-
-
Save rmallermartins/f1d517de0c3ac38d8310 to your computer and use it in GitHub Desktop.
Build.log
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Build started 07/08/2015 10:05:16. | |
1>Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\build\cocos2d-win32.vc2012.sln" on node 1 (default targets). | |
1>ValidateSolutionConfiguration: | |
Building solution configuration "Debug|ARM". | |
ValidateProjects: | |
The project "cpp-tests" is not selected for building in solution configuration "Debug|ARM". | |
The project "lua-tests" is not selected for building in solution configuration "Debug|ARM". | |
The project "cpp-empty-test" is not selected for building in solution configuration "Debug|ARM". | |
The project "lua-empty-test" is not selected for building in solution configuration "Debug|ARM". | |
The project "libcocos2d" is not selected for building in solution configuration "Debug|ARM". | |
The project "libluacocos2d" is not selected for building in solution configuration "Debug|ARM". | |
The project "libSpine" is not selected for building in solution configuration "Debug|ARM". | |
The project "libbox2d" is not selected for building in solution configuration "Debug|ARM". | |
1>Done Building Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\build\cocos2d-win32.vc2012.sln" (default targets). | |
Build succeeded. | |
0 Warning(s) | |
0 Error(s) | |
Time Elapsed 00:00:00.26 | |
Build started 07/08/2015 10:05:16. | |
1>Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\libJSBinding.vcxproj" on node 1 (default targets). | |
1>Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\libJSBinding.vcxproj" (1) is building "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\libcocos2d.vcxproj" (2) on node 1 (default targets). | |
2>Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\libcocos2d.vcxproj" (2) is building "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\external\Box2D\proj.win32\libbox2d.vcxproj" (3) on node 1 (default targets). | |
3>InitializeBuildStatus: | |
Creating "Debug.win32\libbox2d.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. | |
2>Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\libcocos2d.vcxproj" (2) is building "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\editor-support\spine\proj.win32\libSpine.vcxproj" (4) on node 2 (default targets). | |
4>InitializeBuildStatus: | |
Creating "Debug.win32\libSpine.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. | |
3>ClCompile: | |
All outputs are up-to-date. | |
4>ClCompile: | |
All outputs are up-to-date. | |
All outputs are up-to-date. | |
3>Lib: | |
All outputs are up-to-date. | |
libbox2d.vcxproj -> C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\external\Box2D\proj.win32\Debug.win32\libbox2d.lib | |
FinalizeBuildStatus: | |
Deleting file "Debug.win32\libbox2d.tlog\unsuccessfulbuild". | |
Touching "Debug.win32\libbox2d.tlog\libbox2d.lastbuildstate". | |
3>Done Building Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\external\Box2D\proj.win32\libbox2d.vcxproj" (default targets). | |
4>Lib: | |
All outputs are up-to-date. | |
libSpine.vcxproj -> C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\editor-support\spine\proj.win32\Debug.win32\libSpine.lib | |
FinalizeBuildStatus: | |
Deleting file "Debug.win32\libSpine.tlog\unsuccessfulbuild". | |
Touching "Debug.win32\libSpine.tlog\libSpine.lastbuildstate". | |
4>Done Building Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\editor-support\spine\proj.win32\libSpine.vcxproj" (default targets). | |
2>InitializeBuildStatus: | |
Creating "Debug.win32\libcocos2d.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. | |
ClCompile: | |
All outputs are up-to-date. | |
PreLinkEvent: | |
if not exist "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" mkdir "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\freetype2\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\glfw3\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\curl\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\jpeg\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\png\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\tiff\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\webp\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\websockets\prebuilt\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\zlib\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\icon\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\gles\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\sqlite3\libraries\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\" | |
:VCEnd | |
1 arquivo(s) copiado(s) | |
1 arquivo(s) copiado(s) | |
4 arquivo(s) copiado(s) | |
1 arquivo(s) copiado(s) | |
1 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
1 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
6 arquivo(s) copiado(s) | |
2 arquivo(s) copiado(s) | |
1 arquivo(s) copiado(s) | |
Link: | |
All outputs are up-to-date. | |
libcocos2d.vcxproj -> C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\Debug.win32\libcocos2d.dll | |
FinalizeBuildStatus: | |
Deleting file "Debug.win32\libcocos2d.tlog\unsuccessfulbuild". | |
Touching "Debug.win32\libcocos2d.tlog\libcocos2d.lastbuildstate". | |
2>Done Building Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\cocos2d-x\cocos\2d\libcocos2d.vcxproj" (default targets). | |
1>InitializeBuildStatus: | |
Creating "Debug.win32\libjsbindings\libjsbindings.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. | |
PreBuildEvent: | |
if not exist "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\Debug.win32\" mkdir "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\Debug.win32\" | |
xcopy /Y /Q "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\..\..\cocos2d-x\external\sqlite3\libraries\win32\*.*" "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\Debug.win32\" | |
:VCEnd | |
2 arquivo(s) copiado(s) | |
ClCompile: | |
All outputs are up-to-date. | |
Lib: | |
All outputs are up-to-date. | |
libJSBinding.vcxproj -> C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\Debug.win32\libjsbindings.lib | |
FinalizeBuildStatus: | |
Deleting file "Debug.win32\libjsbindings\libjsbindings.tlog\unsuccessfulbuild". | |
Touching "Debug.win32\libjsbindings\libjsbindings.tlog\libjsbindings.lastbuildstate". | |
1>Done Building Project "C:\Users\Rodrigo\AppData\Roaming\npm\node_modules\rapidgame\src\cocos2d-js\frameworks\js-bindings\bindings\proj.win32\libJSBinding.vcxproj" (default targets). | |
Build succeeded. | |
0 Warning(s) | |
0 Error(s) | |
Time Elapsed 00:00:13.58 | |
'lib.exe' não é reconhecido como um comando interno | |
ou externo, um programa operável ou um arquivo em lotes. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment