Created
July 26, 2011 12:24
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multithreaded glx
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#include <stdbool.h> | |
#include <stdio.h> | |
#include <X11/Xlib.h> | |
#include <GL/glx.h> | |
#include <GL/glxext.h> | |
#include <GL/gl.h> | |
GLXContext glXCreateContextAttribsARB( | |
Display *dpy, GLXFBConfig config, | |
GLXContext share_context, Bool direct, | |
const int *attrib_list); | |
static void paint(Display *display, GLXWindow surface, GLXContext context) | |
{ | |
printf("glXMakeContextCurrent\n"); | |
glXMakeContextCurrent(display, surface, surface, context); | |
printf("glXMakeContextCurrent done\n"); | |
glClearColor(0.2, 0.4, 0.7, 1.0); | |
glClear(GL_COLOR_BUFFER_BIT); | |
printf("glXSwapBuffers\n"); | |
glXSwapBuffers(display, surface); | |
printf("glXSwapBuffers done\n"); | |
printf("glXMakeContextCurrent NULL \n"); | |
glXMakeContextCurrent(display, None, None, NULL); | |
printf("glXMakeContextCurrent NULL done\n"); | |
} | |
static void go_do_stuff(Display *display, Window window, GLXWindow surface, GLXContext context) | |
{ | |
XMapRaised(display, window); | |
XFlush(display); | |
XEvent event; | |
bool quit = false; | |
while(!quit) | |
{ | |
XNextEvent(display, &event); | |
switch(event.type) | |
{ | |
case Expose: | |
paint(display, surface, context); | |
break; | |
case KeyPress: | |
quit = 1; | |
break; | |
} | |
} | |
XUnmapWindow(display, window); | |
XFlush(display); | |
} | |
#include <pthread.h> | |
struct painter | |
{ | |
Display *display; | |
Window window; | |
GLXWindow surface; | |
GLXContext context; | |
pthread_mutex_t mutex; | |
pthread_cond_t cond; | |
bool stopped; | |
bool dirty; | |
}; | |
void* painter_loop(void *ptr) | |
{ | |
struct painter *painter = (struct painter*)ptr; | |
bool stopped = false; | |
while(!stopped) | |
{ | |
printf("waiting.... \n"); | |
pthread_mutex_lock(&painter->mutex); | |
while(!painter->dirty && !painter->stopped) | |
pthread_cond_wait(&painter->cond, &painter->mutex); | |
stopped = painter->stopped; | |
painter->dirty = false; | |
pthread_mutex_unlock(&painter->mutex); | |
printf("waiting.... done\n"); | |
if(!stopped) | |
{ | |
printf("painting... \n"); | |
paint(painter->display, painter->surface, painter->context); | |
printf("painting... done\n"); | |
} | |
} | |
return painter; | |
} | |
static void go_do_stuff2(Display *display, Window window, GLXWindow surface, GLXContext context) | |
{ | |
struct painter painter = { display, window, surface, context, | |
PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, | |
false, false }; | |
pthread_t painter_thread; | |
pthread_create(&painter_thread, NULL, painter_loop, &painter); | |
XMapRaised(display, window); | |
XFlush(display); | |
XEvent event; | |
bool quit = false; | |
while(!quit) | |
{ | |
printf("waiting for event... \n"); | |
XNextEvent(display, &event); | |
printf("waiting for event... done\n"); | |
switch(event.type) | |
{ | |
case MapNotify: | |
printf("MapNotify\n"); | |
break; | |
case Expose: | |
printf("Expose\n"); | |
pthread_mutex_lock(&painter.mutex); | |
painter.dirty = true; | |
pthread_cond_signal(&painter.cond); | |
pthread_mutex_unlock(&painter.mutex); | |
break; | |
case KeyPress: | |
printf("KeyPress\n"); | |
pthread_mutex_lock(&painter.mutex); | |
painter.stopped = true; | |
pthread_cond_signal(&painter.cond); | |
pthread_mutex_unlock(&painter.mutex); | |
quit = 1; | |
break; | |
} | |
} | |
XUnmapWindow(display, window); | |
XFlush(display); | |
void *painter_return; | |
pthread_join(painter_thread, &painter_return); | |
} | |
static void go_window( | |
Display *display, | |
int screen_num, | |
GLXFBConfig fb_config, | |
Visual *visual, | |
int depth, | |
Colormap colormap) | |
{ | |
XSetWindowAttributes attrib; | |
attrib.colormap = colormap; | |
attrib.event_mask = ExposureMask | KeyPressMask | StructureNotifyMask; | |
unsigned long attrib_mask = CWColormap | CWEventMask; | |
Window window = XCreateWindow( | |
display, | |
RootWindow(display, screen_num), | |
0, 0, 150, 150, | |
0, | |
depth, | |
InputOutput, | |
visual, | |
attrib_mask, | |
&attrib); | |
GLXWindow surface = | |
glXCreateWindow(display, fb_config, window, 0); | |
const int context_attributes[] = { | |
GLX_CONTEXT_MAJOR_VERSION_ARB, 3, | |
GLX_CONTEXT_MINOR_VERSION_ARB, 1, | |
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, | |
#ifdef DEBUG | |
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB, | |
#endif | |
None, None }; | |
GLXContext context = | |
glXCreateContextAttribsARB( | |
display, | |
fb_config, | |
NULL, // shared context | |
True, // direct | |
context_attributes); | |
if(true) go_do_stuff2(display, window, surface, context); | |
else go_do_stuff(display, window, surface, context); | |
glXDestroyContext(display, context); | |
glXDestroyWindow(display, surface); | |
XDestroyWindow(display, window); | |
} | |
static void go_glx(Display *display, int screen_num) | |
{ | |
const int fb_attributes[] = { | |
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, | |
GLX_DOUBLEBUFFER, True, | |
GLX_RED_SIZE, 0, | |
GLX_GREEN_SIZE, 0, | |
GLX_BLUE_SIZE, 0, | |
GLX_ALPHA_SIZE, 0, | |
GLX_DEPTH_SIZE, 0, | |
GLX_STENCIL_SIZE, 0, | |
GLX_SAMPLE_BUFFERS, 0, | |
GLX_SAMPLES, 0, | |
None, None }; | |
int num_configs; | |
GLXFBConfig* fb_configs = | |
glXChooseFBConfig( | |
display, screen_num, | |
fb_attributes, &num_configs); | |
GLXFBConfig fb_config = fb_configs[0]; | |
XFree(fb_configs); | |
XVisualInfo *vi = glXGetVisualFromFBConfig(display, fb_config); | |
Visual *visual = vi->visual; | |
int depth = vi->depth; | |
XFree(vi); | |
Colormap colormap = | |
XCreateColormap( | |
display, | |
RootWindow(display, screen_num), | |
visual, | |
AllocNone); | |
go_window(display, screen_num, fb_config, visual, depth, colormap); | |
XFreeColormap(display, colormap); | |
return; | |
} | |
int main(int argc, char *argv[]) | |
{ | |
(void)argc; | |
(void)argv; | |
XInitThreads(); | |
Display *display = XOpenDisplay(NULL); | |
int screen_num = DefaultScreen(display); | |
go_glx(display, screen_num); | |
XCloseDisplay(display); | |
printf("done\n"); | |
return 0; | |
} |
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