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Log file open, 10/10/15 23:24:43
LogInit: Version: 4.7.3-0+++depot+UE4-Releases+4.7
LogInit: API Version: 0
LogInit: Compiled (64-bit): Apr 23 2015 00:25:14
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: /home/robert/.local/share/Steam/SteamApps/common/Storm United/StormUnited/Binaries/Linux/
LogInit: Rocket: 0
[2015.10.10-22.24.43:808][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.10.10-22.24.43:829][ 0]LogOnline:Display: STEAM: Loading Steam SDK 1.30
[2015.10.10-22.24.43:895][ 0]LogOnline: STEAM: Steam User is subscribed 1
[2015.10.10-22.24.43:895][ 0]LogOnline: STEAM: [AppId: 332970] Client API initialized 1
[2015.10.10-22.24.43:895][ 0]LogOnline:Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015
[2015.10.10-22.24.44:204][ 0]LogOnline: STEAM: [AppId: 332970] Game Server API initialized 1
[2015.10.10-22.24.44:214][ 0]LogOnline:Verbose: STEAM: Created thread (ID:9980).
[2015.10.10-22.24.44:221][ 0]LogVoiceEncode:Warning: Voice interface disabled by config
[2015.10.10-22.24.44:222][ 0]LogVoice:Warning: Failed to initialize Steam voice interface
[2015.10.10-22.24.44:223][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.10.10-22.24.44:235][ 0]LogInit: Object subsystem initialized
[2015.10.10-22.24.44:383][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
[2015.10.10-22.24.44:383][ 0]LogConsoleResponse:Warning: Found in ini file '../../../StormUnited/Saved/Config/LinuxClient/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.10.10-22.24.44:383][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
[2015.10.10-22.24.44:383][ 0]LogConsoleResponse:Warning: Found in ini file '../../../StormUnited/Saved/Config/LinuxClient/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2015.10.10-22.24.44:394][ 0]LogInit: Initializing SDL.
[2015.10.10-22.24.44:785][ 0]LogOnline:Warning: STEAM: Failed to obtain steam user stats, user: wintermute [0x11000010054763B] has no stats entries
[2015.10.10-22.24.44:785][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 0 User: wintermute [0x11000010054763B] Result: '2' k_EResultFail (failure)
[2015.10.10-22.24.44:785][ 0]LogInit: Display metrics:
[2015.10.10-22.24.44:785][ 0]LogInit: PrimaryDisplayWidth: 1680
[2015.10.10-22.24.44:785][ 0]LogInit: PrimaryDisplayHeight: 1050
[2015.10.10-22.24.44:785][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2015.10.10-22.24.44:785][ 0]LogInit: Left=0, Top=0, Right=1680, Bottom=1050
[2015.10.10-22.24.44:785][ 0]LogInit: VirtualDisplayRect:
[2015.10.10-22.24.44:785][ 0]LogInit: Left=0, Top=0, Right=1680, Bottom=1050
[2015.10.10-22.24.44:786][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2015.10.10-22.24.44:786][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2015.10.10-22.24.44:786][ 0]LogInit: Number of monitors: 1
[2015.10.10-22.24.44:786][ 0]LogInit: Monitor 0
[2015.10.10-22.24.44:786][ 0]LogInit: Name: SyncMaster 20"
[2015.10.10-22.24.44:786][ 0]LogInit: ID: display0
[2015.10.10-22.24.44:786][ 0]LogInit: NativeWidth: 1680
[2015.10.10-22.24.44:786][ 0]LogInit: NativeHeight: 1050
[2015.10.10-22.24.44:786][ 0]LogInit: bIsPrimary: true
[2015.10.10-22.24.44:800][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.24.44:801][ 0]LogConsoleManager:Warning: Console variable 'r.SeparateTranslucency' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.24.44:801][ 0]LogConsoleManager:Warning: Console variable 'r.DefaultFeature.AmbientOcclusionStaticFraction' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.24.44:854][ 0]LogInit: Selected Device Profile: [LinuxClient]
[2015.10.10-22.24.44:854][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxClient]
[2015.10.10-22.24.45:045][ 0]LogInit: Linux hardware info:
[2015.10.10-22.24.45:045][ 0]LogInit: - this process' id (pid) is 9961, parent process' id (ppid) is 9960
[2015.10.10-22.24.45:045][ 0]LogInit: - we are not running under debugger
[2015.10.10-22.24.45:045][ 0]LogInit: - machine network name is 'parkaboy'
[2015.10.10-22.24.45:045][ 0]LogInit: - we're logged in locally
[2015.10.10-22.24.45:045][ 0]LogInit: - Number of physical cores available for the process: 4
[2015.10.10-22.24.45:045][ 0]LogInit: - Number of logical cores available for the process: 4
[2015.10.10-22.24.45:045][ 0]LogInit: - Memory allocator used: binned
[2015.10.10-22.24.45:045][ 0]LogInit: Linux-specific commandline switches:
[2015.10.10-22.24.45:045][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2015.10.10-22.24.45:045][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.10.10-22.24.45:045][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.10.10-22.24.45:045][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.10.10-22.24.45:045][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.10.10-22.24.45:045][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.10.10-22.24.45:045][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.10.10-22.24.45:046][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7982 MB, 8174264 KB, 8370446336 bytes)
[2015.10.10-22.24.45:467][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.10.10-22.24.45:524][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.10.10-22.24.45:525][ 0]LogRHI: Initializing OpenGL RHI
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_RENDERER: GeForce GTX 760/PCIe/SSE2
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 355.11
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
[2015.10.10-22.24.45:525][ 0]LogRHI: OpenGL Extensions:
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_base_instance
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_bindless_texture
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_blend_func_extended
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_buffer_storage
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_clear_buffer_object
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_clear_texture
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_clip_control
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_color_buffer_float
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_conservative_depth
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_compute_shader
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_copy_buffer
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_copy_image
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_cull_distance
[2015.10.10-22.24.45:525][ 0]LogRHI: GL_ARB_debug_output
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_depth_buffer_float
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_depth_clamp
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_depth_texture
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_derivative_control
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_direct_state_access
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_draw_buffers
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_draw_indirect
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_draw_instanced
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_enhanced_layouts
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_ES2_compatibility
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_ES3_compatibility
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_fragment_program
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_fragment_shader
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_framebuffer_object
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_geometry_shader4
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_get_program_binary
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_gpu_shader5
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_half_float_pixel
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_half_float_vertex
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_imaging
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_indirect_parameters
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_instanced_arrays
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_internalformat_query
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_internalformat_query2
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_invalidate_subdata
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_map_buffer_range
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_multi_bind
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_multisample
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_multitexture
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_occlusion_query
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_occlusion_query2
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_point_parameters
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_point_sprite
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_program_interface_query
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_provoking_vertex
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_query_buffer_object
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_robustness
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_sample_shading
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_sampler_objects
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_seamless_cube_map
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_separate_shader_objects
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2015.10.10-22.24.45:526][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_group_vote
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_image_load_store
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_image_size
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_objects
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_precision
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_subroutine
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shader_texture_lod
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shading_language_100
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shading_language_420pack
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shading_language_include
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shading_language_packing
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_shadow
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_sparse_buffer
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_sparse_texture
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_stencil_texturing
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_sync
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_tessellation_shader
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_barrier
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_border_clamp
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_buffer_object
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_buffer_range
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_compression
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_cube_map
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_env_add
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_env_combine
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_env_dot3
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_float
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_gather
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_multisample
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_query_levels
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_query_lod
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_rectangle
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_rg
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_stencil8
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_storage
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_swizzle
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_texture_view
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_timer_query
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_transform_feedback2
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_transform_feedback3
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_transpose_matrix
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_vertex_array_object
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2015.10.10-22.24.45:527][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_vertex_program
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_vertex_shader
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_viewport_array
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ARB_window_pos
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ATI_draw_buffers
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ATI_texture_float
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_ATI_texture_mirror_once
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_S3_s3tc
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_env_add
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_abgr
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_bgra
