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Last active December 23, 2015 19:39
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openFrameworks turn on multi sampling on Mac
#include "testApp.h"
#include "ofAppGlutWindow.h"
//--------------------------------------------------------------
int main(){
ofAppGlutWindow window; // create a window
window.setGlutDisplayString("rgba double depth>=16 samples~8 profile=32");
ofSetupOpenGL(&window, 1024, 768, OF_WINDOW);
ofSetFrameRate(60);
ofRunApp(new testApp()); // start the app
}
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