Created
January 14, 2017 07:06
-
-
Save rockos/da6819e3d7345752b0c22abf844cdf2a to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>KidsLab workshop</title> | |
<script src="main_move.js"></script> | |
<style>body{background:white;margin:0;padding:0;}</style> | |
</head> | |
<body> | |
<canvas id="world" style="display:block;margin:auto;"></canvas> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* グローバル変数の宣言 */ | |
var SCREEN_SIZE = 500; // キャンバスの幅 | |
var SIDE_CELLS = 200; // 一辺のセルの数 | |
var CELL_SIZE = SCREEN_SIZE / SIDE_CELLS; // セルの幅 | |
var canvas; //= document.getElementById('world'); | |
var context; //= canvas.getContext('2d'); | |
var x, y, relX, relY, objX, objY; | |
var objWidth, objHeight; | |
var dragging = false; | |
var x, y, relX, relY, objX, objY; | |
var objWidth, objHeight; | |
window.onload = function() { | |
canvas = document.getElementById('world'); // canvas要素を取得 | |
context = canvas.getContext('2d'); // コンテキスト | |
canvas.width = canvas.height = SCREEN_SIZE; // キャンバスのサイズを設定 | |
objWidth = 50; | |
objHeight = 50; | |
objX = canvas.width / 2 - objWidth / 2; | |
objY = canvas.height / 2 - objHeight / 2; | |
drawShape(); | |
canvas.addEventListener('mousedown', onDown, false); | |
canvas.addEventListener('mousemove', onMove, false); | |
canvas.addEventListener('mouseup', onUp, false); | |
} | |
function onDown(e) { | |
var offsetX = canvas.getBoundingClientRect().left; | |
var offsetY = canvas.getBoundingClientRect().top; | |
x = e.clientX - offsetX; | |
y = e.clientY - offsetY; | |
if (objX < x && (objX + objWidth) > x && objY < y && (objY + objHeight) > y) { | |
dragging = true; | |
relX = objX - x; | |
relY = objY - y; | |
} | |
} | |
function onMove(e) { | |
var offsetX = canvas.getBoundingClientRect().left; | |
var offsetY = canvas.getBoundingClientRect().top; | |
x = e.clientX - offsetX; | |
y = e.clientY - offsetY; | |
if (dragging) { | |
objX = x + relX; | |
objY = y + relY; | |
drawShape(); | |
} | |
} | |
function onUp(e) { | |
dragging = false; | |
} | |
function drawShape() { | |
context.clearRect(0, 0, canvas.width, canvas.height); | |
context.fillRect(objX, objY, objWidth, objHeight); | |
} | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment