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Python progam to solve the devil's chessboard problem
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import math | |
import random | |
def main(): | |
board_size_power = 6 | |
board_size = int(math.pow(2, board_size_power)) | |
initial_board = [] | |
# generate a random board | |
for i in range(board_size): | |
initial_board.append(bool(random.getrandbits(1))) | |
# generate a random magic square | |
devils_square = random.randint(0, board_size - 1) | |
print "devil's square:" | |
print devils_square | |
print "initial board:" | |
print_board(initial_board, board_size_power) | |
print "magic square of initial board:" | |
print get_magic_square(initial_board) | |
# player 1 views the board and flips a single bit | |
new_board = flip_bit(initial_board, devils_square) | |
print "new board:" | |
print_board(new_board, board_size_power) | |
# player 2 figures out the magic square from the new board | |
print "magic square of new board:" | |
print get_magic_square(new_board) | |
# given a board, work out the magic square it signifies | |
def get_magic_square(board): | |
result = 0 | |
for i in range(len(board)): | |
if board[i]: | |
result ^= i | |
return result | |
# given a board and the devil's magic square, flip a bit such that the new | |
# board signifies the magic square | |
def flip_bit(board, magic_square): | |
bit_to_flip = get_magic_square(board) ^ magic_square | |
board[bit_to_flip] = not board[bit_to_flip] | |
return board | |
# prints the board | |
def print_board(board, board_size_power): | |
# check if the board is square or rectangular | |
# e.g. a 4 * 8 board of 32 squares is rectangular | |
if board_size_power % 2 == 0: # board is square | |
width = height = int(math.sqrt(len(board))) | |
else: # board is rectangular | |
height = int(2**(board_size_power / 2)) | |
width = int(len(board) / height) | |
for i in range(height): | |
line = "" | |
for j in range(width): | |
if board[i * width + j]: | |
line += "O" | |
else: | |
line += "X" | |
print line | |
if __name__ == "__main__": | |
main() |
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