Created
May 2, 2012 20:49
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Conway's Game of Life in Ruby
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class Life | |
attr_reader :live_cells | |
def initialize(live_cells) | |
@live_cells = live_cells | |
end | |
alias :to_a :live_cells | |
def next_generation | |
next_cells = alive_neighbors.each_with_object([]) do |(cell, neighbors_count), next_cells| | |
alive = @live_cells.include? cell | |
next_cells << cell if Life.alive_next?(neighbors_count, alive) | |
end | |
Life.new next_cells | |
end | |
def alive_neighbors | |
@live_cells.each_with_object(Hash.new(0)) do |(x, y), neighbors| | |
neighbor_cells = Array(x-1..x+1).product(Array(y-1..y+1)) - [[x, y]] | |
neighbor_cells.each {|cell| neighbors[cell] += 1 } | |
end | |
end | |
def self.alive_next?(neighbors_count, alive=true) | |
neighbors_count == 3 or alive && neighbors_count == 2 | |
end | |
end |
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