- Setup progress
- Indicate when a player is done
- Global progress
- Battlestar!
- Image describing step
- Pieces associated with steps
- Character/color/faction, when selected, annotates the player name
- Setup steps that vary with number of players
- Scenarios
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// Opens a new tab that loads the Zendesk ticket referred to by the JIRA issue you're looking at. | |
// Specific to New Relic--that DOM ID is for our custom ZendeskID field in JIRA. | |
javascript:a=document.getElementById('customfield_10100-val');t=a.innerHTML;re=new%20RegExp(/([0-9]+)/);n=re.exec(t);if(n!=null){N=n[1];window.open('https://support.newrelic.com/tickets/'+N);}void%200 |
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### SVN commands | |
# Run these in the tag/branch working copy root. | |
# The svn_merge* functions depend on having 'trunk' and '<tag name>' working copies in the same directory. | |
SVN_TRUNK=~/_work/Site/trunk | |
# Print changelog since the last tag was cut | |
function tag_patches() | |
{ | |
if expr `pwd` : '.*/m[0-9][0-9]-[0-9][0-9]-[0-9][0-9]$' > /dev/null; then |
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# http://rubylearning.com/blog/2009/12/27/rpcfn-mazes-5/ | |
# | |
# Not efficient, but fairly readable. | |
# Author: ralph@newrelic.com | |
class Maze | |
class Node | |
attr_reader :x, :y, :distance | |
attr_accessor :neighbors | |
def initialize(x, y) |
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