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_bindable_uniform
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_blend_color
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_blend_equation_separate
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_blend_func_separate
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_blend_minmax
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_blend_subtract
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_Cg_shader
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_depth_bounds_test
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_direct_state_access
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_draw_buffers2
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_draw_instanced
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_draw_range_elements
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_fog_coord
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_framebuffer_blit
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_framebuffer_object
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_geometry_shader4
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_gpu_shader4
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_packed_float
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_packed_pixels
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_point_parameters
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_provoking_vertex
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_rescale_normal
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_secondary_color
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_separate_shader_objects
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_separate_specular_color
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_shader_image_load_store
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_shader_integer_mix
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_shadow_funcs
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_stencil_two_side
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_stencil_wrap
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture3D
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_array
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_buffer_object
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_compression_latc
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2015.10.10-22.24.45:528][ 0]LogRHI: GL_EXT_texture_cube_map
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_env_combine
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_env_dot3
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_integer
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_lod
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_lod_bias
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_object
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_sRGB
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_storage
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_texture_swizzle
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_timer_query
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_transform_feedback2
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_vertex_array
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_x11_sync_object
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_EXT_import_sync_object
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_IBM_rasterpos_clip
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_KHR_context_flush_control
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_KHR_debug
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_KHR_robustness
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_KTX_buffer_region
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_bindless_texture
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_blend_equation_advanced
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_blend_square
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_command_list
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_compute_program5
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_conditional_render
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_copy_depth_to_color
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_copy_image
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_depth_buffer_float
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_depth_clamp
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_draw_texture
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_ES3_1_compatibility
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_explicit_multisample
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_fence
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_float_buffer
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_fog_distance
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_fragment_program
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_fragment_program_option
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_fragment_program2
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_geometry_shader4
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_program4
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_internalformat_sample_query
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_program4_1
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_program5
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_program_fp64
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_gpu_shader5
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_half_float
[2015.10.10-22.24.45:529][ 0]LogRHI: GL_NV_light_max_exponent
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_multisample_coverage
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_multisample_filter_hint
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_occlusion_query
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_packed_depth_stencil
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_parameter_buffer_object
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_path_rendering
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_pixel_data_range
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_point_sprite
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_primitive_restart
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_register_combiners
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_register_combiners2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_atomic_counters
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_atomic_float
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_buffer_load
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texgen_reflection
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_barrier
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_compression_vtc
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_env_combine4
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_multisample
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_rectangle
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_shader
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_shader2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_texture_shader3
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_transform_feedback
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_transform_feedback2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vdpau_interop
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_array_range
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_array_range2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_program
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_program1_1
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_program2
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_program2_option
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_vertex_program3
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NVX_conditional_render
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NVX_gpu_memory_info
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NVX_nvenc_interop
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_thread_group
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_NV_shader_thread_shuffle
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_SGIS_generate_mipmap
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_SGIS_texture_lod
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_SGIX_depth_texture
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_SGIX_shadow
[2015.10.10-22.24.45:530][ 0]LogRHI: GL_SUN_slice_accum
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2015.10.10-22.24.45:601][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2015.10.10-22.24.45:601][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2015.10.10-22.24.46:315][ 0]LogTextLocalizationManager: The requested culture ('en_GB') has no localization data; parent culture's ('en') localization data will be used.
[2015.10.10-22.24.46:371][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.10.10-22.25.11:472][ 0]LogMaterial:Warning: FMaterialUniformExpressionTexture had invalid TextureIndex! (1 / 0)
[2015.10.10-22.25.14:056][ 0]LogLinker:Warning: CreateImport: Object 'FinishPersonalize__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/Pawns/FPSPlayerController.uasset'
[2015.10.10-22.25.14:056][ 0]LogLinker:Warning: CreateImport: Object 'ConfirmLoadout__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/Pawns/FPSPlayerController.uasset'
[2015.10.10-22.25.14:056][ 0]LogLinker:Warning: CreateImport: Object 'OnFinishSelection__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/Pawns/FPSPlayerController.uasset'
[2015.10.10-22.25.14:825][ 0]LogLinker:Warning: CreateImport: Object 'OnMouseClickWithName__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/SUAssets/UI/SlateBluePrints/LoadoutSelection_SlotHolder.uasset'
[2015.10.10-22.25.14:910][ 0]LogLinker:Warning: CreateImport: Object 'OnJoinServer__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/GameMode/ClanMapScreen_PlayerController.uasset'
[2015.10.10-22.25.21:756][ 0]LogAssetRegistry: FAssetRegistry took 1.0667 seconds to start up
[2015.10.10-22.25.21:767][ 0]LogObj: 64780 objects as part of root set at end of initial load.
[2015.10.10-22.25.21:767][ 0]LogUObjectAllocator: 16151408 out of 0 bytes used by permanent object pool.
[2015.10.10-22.25.21:767][ 0]LogEngine: Initializing Engine...
[2015.10.10-22.25.22:107][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
[2015.10.10-22.25.22:111][ 0]LogALAudio: AL_VENDOR : OpenAL Community
[2015.10.10-22.25.22:111][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
[2015.10.10-22.25.22:111][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2015.10.10-22.25.22:111][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2015.10.10-22.25.22:126][ 0]LogInit: FAudioDevice initialized.
[2015.10.10-22.25.22:126][ 0]LogInit: Texture streaming: Enabled
[2015.10.10-22.25.22:157][ 0]LogInit: Using libcurl 7.38.0
[2015.10.10-22.25.22:157][ 0]LogInit: - built for x86_64-unknown-linux-gnu
[2015.10.10-22.25.22:157][ 0]LogInit: - supports SSL with OpenSSL/1.0.1i
[2015.10.10-22.25.22:157][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
[2015.10.10-22.25.22:157][ 0]LogInit: - other features:
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_SSL
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_LIBZ
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_IPV6
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.10.10-22.25.22:157][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
[2015.10.10-22.25.22:165][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2015.10.10-22.25.22:165][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.10.10-22.25.22:165][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.10.10-22.25.22:165][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.10.10-22.25.22:165][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.10.10-22.25.22:165][ 0]LogInit: - CertBundlePath = /etc/pki/tls/certs/ca-bundle.crt - Libcurl will set CURLOPT_CAINFO to it
[2015.10.10-22.25.22:166][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.10.10-22.25.22:166][ 0]LogAnalytics: ET APIKey = UnrealEngine.Release. APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.7.3-0+++depot+UE4-Releases+4.7
[2015.10.10-22.25.22:166][ 0]LogAnalytics: SetUserId 0002986914061602003a02e1fcc6be4c||
[2015.10.10-22.25.22:166][ 0]LogAnalytics: AnalyticsET::StartSession [UnrealEngine.Release]
[2015.10.10-22.25.22:218][ 0]SULog: SU Game Instance Init-------------------------------------------->
[2015.10.10-22.25.22:250][ 0]SULog: Client Starts Game Instance------->
[2015.10.10-22.25.22:251][ 0]SULog:Warning: Failed to schedule DeferredStartGameInstance because the world was null during StartGameInstance
[2015.10.10-22.25.22:251][ 0]LogInit:Display: Game Engine Initialized.
