Step One: Watch Mary Rose Cook Live Codes Space Invaders from Front-Trends. (The second worst conference name ever?)
Step Two: Fork this gist.
Step Three: Respond to this question in your fork: What is one approach you can take from this Mary's code and implement in your project?
- The approach that we took out of Mary's video is to break every "object" used in our game into objects. Then let those objects be in control of rendering themselves and updating themselves. I really liked the way that every object was responsible for its own actions. Object oriented programming at its finest!
Step Four: Totally Optional: take a look at some of the other forks and comment if the spirit moves you.
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