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August 29, 2015 14:21
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SDLBlog Codes
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#include <SDL.h> | |
#include <stdio.h> | |
const int SCREEN_WIDTH = 800; | |
const int SCREEN_HEIGTH = 600; | |
int main(int argc, char* args[]) | |
{ | |
SDL_Window* window = NULL; | |
SDL_Surface* screenSurface = NULL; | |
if (SDL_Init(SDL_INIT_VIDEO) < 0) | |
{ | |
printf("Erro ao ligar o vídeo! SDL_Error: %s\n", SDL_GetError()); | |
} | |
else | |
{ | |
window = SDL_CreateWindow("Exemplo 01", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, | |
SCREEN_WIDTH, SCREEN_HEIGTH, SDL_WINDOW_SHOWN); | |
if (window == NULL) | |
{ | |
printf("Interface gráfica não pode ser criada! SDL_Error: %s\n", SDL_GetError()); | |
} | |
else | |
{ | |
screenSurface = SDL_GetWindowSurface(window); | |
SDL_FillRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xFF, 0xFF, 0xFF)); | |
SDL_UpdateWindowSurface(window); | |
SDL_Delay(2000); | |
} | |
} | |
SDL_DestroyWindow(window); | |
SDL_Quit(); | |
return 0; | |
} |
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