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Created using remix-ide: Realtime Ethereum Contract Compiler and Runtime. Load this file by pasting this gists URL or ID at https://remix.ethereum.org/#version=soljson-v0.5.2+commit.1df8f40c.js&optimize=false&gist=
pragma solidity ^0.5.0;
import "./IERC20.sol";
import "./SafeMath.sol";
/**
* @title Standard ERC20 token
*
* @dev Implementation of the basic standard token.
* https://github.com/ethereum/EIPs/blob/master/EIPS/eip-20.md
* Originally based on code by FirstBlood:
* https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
*
* This implementation emits additional Approval events, allowing applications to reconstruct the allowance status for
* all accounts just by listening to said events. Note that this isn't required by the specification, and other
* compliant implementations may not do it.
*/
contract ERC20 is IERC20 {
using SafeMath for uint256;
mapping (address => uint256) private _balances;
mapping (address => mapping (address => uint256)) private _allowed;
uint256 private _totalSupply;
/**
* @dev Total number of tokens in existence
*/
function totalSupply() public view returns (uint256) {
return _totalSupply;
}
/**
* @dev Gets the balance of the specified address.
* @param owner The address to query the balance of.
* @return An uint256 representing the amount owned by the passed address.
*/
function balanceOf(address owner) public view returns (uint256) {
return _balances[owner];
}
/**
* @dev Function to check the amount of tokens that an owner allowed to a spender.
* @param owner address The address which owns the funds.
* @param spender address The address which will spend the funds.
* @return A uint256 specifying the amount of tokens still available for the spender.
*/
function allowance(address owner, address spender) public view returns (uint256) {
return _allowed[owner][spender];
}
/**
* @dev Transfer token for a specified address
* @param to The address to transfer to.
* @param value The amount to be transferred.
*/
function transfer(address to, uint256 value) public returns (bool) {
_transfer(msg.sender, to, value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
* Beware that changing an allowance with this method brings the risk that someone may use both the old
* and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
* race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
* @param spender The address which will spend the funds.
* @param value The amount of tokens to be spent.
*/
function approve(address spender, uint256 value) public returns (bool) {
require(spender != address(0));
_allowed[msg.sender][spender] = value;
emit Approval(msg.sender, spender, value);
return true;
}
/**
* @dev Transfer tokens from one address to another.
* Note that while this function emits an Approval event, this is not required as per the specification,
* and other compliant implementations may not emit the event.
* @param from address The address which you want to send tokens from
* @param to address The address which you want to transfer to
* @param value uint256 the amount of tokens to be transferred
*/
function transferFrom(address from, address to, uint256 value) public returns (bool) {
_allowed[from][msg.sender] = _allowed[from][msg.sender].sub(value);
_transfer(from, to, value);
emit Approval(from, msg.sender, _allowed[from][msg.sender]);
return true;
}
/**
* @dev Increase the amount of tokens that an owner allowed to a spender.
* approve should be called when allowed_[_spender] == 0. To increment
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
* Emits an Approval event.
* @param spender The address which will spend the funds.
* @param addedValue The amount of tokens to increase the allowance by.
*/
function increaseAllowance(address spender, uint256 addedValue) public returns (bool) {
require(spender != address(0));
_allowed[msg.sender][spender] = _allowed[msg.sender][spender].add(addedValue);
emit Approval(msg.sender, spender, _allowed[msg.sender][spender]);
return true;
}
/**
* @dev Decrease the amount of tokens that an owner allowed to a spender.
* approve should be called when allowed_[_spender] == 0. To decrement
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
* Emits an Approval event.
* @param spender The address which will spend the funds.
* @param subtractedValue The amount of tokens to decrease the allowance by.
*/
function decreaseAllowance(address spender, uint256 subtractedValue) public returns (bool) {
require(spender != address(0));
_allowed[msg.sender][spender] = _allowed[msg.sender][spender].sub(subtractedValue);
emit Approval(msg.sender, spender, _allowed[msg.sender][spender]);
return true;
}
/**
* @dev Transfer token for a specified addresses
* @param from The address to transfer from.
* @param to The address to transfer to.
* @param value The amount to be transferred.
*/
function _transfer(address from, address to, uint256 value) internal {
require(to != address(0));
_balances[from] = _balances[from].sub(value);
_balances[to] = _balances[to].add(value);
emit Transfer(from, to, value);
}
/**
* @dev Internal function that mints an amount of the token and assigns it to
* an account. This encapsulates the modification of balances such that the
* proper events are emitted.
* @param account The account that will receive the created tokens.
* @param value The amount that will be created.
*/
function _mint(address account, uint256 value) internal {
require(account != address(0));
_totalSupply = _totalSupply.add(value);
_balances[account] = _balances[account].add(value);
emit Transfer(address(0), account, value);
}
constructor(address account) public {
_mint(account, 1000);
}
/**
* @dev Internal function that burns an amount of the token of a given
* account.
