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Dominion cards generated with a neural net. See http://forum.dominionstrategy.com/index.php?topic=13415.100.
2renole
$3, Action
Trash this card. If you do, gain a Silver per 5 cards it, and put them into your hand.
3rost
$5, Action, Duration
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card).
5rmong Raysle
$4, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain this, each other player gains a Silver.
Aact
$5, Action
Trash a card from your hand. Gain a copy of it.
Abbantacer
$5, Action
+1 Card
+$2
---
When you buy this, you may overpay for it. If you do, +1 Card per Copper on your Tavern mat.
Abuntinher
$4, Action
+1 Card, +1 Action, +1 Buy
Trash a card from your hand. Gain a copy of it.
Actorisile
$5, Action
+1 Buy
+$1
When you buy this or play it. If you do, gain a Silver per $1 you overpaid.
Adlane
$4, Action
Reveal the top 3 cards of your deck. The player to your left chooses one copting or or upste cost $3 less than it.
Admane
$5*, Action
When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +1 Action, +$1.
Admor
$5, Action
Trash a card from your hand. Return up to 2 copye of your discard pile and put one card costing up to $2 more than the trashed card.
Adpine
$4, Action, Duration
+2 Actions, +1 Buy, +$1.
Adventurer
$6, Action
Look at the top 3 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand.
(This is not in the Supply.)
Advestorerest
$4, Action
Trash this card. Gain a card costing up to $4.
Advino
$4, Action
+1 Action, Choose one: +$2; or discard your hand. If it's a Curse, Treasure card, you may gain a copy of it.
Afminh
$4, Action
+1 Action
Reveal the top 3 cards of your deck. The player to your left chooses one of them. Gain a card costing up to $3 more than the trashed card.
Aftranhe
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +3 Cards in his hand.
Ailister
$6, Action
Trash a card from your hand. Gain a Duchy you have (or reveals then discard the top 4 cards of his deck, trashes a revealed Silver or 2 cards in his hand.
Alat
$3, Event
Sop ol ol a card from your hand. Gain a silver cords. Set one Coin pou you have (of laver reveals he gains a Curse.
Albletior
$5, Action
+$2
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may discard this. If you do, +2 Cards.
Albut
$5, Action
+$2. Each other player gains a Curse trashed card pile any Carded any Treasures, putting it in his hand. Buy the chooses one copting per wiry, you may put this on top of your deck.
Allace
$5, Action
Trash a card from your hand. Gain a Gold.
Alls
$3, Action
+2 Cards
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Allveriliy
$5, Action
+1 Card
+1 Action
At the start of Clean-up this turn, you may choose an Action card you have in play.
Alma
$0, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Action, put it into your hand.
Almlebtace
$4, Action
+$2, +2 Actions.
Almlentis
$6, Action
+$2, +1 Buy
Trash a card from your hand. If you do, gain a Gold.
Alms
$0, Treasure
Worth 1 Victory for every 40 Cords. If he doesn't, hand discards a card.
Almury
$5, Action
Draw an Coppers, putting them into your hand.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.
Alpmerseater
$3, Action
Trash a card from your hand. Gain a card costing exactly $1 more than the trashed card.
Alrmen
$5, Action
1 Choose one: +$2, and otherwise, +1 Card.
Altist
$4, Action, Attack
+2 Card.
+$1
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in his hand.
Altlesseas
$5, Action
+$2
Each other player discards down to 3 cards in hand.
Altper
$5, Action
+1 Buy
+$1
When you discard this from play, you may put this on top of your deck.
Altresseand
$5, Event
Once per turn: If you have no Action cards in hand.
Altursering
$6, Action
+1 Action, +1 Buy
(This sstise --$ Silver dewk that you choose.
You may discard an Action, +1 Action.
Altursitle
$5, Event
Reveal cards from the top of your deck until you reveal a Treasure. Choose one: Put them into your hand.
Al
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. Put the other cards into your hand.
Alventares
$8, Action
Trash any number of cards from your hand. Return up to 3 Victory card costing up to $4. Pot on costing $3 or more. If you do, gain a Gold card, putting it into your hand. Put the other cards into your hand.
Alventile
$7, Action
+1 Buy
Each other player discards down to 3 cards in hand. If you do, gain a Silver.
Alverman
$3, Action
+1 Card
+1 Action
Name a card. Gain a Copper from your hand and then pay any number of coins. If you do, gain a Silver per $1 you overpaid.
Alversiat
$2, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this, gain a Silver per $1 you overpaid.
Alvertire
$2, Action
+1 Action, +1 Buy
(The thane cost you have in play (counting this), reveal any number of cards. +1 Card per card discarded.
Alvertore
$2, Action
+1 Card, +2 Actions.
Alvestithe
$2, Action
+1 Action, +$1
Play a Victory card from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Amaremarog
$5, Action
Take a Coin token.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Ambantorer
$5, Action
Discard 2 cards. If you do, +1 Card per Copper on your Tavern mat.
Ambarmory
$4, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. If it's a Treasure.
Ambarte
$5, Action
Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver.
Amite
$4, Action
Choose one: Trash a card from your hand. Gain 2 cards each costing less than it.
+aml
$0, Action, Ruins
You may discard a Treasure. Discard the other cards.
Amliche
$5, Action
Trash a card from your hand. Gain a Silver per card you trashed.
Ammedcatit
$4, Action
Trash any number of cards from your hand. If you do, +1 Card per card in your hand. Gain a copy of it.
Ammersitame
$4, Action
+3 Card, +1 Action, +$1
Gain a Silver per card the player to your rith the cards into your hand. If you do, +2 Cards, +$1.
Ammoner
$5, Treasure
Worth $1.
When you play this, gain a card costing up to $4.
Ammonl
$6*, Action
Gain a Silver per Silver you have in play.
Amneoseatory
$5, Action
+1 Card, +1 Action, +$1
Gain a Silver per card the player to your right gained in his last turn.
Ampita
$6, Action
+$2.
Amtina
$5, Action, Duration
+$1
Discard any number of cards. +$1 per card discarded.
If he does, trash the Treasure cards into your hand and discard the rest.
Amtinbine
$6, Action
Trash a card from your hand. Gain a card costing up to $4. When another player plays an Action card costing exactly $1 more than it.
Amtinger
$5, Action
+$2
+1 Buy
When you gain this, put it into your hand.
Amtinn Cor
$3, Action
+1 Action, +1 Buy
Trash a card from your hand. Put the other cards into your hand.
Amvencale
$4, Action
You may reveal a Treasure card from your hand. If you do, gain a Gold.
Amventurer
$6, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Anbadsy
$5, Event
+1 Buy
Once per turn: Gain a card from the trash costing from $3 to $6, putting it on top of your deck.
Anitomad
$5, Action
Dash the trashed cards from your hand face down. At the start of your next turn:
+2 Buys, if this it firs it ter the canting pile. Mevert your than one dot ar Cardern (the player in his hand cards.
Anmadiscer
$5, Action
+1 Card
+1 Action
Each other player discards down to 4 cards in hand.
---
When you buy a card, gain a card costing up to $4.
Anme Route
$3, Action
+1 Card, +1 Action, +$1
Trash a card from your hand. If you do, gain a Silver.
Anminy
$5, Action
+1 Card, +1 Action, +$1
Discard 2 cards.
---
When you discard this from play, you may exchange it for a Silver 0 cain of on tope card costing up to $4.
Antina
$5, Action
Reveal cards from your deck until you reveal 2 Action cards into your hand. If you do, gain a Gold.
Antint
$5, Action
+1 Action, +1 Buy
+$1
Trash a card from your hand. If you do, gain a Gold.
Antoremior
$3*, Action
+1 Action
+$1
Discard any number of cards. +1 Card per card discarded.
Antrestid
$5, Action, Attack
Each other player gains a Curse.
Anventiad
$4, Action
+$2, When you buy this, you may overpay for it.
+1 Card per Coin it bores in the trashectman of the Treasure card into your hand and discard the rest.
Aods
$4, Action
Trash a card from your hand. Gain a card costing up to $4.
Ap
$5, Action
Gain a Gold.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. If it's an Action or Silver.
---
When you gain this, gain a card costing up to $4. For each Traveller you have in play (including this), each other player discards the top card of his deck, trashes a revealed Victory cards into your hand.
Apchenine
$3, Action
You may reveal a Treasure card from your hand. Gain a Gold.
Aplint
$4, Action
+1 Action, +$1
You may gain a Silver per card it the token on and choose or $4.
Apmont
$5, Event
Gain a Silver per card you pua dicn you played a Treasure Hunter.
Apmory
$4, Victory
Once per turn: If the player firs it token on its your dack on top of your deck in any order.
---
When you discard this from play, you may exchange it for a Champion.
---
When you buy this, you may overpay for it. If you do, gain a Silver.
Apnyor Troly
$6, Action
Discard the other cards, then play the Action cards in your deck (rounded down).
Applenta your
$3, Action
+1 Buy, +$1.
Aptaristor
$7, Action
Coins of them and gain a Copper.
Aptrester
$4, Action
+1 Card, +1 Action, +$1.
Apventoren
$5, Action
You may reveal a card that you choose.
+$1 per Copper on your Tavern mat.
Ardist
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Argare
$4, Action
+$1
Gain a Silver per card the player to your rifhe the player the trashed that Cards costing up to $6, you may call this, to gain a copy of the Traderreretiter.
Argasis
$4, Action, Attack
Trash this from your hand. If you do, gain a Silver.
(This is not in the Supply.)
Arlino
$4
$1.
When you play this, gain a copy of it.
Armarit
$5, Action
Reveal the top 3 cards of your deck. Discard them or put them back on top of your deck in any order.
Armary
$5, Action
You may set this aside. If you do, gain a Gold, putting it on your deck.
Arme
$0, Event
Move you have no Action cards in hand.
*armoner
$4, Action
Trash a card from your hand. Return up to 3 Victory card costing up to $4.
Armore
$5, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +2 Cards; or the paten your each other than Potion to the Supply card on top of your deck in any order.
Arpliny
$7, Action
You may put your deck into your discard pile.
Arpverany
$6, Action
Choose one: Discard 2 cards.
---
When you discard this from play, you may exchange it for a Duchin.
Artare
$4, Action
+1 Card, +1 Action
At the start of your next turn:
+1 Buy
+$1
Each other player gains a Curse.
Arthectage
$5, Action
+$2
Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.
Artrestogr
$6, Action
+1 Card, +1 Action
Each other player discards down to 3 cards in hand.
Arverther
$2, Action
+1 Card, +1 Action.
Arvestore
$0, Action, Ruins
+2 Card, +1 Action, +$1.
Arvistan
$6, Action
Trash a card from your hand. Gain a card costing up to $3 more than the trashed card.
Arvistin
$5, Action, Attack
+1 Card, +1 Action
Trash a card from your hand. If you do, gain a Gold.
Aslen
$5, Event
Secery 3 cards of the token your Tavern mat.
---
When you trash this, +1 Card.
Asthecory
$5, Action
+1 Card
+1 Action
Trash a card from your hand.
+1 Card per Coin it for you toiss.
Astlocher
$5, Action
Then put the you have in play, but no olersith othen then (counting this), reveal any number of Copper cards from it, and put them into your hand.
Atalisher
$2, Action
+1 Action, Gain a card costing up to $3 more than the trashed card.
Atbarto ha card
$5, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
When you gain a card costing up to $6, you may call this, to gain a card costing up to $3 more than the trashed card.
Atcant
$4, Action
+$2
Each player (including you) looks at the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Atdare
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Buls card. Gain a card costing up to $4. Pot on turn.
Atgary
$3, Event
You may discard an Attack, the veas the rest back on top in any order.
Atmant
$4, Action
+1 Card, +1 Action
Each other player gains a Curse card.
Atpane
$3, Action
Gain a Silver.
You may play a Treasure card from your hand. If you do, gain a Gold.
Atpiremer
$5, Action
You may reveal a Victory card from your hand on top of your deck.
Atpledil
$4, Action
+1 Buy
+$1
When you gain a card, you may put that card into your hand.
Atprectoor
$3, Action
+1 Buy
+$1 per Copper on your Tavern mat.
Atprentor
$5, Action
+$1, Each other player discards a Copper card (or reveals a hand with no Victory cards, gain a copy of each.
Atprestoch
$5, Action, Attack
+1 Card, +2 Actions
Gain a Gold.
Atpringe
$8, Action
+$2, +1 Buy
Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them. Trash cost $1 less than it.
Attrasher
$6, Action
+2 Cards
+1 Action
Discard any number of cards. +1 Card per card discarded.
Aturt
$2, Action
+1 Action. Reveal the top 3 cards of your deck. If it's a Victory card, trash this, gain a Gold that you choose. Each other player gains a Curse card.
Atvencare
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Put those cards into your hand and discard the rest.
Aty
$4, Action
You may reveal a Treasure card from your hand. Gain a Silver per card you trashed.
Avessodin
$4, Action, Duration
Set any tures, +2 Actions.
Avine
$6, Action
Draw and other that card and choose on $3 or an Action card from it and choose on $3 or more trash costing $3 or more. Discards the top card of his deck, trashes one of them.
Avlach Village
$4, Action
+2 Cards
+1 Action
Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing up to $3 more than the trashed card.
Avledice
$5, Action
Trash a card from your hand. Gain a silver card; put it into your hand.
Avunting Cartilg
$5, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Axvincer
$5, Action
Each other player discards down to 3 cards in hand.
Bablin
$5, Action, Attack
$2
Gain a Silver per card the player to your right gained in his last turn.
Bache
$4, Action
Trash a Copper from your hand. If you do, gain a Gold.
Backen
$4, Treasure
$3
Backet
$4, Action
Gain a card costing up to $4.
Badler
$5, Action
Trash a card from your hand. Put them on top of your deck in any order.
Badtur
$4, Action
+1 Card, +1 Action
Set aside a card from your hand. Discard the other cards.
Bagaler
$4, Action
Trash a card from your hand. Trash the Victory card and gain a copy of it.
Bageaf
$6, Event
Trash up to 3 cards from your hand. Gain a Gold.
Bageis
$5, Action
You may discard a Cols card, putting it on top of his deck in any order.
Bager
$5, Action
+1 Card, +1 Action
At the start of your next turn:
+1 Buy
When you gain a card, you may put that card on top of your deck.
Baglan
$4, Action
+1 Card, +1 Action, Choose one: +$1; or trash a card from your hand.
Bagrary
$5, Action
+1 Action
Look at the top 4 cards of your deck. The player to your left chooses one for you to thas Copper.
Bagthe
$2, Action
+1 Card, +2 Actions
Trash a card from your hand. If you do, gain a Gold.
Bagure
$5, Action
+$2
Take a Treasure card. Gain a Trasered Copper.
(This stays in play, you may trash this from your hand. Gain a copy of it.
Balacolchlt
$5, Action
Trash this card. Put the other cards into your hand.
Balem
$7, Action
When you trash this, gain a card costing up to $4. Put them on your deck (in the game.
---
When you gain this, gain a card costing up to $4. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +2 Actions.
Ball
$5, Treasure
Worth 1 Potion.
Baln
$5, Victory
1 Victory
Bamern
$6, Action
Name a card. Reveal the top card of your deck. If it's a Curse, Gain 3 Silvers.
(This that cosns.
You may gain an Action card costing up to $2.
(This is not in the Supply.)
Bancant
$5, Action
+1 Buy
+$1
Look at the top 3 cards of your deck. The player to your left chooses one for you to trashed cards.
Band
$6, Action, Duration
+1 Action
Reveal the top 3 cards of your deck. If it's a Treasure.
Bandat Reas
$5, Action
+2 Actions
Reveal cards from the top of your deck until you reveal 2 Action cards other than card this turn.
Bander
$4, Action, Attack
Gain a Silver per card you player the gains a copy of the matt pile.
Bandering Minser
$5, Action
+$2
If there are any cards in the trash costing from $1 to $6, trash the Buts cards toter tores and gain a card costing up to $4.
Bandering Wolt
$4, Action
Trash 2 cards from your hand. Gain a card costing exactly $1 more than the trashed card.
Bandin
$4, Treasure
Worth $2.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Bandir
$5, Action
Discard 3 cards.
---
When you trash this, +1 Card.
Bandir Menchanter
$4, Action
+$2, Trash this card.
Bandis Gald
$5, Action
You may reveal a card f or your hand. Gain a card costing up to $4.
Bandis Reas
$5, Action
+1 Card, +1 Action, +1 Buy
You may gain a Treasure card costing up to $4.
Bandis Siller
$3, Action
Trash a Treasure card from your hand. Return up to 3 Treasures.
Bandis Treasure
$4, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $4.
Bandit
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
(This stay in play.)
Bandit Coppers
$4, Action
Trash a card from your hand. Gain a Silver per card you choose, and discards the rest.
Bandit Trade
$6, Event
Roveal 3 cards. If you do, gain a Gold.
Band of Misfits
$5, Action
Put this on your Tavern mat.
---
Worth 1 Victory for every 2 Action cards in your deck (rounded down).
Bandor For
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Bandor Gold
$2, Action
+1 Buy
+$2
Trash a card from your hand. If you do, gain a Gold.
Bandrer
$4, Action
Reveal the top 3 cards of your deck. Gain a copy of it.
---
When you discard this from play, you may exchange it for a Duchyeon $4 this turn, you may gain a Duchys the card pile on the buts them trashed card, put it into your hand.
Banger
$4, Action
+1 Buy
+$1
Put this on your Tavern mat.
---
When you gain a card costing up to $6, you may call this, to gain a copy of that card.
Bangil
$8, Action
Gain a Gold. If you do, gain a Gold.
Each other player may trash a card from his hand.
---
When you gain this, each other player gains a Curse.
Bangis
$5, Action
Reveal cards from your deck until you reveal a Treasure. Discard the other cards.
Bangit
$5, Action, Attack
Puttit is eect a card costing up to $2 more than the trashed card.
Bang
$6, Treasure
Worth $1.
When you play this, gain a Silver per $2 of on toper card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card).
Bank
$7, Event
Hos the top card of your deck. The player to your left chooses one for you to discard. Gain a Silver per card the player to your ridhr gain the trashed gain discarded costing up to $3 more than the trashed card.
Banker
$4, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, take a Coin token.
Bann
$5, Action
+1 Card, +1 Action, +1 Buy
+$1
Reveal the top 3 cards of your deck. Put the other one on top of your deck (your Trashea.
Bant
$5, Action
Trash a card from your hand. If you do, gain a Gold.
Bant Carm
$5, Action
+1 Card, +1 Action
Each other player gains a Curse.
Each other player may discard 2 cards. If he does, he draws a card.
Bantofin
$4, Treasure
Worth $1.
---
While this is in play, cards cost $1 less, but not less than $0.
Bant Reasl
$4, Action
+1 Card, +1 Action, +1 Buy, +$1.
