool down: 1
Whirligig's second plane: x: 10 y: 5 z: 10 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: false
Whirligig's second plane move: direction: ND change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 9 y: 8 z: 10 direction: ND cool down: 0
Whirligig's second plane: x: 9 y: 5 z: 9 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ND change: true shoot: true
Whirligig's second plane move: direction: ND change: true shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: ND cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 6 z: 7 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: D change: true shoot: true
Whirligig's second plane move: direction: D change: true shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 7 z: 7 direction: D cool down: 1
Whirligig's second plane: x: 8 y: 6 z: 6 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: ED change: true shoot: false
Whirligig's second plane move: direction: WD change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 6 direction: ED cool down: 0
Whirligig's second plane: x: 8 y: 5 z: 5 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: E change: true shoot: true
Whirligig's second plane move: direction: W change: true shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 6 direction: E cool down: 1
Whirligig's second plane: x: 8 y: 4 z: 5 direction: W cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: EU change: true shoot: false
Whirligig's second plane move: direction: WU change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 7 direction: EU cool down: 0
Whirligig's second plane: x: 8 y: 3 z: 6 direction: WU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: U change: true shoot: true
Whirligig's second plane move: direction: U change: true shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 10 z: 8 direction: U cool down: 1
Whirligig's second plane: x: 8 y: 3 z: 7 direction: U cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WU change: true shoot: false
Whirligig's second plane move: direction: EU change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 9 z: 9 direction: WU cool down: 0
Whirligig's second plane: x: 8 y: 4 z: 8 direction: EU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: W change: true shoot: true
Whirligig's second plane move: direction: E change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Whirligig's first plane: x: 8 y: 8 z: 9 direction: W cool down: 1
Whirligig's second plane: x: 8 y: 5 z: 8 direction: E cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Whirligig's first plane move: direction: WD change: true shoot: false
Whirligig's second plane move: direction: ED change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Whirligig's first plane: x: 8 y: 7 z: 8 direction: WD cool down: 0
Whirligig's second plane: x: 8 y: 6 z: 7 direction: ED cool down: 0
And that's it, EmoFockeWulf is out of planes, Whirligig Wins
SCORE: EmoFockeWulf: 0 Whirligig: 10
Whirligig WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between EmoFockeWulf and Starfox begins and will go on for 10 fights.
FIGHT 1
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 12 direction: NW cool down: 0
Starfox's second plane: x: 12 y: 6 z: 11 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 6 z: 12 direction: W cool down: 0
Starfox's second plane: x: 12 y: 6 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SW change: true shoot: false
Starfox's second plane move: direction: SD change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 5 z: 12 direction: SW cool down: 0
Starfox's second plane: x: 13 y: 6 z: 9 direction: SD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SU change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 5 z: 13 direction: SU cool down: 0
Starfox's second plane: x: 13 y: 7 z: 8 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 7 z: 7 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 6 z: 7 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 5 z: 6 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 4 z: 5 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 4 z: 4 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 11 y: 4 z: 3 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 12 y: 3 z: 2 direction: SWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: dead
Starfox's second plane: x: 13 y: 2 z: 1 direction: SWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: false shoot: false
Starfox's second plane move: direction: W change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 13 y: 1 z: 1 direction: W cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 1
FIGHT 2
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 12 direction: NW cool down: 0
Starfox's second plane: x: 12 y: 6 z: 11 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 6 z: 11 direction: WD cool down: 0
Starfox's second plane: x: 12 y: 7 z: 10 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: SD change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 5 z: 11 direction: NW cool down: 0
Starfox's second plane: x: 13 y: 7 z: 9 direction: SD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 5 z: 12 direction: NU cool down: 0
Starfox's second plane: x: 13 y: 7 z: 8 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 4 z: 12 direction: NW cool down: 0
Starfox's second plane: x: 12 y: 7 z: 7 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 4 z: 12 direction: N cool down: 0
Starfox's second plane: x: 11 y: 8 z: 6 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 6 y: 4 z: 13 direction: NU cool down: 0
Starfox's second plane: x: 10 y: 8 z: 6 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 5 y: 4 z: 13 direction: N cool down: 0
Starfox's second plane: x: 9 y: 8 z: 6 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 4 y: 3 z: 13 direction: NW cool down: 0
Starfox's second plane: x: 8 y: 8 z: 6 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 4 y: 2 z: 13 direction: W cool down: 0
Starfox's second plane: x: 7 y: 9 z: 5 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 3 y: 1 z: 12 direction: NWD cool down: 0
