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nymous / README.md
Last active May 1, 2024 21:18
Logging setup for FastAPI, Uvicorn and Structlog (with Datadog integration)

Logging setup for FastAPI

This logging setup configures Structlog to output pretty logs in development, and JSON log lines in production.

Then, you can use Structlog loggers or standard logging loggers, and they both will be processed by the Structlog pipeline (see the hello() endpoint for reference). That way any log generated by your dependencies will also be processed and enriched, even if they know nothing about Structlog!

Requests are assigned a correlation ID with the asgi-correlation-id middleware (either captured from incoming request or generated on the fly). All logs are linked to the correlation ID, and to the Datadog trace/span if instrumented. This data "global to the request" is stored in context vars, and automatically added to all logs produced during the request thanks to Structlog. You can add to these "global local variables" at any point in an endpoint with `structlog.contextvars.bind_contextvars(custom

@chanks
chanks / gist:7585810
Last active February 29, 2024 03:50
Turning PostgreSQL into a queue serving 10,000 jobs per second

Turning PostgreSQL into a queue serving 10,000 jobs per second

RDBMS-based job queues have been criticized recently for being unable to handle heavy loads. And they deserve it, to some extent, because the queries used to safely lock a job have been pretty hairy. SELECT FOR UPDATE followed by an UPDATE works fine at first, but then you add more workers, and each is trying to SELECT FOR UPDATE the same row (and maybe throwing NOWAIT in there, then catching the errors and retrying), and things slow down.

On top of that, they have to actually update the row to mark it as locked, so the rest of your workers are sitting there waiting while one of them propagates its lock to disk (and the disks of however many servers you're replicating to). QueueClassic got some mileage out of the novel idea of randomly picking a row near the front of the queue to lock, but I can't still seem to get more than an an extra few hundred jobs per second out of it under heavy load.

So, many developers have started going straight t