* @param account The account whose tokens will be burnt.
* @param value The amount that will be burnt.
*/
function _burn(address account, uint256 value) internal {
require(account != address(0));
_totalSupply = _totalSupply.sub(value);
_balances[account] = _balances[account].sub(value);
emit Transfer(account, address(0), value);
}
/**
* @dev Internal function that burns an amount of the token of a given
* account, deducting from the sender's allowance for said account. Uses the
* internal burn function.
* Emits an Approval event (reflecting the reduced allowance).
* @param account The account whose tokens will be burnt.
* @param value The amount that will be burnt.
*/
function _burnFrom(address account, uint256 value) internal {
_allowed[account][msg.sender] = _allowed[account][msg.sender].sub(value);
_burn(account, value);
emit Approval(account, msg.sender, _allowed[account][msg.sender]);
}
}
/*
IERC20
function totalSupply() external view returns (uint256);
function balanceOf(address who) external view returns (uint256);
function allowance(address owner, address spender) external view returns (uint256);
function transfer(address to, uint256 value) external returns (bool);
function approve(address spender, uint256 value) external returns (bool);
function transferFrom(address from, address to, uint256 value) external returns (bool);
event Transfer(address indexed from, address indexed to, uint256 value);
event Approval(address indexed owner, address indexed spender, uint256 value);
*/
/* Instructions
Create an ERC20 token conforming to the IERC20.sol interface, then transfer 1000 tokens to the level contract.
A battery of tests will be run against your submitted token contract address to check that it behaves as expected
*/
// player should have transferred some tokens to validator contract (1000)?
// should return a totalSupply with x
// validator calls balanceOf with its own address
// validator calls balanceOf with another address that shouldn't have tokens
// validator transfers tokens from one address to another
// 1. transfer works when sender has enough balance -> balanceOf should update correctly
// 2. transfer should fail when there is insufficient balance
//
pragma solidity ^0.5.0;
import "./IERC20.sol";
contract ERC20TokenValidator {
bool public cleared = false;
function submitContract(address answer) public {
IERC20 token = IERC20(answer);
require(testTotalSupply(token), 'Failed totalSupply check');
require(testBalanceOf(token), 'Failed balanceOf check');
cleared = true;
}
function testTotalSupply(IERC20 token) internal returns (bool) {
return (token.totalSupply() == 1000);
}
function testBalanceOf(IERC20 token) internal returns (bool) {
uint REQUIRED_TOKEN_VALUE = 1000;
address anotherAccount = address(0xA12dEbD6a9D55B4eC58F614c993b94635cD8B87F); // random account address
bool testBalanceOfAnotherAccount = (token.balanceOf(anotherAccount) == 0);
bool testBalanceOfThisAccount = (token.balanceOf(address(this)) == REQUIRED_TOKEN_VALUE);
return (testBalanceOfThisAccount && testBalanceOfAnotherAccount);
}
function testTransfer(IERC20 token) internal returns (bool) {
}
}
pragma solidity ^0.5.0;
import "./levels/base/Level.sol";
import "./utils/Ownable.sol";
import "./ScoreTracker.sol";
contract Ethernaut is Ownable {
struct EmittedInstanceData {
address player;
Level level;
bool completed;
}
mapping(address => bool) public registeredLevels;
mapping(address => EmittedInstanceData) public emittedInstances;
ScoreTracker public scoreTracker;
event LevelInstanceCreatedLog(address indexed player, address instance);
event LevelCompletedLog(address indexed player, Level level);
constructor(string memory _tokenName, string memory _tokenSymbol) public {
scoreTracker = new ScoreTracker(_tokenName, _tokenSymbol);
}
function registerLevel(Level _level, uint256 _reward) public onlyOwner {
registeredLevels[address(_level)] = true;
scoreTracker.registerLevel(address(_level), _reward);
}
function createLevelInstance(Level _level) public payable {
// Ensure level is registered.
require(registeredLevels[address(_level)], "Level is not registered");
// Get level factory to create an instance.
address instance = _level.createInstance.value(msg.value)(msg.sender);
// Store emitted instance relationship with player and level.
emittedInstances[instance] = EmittedInstanceData(msg.sender, _level, false);
// Retrieve created instance via logs.
emit LevelInstanceCreatedLog(msg.sender, instance);
}
function submitLevelInstance(address _instance) public {
// Get player and level.