Starfox's second plane: x: 6 y: 9 z: 5 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: NEU change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 3 y: 0 z: 12 direction: W cool down: 0
Starfox's second plane: x: 5 y: 10 z: 6 direction: NEU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 4 y: 10 z: 7 direction: NU cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 2
FIGHT 3
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 9 z: 11 direction: ED cool down: 0
Starfox's second plane: x: 12 y: 6 z: 11 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 10 z: 10 direction: ED cool down: 0
Starfox's second plane: x: 12 y: 6 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 11 z: 9 direction: NED cool down: 0
Starfox's second plane: x: 13 y: 5 z: 9 direction: SWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 11 z: 8 direction: D cool down: 0
Starfox's second plane: x: 13 y: 4 z: 9 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 10 z: 7 direction: WD cool down: 0
Starfox's second plane: x: 13 y: 3 z: 9 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SW change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 9 z: 7 direction: SW cool down: 0
Starfox's second plane: x: 12 y: 2 z: 8 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 6 direction: SWD cool down: 0
Starfox's second plane: x: 11 y: 2 z: 7 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 7 z: 6 direction: W cool down: 0
Starfox's second plane: x: 10 y: 2 z: 7 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 6 z: 6 direction: W cool down: 0
Starfox's second plane: x: 9 y: 2 z: 7 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWU change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 5 z: 7 direction: NWU cool down: 0
Starfox's second plane: x: 8 y: 1 z: 7 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 4 z: 7 direction: NW cool down: 0
Starfox's second plane: x: 7 y: 1 z: 6 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 3 z: 6 direction: NWD cool down: 0
Starfox's second plane: x: 6 y: 0 z: 6 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 9 y: 2 z: 5 direction: NWD cool down: 0
Starfox's second plane: x: 5 y: 0 z: 7 direction: NU cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 3
FIGHT 4
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 11 direction: D cool down: 0
Starfox's second plane: x: 11 y: 4 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SD change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 10 direction: SD cool down: 0
Starfox's second plane: x: 10 y: 4 z: 11 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 7 z: 9 direction: WD cool down: 0
Starfox's second plane: x: 9 y: 3 z: 11 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NWU change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 7 z: 8 direction: ND cool down: 0
Starfox's second plane: x: 8 y: 2 z: 12 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 7 direction: ND cool down: 0
Starfox's second plane: x: 8 y: 1 z: 12 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: WU change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 8 z: 6 direction: NED cool down: 0
Starfox's second plane: x: 8 y: 0 z: 13 direction: WU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 8 z: 6 direction: N cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 8 z: 5 direction: ND cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 9 z: 5 direction: NE cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 10 z: 4 direction: ED cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 11 z: 4 direction: E cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SE change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 12 z: 4 direction: SE cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 8 y: 13 z: 4 direction: E cool down: 0
Starfox's second plane: dead
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 4
FIGHT 5
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 12 direction: NW cool down: 0
Starfox's second plane: x: 11 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 7 z: 12 direction: N cool down: 0
Starfox's second plane: x: 10 y: 5 z: 11 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NU change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 7 z: 13 direction: NU cool down: 0
Starfox's second plane: x: 9 y: 5 z: 12 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 8 z: 13 direction: NE cool down: 0
Starfox's second plane: x: 8 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 9 z: 13 direction: E cool down: 0
Starfox's second plane: x: 7 y: 5 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 10 z: 12 direction: NED cool down: 0
Starfox's second plane: x: 7 y: 5 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 10 z: 11 direction: D cool down: 0
Starfox's second plane: x: 7 y: 6 z: 9 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SD change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 10 z: 10 direction: SD cool down: 0
Starfox's second plane: x: 6 y: 6 z: 8 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 10 z: 9 direction: D cool down: 0
Starfox's second plane: x: 6 y: 6 z: 7 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 11 z: 8 direction: ED cool down: 0
Starfox's second plane: x: 5 y: 7 z: 6 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 12 z: 7 direction: NED cool down: 0
Starfox's second plane: x: 4 y: 7 z: 5 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 13 z: 7 direction: E cool down: 0
Starfox's second plane: x: 4 y: 6 z: 4 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: SWD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: dead
Starfox's second plane: x: 5 y: 5 z: 3 direction: SWD cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 5
FIGHT 6
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 9 z: 11 direction: NED cool down: 0
Starfox's second plane: x: 11 y: 4 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 10 z: 11 direction: E cool down: 0