[2015.10.10-22.25.22:252][ 0]t.MaxFPS = "240"
[2015.10.10-22.25.22:253][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.25.22:254][ 0]LogConsoleManager:Warning: Console variable 'r.SeparateTranslucency' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.25.22:254][ 0]LogConsoleManager:Warning: Console variable 'r.DefaultFeature.AmbientOcclusionStaticFraction' wasn't set (Priority ProjectSetting < Scalability)
[2015.10.10-22.25.22:255][ 0]LogConsoleResponse:Display:
[2015.10.10-22.25.22:255][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/SFX.SFX
[2015.10.10-22.25.22:255][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Ambient.Ambient
[2015.10.10-22.25.22:255][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Weapons.Weapons
[2015.10.10-22.25.22:255][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Characters.Characters
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUGame
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUHitSound
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMaster
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMusic
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUVoice
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Music.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/SFX.SFX
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Voice.Voice
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Special_Attack_PSM.Special_Attack_PSM
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Normal_Attack.Normal_Attack
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/SFX.SFX
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Ambient.Ambient
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Weapons.Weapons
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Characters.Characters
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUGame
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUHitSound
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMaster
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMusic
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUVoice
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Music.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/SFX.SFX
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Voice.Voice
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Special_Attack_PSM.Special_Attack_PSM
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Normal_Attack.Normal_Attack
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/SFX.SFX
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Ambient.Ambient
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Weapons.Weapons
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Characters.Characters
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Master.Master
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUGame
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUHitSound
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMaster
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMusic
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUVoice
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Music.Music
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/SFX.SFX
[2015.10.10-22.25.22:256][ 0]LogClass: SoundClass /Engine/EngineSounds/Voice.Voice
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Special_Attack_PSM.Special_Attack_PSM
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Normal_Attack.Normal_Attack
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/SFX.SFX
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Ambient.Ambient
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Weapons.Weapons
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Characters.Characters
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Master
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Music
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Master.Master
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUGame
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUHitSound
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMaster
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMusic
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUVoice
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Music.Music
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/SFX.SFX
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Voice.Voice
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Special_Attack_PSM.Special_Attack_PSM
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Normal_Attack.Normal_Attack
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/SFX.SFX
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Ambient.Ambient
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Weapons.Weapons
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Characters.Characters
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Master
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/Sounds/SoundClassesAndMixes/Master.Music
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Master.Master
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUGame
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUHitSound
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMaster
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUMusic
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Game/SUAssets/Sounds/SoundClasses/SUMaster.SUVoice
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Music.Music
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/SFX.SFX
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Voice.Voice
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Special_Attack_PSM.Special_Attack_PSM
[2015.10.10-22.25.22:257][ 0]LogClass: SoundClass /Engine/EngineSounds/Normal_Attack.Normal_Attack
[2015.10.10-22.25.22:257][ 0]r.MotionBlur.Scale = "1"
[2015.10.10-22.25.22:354][ 0]LogLoad: Full Startup: 40.56 seconds (BP compile: 0.00 seconds)
[2015.10.10-22.25.22:368][ 1]LogNet: Browse: LoginScreen
[2015.10.10-22.25.22:368][ 1]LogLoad: LoadMap: LoginScreen
[2015.10.10-22.25.22:441][ 1]LogMemory: Platform Memory Stats for LinuxClient
[2015.10.10-22.25.22:441][ 1]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
[2015.10.10-22.25.22:441][ 1]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
[2015.10.10-22.25.22:441][ 1]LogMemory: Physical Memory: 7982.68 MB used, 7982.68 MB total
[2015.10.10-22.25.22:441][ 1]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
[2015.10.10-22.25.22:442][ 1]LogMemory:
[2015.10.10-22.25.22:445][ 1]LogMemory: Allocator Stats for binned:
[2015.10.10-22.25.22:445][ 1]LogMemory: Current Memory 317.05 MB used, plus 34.68 MB waste
[2015.10.10-22.25.22:445][ 1]LogMemory: Peak Memory 596.46 MB used, plus 11.00 MB waste
[2015.10.10-22.25.22:445][ 1]LogMemory: Current OS Memory 351.73 MB, peak 607.46 MB
[2015.10.10-22.25.22:445][ 1]LogMemory: Current Waste 4.69 MB, peak 9.87 MB
[2015.10.10-22.25.22:445][ 1]LogMemory: Current Used 317.05 MB, peak 596.46 MB
[2015.10.10-22.25.22:445][ 1]LogMemory: Current Slack 29.99 MB
[2015.10.10-22.25.22:445][ 1]LogMemory: Allocs 335649 Current / 3363314 Total
[2015.10.10-22.25.22:445][ 1]LogMemory:
[2015.10.10-22.25.22:445][ 1]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2015.10.10-22.25.22:445][ 1]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2015.10.10-22.25.22:445][ 1]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
[2015.10.10-22.25.22:445][ 1]LogMemory: 16 19 19 54640 339192 16 16 853K 363K 0K 100.00%
[2015.10.10-22.25.22:445][ 1]LogMemory: 32 45 45 74156 593075 32 32 2317K 563K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 48 23 23 18254 145239 48 48 855K 617K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 64 50 50 41452 115289 64 64 2590K 610K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 80 23 23 16316 110199 80 80 1274K 198K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 96 18 19 10299 172309 96 96 965K 186K 1K 99.91%
[2015.10.10-22.25.22:446][ 1]LogMemory: 112 15 15 7877 204282 112 112 861K 99K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 128 64 64 32286 137345 128 128 4035K 61K 0K 100.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 160 54 54 13843 257917 144 160 2162K 1289K 164K 95.25%
[2015.10.10-22.25.22:446][ 1]LogMemory: 192 39 39 13059 386924 176 192 2448K 46K 162K 93.51%
[2015.10.10-22.25.22:446][ 1]LogMemory: 224 15 15 3922 74112 208 224 857K 102K 31K 96.77%
[2015.10.10-22.25.22:446][ 1]LogMemory: 256 16 16 3962 43387 240 256 990K 34K 34K 96.68%
[2015.10.10-22.25.22:446][ 1]LogMemory: 288 13 13 2691 57639 272 288 756K 74K 17K 97.96%
[2015.10.10-22.25.22:446][ 1]LogMemory: 320 16 17 3229 60756 304 320 1009K 11K 33K 96.78%
[2015.10.10-22.25.22:446][ 1]LogMemory: 384 51 51 8329 164424 336 384 3123K 129K 204K 93.75%
[2015.10.10-22.25.22:446][ 1]LogMemory: 448 37 37 5048 124180 400 448 2208K 156K 134K 94.34%
[2015.10.10-22.25.22:446][ 1]LogMemory: 512 56 57 6143 97543 464 512 3071K 513K 173K 95.17%
[2015.10.10-22.25.22:446][ 1]LogMemory: 576 30 30 2622 91404 528 576 1474K 433K 72K 96.25%
[2015.10.10-22.25.22:446][ 1]LogMemory: 640 21 21 1017 59907 592 640 635K 704K 28K 97.92%
[2015.10.10-22.25.22:446][ 1]LogMemory: 704 54 56 2360 31462 656 704 1622K 1831K 72K 97.92%
[2015.10.10-22.25.22:446][ 1]LogMemory: 768 112 116 4747 20765 720 768 3560K 3580K 166K 97.68%
[2015.10.10-22.25.22:446][ 1]LogMemory: 896 42 43 1784 12190 784 896 1561K 1122K 116K 95.68%
[2015.10.10-22.25.22:446][ 1]LogMemory: 1024 22 22 914 14121 912 1024 914K 494K 56K 96.02%
[2015.10.10-22.25.22:446][ 1]LogMemory: 1168 19 19 705 7881 1040 1168 804K 410K 47K 96.13%
[2015.10.10-22.25.22:446][ 1]LogMemory: 1360 47 49 796 6553 1184 1360 1057K 1940K 112K 96.28%
[2015.10.10-22.25.22:446][ 1]LogMemory: 1632 13 13 395 2381 1376 1632 629K 200K 44K 94.71%
[2015.10.10-22.25.22:446][ 1]LogMemory: 2048 55 82 382 4216 1648 2048 764K 2756K 94K 97.33%
[2015.10.10-22.25.22:446][ 1]LogMemory: 2336 12 12 294 1789 2064 2336 670K 97K 60K 92.19%
[2015.10.10-22.25.22:446][ 1]LogMemory: 2720 12 12 250 960 2352 2720 664K 101K 43K 94.40%
[2015.10.10-22.25.22:446][ 1]LogMemory: 3264 11 12 152 2073 2736 3264 484K 218K 28K 96.02%
[2015.10.10-22.25.22:446][ 1]LogMemory: 4096 10 11 94 715 3280 4096 376K 264K 32K 95.00%
[2015.10.10-22.25.22:446][ 1]LogMemory: 4672 6 6 68 2588 4112 4672 310K 74K 28K 92.71%
[2015.10.10-22.25.22:446][ 1]LogMemory: 5456 4 4 31 154 4688 5440 165K 91K 13K 94.92%
[2015.10.10-22.25.22:446][ 1]LogMemory: 6544 10 10 80 501 5472 6528 511K 129K 30K 95.31%
[2015.10.10-22.25.22:446][ 1]LogMemory: 8192 12 12 82 957 6560 8192 656K 112K 48K 93.75%
[2015.10.10-22.25.22:446][ 1]LogMemory: 9360 13 14 86 254 8208 9360 786K 46K 31K 96.27%
[2015.10.10-22.25.22:446][ 1]LogMemory: 10912 73 81 303 691 9408 10912 3228K 1440K 151K 96.77%
[2015.10.10-22.25.22:446][ 1]LogMemory: 13104 176 226 638 3158 10928 13104 8164K 3098K 480K 95.74%
[2015.10.10-22.25.22:446][ 1]LogMemory: 16384 360 564 1193 6148 13120 16384 19088K 3952K 1896K 91.77%
[2015.10.10-22.25.22:446][ 1]LogMemory: 21840 184 284 446 2758 16400 21824 9512K 2262K 1629K 86.17%
[2015.10.10-22.25.22:446][ 1]LogMemory: 32768 95 105 181 648 21856 32752 5792K 288K 1203K 80.21%
[2015.10.10-22.25.22:446][ 1]LogMemory:
[2015.10.10-22.25.22:446][ 1]LogMemory: 124608K allocated in pools (with 30693K slack and 7432K waste). Efficiency 94.04%
[2015.10.10-22.25.22:446][ 1]LogMemory: Allocations 335127 Current / 3358087 Total (in 1947 pools)
[2015.10.10-22.25.22:446][ 1]LogMemory:
[2015.10.10-22.25.23:045][ 1]LogPackageName: SearchForPackageOnDisk took 0.599s to resolve /Game/Maps/LoginScreen/LoginScreen
[2015.10.10-22.25.23:107][ 1]LogLinker:Warning: CreateImport: Object 'GoBackToClanMap__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/GameMode/LoginScreen_PlayerController.uasset'
[2015.10.10-22.25.23:107][ 1]LogLinker:Warning: CreateImport: Object 'GoToCreateClan__DelegateSignature' isn't imported, because its outer is a placeholder. Archive: '../../../StormUnited/Content/Blueprints/GameMode/LoginScreen_PlayerController.uasset'
[2015.10.10-22.25.24:655][ 1]LogWorld: Game class is 'LoginScreen_GameMode_C'
[2015.10.10-22.25.24:733][ 1]LogMaterial:Warning: Material /Game/SUAssets/Scopes/Scope_02/Textures/M_Scope_02.M_Scope_02 missing bUsedWithSkeletalMesh=True! Default Material will be used in game.
[2015.10.10-22.25.24:733][ 1]LogMaterial:Warning: The material will recompile every editor launch until resaved.
[2015.10.10-22.25.24:734][ 1]LogWorld: Bringing World /Game/Maps/LoginScreen/LoginScreen.LoginScreen up for play (max tick rate 240) at 2015.10.10-23.25.24
[2015.10.10-22.25.24:738][ 1]LogWorld: Bringing up level for play took: 0.043252
[2015.10.10-22.25.24:819][ 1]LogPackageName: SearchForPackageOnDisk took 0.081s to resolve LoginScreen.umap
[2015.10.10-22.25.24:820][ 1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
[2015.10.10-22.25.24:826][ 1]LogPlayerController:Warning: Player Enter Playing State
[2015.10.10-22.25.24:917][ 1]LogOnline: STEAM: Obtained steam authticket
[2015.10.10-22.25.25:170][ 3]LogRenderer:Warning: Reallocating scene render targets to support 1680x1056 (Frame:2).
[2015.10.10-22.25.29:603][138]LogVaRest: Response (200): {"PlayerInfo":{"Clan":"LanarchyUK","ClanTag":"LNY","SteamID":"76561197965801019","FirstConnection":"20150602215928","Name":"wintermute","Grade":"Leader"}}
[2015.10.10-22.25.30:352][178]LogPackageName: SearchForPackageOnDisk took 0.079s to resolve ClanMapScreen.umap
[2015.10.10-22.25.30:352][178]LogWorld: SeamlessTravel to: /Game/Maps/LoginScreen/ClanMapScreen
[2015.10.10-22.25.30:406][179]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x15bbbee0
[2015.10.10-22.25.30:409][179]LogWorld: Bringing World /Temp/Untitled_0.NewWorld up for play (max tick rate 240) at 2015.10.10-23.25.30
[2015.10.10-22.25.30:409][179]LogWorld: Bringing up level for play took: 0.000320
[2015.10.10-22.25.30:409][179]LogWorld: Sending NotifyLoadedWorld for LP: ShooterLocalPlayer_0 PC: LoginScreen_PlayerController_C_1
[2015.10.10-22.25.30:409][179]LogNet:Verbose: NotifyLoadedWorld Begin
[2015.10.10-22.25.30:409][179]LogNet:Verbose: NotifyLoadedWorld End
[2015.10.10-22.25.30:409][179]LogWorld: StartLoadingDestination to: /Game/Maps/LoginScreen/ClanMapScreen
[2015.10.10-22.25.30:429][179]LogPlayerController:Warning: Player Enter Inactive State
[2015.10.10-22.25.31:398][203]LogLinker:Warning: ULinkerLoad::CreateLinker(../../../Engine/Content/EngineSounds/Master.uasset) blocking async loading!
[2015.10.10-22.25.34:435][306]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x15bb22a0
[2015.10.10-22.25.34:438][306]LogWorld: Game class is 'ClanMapScreen_GameMode_C'
[2015.10.10-22.25.34:439][306]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (16: /Game/MotuProprioRocks/realrock6.realrock6:BodySetup_48)
[2015.10.10-22.25.34:441][306]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (16: /Game/MotuProprioRocks/realrock6.realrock6:BodySetup_48)
[2015.10.10-22.25.34:442][306]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (16: /Game/MotuProprioRocks/realrock6.realrock6:BodySetup_48)
[2015.10.10-22.25.34:442][306]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (16: /Game/MotuProprioRocks/realrock6.realrock6:BodySetup_48)
[2015.10.10-22.25.34:443][306]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (16: /Game/MotuProprioRocks/realrock6.realrock6:BodySetup_48)
[2015.10.10-22.25.34:443][306]LogWorld: Bringing World /Game/Maps/LoginScreen/ClanMapScreen.ClanMapScreen up for play (max tick rate 240) at 2015.10.10-23.25.34
[2015.10.10-22.25.34:444][306]LogWorld: Bringing up level for play took: 0.006432
[2015.10.10-22.25.34:444][306]LogWorld: Sending NotifyLoadedWorld for LP: ShooterLocalPlayer_0 PC: LoginScreen_PlayerController_C_2
[2015.10.10-22.25.34:444][306]LogNet:Verbose: NotifyLoadedWorld Begin
[2015.10.10-22.25.34:444][306]LogNet:Verbose: NotifyLoadedWorld End
[2015.10.10-22.25.34:444][306]LogWorld: ----SeamlessTravel finished------
[2015.10.10-22.25.34:444][306]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: LoginScreen_PlayerController_C_2
[2015.10.10-22.25.34:445][306]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: ClanMapScreen_PlayerController_C_0
[2015.10.10-22.25.34:445][306]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
[2015.10.10-22.25.34:445][306]LogPlayerController:Warning: Player Enter Playing State
[2015.10.10-22.25.34:466][306]LogOnline:Verbose: STEAM: "gamedir" "Storm United"
[2015.10.10-22.25.34:678][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:679][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:701][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:723][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:743][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:764][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:788][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:808][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:829][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:849][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:878][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:900][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:921][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:945][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:966][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.34:987][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:011][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:032][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:052][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:075][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:096][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:121][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:139][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:161][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:182][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:203][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:225][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:245][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:267][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:289][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:309][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:331][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????㠷
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server response IP:94.23.147.114; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Removed incompatible build: ServerBuildUniqueId = 0x000003ba, GetBuildUniqueId() = 0x000002e2
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????7
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server response IP:78.46.37.244; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Removed incompatible build: ServerBuildUniqueId = 0x000003ba, GetBuildUniqueId() = 0x000002e2
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????7
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server response IP:78.46.37.244; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Removed incompatible build: ServerBuildUniqueId = 0x000003ba, GetBuildUniqueId() = 0x000002e2
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????7
[2015.10.10-22.25.35:354][306]LogOnline:Warning: STEAM: Server response IP:87.233.77.34; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:357][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:381][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:406][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:427][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????㜸
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Server response IP:206.72.199.56; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Removed incompatible build: ServerBuildUniqueId = 0x000003ba, GetBuildUniqueId() = 0x000002e2
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Server Responded Function Got one server item with ConStr: ????㜷
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Server response IP:206.72.199.56; bHadSuccessfulResponse: true
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Removed incompatible build: ServerBuildUniqueId = 0x000003ba, GetBuildUniqueId() = 0x000002e2
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response GameMode_s FT
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response MATCHTIMEOUT_f 120.000000
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response OWNINGID 90097578346046473
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response OWNINGNAME EU › NL ★ Durable's server
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response P2PADDR 90097578346046473
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response P2PPORT 7777
[2015.10.10-22.25.35:450][306]LogOnline:Warning: STEAM: Rules response SESSIONFLAGS 683
[2015.10.10-22.25.35:485][306]LogOnline:Warning: STEAM: Rules response sid_s 9009757834604647321:45:48.758
[2015.10.10-22.25.35:485][306]LogOnline:Warning: STEAM: Rules refresh complete
[2015.10.10-22.25.35:485][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:508][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:531][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:551][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:575][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:595][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:618][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:640][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:658][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:683][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:705][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:726][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:748][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:770][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:790][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:813][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:833][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:859][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:881][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:904][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:923][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:944][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:967][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.35:990][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:011][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:031][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:056][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:077][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:101][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:125][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:146][306]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:218][307]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:218][307]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:219][307]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:232][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:255][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:280][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:303][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:324][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:344][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:369][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:389][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:413][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:436][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:456][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:480][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:499][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:525][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:546][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:568][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:591][