Baran
$5, Action
+1 Action, +1 Buy
Each other player gains a Curse card.
Bardan
$4*, Treasure
Worth 1 Victory for every 3 Victory card, you may gain a card costing up to $1 per differently named card you have in play, counting this.
Bard
$6, Event
Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +1 Card).
Bardin
$4, Action, Duration
+2 Cards
+1 Buy
When you buy this, you may overpay for it. If you do, gain a Gold.
Bardor Sil
$5, Action
+1 Action, +1 Buy
You may gain a Copper.
Bardor Wher
$5, Action
Draw until you have 6 cards in hand.
---
When you buy a card, gain a card costing up to $4.
Bareamor
$3, Action, Attack
Gain a Silver per 3 cards in your hend cardlinge the cards costing exactly $1 more than it.
Baremang
$3, Action
+$2
Reveal the top card of your deck; you may discard it. If you do, +1 Card per card in your hand. Play it that trashed cards.
Baremilh
$4, Action
+1 Card, +1 Action, +1 Buy
Victory card, +1 Card
Put a card from your hand on top of your deck.
Barer
$6, Action
Trash a card from your hand. Gain a card costing up to $3 more than the trashed card colting up to $4.
Baresret
$4, Action
You may reveal a Victory card from your hand. Gain a copy of it.
Baresrole
$3, Action
3 Cards
Reveal the top card of your deck. If it's a Treasure.
Bare
$6, Treasure
Worth $1.
---
While this is in play, when you buy a card from the stat cost in Coins of the trashed card, put it in your hand.
Baricuts
$4, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, gain a card costing up to $1 more than it.
Barincher
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may discard this. If you do, +1 Card per card in your hand. Return them to your deck an it into your hand and gain a card costing up to $4.
Barthor
$5, Action
+1 Card, +1 Action, You may discard a Treasure card. If you do, gain a Gold.
Basing
$6, Action
+1 Buy
+$2
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may put this any the gain.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Bauntist
$5, Action, Duration
+1 Card, +1 Action
Gain a Dicky af ect you other it you have in play.
Begcar
$3, Action
+1 Action, +1 Buy
When you buy this, you may overpay for it. If you do, gain a Gold.
Beggar
$2, Action
Trash a card from your hand. Gain a card costing up to $4. Now and at the start of your next turn:
+2 Actions.
Belchomle
$3, Action
Trash a card from your hand. Gain a Ruins.
Bencaan
$4, Action, Attack
Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Play it that costs on your Action card in your hand. Play it that gaine.
(This is not in the Supply.)
Benchart
$4, Action
Draw until you have 6 cards in hand.
---
When you gain a card, you may put that card on top of your deck.
Benchir
$6, Action
Set aside and discard the other cards. Gain a card costing up to $5.
Bencor or Eave
$3, Event
Disherd card. If you do, gain a Gold.
Bencure
$4, Action, Reaction
+$2, Each other player discards a copy of a Silver per card you have in play.
Bengramen
$3, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, gain a card costing less than it that is not a Curse. If you discarde the trashed cards.
Bengrerilg
$5, Action, Attack
+1 Buy.
Each other player may discard a card.
Benkor
$4, Action
+$1
+1 Buy
When you play this, trash a card from your hand. If you do, gain a Gold.
Berchir any
$0, Treasure
Worth $1.
When you play this, put it on your Tavern mat.
Berchoune
$3, Action
+1 Card, +1 Action
Gain a Provincer of your deck in any order.
Bercound You Pulegty
$3, Action
+$2
+1 Buy
When you play this, put it in your hand. Gain a copy of it.
---
When you discard this from play, you may put this on top of your deck in any order.
Bergaun
$4, Action, Attack
+1 Card, +1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Berger
$3, Action
+1 Action, +$1
Gain a Gold, putting it on your deck.
Berker
$4, Action
+1 Card, +1 Action, +$1, When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +1 Buy, +$1.
Beschast
$2, Action
+$2, Reveal the top 3 cards of the Black Market deck. If it's a Copper.
Turn your leat than ane tha the gaid on pile.
Beschat
$4, Action, Attack
Worth $2.
When you play this, trash a card from your hand. If you do, gain a Gold.
Bhisher
$2, Action
+$2
You may euchen you may trash a card from your hand.
Bhochas or When
$3, Action
+1 Buy
+$3
Discard 2 Cards
---
When another player plays an Attack card, you may reveal this from your hand.
---
When you discard this from play, you may exchange it for a Silpee (when you play a Treasure card.
Bibaler
$5, Action
Trash any number of Coin tokens. If you dis trash a card costing up to $2 more than the trashed card.
Bicosmer
$2, Action
+1 Buy, +$2, When you buy this, you may overpay for it. If you do, gain a Gold.
Bidhin
$3, Action
Trash a Colpers and +2 Cards.
Bigaace
$6*, Action
+$2
Put a card from your hand on top of your deck.
Biliacer
$4, Treasure
Worth $4.
---
When you discard this from play, you may exchange it for a Raysin .
Bilor
$5, Action
+1 Action, +1 Buy
Each other player may trash a card from his hand.
---
When you gain this, each other player gains a Silver.
Bindor
$5, Action
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card, putting it on top of your deck.
Binger
$6, Action
Gain a copy of it.
---
When you buy this, you may overpay for it. Trash that card, you may put this any frome card costing up to $4. Otherwise, gain a Silver card, putting it into your hand.
Bingog
$6, Event
Move your +2 Actions from your hand on top of your deck.
Bingor
$6, Action
+$2.
Each other player gains a Curse.
Bing
$6, Treasure
Worth $1.
---
While this is in play, cards cost $1 less on your turns, but not less than $0.
Binher
$5, Action
Reveal cards from your deck until you reveal 2 Action cards other than Copper on your deck.
Binos
$5, Event
Gain a Silver per 5 cards this turn, trash this. If you do, +1 Card per Copper on your Tavern mat.
Birean
$5, Event
Reveal cards from the top of your deck until you reveal 2 Action cards other than Copper on your deck (or reveals a hand with no Treasures, it pile cost in Coins.
(This is not in the Supply.)
Bireufr
$6, Treasure
Worth $2.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Birhor
$3, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a copy of it.
Biror
$6, Action
+2 Actions
Name a card. Gain a Silver.
You may gain an Action card costing exactly $1 more than it.
Bite Gain
$4, Treasure
Worth $3.
---
When you gain this, put it on top of your deck.
Blincer
$8, Event
Gain a Silver per card you trashed.
Bochof Village
$4, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes it in it in play.
Boll
$6*, Action
+2 Cards
+1 Action
Trash this card on this on top of your deck.
Bols
$2, Action
+1 Buy, +$2.
Bonchar
$4, Action, Attack
Trash this card. If you discarded the Supply pile.
Bonchary
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Trash the Cards, gain 4 Silvers.
Bonciun
$4, Victory
2 Victory
Boncop ar
$4, Action
+1 Card, +1 Action, +$1
Discard 2 cards.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Bonder
$4, Action, Duration
Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand.
Bondir
$4, Action
+1 Card, +1 Action, +$1.
You may put your deck into your discard pile.
(This is not in the Supply.)
Bonger
$4, Action
+1 Buy, +$1.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card you have in play.
Bongeritd
$6, Action
+$2, Trash at in any arden costing less than it into your hand.
Bongirer
$4, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Bonker
$4, Action
Trash this card. Gain a card costing up to $5.
Bonthrover
$2, Action
+1 Card, +1 Action, +$2, Look at the top 4 cards of your deck. Put the revealed Coppers and Treasures it the token to its pile (when you play a card from that pile, you first get +1 Buy).
Bontirer
$6*, Action
+1 Action
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Borchar
$3, Treasure
Worth 3 Victory, gain a Silver per $3 you put the trashed card.
Borchir
$3, Action
When you discard this from play, you may exchange it for a Soldeiron (copting per card costing up to $3 more than the trashed card.
Borcir
$6, Event
You may discard an Action, gain a Silver.
Borcoun
$4, Action, Duration
+$2
+1 Buy
+$2
Each other player gains a Curse.
Put this any a dark this card.
Border Village
$6, Action
+1 Card
+1 Action
At the start of your next turn:
+1 Buy
he chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.
Bordil Village
$4, Action
+1 Card, +1 Action, +$1, At the start of your next turn:
+2 Actions.
Bordor Village
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.
Borroust
$0, Event
Look at the top 5 cards of your deck. If it's a Curse. If you discard it from play this turn, put it into your hand.
Borsian
$3, Action, Duration
+1 Card, +1 Action
Reveal the top card of your deck, then discard them into your discereacard in the Victory card and gain a card costing up to $2.
Borther
$2, Action
+1 Card, +1 Action, +$1
Put a card from your hand on top of your deck.
Bosner
$4, Action
Trash this card. If you do, gain a Gold.
Brads
$5, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Gain a copy of it.
---
When you gain this, reveal cards from your deck until you reveal 2 Treasure cards. If it's an Action or Victory card, gain a Gold.
Brand Sholsisy
$6, Action
Trash a card from your hand. If you do, gain a Silver.
Bredmor
$3, Action
+1 Card, +1 Action, +1 Buy
Trash a card from your hand. If you do, +$2.
Brest Sile
$6, Action
When you play this, gain a copy of it.
Brest Silird
$5, Action
+1 Action
Look at the top 3 cards of your deck. The player to your left chooses one of them. You may discard this ward.
Bridge Troll
$5, Action, Attack
+1 Card, +1 Action
+$1
When you discard this from play, you may put this on top of your deck.
Bringe
$8, Action
You may discard any number of cards. +$1 per card discarded.
Each other player may trash a card from his hand. If you do, gain a Gold.
Brocher
$5, Action
Each other player reveals the top 3 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Brodinn
$4, Action
+1 Action, +1 Buy
(The thane cost on more, putting them trashed card.
Bulder
$4, Action
Each player (including you) looks at the top card of his deck. If they revealed any Treasure cards, they trash it in the supply costing up to $3 more; put it into your hand.
Bunchor Atstreast
$4, Action
Tore cards any number of cards. +$1 per card discarded.
Trash this card, and pits ant discard costing up to $3 more than the trashed card.
Buncoure
$6, Action
Now and at the start of your next turn: +1 Card, +1 Action.
Bundian
$3, Action, Duration
+1 Card, +1 Action
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may gain a copy of it.
Bundil
$4, Action
Gain a Silver.
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Bungar
$5, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +1 Card per card discarded.
Bungee
$3, Action, Victory
You may trash a card from your hand. Gain a card costing exactly $1 more than it.
Bungeer
$5, Action
Choose one: Put a Victory card that is not a Treasure.
Bungia
$3, Action, Attack
Trash this card, put it in your hand.
Bungil Goand
$5, Action
+1 Action, Reveal your hand. If you have no Action cards in hand.
(This is not in the Supply.)
Bungil
$4, Treasure
Worth 4 Victory for every 40 cards. If you do, gain a Silver.
Bunniir
$5, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Buy).
Bunpeur
$3, Action, Duration
+1 Card, +1 Action
Each other player reveals the top 3 cards of his deck, trashes one of them that isn't a Curse. If you disward a Treasure.
Bunther
$3, Action
+$2, Each other player discards the top card of his deck. Moane two Tranumle, then discard any number of cards. +1 Card per card discarded.
Buntirer
$6, Action
+1 Card, +1 Action, +1 Buy
+$1
Play ale less asled cards. If you do, gain a Silver per 1 Victory cards this turn.
Buntorer
$6, Action
$1
+1 Buy
When you play this, gain a Gold.
Burdoun
$5, Event
Once per turn: If you have no Treasures in play, gain a card costing up to $4.
Burdount Village
$4, Action
+1 Card, +1 Action, +1 Buy, +$1. All cards (including cards in players' hands) cost $1 less this turn, trash this it it is it.
(This is not in the Supply.)
Bureaunt
$4, Action, Reaction
Each other player reveals the top card of his deck. Discard them and put the rest back in any order.
Bureount Dil
$5, Action
+1 Card, +1 Action, +$1
When you gain a card. If you do, gain a Silver.
Burtiror
$5, Action
Trash any number of cards from your hand. Gain a Silver per card you trashed.
Burtoor
$3, Action
+1 Buy, Trash a card from your hand. Gain a copy of it.
Burtop an
$3*, Action
+1 Action
Each player (including you) looks at the top card of his deck, and discards it or puts it back.
---
In games uning this.
---
When you discard this from play, if you dids't put it in your hand.
Cablacang
$4, Action
+$1
+1 Buy
When you play this, put it in your hand. If you do, gain a Gold.
Cabpis
$4, Action
+$2, Each other player discards a Copper card (or reveals a hand with no Copper).
Cacating Worle
$5, Victory
$2
Cacemity
$4, Action
+1 Buy
+$2
Reveal the top 3 cards of your deck. Discard any number of them. If you do, gain a Gold.
Cache
$5, Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, for +3 Actions.
Cactices
$5, Action
Trash a card from your hand. Gain a Treasure card costing up to $3 more than the trashed card.
Cacticy
$5, Action
Cards from that pile. Trash this card on top of your deck.
Cair
$5, Action
+1 Buy
+$2
When you discard this from play, you may put this on top of your deck.
Cale
$5, Action
Nome salt your +1 Card for every 2 cards in hand.
---
When you buy this, you may overpay for it. Look at the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.
Caline
$5, Event
Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +1 Action).
Calinon
$4, Action
Trash a card from your hand. Gain a Gold.
(This is not in the Supply.)
Calirind Gald Village
$4, Action
+1 Action, +1 Buy
Action card, +1 Action.
Calis
$3, Action
+$2, Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Callagr
$5, Action
$1
+1 Buy
When you play this, put it in your hand. If you do, gain a Silver.
(This is not in the Supply.)
Callessiage
$7, Action
Trash any number of cards from the top of your deck into your discard pile. Discard the other cards.
Callestount Trove
$5, Action, Duration
+2 Cards
+1 Buy
When you play this, the player to your left chooses one for you to discard. Draw the rest.
Calmand
$7, Event
Look at the top card of your deck. If it's a Treasure; put it in ote from its from the Supply pile.
Calmost
$6, Action
Trash this card token any ard discard the rest.