Starfox's second plane: x: 10 y: 4 z: 13 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SE change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 11 z: 11 direction: SE cool down: 0
Starfox's second plane: x: 9 y: 3 z: 13 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 12 z: 11 direction: E cool down: 0
Starfox's second plane: x: 8 y: 3 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 13 z: 10 direction: NED cool down: 0
Starfox's second plane: x: 7 y: 2 z: 12 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 13 z: 9 direction: D cool down: 0
Starfox's second plane: x: 6 y: 1 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 12 z: 8 direction: WD cool down: 0
Starfox's second plane: x: 6 y: 0 z: 11 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 11 z: 8 direction: NW cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 10 z: 7 direction: WD cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 9 z: 6 direction: NWD cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 9 z: 5 direction: D cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 8 z: 4 direction: SWD cool down: 0
Starfox's second plane: dead
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: N change: false shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 10 y: 7 z: 4 direction: W cool down: 0
Starfox's second plane: dead
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 6
FIGHT 7
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 8 z: 12 direction: N cool down: 0
Starfox's second plane: x: 11 y: 4 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 9 z: 12 direction: NE cool down: 0
Starfox's second plane: x: 10 y: 4 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 9 z: 12 direction: N cool down: 0
Starfox's second plane: x: 9 y: 3 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 9 z: 11 direction: ND cool down: 0
Starfox's second plane: x: 8 y: 2 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 10 z: 11 direction: NE cool down: 0
Starfox's second plane: x: 7 y: 1 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 6 y: 11 z: 10 direction: NED cool down: 0
Starfox's second plane: x: 6 y: 0 z: 11 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NU change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 5 y: 11 z: 10 direction: N cool down: 0
Starfox's second plane: x: 5 y: 0 z: 12 direction: NU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NE change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 4 y: 12 z: 10 direction: NE cool down: 0
Starfox's second plane: x: 4 y: 0 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 3 y: 13 z: 9 direction: NED cool down: 0
Starfox's second plane: x: 3 y: 0 z: 11 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 2 y: 13 z: 8 direction: ND cool down: 0
Starfox's second plane: x: 3 y: 1 z: 10 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 1 y: 13 z: 7 direction: ND cool down: 0
Starfox's second plane: x: 2 y: 2 z: 10 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 1 y: 13 z: 6 direction: D cool down: 0
Starfox's second plane: x: 1 y: 3 z: 9 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 1 y: 12 z: 5 direction: WD cool down: 0
Starfox's second plane: x: 1 y: 4 z: 8 direction: ED cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 7
FIGHT 8
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 11 direction: NWD cool down: 0
Starfox's second plane: x: 11 y: 5 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 10 direction: D cool down: 0
Starfox's second plane: x: 10 y: 4 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SWD change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 6 z: 9 direction: SWD cool down: 0
Starfox's second plane: x: 9 y: 3 z: 11 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 5 z: 9 direction: W cool down: 0
Starfox's second plane: x: 9 y: 2 z: 11 direction: W cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: W change: true shoot: false
Starfox's second plane move: direction: NWU change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 4 z: 9 direction: W cool down: 0
Starfox's second plane: x: 8 y: 1 z: 12 direction: NWU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWU change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 3 z: 10 direction: NWU cool down: 0
Starfox's second plane: x: 7 y: 0 z: 12 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: U change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 3 z: 11 direction: U cool down: 0
Starfox's second plane: x: 6 y: 0 z: 12 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WU change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 2 z: 12 direction: WU cool down: 0
Starfox's second plane: x: 5 y: 1 z: 11 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SW change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 1 z: 12 direction: SW cool down: 0
Starfox's second plane: x: 5 y: 1 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 0 z: 11 direction: WD cool down: 0
Starfox's second plane: x: 4 y: 2 z: 9 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 0 z: 10 direction: ND cool down: 0
Starfox's second plane: x: 3 y: 3 z: 9 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: E change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 1 z: 9 direction: NED cool down: 0
Starfox's second plane: x: 3 y: 4 z: 9 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 9 y: 1 z: 8 direction: ND cool down: 0
Starfox's second plane: x: 3 y: 5 z: 8 direction: ED cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 8
FIGHT 9
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 8 z: 12 direction: N cool down: 0
Starfox's second plane: x: 11 y: 6 z: 12 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NE change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 7 z: 11 direction: NWD cool down: 0
Starfox's second plane: x: 10 y: 7 z: 12 direction: NE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NEU change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 6 z: 10 direction: NWD cool down: 0