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:612][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:634][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:658][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:679][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:702][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:725][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:744][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:767][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:789][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:809][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:830][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:853][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:878][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:897][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:919][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:940][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:963][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.36:987][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:010][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:030][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:054][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:072][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:095][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:116][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:141][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:163][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:186][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:211][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:232][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:255][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:276][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:300][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:323][308]LogOnline:Warning: STEAM: Failed to respond IP:171.8.225.252
[2015.10.10-22.25.37:323][308]LogOnline:Verbose: STEAM: Server query complete '0' eServerResponded (Server success)
[2015.10.10-22.25.37:323][308]LogOutputDevice: === Handled error: ===
Ensure condition failed: IsInGameThread() [File:D:\ue4\4.7\SourceVersion\UnrealEngine-4.7.3-release\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 24]
Stack:
[Callstack] 02 0x0000000001888891
[Callstack] 03 0x00000000018a145b
[Callstack] 04 0x0000000001621267
[Callstack] 05 0x00000000036bc535
[Callstack] 06 0x00000000027464ca
[Callstack] 07 0x000000000179ea18
[Callstack] 08 0x00000000017d80bc
[Callstack] 09 0x00007fad33f0c52a
[Callstack] 10 0x00007fad32ba622d
[2015.10.10-22.25.37:323][308]LogOnline: Async task 'FOnlineAsyncTaskSteamFindServers bWasSuccessful: 1 Results: 1' completed in 2.857422 seconds with 1
[2015.10.10-22.25.38:075][308]LogOnline:Verbose: dumping Session:
[2015.10.10-22.25.38:075][308]LogOnline:Verbose: OwningPlayerName: EU › NL ★ Durable's server
[2015.10.10-22.25.38:075][308]LogOnline:Verbose: OwningPlayerId: Server [0x140174528706409]
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: NumOpenPrivateConnections: 0
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: NumOpenPublicConnections: 14
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: SessionInfo: HostIP: 87.233.77.34:7777 SteamP2P: 90097578346046473:7777 Type: Advertised Session Client SessionId: Server [0x140174528706409]
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: dumping SessionSettings:
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: NumPublicConnections: 14
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: NumPrivateConnections: 0
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bIsLanMatch: false
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bIsDedicated: true
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bUsesStats: false
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bShouldAdvertise: true
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bAllowJoinInProgress: true
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bAllowInvites: true
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bUsesPresence: false
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bAllowJoinViaPresence: true
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: bAllowJoinViaPresenceFriendsOnly: false
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: BuildUniqueId: 0x00000000
[2015.10.10-22.25.38:076][308]LogOnline:Verbose: Settings:
[2015.10.10-22.25.38:077][308]LogOnline:Verbose: MapName=MAP4 :OnlineService
[2015.10.10-22.25.38:077][308]LogOnline:Verbose: GameMode=FT :DontAdvertise
[2015.10.10-22.25.38:077][308]LogOnline:Verbose: MATCHTIMEOUT=120.000000 :DontAdvertise
[2015.10.10-22.25.38:077][308]LogOnline:Verbose: sid=9009757834604647321:45:48.758 :DontAdvertise
[2015.10.10-22.25.38:081][308]LogVaRest: Response (200): {"PlayerInfo":[{"SteamID":"76561197965801019","FirstConnection":"20150602215928","Name":"wintermute","Clan":"LanarchyUK","ClanTag":"LNY","Grade":"Leader"}]}
[2015.10.10-22.25.38:682][312]LogVaRest: Response (200): {"GetNews":[{"NewsID":"5544744b15cd9","NewsTitle":"Update 01-05-2015","NewsDate":"20150502065259","NewsPicture":"","NewsContent":"The latst update came with many fixes and improvements thanks to the player's feedback. Thank you :)\nThe list is too long to show everything but here are some of the more important changes:\n\n-Added a new weapon loadout selection menu.\n-New weapon loadout HUD shows weapon ammo and added ability to bind weapon slots to any button.\n-Fixed server bug preventing new players to join in (The loading used to bring you back to the clanmap when it happened)\n-Fixed UDH votes and submissions not submitting changes properly\n-Added new Mine item usable by the shadow class\n-Changed Main menu look and feel\n-You no longer have to press \"ready\" to play the next match, it will load automatically\n\nThe full list can be found on our facebook page as well as on our twitter page.","PageNo":"2"},{"NewsID":"55437548c8818","NewsTitle":"UDH database communication issue resolved now","NewsDate":"20150501124456","NewsPicture":"","NewsContent":"You may now sumit bug reports, feature requests and polls directly through the UDH Submission form :)\n\nPlease note that they are not imediately published online, they go through a screening process to avoid abuse.\nWe will write and integrate an in dept help about UDH but in the meantime if you want to understand what it is all about you can get on our website here: \n\nhttp:\/\/www.stormunited.com\/index.php\/news\/item\/243-udh-news#.VUN05_mqpBc","PageNo":"2"},{"NewsID":"553f2013e3395","NewsTitle":"\"Request Database Fail\" in UDH when submitting suggestions","NewsDate":"20150428055219","NewsPicture":"","NewsContent":"It appears there is an issue with our database when trying to submit suggestions on UDH. Note that other UDH tools are unaffected so you can still vote.\nI can only but imagine the frustration of writing stuff and then getting the error message.... Sorry about that.\nAnyway, we are working on it as we speak and should get it fixed soon.\n\nThis fix will likely not require any steam update so we will make an announcement here once it is ready.\n","PageNo":"2"},{"NewsID":"5537e92e881f1","NewsTitle":"Update 23-04-2015 Release Note:","NewsDate":"20150422183214","NewsPicture":"","NewsContent":"We've just finished uploading an update on steam and have all servers back live.\n\nHere\u2019s what the latest update brings today:\n1.Added gamma correction parameter in the quality settings\n2.Added parameter to reduce or turn completely off the motion blur post process effect\n3.Fixed the server bug that prevented users to connect on a server successfully\n4.Reduced the bloom effect from the LittleCookie map\n5.Increased the match time to 30 minutes instead of 10\n6.Build the Linux client in developer mode:\nThis \u201cspecial\u201d Linux build generates relatively detailed log files to track bugs. The logs are located in \\STORMUNITEDFOLDER\\StormUnited\\Saved\\Logs. If you have a problem, providing them to us on our website forum (http:\/\/www.stormunited.com\/index.php\/forum\/technical-support) will help us fix your issue faster so please take the time to send it to us and give us a description of your OS and hardware.\n\nThank you and see you soon for another batch of improvements!","PageNo":"2"}],"Pages":["2"]}
[2015.10.10-22.26.08:632][724]LogNet: Browse: steam.90097578346046473//Game/Maps/LoginScreen/ClanMapScreen
[2015.10.10-22.26.08:633][724]LogNet:Display: SteamNetDriver_0 bound to port 7777
[2015.10.10-22.26.08:633][724]LogNet: Game client on port 7777, rate 10000
[2015.10.10-22.26.08:633][724]LogNet: GetLocalNetworkVersion: GEngineNetVersion: 0, ProjectName: stormunited, ProjectVersion: 1.0, LocalNetworkVersion: 117955091
[2015.10.10-22.26.08:651][725]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.26.08:651][725]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.022
[2015.10.10-22.26.08:652][725]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.08:652][725]LogOnline:Verbose: STEAM: -- IPAddress: 0.0.0.0:0
[2015.10.10-22.26.08:652][725]LogOnline:Verbose: STEAM: -- ConnectionActive: 0, Connecting: 1, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.08:652][725]LogOnline:Verbose: STEAM: -- QueuedBytes: 14, QueuedPackets: 1
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 2.567
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: -- ConnectionActive: 0, Connecting: 1, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.11:201][878]LogOnline:Verbose: STEAM: -- QueuedBytes: 62, QueuedPackets: 13
[2015.10.10-22.26.12:954][983]LogNet: Welcomed by server (Level: /Game/Maps/MAP4, Game: /Script/StormUnited.ShooterGame_FreezeTag)
[2015.10.10-22.26.12:971][983]LogLoad: LoadMap: steam.90097578346046473//Game/Maps/MAP4?game=/Script/StormUnited.ShooterGame_FreezeTag
[2015.10.10-22.26.12:971][983]LogPlayerController:Warning: Player Enter Inactive State
[2015.10.10-22.26.13:007][983]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0xa26d780
[2015.10.10-22.26.13:043][983]LogMemory: Platform Memory Stats for LinuxClient
[2015.10.10-22.26.13:043][983]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
[2015.10.10-22.26.13:043][983]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
[2015.10.10-22.26.13:043][983]LogMemory: Physical Memory: 7982.68 MB used, 7982.68 MB total
[2015.10.10-22.26.13:043][983]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
[2015.10.10-22.26.13:043][983]LogMemory:
[2015.10.10-22.26.13:047][983]LogMemory: Allocator Stats for binned:
[2015.10.10-22.26.13:047][983]LogMemory: Current Memory 385.14 MB used, plus 77.63 MB waste
[2015.10.10-22.26.13:047][983]LogMemory: Peak Memory 596.46 MB used, plus 11.00 MB waste
[2015.10.10-22.26.13:047][983]LogMemory: Current OS Memory 462.78 MB, peak 607.46 MB
[2015.10.10-22.26.13:047][983]LogMemory: Current Waste 7.00 MB, peak 9.87 MB
[2015.10.10-22.26.13:047][983]LogMemory: Current Used 385.15 MB, peak 596.46 MB
[2015.10.10-22.26.13:047][983]LogMemory: Current Slack 70.63 MB
[2015.10.10-22.26.13:047][983]LogMemory: Allocs 339722 Current / 7615302 Total
[2015.10.10-22.26.13:047][983]LogMemory:
[2015.10.10-22.26.13:047][983]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2015.10.10-22.26.13:047][983]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2015.10.10-22.26.13:047][983]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 16 19 19 56074 1179890 16 16 876K 340K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 32 45 45 75028 904321 32 32 2344K 536K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 48 23 23 19810 367924 48 48 928K 544K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 64 50 50 42106 346248 64 64 2631K 569K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 80 23 24 16619 200244 80 80 1298K 174K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 96 18 19 10467 408994 96 96 981K 170K 1K 99.91%
[2015.10.10-22.26.13:047][983]LogMemory: 112 16 16 8096 601079 112 112 885K 139K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 128 66 66 32361 284128 128 128 4045K 179K 0K 100.00%
[2015.10.10-22.26.13:047][983]LogMemory: 160 54 54 14531 458727 144 160 2270K 1181K 157K 95.46%
[2015.10.10-22.26.13:047][983]LogMemory: 192 47 48 15126 555606 176 192 2836K 170K 172K 94.28%
[2015.10.10-22.26.13:047][983]LogMemory: 224 16 16 4005 132079 208 224 876K 146K 34K 96.68%
[2015.10.10-22.26.13:047][983]LogMemory: 256 18 18 4139 100943 240 256 1034K 118K 37K 96.79%
[2015.10.10-22.26.13:047][983]LogMemory: 288 18 24 3002 304143 272 288 844K 306K 8K 99.31%
[2015.10.10-22.26.13:047][983]LogMemory: 320 19 19 3290 121944 304 320 1028K 184K 32K 97.37%
[2015.10.10-22.26.13:047][983]LogMemory: 384 59 62 8701 284166 336 384 3262K 500K 214K 94.33%
[2015.10.10-22.26.13:047][983]LogMemory: 448 41 45 5246 335868 400 448 2295K 324K 91K 96.53%
[2015.10.10-22.26.13:047][983]LogMemory: 512 56 57 6429 144685 464 512 3214K 370K 174K 95.15%
[2015.10.10-22.26.13:047][983]LogMemory: 576 30 30 2866 131730 528 576 1612K 295K 82K 95.73%
[2015.10.10-22.26.13:047][983]LogMemory: 640 21 21 1117 74169 592 640 698K 641K 32K 97.62%
[2015.10.10-22.26.13:047][983]LogMemory: 704 54 56 2448 40850 656 704 1683K 1770K 73K 97.89%
[2015.10.10-22.26.13:048][983]LogMemory: 768 112 116 4816 31881 720 768 3612K 3528K 156K 97.82%
[2015.10.10-22.26.13:048][983]LogMemory: 896 42 43 1971 159696 784 896 1724K 959K 177K 93.42%
[2015.10.10-22.26.13:048][983]LogMemory: 1024 19 22 682 46288 912 1024 682K 534K 21K 98.27%
[2015.10.10-22.26.13:048][983]LogMemory: 1168 19 19 773 20896 1040 1168 881K 333K 63K 94.82%
[2015.10.10-22.26.13:048][983]LogMemory: 1360 47 49 1025 25726 1184 1360 1361K 1636K 140K 95.35%
[2015.10.10-22.26.13:048][983]LogMemory: 1632 13 14 454 13467 1376 1632 723K 106K 33K 96.03%
[2015.10.10-22.26.13:048][983]LogMemory: 2048 54 82 440 22520 1648 2048 880K 2576K 99K 97.14%
[2015.10.10-22.26.13:048][983]LogMemory: 2336 12 12 301 8258 2064 2336 686K 81K 60K 92.19%
[2015.10.10-22.26.13:048][983]LogMemory: 2720 13 13 270 12324 2352 2720 717K 112K 57K 93.15%
[2015.10.10-22.26.13:048][983]LogMemory: 3264 14 15 239 9239 2736 3264 761K 132K 64K 92.86%
[2015.10.10-22.26.13:048][983]LogMemory: 4096 10 11 123 14630 3280 4096 492K 148K 61K 90.47%
[2015.10.10-22.26.13:048][983]LogMemory: 4672 7 7 76 4630 4112 4672 346K 102K 29K 93.53%
[2015.10.10-22.26.13:048][983]LogMemory: 5456 5 5 46 5560 4688 5456 245K 75K 27K 91.56%
[2015.10.10-22.26.13:048][983]LogMemory: 6544 13 14 88 10206 5472 6528 562K 269K 53K 93.63%
[2015.10.10-22.26.13:048][983]LogMemory: 8192 15 16 82 8784 6560 8192 656K 304K 103K 89.27%
[2015.10.10-22.26.13:048][983]LogMemory: 9360 12 14 69 3346 8208 9360 630K 138K 9K 98.83%
[2015.10.10-22.26.13:048][983]LogMemory: 10912 68 81 286 142964 9408 10912 3047K 1301K 357K 91.80%
[2015.10.10-22.26.13:048][983]LogMemory: 13104 167 226 624 7486 10928 13104 7985K 2701K 384K 96.41%
[2015.10.10-22.26.13:048][983]LogMemory: 16384 348 564 1306 20804 13120 16384 20896K 1376K 2136K 90.41%
[2015.10.10-22.26.13:048][983]LogMemory: 21840 187 284 493 16871 16400 21824 10514K 1452K 1373K 88.53%
[2015.10.10-22.26.13:048][983]LogMemory: 32768 82 105 152 12665 21856 32752 4864K 384K 764K 85.44%
[2015.10.10-22.26.13:048][983]LogMemory:
[2015.10.10-22.26.13:048][983]LogMemory: 124928K allocated in pools (with 26903K slack and 7273K waste). Efficiency 94.18%
[2015.10.10-22.26.13:048][983]LogMemory: Allocations 345778 Current / 7575980 Total (in 1952 pools)
[2015.10.10-22.26.13:048][983]LogMemory:
[2015.10.10-22.26.27:205][983]LogMaterial: Can't compile Master_Simple with cooked content, will use default material instead
[2015.10.10-22.26.27:206][983]LogMaterial:Warning: Failed to compile Material /Game/Materials/Master_Simple.Master_Simple for platform GLSL_150, Default Material will be used in game.
[2015.10.10-22.26.31:522][983]LogMaterial: Can't compile M_Water_Test_01 with cooked content, will use default material instead
[2015.10.10-22.26.31:522][983]LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform GLSL_150, Default Material will be used in game.
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (26: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (27: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (28: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (29: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (30: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:586][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (31: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:588][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/PixelBeam/Props/Walls/Meshes/WallTube_01BV01H.WallTube_01BV01H:BodySetup_51)
[2015.10.10-22.26.31:588][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/PixelBeam/Props/Walls/Meshes/WallTube_01BV01H.WallTube_01BV01H:BodySetup_51)
[2015.10.10-22.26.31:588][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/PixelBeam/Props/Walls/Meshes/WallTube_01BV01H.WallTube_01BV01H:BodySetup_51)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (26: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (27: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (28: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (29: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (30: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:589][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (31: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:590][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (26: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:591][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (27: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:592][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (28: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:593][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (29: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:617][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (30: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:617][983]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (31: /Game/PixelBeam/Props/Plants/Trees/Brown/Meshes/Deadtree1.Deadtree1:BodySetup_2236)
[2015.10.10-22.26.31:627][983]LogWorld: Bringing World /Game/Maps/MAP4.MAP4 up for play (max tick rate 240) at 2015.10.10-23.26.31
[2015.10.10-22.26.31:668][983]LogWorld: Bringing up level for play took: 0.111247
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.31:679][983]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.004
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.31:683][984]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 3.948
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.35:627][985]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.35:686][985]LogLevel: ActivateLevel /Game/Maps/MAP4_Demolition 1 1 0
[2015.10.10-22.26.35:686][985]LogArray:Warning: Attempted to get an item from array Scores out of bounds [-1/1]!
[2015.10.10-22.26.35:686][985]LogArray:Warning: Attempted to get an item from array Scores out of bounds [2/1]!