EmittedInstanceData storage data = emittedInstances[_instance];
require(data.player == msg.sender, "Instance is not submitted by player"); // instance was emitted for this player
require(data.completed == false, "Instance is not completed"); // not already submitted
// Have the level check the instance.
if(data.level.validateInstance(_instance, msg.sender)) {
// Register instance as completed.
data.completed = true;
// Notify success via logs.
emit LevelCompletedLog(msg.sender, data.level);
// Notify score tracker of completed level
scoreTracker.levelCompleted(msg.sender, address(data.level));
}
}
}
pragma solidity ^0.5.2;
interface IFizzBuzz {
function fizzBuzz(uint256 num) external pure returns (string memory);
}
contract FizzBuzz is IFizzBuzz {
function fizzBuzz(uint256 num) external pure returns (string memory out) {
if (num == 0) {
return "0";
}
// append Fizz to output if multiple of 3
if (num % 3 == 0) {
out = "Fizz";
}
// append Buzz to output if multiple of 5
if (num % 5 == 0) {
out = strConcat(out, "Buzz");
}
// append number if nothing in output yet
uint strLength = bytes(out).length;
if (strLength == 0) {
out = uint2str(num);
}
return out;
}
function uint2str(uint _i) internal pure returns (string memory _uintAsString) {
if (_i == 0) {
return "0";
}
uint j = _i;
uint len;
while (j != 0) {
len++;
j /= 10;
}
bytes memory bstr = new bytes(len);
uint k = len - 1;
while (_i != 0) {
bstr[k--] = byte(uint8(48 + _i % 10));
_i /= 10;
}
return string(bstr);
}
function strConcat(string memory _a, string memory _b) internal pure returns (string memory _concatenatedString) {
return strConcat(_a, _b, "", "", "");
}
function strConcat(string memory _a, string memory _b, string memory _c) internal pure returns (string memory _concatenatedString) {
return strConcat(_a, _b, _c, "", "");
}
function strConcat(string memory _a, string memory _b, string memory _c, string memory _d) internal pure returns (string memory _concatenatedString) {
return strConcat(_a, _b, _c, _d, "");
}
function strConcat(string memory _a, string memory _b, string memory _c, string memory _d, string memory _e) internal pure returns (string memory _concatenatedString) {
bytes memory _ba = bytes(_a);
bytes memory _bb = bytes(_b);
bytes memory _bc = bytes(_c);
bytes memory _bd = bytes(_d);
bytes memory _be = bytes(_e);
string memory abcde = new string(_ba.length + _bb.length + _bc.length + _bd.length + _be.length);
bytes memory babcde = bytes(abcde);
uint k = 0;
uint i = 0;
for (i = 0; i < _ba.length; i++) {
babcde[k++] = _ba[i];
}
for (i = 0; i < _bb.length; i++) {
babcde[k++] = _bb[i];
}
for (i = 0; i < _bc.length; i++) {
babcde[k++] = _bc[i];
}
for (i = 0; i < _bd.length; i++) {
babcde[k++] = _bd[i];
}
for (i = 0; i < _be.length; i++) {
babcde[k++] = _be[i];
}
return string(babcde);
}
}
pragma solidity ^0.5.0;
import "./IFizzBuzz.sol";
contract FizzBuzzValidator {
bool public cleared = false;
function compareString(string memory s1, string memory s2) internal pure returns (bool){
return keccak256(abi.encodePacked(s1)) == keccak256(abi.encodePacked(s2));
}
function submitContract(address answer) public {
IFizzBuzz fizzBuzz = IFizzBuzz(answer);
require(compareString(fizzBuzz.fizzBuzz(1), "1"), "fizzBuzz(1) failed");
require(compareString(fizzBuzz.fizzBuzz(3), "Fizz"), "fizzBuzz(3) failed");
require(compareString(fizzBuzz.fizzBuzz(5), "Buzz"), "fizzBuzz(5) failed");
require(compareString(fizzBuzz.fizzBuzz(15), "FizzBuzz"), "fizzBuzz(15) failed");
require(
compareString(
fizzBuzz.fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819960),
"FizzBuzz"
),
"fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819960) failed"
);
require(
compareString(
fizzBuzz.fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819961),
"57896044618658097711785492504343953926634992332820282019728792003956564819961"
),
"fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819961) failed"
);
require(
compareString(
fizzBuzz.fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819965),
"Buzz"
),
"fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819965) failed"
);
require(
compareString(
fizzBuzz.fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819966),
"Fizz"
),
"fizzBuzz(57896044618658097711785492504343953926634992332820282019728792003956564819966) failed"
);
cleared = true;
}
}
pragma solidity ^0.5.0;
import "./Level.sol";
import "./FizzBuzzValidator.sol";
contract FizzBuzzValidatorFactory is Level {
function createInstance(address _player) public payable returns (address) {
_player;
FizzBuzzValidator instance = new FizzBuzzValidator();
return address(instance);
}
function validateInstance(address _instance, address _player) public returns (bool) {
_player;
FizzBuzzValidator instance = FizzBuzzValidator(_instance);
return instance.cleared();
}
}
pragma solidity ^0.5.0;
/**
* @title ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/20
*/
interface IERC20 {
function transfer(address to, uint256 value) external returns (bool);
function approve(address spender, uint256 value) external returns (bool);
function transferFrom(address from, address to, uint256 value) external returns (bool);
function totalSupply() external view returns (uint256);
function balanceOf(address who) external view returns (uint256);
function allowance(address owner, address spender) external view returns (uint256);
event Transfer(address indexed from, address indexed to, uint256 value);
event Approval(address indexed owner, address indexed spender, uint256 value);
}
pragma solidity ^0.5.0;
interface IFizzBuzz {
function fizzBuzz(uint256 num) external pure returns (string memory);
}
pragma solidity ^0.5.0;
import "./Ownable.sol";
contract Level is Ownable {
function createInstance(address _player) public payable returns (address);
function validateInstance(address _instance, address _player) public returns (bool);
}
/* solium-disable error-reason*/
pragma solidity ^0.5.0;
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
constructor () internal {
_owner = msg.sender;
emit OwnershipTransferred(address(0), _owner);
}
/**
* @return the address of the owner.