Starfox's second plane: x: 9 y: 8 z: 13 direction: NEU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: E change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 5 z: 9 direction: NWD cool down: 0
Starfox's second plane: x: 9 y: 9 z: 13 direction: E cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 5 z: 8 direction: ND cool down: 0
Starfox's second plane: x: 8 y: 10 z: 12 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 5 z: 7 direction: D cool down: 0
Starfox's second plane: x: 8 y: 11 z: 11 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: SD change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 6 y: 5 z: 6 direction: ND cool down: 0
Starfox's second plane: x: 9 y: 11 z: 10 direction: SD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: S change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 5 y: 5 z: 6 direction: N cool down: 0
Starfox's second plane: x: 10 y: 11 z: 10 direction: S cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: SEU change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 4 y: 4 z: 6 direction: NW cool down: 0
Starfox's second plane: x: 11 y: 12 z: 11 direction: SEU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WD change: true shoot: false
Starfox's second plane move: direction: SE change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 4 y: 3 z: 5 direction: WD cool down: 0
Starfox's second plane: x: 12 y: 13 z: 11 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NW change: true shoot: false
Starfox's second plane move: direction: SU change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 3 y: 2 z: 5 direction: NW cool down: 0
Starfox's second plane: x: 13 y: 13 z: 12 direction: SU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: WU change: true shoot: false
Starfox's second plane move: direction: WU change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 3 y: 1 z: 6 direction: WU cool down: 0
Starfox's second plane: x: 13 y: 12 z: 13 direction: WU cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SWU change: true shoot: false
Starfox's second plane move: direction: W change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 4 y: 0 z: 7 direction: SWU cool down: 0
Starfox's second plane: x: 13 y: 11 z: 13 direction: W cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 9
FIGHT 10
The fight between EmoFockeWulf and Starfox begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
Starfox's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 12 y: 8 z: 12 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NWD change: true shoot: false
Starfox's second plane move: direction: NED change: true shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 11 y: 7 z: 11 direction: NWD cool down: 0
Starfox's second plane: x: 11 y: 6 z: 11 direction: NED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: N change: true shoot: false
Starfox's second plane move: direction: D change: true shoot: false
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 7 z: 11 direction: N cool down: 0
Starfox's second plane: x: 11 y: 6 z: 10 direction: D cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: ED change: true shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 8 z: 10 direction: NED cool down: 0
Starfox's second plane: x: 11 y: 7 z: 9 direction: ED cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ND change: true shoot: false
Starfox's second plane move: direction: SE change: true shoot: false
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 8 z: 9 direction: ND cool down: 0
Starfox's second plane: x: 12 y: 8 z: 9 direction: SE cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: NED change: true shoot: false
Starfox's second plane move: direction: SD change: true shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 9 z: 8 direction: NED cool down: 0
Starfox's second plane: x: 13 y: 8 z: 8 direction: SD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 9 z: 7 direction: D cool down: 0
Starfox's second plane: x: 13 y: 7 z: 7 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: D change: true shoot: false
Starfox's second plane move: direction: NWD change: true shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 7 y: 9 z: 6 direction: D cool down: 0
Starfox's second plane: x: 12 y: 6 z: 6 direction: NWD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SED change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 10 z: 5 direction: SED cool down: 0
Starfox's second plane: x: 11 y: 6 z: 6 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: ED change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 11 z: 4 direction: ED cool down: 0
Starfox's second plane: x: 10 y: 6 z: 5 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: E change: true shoot: false
Starfox's second plane move: direction: WD change: true shoot: false
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 8 y: 12 z: 4 direction: E cool down: 0
Starfox's second plane: x: 10 y: 5 z: 4 direction: WD cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SED change: true shoot: false
Starfox's second plane move: direction: NW change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 9 y: 13 z: 3 direction: SED cool down: 0
Starfox's second plane: x: 9 y: 4 z: 4 direction: NW cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: S change: true shoot: false
Starfox's second plane move: direction: ND change: true shoot: false
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
Starfox's first plane: x: 10 y: 13 z: 3 direction: S cool down: 0
Starfox's second plane: x: 8 y: 4 z: 3 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
Starfox's first plane move: direction: SWU change: true shoot: false
Starfox's second plane move: direction: N change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
Starfox's first plane: x: 11 y: 12 z: 4 direction: SWU cool down: 0
Starfox's second plane: x: 7 y: 4 z: 3 direction: N cool down: 0
And that's it, EmoFockeWulf is out of planes, Starfox Wins
SCORE: EmoFockeWulf: 0 Starfox: 10
Starfox WINS!!!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
The match between EmoFockeWulf and MoveAndShootPlane begins and will go on for 10 fights.
