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using System.Collections.Generic; | |
using UnityEngine; | |
[System.Serializable] | |
public class ObjectPoolItem { | |
public GameObject objectToPool; | |
public int poolSize; | |
public GameObject parentObject; | |
public bool shouldExpand; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[System.Serializable] | |
public class ObjectPoolItem { | |
public GameObject objectToPool; | |
public int poolSize; | |
public bool shouldExpand; |
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import org.json.JSONObject; | |
import java.io.BufferedReader; | |
import java.io.InputStream; | |
import java.io.InputStreamReader; | |
import java.net.HttpURLConnection; | |
import java.net.URL; | |
public class ApiFunctions { |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MainScript : MonoBehaviour { | |
int min; | |
int max; | |
int selNum; | |
bool maxSelected = false; |