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from Tkinter import *
from math import *
from time import *
class TurtleClass(object):
"""a turtle class """
def __init__(self,c):
self.x,self.y,self.d=100,300,0
self.c = c
self.l1,self.l2,self.l3 = 0,0,0
def rotate_left(self,a):
self.d=self.d+a
def rotate_right(self,a):
self.d=self.d-a
def move_forward(self,d):
x_new=self.x + d*cos(self.d*pi/180)
y_new=self.y - d*sin(self.d*pi/180)
self.l4 = self.c.create_line(self.x,self.y,x_new,y_new)
self.x,self.y=x_new,y_new
def flake(self,l):
if l <10:
self.move_forward(l)
self.c.update()
sleep(.001)
return
else:
self.flake(l/3)
self.rotate_left(60)
self.flake(l/3)
self.rotate_right(120)
self.flake(l/3)
self.rotate_left(60)
self.flake(l/3)
r=Tk()
c=Canvas(width=600,height=600)
c.pack()
b=TurtleClass(c)
b.rotate_left(60)
b.flake(300)
b.rotate_right(120)
b.flake(300)
b.rotate_right(120)
b.flake(300)
t=raw_input()
@rohitnjan88
Owner

Koch SNow Flake pattern using Python and Python-TKInter

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