Skip to content

Instantly share code, notes, and snippets.

@robertwahler
Created October 20, 2015 13:11
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
Star You must be signed in to star a gist
Embed
What would you like to do?
Avoid Unity garbage collection when coroutines wait
// Avoid GC when coroutines wait, instantiate outside of loop
WaitForSeconds shortWait = new WaitForSeconds(1.0f);
private IEnumerator Run() {
while (true) {
// do stuff here
yield return shortWait;
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment