Created
November 4, 2012 13:22
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Diamond Dash bot
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''' | |
Diamond Dash bot | |
''' | |
import time | |
import autopy | |
import ImageGrab | |
from random import randint | |
from collections import Counter | |
class Board: | |
def __init__(self): | |
self.corners = self.autodetect() | |
self.diamond = autopy.bitmap.Bitmap.open('diamond2.png') | |
game_size = (760, 500) | |
self.board_offsets = (79, 93, 281, 47) | |
self.boardcoord = (self.corners[0]+self.board_offsets[0], | |
self.corners[1]+self.board_offsets[1], | |
self.corners[2]-self.board_offsets[2], | |
self.corners[3]-self.board_offsets[3]) | |
self.board = ImageGrab.grab(self.boardcoord) | |
self.colors = {(0, 136, 252): 'b', #blue | |
(185, 68, 255): 'p', #purple | |
(200, 246, 194): 'g', #green | |
(255, 101, 117): 'r', #red | |
(255, 229, 0): 'y'} #yellow | |
self.buffer = [] | |
def autodetect(self): | |
corner = autopy.bitmap.Bitmap.open('corner.png') | |
uprc = autopy.bitmap.capture_screen().find_bitmap(corner) | |
if not uprc: | |
raise ValueError("Game area not visible") | |
uprc = uprc[0]-1, uprc[1]-1 | |
lolc = uprc[0]+760, uprc[1]+500 | |
return uprc+lolc | |
def get_sq(self, x,y): | |
assert x<=9 | |
assert y<=8 | |
return self.board.crop((40*x, 40*y, (40*x)+40, (40*y)+40)) | |
def update(self): | |
self.board = ImageGrab.grab(self.boardcoord) | |
def save(self, x, y): | |
self.get_sq(x,y).save('%d.%d.png' % (x,y)) | |
def color(self, x,y): | |
return self.colors.get(self.get_sq(x,y).crop((20,20,21,21)).getcolors()[0][1], ' ') | |
def get_matrix(self): | |
self.update() | |
return [[self.color(x,y) for x in range(10)] for y in range(9)] | |
def find(self, direction='h'): | |
if direction == 'h': | |
matrix = zip(range(9), self.get_matrix()) | |
elif direction == 'v': | |
matrix = zip(range(9), list(zip(*self.get_matrix()))) | |
results = [] | |
for pair in matrix: | |
x = pair[0] | |
for color in 'ygbrp': | |
line = ''.join(pair[1]) | |
search = line.find(color*3) | |
if search != -1: | |
results.append([search, x]) | |
if direction == 'h': | |
print 'Search returned %d 3-parts horizontal pieces' % len(results) | |
return results | |
elif direction == 'v': | |
print 'Search returned %d 3-parts vertical pieces' % len(results) | |
return [x[::-1] for x in results] | |
def find_diamond(self): | |
d = autopy.bitmap.capture_screen().find_bitmap(self.diamond) | |
if d: | |
x, y = d | |
x += 15 | |
y += 5 | |
autopy.mouse.move(x, y) | |
autopy.mouse.click() | |
time.sleep(1) | |
def click(self, cords): | |
x, y = cords | |
autopy.mouse.move(self.boardcoord[0]+(x*40)+20, | |
self.boardcoord[1]+(y*40)+20) | |
autopy.mouse.click() | |
def move(self, *cords): | |
x, y = cords | |
autopy.mouse.move(self.boardcoord[0]+(x*40)+20, | |
self.boardcoord[1]+(y*40)+20) | |
def randomclick(self): | |
self.click((randint(0,9), randint(0,8))) | |
def get_squares(self): | |
matrix = self.get_matrix() | |
square = [[[x,y], | |
[matrix[y][x], | |
matrix[y+1][x], | |
matrix[y][x+1], | |
matrix[y+1][x+1]]] for x in range(9) for y in range(8)] | |
points = [] | |
for item in square: | |
coords, colors = item | |
c = Counter(colors) | |
if 3 in c.itervalues(): | |
letter = c.most_common()[0][0] | |
if letter != ' ': | |
offset = colors.index(letter) | |
x, y = coords | |
points.append([x, y+offset]) | |
print 'Search returned %d 3-parts clusters' % len(points) | |
return points | |
def find_all(self): | |
return self.get_squares()+self.find('h')+self.find('v') | |
def find_one(self): | |
one = self.get_squares() | |
if one: | |
if len(one) >1: | |
self.buffer = one[1:] + self.buffer | |
return one[0] | |
two = self.find('h') | |
if two: | |
if len(two)>1: | |
self.buffer = two[1:] + self.buffer | |
return two[0] | |
three = self.find('v') | |
if three: | |
if len(three)>1: | |
self.buffer = three[1:] + self.buffer | |
return three[0] | |
def play(self): | |
randoms = 0 | |
# fails = 0 | |
repeats = 0 | |
lastclick = None | |
while True: | |
self.find_diamond() | |
items = self.find_one() | |
if items: | |
self.click(items) | |
print "clicked", items | |
if items == lastclick: | |
repeats += 1 | |
else: | |
lastclick = items | |
randoms = 0 | |
fails = 0 | |
time.sleep(0.1) | |
else: | |
#time.sleep(0.5) | |
self.click(self.buffer[0]) | |
print "Clicked from buffer", self.buffer[0] | |
self.buffer.remove(self.buffer[0]) | |
time.sleep(0.1) | |
#print "Waiting..." | |
# fails += 1 | |
if repeats >= 3: | |
return "Finished!" | |
# if randoms <= 2: | |
# print "Couldn't find anything to click." | |
# self.randomclick() | |
# randoms += 1 | |
# else: | |
# return "Finished!" | |
if __name__ == '__main__': | |
Board().play() |
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