*/
function owner() public view returns (address) {
return _owner;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(isOwner());
_;
}
/**
* @return true if `msg.sender` is the owner of the contract.
*/
function isOwner() public view returns (bool) {
return msg.sender == _owner;
}
/**
* @dev Allows the current owner to relinquish control of the contract.
* @notice Renouncing to ownership will leave the contract without an owner.
* It will not be possible to call the functions with the `onlyOwner`
* modifier anymore.
*/
function renounceOwnership() public onlyOwner {
emit OwnershipTransferred(_owner, address(0));
_owner = address(0);
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) public onlyOwner {
_transferOwnership(newOwner);
}
/**
* @dev Transfers control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function _transferOwnership(address newOwner) internal {
require(newOwner != address(0));
emit OwnershipTransferred(_owner, newOwner);
_owner = newOwner;
}
}
pragma solidity ^0.5.0;
/**
* @title SafeMath
* @dev Unsigned math operations with safety checks that revert on error
*/
library SafeMath {
/**
* @dev Multiplies two unsigned integers, reverts on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
if (a == 0) {
return 0;
}
uint256 c = a * b;
require(c / a == b);
return c;
}
/**
* @dev Integer division of two unsigned integers truncating the quotient, reverts on division by zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// Solidity only automatically asserts when dividing by 0
require(b > 0);
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Subtracts two unsigned integers, reverts on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
require(b <= a);
uint256 c = a - b;
return c;
}
/**
* @dev Adds two unsigned integers, reverts on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
require(c >= a);
return c;
}
/**
* @dev Divides two unsigned integers and returns the remainder (unsigned integer modulo),
* reverts when dividing by zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
require(b != 0);
return a % b;
}
}
contract z {
function o(address target) public returns (bool) {
y(target).q();
return true;
}
function h(address target) public returns (bool) {
return y(target).p();
}
}
contract y {
function q() public returns (bool) {
require(false);
}
function p() public returns (bool) {
return true;
}
}
contract x {
function o(address target) public returns (bool) {
y(target).q();
return true;
}
function h(address target) public returns (bool) {
y thrower = y(target);
ThrowProxy throwProxyy = new ThrowProxy(target); //set Thrower as the contract to forward requests to. The target.
//prime the proxy.
y(address(throwProxyy)).p();
//execute the call that is supposed to throw.
//r will be false if it threw. r will be true if it didn't.
//make sure you send enough gas for your contract method.
bool r = throwProxyy.execute.gas(200000)();
return r;
}
}
// Proxy contract for testing throws
contract ThrowProxy {
address public target;
bytes data;
constructor(address _target) public {
target = _target;
}
//prime the data using the fallback function.
function() external {
data = msg.data;
}
function execute() public returns (bool res) {
(res, ) = target.call(data);
return res;
}
}
// Proxy contract for testing throws
contract ThrowProxy {
address public target;
bytes data;
constructor(address _target) public {
target = _target;
}
//prime the data using the fallback function.
function() external {
data = msg.data;
}
function execute() public returns (bool, bytes memory) {
return target.call(data);
}
}
// Contract you're testing
contract Thrower {
function doThrow(uint a, uint b, uint c) public {
if (a == 1) {
revert();
}
}
function doNoThrow() public {
//
}
}
// Solidity test contract, meant to test Thrower
contract TestThrower {
function testThrow(address target, uint param) public returns (bool) {
ThrowProxy throwProxy = new ThrowProxy(target); //set Thrower as the contract to forward requests to. The target.
//prime the proxy.
Thrower(address(throwProxy)).doThrow(param, 2, 3);
//execute the call that is supposed to throw.
//r will be false if it threw. r will be true if it didn't.
//make sure you send enough gas for your contract method.
(bool r, ) = throwProxy.execute.gas(200000)();
return r;
}
}
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