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| --// SERVICES | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Workspace = game:GetService("Workspace") | |
| local TweenService = game:GetService("TweenService") | |
| local UserInputService = game:GetService("UserInputService") | |
| --// VARIABLES | |
| local player = Players.LocalPlayer | |
| local camera = workspace.CurrentCamera |
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| --// SERVICES | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Workspace = game:GetService("Workspace") | |
| local TweenService = game:GetService("TweenService") | |
| local UserInputService = game:GetService("UserInputService") | |
| --// VARIABLES | |
| local player = Players.LocalPlayer | |
| local camera = workspace.CurrentCamera |
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| --// SERVICES | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Workspace = game:GetService("Workspace") | |
| local TweenService = game:GetService("TweenService") | |
| local UserInputService = game:GetService("UserInputService") | |
| --// VARIABLES | |
| local player = Players.LocalPlayer | |
| local camera = workspace.CurrentCamera |
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| --// added wallcheck, teamcheck, target switch compatibility | |
| --// SERVICES | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local Workspace = game:GetService("Workspace") | |
| --// VARIABLES | |
| local player = Players.LocalPlayer | |
| local camera = workspace.CurrentCamera |
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| local P,RS,WS,UI = game:GetService("Players"),game:GetService("RunService"),game:GetService("Workspace"),game:GetService("UserInputService") | |
| local plr,cam,animals,target,enabled,yOff = P.LocalPlayer,workspace.CurrentCamera,WS:FindFirstChild("Animals"),nil,true,0 | |
| -- UI | |
| local g=Instance.new("ScreenGui") | |
| g.Name,g.ResetOnSpawn,g.Parent="Aimbot",false,plr:WaitForChild("PlayerGui") | |
| local f=Instance.new("Frame") | |
| f.Size,f.Position,f.BackgroundTransparency,f.BorderSizePixel,f.BackgroundColor3,f.BorderColor3=UDim2.new(0,140,0,135),UDim2.new(0,10,0.5,-67),0.3,2,Color3.new(0,0,0),Color3.new(1,0,0) | |
| f.Active=true | |
| f.Parent=g |