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@riyadparvez
Last active December 10, 2015 17:28
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A class for rotating bitmap image. It rotates image based on given rectangle without losing any information and giving white background to newly added region.
public class ImageRotator
{
private readonly Bitmap image;
private double angle;
public Image OriginalImage
{
get { return image; }
}
private ImageRotator(Bitmap image)
{
this.image = image;
}
private double GetRadian(double degree)
{
return degree * Math.PI / (double)180;
}
private Size CalculateSize(double angle)
{
double radAngle = GetRadian(angle);
int width = (int)(image.Width * Math.Cos(radAngle) + image.Height * Math.Sin(radAngle));
int height = (int)(image.Height * Math.Cos(radAngle) + image.Width * Math.Sin(radAngle));
return new Size(width, height);
}
private PointF GetTopCoordinate(double radAngle)
{
Bitmap image = CurrentlyViewedMappedImage.BitmapImage;
double topX = 0;
double topY = 0;
if (radAngle > 0)
{
topX = image.Height * Math.Sin(radAngle);
}
if (radAngle < 0)
{
topY = image.Width * Math.Sin(-radAngle);
}
return new PointF((float)topX, (float)topY);
}
public ImageRotator AngleEequals(double angle)
{
this.angle = angle;
return this;
}
public Bitmap RotateImage(double angle)
{
SizeF size = CalculateSize(radAngle);
Bitmap rotatedBmp = new Bitmap((int)size.Width, (int)size.Height);
Graphics g = Graphics.FromImage(rotatedBmp);
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.PixelOffsetMode = PixelOffsetMode.HighQuality;
g.TranslateTransform(topPoint.X, topPoint.Y);
g.RotateTransform(GetDegree(radAngle));
g.DrawImage(image, new RectangleF(0, 0, size.Width, size.Height));
g.Dispose();
return rotatedBmp;
}
public static class Builder
{
public static ImageRotator CreateInstance(Image image)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
ImageRotator rotator = new ImageRotator(image as Bitmap);
return rotator;
}
}
}
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