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_randomNum: (max,min=0) ->
return Math.floor(Math.random() * (max - min) + min)
# min is set to 0 by default but a different value can be passed to function
_randomise: ->
randomNum = @_randomNum(10)
# returns a random integer between 0 and 10
randomNumAlt = @_randomNum(10,5)
# returns a random integer betwen 5 and 10
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