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Basic CMake for GLEW, GLFW, GLUT, GLM
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cmake_minimum_required(VERSION 3.4) | |
include(ExternalProject) | |
set(bd ${CMAKE_CURRENT_LIST_DIR}/../) | |
set(sd ${bd}/src) | |
include_directories( | |
${sd} | |
${CMAKE_INSTALL_PREFIX}/include | |
) | |
ExternalProject_Add( | |
glm | |
GIT_REPOSITORY https://github.com/g-truc/glm.git | |
GIT_SHALLOW 1 | |
UPDATE_COMMAND "" | |
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX} | |
) | |
ExternalProject_Add( | |
glut | |
URL http://prdownloads.sourceforge.net/freeglut/freeglut-3.0.0.tar.gz | |
CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DFREEGLUT_REPLACE_GLUT=0 -DFREEGLUT_BUILD_DEMOS=0 -DCMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX} | |
) | |
ExternalProject_Add( | |
glfw | |
GIT_REPOSITORY https://github.com/glfw/glfw.git | |
GIT_SHALLOW 1 | |
UPDATE_COMMAND "" | |
CMAKE_ARGS -DGLFW_BUILD_TESTS=Off -DGLFW_BUILD_DOCS=Off -DGLFW_BUILD_EXAMPLES=Off -DCMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX} | |
) | |
ExternalProject_Get_Property(glfw install_dir) | |
include_directories(${install_dir}/include) | |
if (UNIX) | |
list(APPEND libs ${CMAKE_INSTALL_PREFIX}/lib/libglfw3.a) | |
elseif(WIN32) | |
list(APPEND libs ${CMAKE_INSTALL_PREFIX}/lib/glfw3.lib) | |
endif() | |
ExternalProject_Add( | |
glew | |
URL https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.tgz/download | |
UPDATE_COMMAND "" | |
CONFIGURE_COMMAND ${CMAKE_COMMAND} <SOURCE_DIR>/build/cmake -DCMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX} | |
) | |
set(lib_sources | |
${sd}/bvh.cpp | |
${sd}/BVHLoader.cpp | |
${sd}/Phigs3DView.cpp | |
${sd}/quaternion.cpp | |
) | |
add_library(mocap STATIC ${lib_sources}) | |
add_dependencies(mocap glm glut glfw glew) | |
add_executable(mocapplay ${sd}/main.cpp) | |
add_dependencies(mocapplay mocap) | |
install(TARGETS mocapplay DESTINATION bin) | |
target_link_libraries(mocapplay | |
X11 | |
dl | |
Xxf86vm | |
Xrandr | |
pthread | |
dl | |
Xi | |
Xinerama | |
Xcursor | |
GLU | |
GL | |
${CMAKE_INSTALL_PREFIX}/lib64/libfreeglut.a | |
${CMAKE_INSTALL_PREFIX}/lib64/libGLEW.a | |
${libs} | |
mocap | |
) |
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#!/bin/sh | |
# Using gist: https://gist.github.com/roxlu/2ac1aa06222ef788f9df235a5b2fbf7c | |
d=${PWD} | |
bd=${d}/../ | |
sd=${bd}/src/ | |
id=${bd}/install | |
ed=${d}/../ | |
rd=${d}/../reference/ | |
d=${PWD} | |
is_debug="n" | |
build_dir="build_unix" | |
cmake_build_type="Release" | |
cmake_config="Release" | |
debug_flag="" | |
debugger="" | |
os_debugger="" | |
parallel_builds="" | |
cmake_generator="" | |
# Detect OS. | |
if [ "$(uname)" == "Darwin" ]; then | |
if [ "${cmake_generator}" = "" ] ; then | |
cmake_generator="Unix Makefiles" | |
fi | |
os="mac" | |
os_debugger="lldb" | |
parallel_builds="-j8" | |
elif [ "$(expr substr $(uname -s) 1 5)" = "Linux" ]; then | |
if [ "${cmake_generator}" = "" ] ; then | |
cmake_generator="Unix Makefiles" | |
fi | |
os="linux" | |
os_debugger="gdb" | |
parallel_builds="-j8" | |
else | |
if [ "${cmake_generator}" = "" ] ; then | |
cmake_generator="Visual Studio 15 2017 Win64" | |
build_dir="build_vs2017" | |
fi | |
os="win" | |
os_debugger="cdb" | |
parallel_builds="/verbosity:q /maxcpucount:8" | |
fi | |
# Detect Command Line Options | |
for var in "$@" | |
do | |
if [ "${var}" = "debug" ] ; then | |
is_debug="y" | |
cmake_build_type="Debug" | |
cmake_config="Debug" | |
debug_flag="_debug" | |
debugger="${os_debugger}" | |
elif [ "${var}" = "xcode" ] ; then | |
build_dir="build_xcode" | |
cmake_generator="Xcode" | |
build_dir="build_xcode" | |
parallel_builds="" | |
fi | |
done | |
# Create unique name for this build type. | |
bd="${d}/${build_dir}.${cmake_build_type}" | |
if [ ! -d ${bd} ] ; then | |
mkdir ${bd} | |
fi | |
# Compile the library. | |
cd ${bd} | |
cmake -DCMAKE_INSTALL_PREFIX=${id} \ | |
-DCMAKE_BUILD_TYPE=${cmake_build_type} \ | |
-G "${cmake_generator}" \ | |
.. | |
if [ $? -ne 0 ] ; then | |
echo "Failed to configure" | |
exit | |
fi | |
cmake --build . --target install --config ${cmake_build_type} -- ${parallel_builds} | |
if [ $? -ne 0 ] ; then | |
echo "Failed to build" | |
exit | |
fi | |
cd ${id}/bin | |
${debugger} ./mocapplay${debug_flag} |
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