FIGHT 1
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 1
FIGHT 2
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 2
FIGHT 3
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 3
FIGHT 4
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 4
FIGHT 5
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 5
FIGHT 6
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 6
FIGHT 7
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 7
FIGHT 8
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 12 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 12 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 3
EmoFockeWulf's first plane: x: 2 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 2 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 11 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 11 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 4
EmoFockeWulf's first plane: x: 3 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 3 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 10 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 10 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 5
EmoFockeWulf's first plane: x: 4 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 4 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 9 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 9 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 6
EmoFockeWulf's first plane: x: 5 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 5 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 8 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 8 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 7
EmoFockeWulf's first plane: x: 6 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 6 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 7 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 7 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 8
EmoFockeWulf's first plane: x: 7 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 7 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 6 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 6 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 9
EmoFockeWulf's first plane: x: 8 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 8 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 5 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 5 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 10
EmoFockeWulf's first plane: x: 9 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 9 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 4 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 4 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: false
MoveAndShootPlane's second plane move: direction: N change: false shoot: false
ROUND 11
EmoFockeWulf's first plane: x: 10 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 10 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 3 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 3 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 12
EmoFockeWulf's first plane: x: 11 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 11 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 2 y: 8 z: 13 direction: N cool down: 1
MoveAndShootPlane's second plane: x: 2 y: 5 z: 13 direction: N cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: ND change: true shoot: false
MoveAndShootPlane's second plane move: direction: ND change: true shoot: false
ROUND 13
EmoFockeWulf's first plane: x: 12 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 12 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 12 direction: ND cool down: 0
MoveAndShootPlane's second plane: x: 1 y: 5 z: 12 direction: ND cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: D change: true shoot: true
MoveAndShootPlane's second plane move: direction: D change: true shoot: true
ROUND 14
EmoFockeWulf's first plane: x: 13 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 13 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 1 y: 8 z: 11 direction: D cool down: 1
MoveAndShootPlane's second plane: x: 1 y: 5 z: 11 direction: D cool down: 1
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: SD change: true shoot: false
MoveAndShootPlane's second plane move: direction: SD change: true shoot: false
EmoFockeWulf's first plane: dead
EmoFockeWulf's second plane: dead
MoveAndShootPlane's first plane: x: 2 y: 8 z: 10 direction: SD cool down: 0
MoveAndShootPlane's second plane: x: 2 y: 5 z: 10 direction: SD cool down: 0
And that's it, EmoFockeWulf is out of planes, MoveAndShootPlane Wins
SCORE: EmoFockeWulf: 0 MoveAndShootPlane: 8
FIGHT 9
The fight between EmoFockeWulf and MoveAndShootPlane begins and will go on for 100 rounds.
ROUND 1
EmoFockeWulf's first plane: x: 0 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 0 y: 8 z: 0 direction: S cool down: 0
MoveAndShootPlane's first plane: x: 13 y: 8 z: 13 direction: N cool down: 0
MoveAndShootPlane's second plane: x: 13 y: 5 z: 13 direction: N cool down: 0
EmoFockeWulf's first plane move: direction: S change: false shoot: false
EmoFockeWulf's second plane move: direction: S change: false shoot: false
MoveAndShootPlane's first plane move: direction: N change: false shoot: true
MoveAndShootPlane's second plane move: direction: N change: false shoot: true
ROUND 2
EmoFockeWulf's first plane: x: 1 y: 5 z: 0 direction: S cool down: 0
EmoFockeWulf's second plane: x: 1 y:
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment