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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class MoveInfo { | |
public Vector3 startLocation; | |
public Vector3 toLocation; | |
public Utils.CallBack moveCallback; |
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using UnityEngine; | |
using System.Collections; | |
using System; | |
public static class Extensions | |
{ | |
// | |
// MonoBehaviour |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class GameSystem : MonoBehaviour { | |
void Start() | |
{ | |
//Always call the init function first to use SoundsManager component | |
SoundsManager.init(); |
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using System; | |
using System.Collections.Generic; | |
#if UNITY_EDITOR | |
using System.Reflection; | |
using System.Linq; | |
#endif | |
public static class Extensions | |
{ | |
#region float |
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# ------------------------------------------------------------------------------ | |
# | |
# Curtousy of the Magento Support Center | |
# http://magentosupport.help/what-are-expires-headers-and-how-do-i-implement-them/ | |
# | |
# ------------------------------------------------------------------------------ | |
# ------------------------------------------------------------------------------ | |
# | Mod Caching via Apache | |