Created
August 6, 2015 02:07
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Code snippets for the Corona SDK Tutorial: Game controllers and axes (https://coronalabs.com/blog/2013/09/24/tutorial-controllers-and-axis)
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-- Map the names to identify an axis with a device's physical inputs | |
local axisMap = {} | |
axisMap["OUYA Game Controller"] = {} | |
axisMap["OUYA Game Controller"][1] = "left_x" | |
axisMap["OUYA Game Controller"][2] = "left_y" | |
axisMap["OUYA Game Controller"][3] = "left_trigger" | |
axisMap["OUYA Game Controller"][4] = "right_x" | |
axisMap["OUYA Game Controller"][5] = "right_y" | |
axisMap["OUYA Game Controller"][6] = "right_trigger" | |
axisMap["DualShock Controller"] = {} | |
axisMap["DualShock Controller"][1] = "left_x" | |
axisMap["DualShock Controller"][2] = "left_y" | |
axisMap["DualShock Controller"][13] = "left_trigger" | |
axisMap["DualShock Controller"][3] = "right_x" | |
axisMap["DualShock Controller"][4] = "right_y" | |
axisMap["DualShock Controller"][14] = "right_trigger" | |
-- Create table to map each controller's axis number to a usable name | |
local axis = {} | |
axis["Joystick 1"] = {} | |
axis["Joystick 1"]["left_x"] = 0 | |
axis["Joystick 1"]["left_y"] = 0 | |
axis["Joystick 1"]["left_trigger"] = 0 | |
axis["Joystick 1"]["right_x"] = 0 | |
axis["Joystick 1"]["right_y"] = 0 | |
axis["Joystick 1"]["right_trigger"] = 0 | |
axis["Joystick 2"] = {} | |
axis["Joystick 2"]["left_x"] = 0 | |
axis["Joystick 2"]["left_y"] = 0 | |
axis["Joystick 2"]["left_trigger"] = 0 | |
axis["Joystick 2"]["right_x"] = 0 | |
axis["Joystick 2"]["right_y"] = 0 | |
axis["Joystick 2"]["right_trigger"] = 0 |
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