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| Shader "Custom/Additive" { | |
| Properties { | |
| _TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.5) | |
| _MainTex ("Particle Texture", 2D) = "white" {} | |
| _InvFade ("Soft Particles Factor", Range(0.01,3.0)) = 1.0 | |
| } | |
| Category { | |
| Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } | |
| Blend SrcAlpha One |
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| Shader "Custom/StandardMasked" | |
| { | |
| Properties | |
| { | |
| _Color("Color", Color) = (1,1,1,1) | |
| _MainTex("Albedo", 2D) = "white" {} | |
| _Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 | |
| _Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 |
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| Shader "Custom/Mask" { | |
| SubShader { | |
| Tags { "Queue" = "Geometry-1" } | |
| ColorMask 0 | |
| ZWrite Off | |
| Pass { | |
| Stencil { | |
| Ref 1 | |
| Comp always | |
| Pass replace |