Created
July 8, 2014 17:13
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// | |
// main.swift | |
// Bukimur | |
// | |
// Created by Rodrick Brown on 7/8/14. | |
// Copyright (c) 2014 Rodrick Brown. All rights reserved. | |
// | |
import Foundation | |
class Bukimur { | |
var players = 0 | |
var bag: [Dictionary<String, AnyObject>] = [] | |
init(players: Int) { | |
self.players = players | |
} | |
func shuffle<T>() -> [Dictionary<String, AnyObject>] { | |
for i in 0...bag.count { | |
let j = Int(arc4random_uniform(UInt32(bag.count - i))) + i | |
bag.insert(bag.removeAtIndex(j), atIndex: i) | |
} | |
return bag | |
} | |
func initalizeGame() -> Bool { | |
let decks = [0,1] | |
let colors = ["yellow", "black", "red", "blue"] | |
let numbers = [1,2,3,4,5,6,7,8,9,10,11,12,13] | |
for color in colors { | |
for deck in decks { | |
for num in numbers { | |
bag.append(["color": color, "deck": deck, "number": num]) | |
} | |
} | |
} | |
self.shuffle() | |
if bag.count != 104 { | |
return false | |
} | |
return true | |
} | |
} | |
var game = Bukimur(players: 4) | |
game.initalizeGame() | |
println(game.bag[0]) | |
println(game.bag.count) |
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