[2015.10.10-22.26.38:188][991]LogLevel: ActivateLevel /Game/Maps/MAP4_Colliders 1 1 0
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.648
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.38:875][994]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.38:882][994]LogLevel: ActivateLevel /Game/Maps/MAP4_Sound 1 1 0
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.019
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.41:683][102]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.009
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.41:884][113]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.200
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.44:900][276]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.114
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.47:912][449]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.48:325][473]LogOnline:Warning: STEAM: Failed to obtain steam user stats, user: wintermute [0x11000010054763B] has no stats entries
[2015.10.10-22.26.48:325][473]LogOnline:Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 0 User: wintermute [0x11000010054763B] Result: '2' k_EResultFail (failure)
[2015.10.10-22.26.48:325][473]LogOnline:Warning: Async task 'FOnlineAsyncTaskSteamGetAchievements bWasSuccessful: 0 UserId: wintermute [0x11000010054763B]' completed in 0.246336 seconds with 0
[2015.10.10-22.26.48:325][473]LogOnline:Warning: STEAM: GetAchievementAndUnlockTime() failed for achievement 'ACH_FRAG_SOMEONE'
[2015.10.10-22.26.48:325][473]LogOnline:Warning: STEAM: GetAchievementAndUnlockTime() failed for achievement 'ACH_DIE_ONCE'
[2015.10.10-22.26.48:326][473]LogOnline:Warning: STEAM: GetAchievementAndUnlockTime() failed for achievement 'ACH_FINISH_MATCH'
[2015.10.10-22.26.48:326][473]LogOnline:Display: AShooterPlayerController::OnQueryAchievementsComplete(bWasSuccessful = FALSE)
[2015.10.10-22.26.49:610][507]SULog: Save Game for slot Assault_01_MachineGun_01_Config Padding Size is: 9
[2015.10.10-22.26.49:625][507]SULog: Save Game for slot Assault_01_Fist_Config Padding Size is: 8
[2015.10.10-22.26.49:635][507]SULog: Save Game for slot Assault_01_Grenade_02_Config Padding Size is: 11
[2015.10.10-22.26.49:638][507]SULog: Save Game for slot Assault_01_Revolver_01_Config Padding Size is: 13
[2015.10.10-22.26.49:646][507]SULog: Save Game for slot Assault_01_Rifle_01_Config Padding Size is: 6
[2015.10.10-22.26.49:998][509]SULog: Save Game for slot PlayerPawn2CameraStatesData Padding Size is: 10
[2015.10.10-22.26.50:023][509]SULog: Save Game for slot AdjustmentTable Padding Size is: 9
[2015.10.10-22.26.50:023][509]SULogStateSwitch: Adding Record for PlayerPawn2Weapon_FreezeGun_01Scope_01
[2015.10.10-22.26.50:024][509]LogPlayerController:Warning: Player Enter Playing State
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.051
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.50:946][545]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.51:925][579]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.040
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.53:952][632]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.036
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.56:956][800]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.016
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.26.59:962][951]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.01:936][ 68]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.01:936][ 68]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.017
[2015.10.10-22.27.01:937][ 68]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.01:937][ 68]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.01:937][ 68]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.01:937][ 68]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.015
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.02:968][130]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.012
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.05:973][305]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.033
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.08:980][478]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.11:946][655]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.11:946][655]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.27.11:947][655]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.11:947][655]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.11:947][655]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.11:947][655]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.044
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.11:985][658]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.031
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.14:991][815]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.033
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.17:997][991]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.033
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.21:003][170]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.016
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.21:962][225]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.035
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.24:026][339]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.065
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.27:031][514]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.30:037][694]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.30:037][694]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.033
[2015.10.10-22.27.30:038][694]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.30:038][694]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.30:038][694]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.30:038][694]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.31:963][808]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.31:963][808]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.017
[2015.10.10-22.27.31:963][808]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.31:963][808]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.31:964][808]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.31:964][808]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.33:042][873]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.33:042][873]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.032
[2015.10.10-22.27.33:043][873]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.33:043][873]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.33:043][873]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.33:043][873]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.032
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.36:049][ 53]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.012
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.39:057][229]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.41:984][404]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.016
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.42:060][409]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.45:066][582]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.45:066][582]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.016
[2015.10.10-22.27.45:066][582]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.45:066][582]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.45:066][582]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.45:067][582]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.042
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.48:070][752]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.049
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.51:078][912]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.51:988][957]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.032
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.54:083][ 74]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.039
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.27.57:092][246]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: Dumping Steam P2P socket details:
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.033
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.28.00:095][421]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: SteamNetConnection_0: Dumping Steam P2P connection details:
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: - Id: Server [0x140174528706409], IdleTime: 0.000
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: - Detailed P2P session info:
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: -- IPAddress: 87.233.77.34:46300
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: -- ConnectionActive: 1, Connecting: 0, SessionError: 0, UsingRelay: 0
[2015.10.10-22.28.02:005][535]LogOnline:Verbose: STEAM: -- QueuedBytes: 0, QueuedPackets: 0
[2015.10.10-22.28.02:994][594]Closing by request
[2015.10.10-22.28.02:994][594]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.10.10-22.28.03:020][595]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver]
[2015.10.10-22.28.03:020][595]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver]
[2015.10.10-22.28.03:020][595]LogNet: UNetConnection::Close: Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, PC: FPSPlayerController_C_0, Owner: FPSPlayerController_C_0, Channels: 15, RemoteAddr: 90097578346046473:7777, Time: 2015.10.10-22.28.03
[2015.10.10-22.28.03:020][595]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_0
[2015.10.10-22.28.03:020][595]LogExit: GameNetDriver SteamNetDriver_0 shut down
[2015.10.10-22.28.03:159][595]LogExit: Preparing to exit.
[2015.10.10-22.28.03:333][595]LogExit: Game engine shut down
[2015.10.10-22.28.03:337][595]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x331d6800
[2015.10.10-22.28.03:337][595]LogOnline: STEAM: Removing P2P Session Id: Server [0x140174528706409], IdleTime: 0.369
[2015.10.10-22.28.03:337][595]LogOnline: STEAM: Removing P2P Session Id: Server [0x140174528706409], IdleTime: 9999.000
[2015.10.10-22.28.03:413][595]LogExit: Object subsystem successfully closed.
[2015.10.10-22.28.03:510][595]LogModuleManager: Shutting down and abandoning module AutomationWorker (44)
[2015.10.10-22.28.03:510][595]LogModuleManager: Shutting down and abandoning module CharacterAI (43)
[2015.10.10-22.28.03:510][595]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (42)
[2015.10.10-22.28.03:510][595]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (41)
[2015.10.10-22.28.03:510][595]LogModuleManager: Shutting down and abandoning module HTTP (40)
[2015.10.10-22.28.03:511][595]LogModuleManager: Shutting down and abandoning module AnalyticsET (39)
[2015.10.10-22.28.03:511][595]LogModuleManager: Shutting down and abandoning module Analytics (38)
[2015.10.10-22.28.03:511][595]LogModuleManager: Shutting down and abandoning module ProfilerService (37)
[2015.10.10-22.28.03:562][595]LogModuleManager: Shutting down and abandoning module TaskGraph (36)
[2015.10.10-22.28.03:562][595]LogModuleManager: Shutting down and abandoning module SlateRemote (35)
[2015.10.10-22.28.03:562][595]LogModuleManager: Shutting down and abandoning module CableComponent (34)
[2015.10.10-22.28.03:562][595]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (33)
[2015.10.10-22.28.03:563][595]LogModuleManager: Shutting down and abandoning module StormUnited (32)
[2015.10.10-22.28.03:563][595]LogModuleManager: Shutting down and abandoning module AssetRegistry (31)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module SubstanceCore (30)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module UdpMessaging (29)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module Paper2D (28)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module ImageWrapper (27)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module UMG (26)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module Slate (25)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module SessionServices (24)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module Messaging (23)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (22)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module ALAudio (21)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module Networking (20)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module Core (19)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module InputCore (18)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module OpenGLDrv (17)
[2015.10.10-22.28.03:569][595]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (13)
[2015.10.10-22.28.03:569][595]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2015.10.10-22.28.08:694][595]LogOnline:Display: Unloading online subsystem: Steam
[2015.10.10-22.28.08:694][595]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2015.10.10-22.28.08:694][595]LogModuleManager: Shutting down and abandoning module VaRestPlugin (12)
[2015.10.10-22.28.08:694][595]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (11)
[2015.10.10-22.28.08:694][595]LogModuleManager: Shutting down and abandoning module ShaderCore (10)
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