Embeddable Matrix Math
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#include <stdio.h> | |
#include <stdlib.h> | |
/* ---------------------------------------------------------------------------*/ | |
/* Embeddable Math . */ | |
/* For latest version see: https://gist.github.com/roxlu/ed69c74b819f4fc8cf29 */ | |
/* ---------------------------------------------------------------------------*/ | |
static void create_ortho_matrix(float l, float r, float b, float t, float n, float f, float* m); | |
static void create_identity_matrix(float* m); | |
static void create_translation_matrix(float x, float y, float z, float* m); | |
int main() { | |
/* Create orthographic projection matrix. */ | |
float ortho[16]; | |
float width = 1280.0f; | |
float height = 720.0f; | |
create_ortho_matrix(0.0f, width, height, 0.0f, 0.0f, 100.0f, ortho); | |
float ident[16]; | |
create_identity_matrix(ident); | |
float translation[16]; | |
create_translation_matrix(10.0f, 10.0f, 0.0f, translation); | |
return 0; | |
} | |
static void create_ortho_matrix(float l, float r, float b, float t, float n, float f, float* m) { | |
m[1] = 0.0f; | |
m[2] = 0.0f; | |
m[3] = 0.0f; | |
m[4] = 0.0f; | |
m[6] = 0.0f; | |
m[7] = 0.0f; | |
m[8] = 0.0f; | |
m[9] = 0.0f; | |
m[11] = 0.0f; | |
m[15] = 1.0f; | |
float rml = r - l; | |
float fmn = f - n; | |
float tmb = t - b; | |
m[0] = 2.0f / rml; | |
m[5] = 2.0f / tmb; | |
m[10] = -2.0f / fmn; | |
m[12] = -(r + l) / rml; | |
m[13] = -(t + b) / tmb; | |
m[14] = -(f + n) / fmn; | |
} | |
static void create_translation_matrix(float x, float y, float z, float* m) { | |
m[0] = 1.0f; m[4] = 0.0f; m[8] = 0.0f; m[12] = x; | |
m[1] = 0.0f; m[5] = 1.0f; m[9] = 0.0f; m[13] = y; | |
m[2] = 0.0f; m[6] = 0.0f; m[10] = 1.0f; m[14] = z; | |
m[3] = 0.0f; m[7] = 0.0f; m[11] = 0.0f; m[15] = 1.0f; | |
} | |
static void create_identity_matrix(float* m) { | |
m[0] = 1.0f; m[4] = 0.0f; m[8] = 0.0f; m[12] = 0.0f; | |
m[1] = 0.0f; m[5] = 1.0f; m[9] = 0.0f; m[13] = 0.0f; | |
m[2] = 0.0f; m[6] = 0.0f; m[10] = 1.0f; m[14] = 0.0f; | |
m[3] = 0.0f; m[7] = 0.0f; m[11] = 0.0f; m[15] = 1.0f; | |
} | |
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