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@rje
Created September 6, 2010 03:19
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EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
if (!aContext) {
aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
}
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