Calt
$3, Action
+$2, Reveal your hand. If you discarded anon Action.
Caltorator
$6, Action
+1 Buy
+$1
When you buy this or play it, each other player may discard 3 cards.
Camanver
$5, Action
Take 2 Cards from your hand. Gain a card costing exactly $1 more than it.
Camas
$4, Action
+1 Buy
+$1
---
When you discard this from play, you may exchange it for a Treasure Map cost of less than it that the buts this in the cards tis times.
Caming
$6, Action, Victory
$1, When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +1 Buy, +$1
Gain a Silver per card the player to your right gained in his last turn.
Camt
$5, Action
+1 Card, +1 Action
Gain a Gold, putting it on your deck.
Canamente
$5, Action
+$2, Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Canbeesiage
$5, Action
+$2
Gain a Silver per card the player to your right chooses player utsin copy of and card in play, you may put this on top of your deck.
Canbledsiane
$0, Action, Ruins
+1 Buy
---
While this is in play, cards cost $2 less, but not less than $0.
Canblentor
$5, Action
+1 Card, +1 Action, +$1, When you gain this, gain a card costing up to $4.
Canbvertorer
$6, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded.
Canchin of Sile
$5, Action
Discard 2 cards. If you do, +1 Card per Copper on your Tavern mat.
---
When you gain a card costing up to $6, you may call this, to gain a copy of that card.
Cancit cary
$5, Action
+$1
Gain a Silver per card the player to your right gained in his last turn.
Cancits
$5, Action
Name a card. Gain a card costing up to $1 more than it.
Candin Traveror
$3, Action
+1 Action, Discard any number of cards. Each other player draws a card.
Candis Cartls
$2, Action
+1 Buy
+$2
Reveal the top 3 cards of your deck. Put the mand on top of and number of Coppers turn, or eicher you the pates it the the trashed card plle them intile your hand.
Candis Treasure
$5, Action
+$2
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Candlesteck Village
$4, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it is an Action, put it into your hand.
Candrander
$4, Action
Reveal the top 5 cards of your deck. Put the revealed Coppers and Treasures it the stall this turn, this is worth $4.
---
When you discard this from play, you may exchange it for a Treasure Mansinl gales a Victory card in his hand.
---
When you discard this from play, you may exchange it for a Coptee).
Canger
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Treasure.
Cangis
$5, Action
Name a card.
If there are nomel your Tavern mat.
Cangit
$4, Action
+1 Card, +1 Action
+1 Buy
+$1
Each other player gains a Curse.
Each other player may discard 2 cards. If he does, he draws a card.
Canke
$5, Action, Attack
Trash this from your hand. If you do, gain a Gold.
Canman
$4, Treasure
Worth $1.
When you play this, gain a Gold.
Canmeraton
$4, Action
+1 Buy, Choose one: +$1. - While this is in play, when you buy a card, gain a card costing up to $4.
Canmine
$5*, Action
+$2
Discard the other cards; you may play this turn, this is worth $1.
Canmit
$5, Action
Trash a Copper from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Canmoter
$5, Action, Attack
+$2
Each other player gains a Curse.
Canp
$5, Action
+$2, +1 Buy
(This stays in play.
Canpe
$5, Action, Duration
Coin token.
Canpilen
$5, Action
Gain a copy of a card costing up to $6, you may call this, to gain a card costing up to $4.
Canpine
$4, Action, Duration
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Canpire
$4, Action, Duration
+$2.
---
When you gain this, gain a card costing up to $3 more; put it into your hand.
Canpireceall
$4, Action
+$2
Gain a Treasure.
---
When you discard this from play, you may exchange it for a Poltion.
Canplesting Merss
$6, Action
Reveal cards from the top of your deck until you reveal a card that isn't a card costing exactly $1 more than it.
Canprocons
$4, Action
Trash a card from your hand. Gain a card costing exactly $1 more than it.
Canp yous
$3, Action
Trash a Silver per Treasure cards in your deck (round down).
Cans's Village
$4, Action
+1 Card, +1 Action, +$1
Discard 2 cards.
---
When you trash this, gain a Gold.
Cant
$5, Action
+1 Card, +1 Action
Reveal your hand. Gain a card costing exactly $1 more than it.
Cantalis
$5, Action
+1 Card, +1 Action, +1 Buy, +$2.
Cantellacess
$0P, Action
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck. Each other player may discard 2 cards.
---
When you trash this, gain a Gold cards cost $1 less, but not less than $0.
Canterlione
$5, Action
+1 Card, +1 Action, Ond reachan, and trashes a Copper from your hand. If you do, +1 Card per Copper on your Tavern mat.
Canther
$5, Action
Tare
When you bay a card. Discard the other cards. You may trash this card. Put the other cards into your hand. If it's an Action or Victory card, gain a Silver.
Cantina
$4, Treasure
Worth $3.
---
When you discard this from play, you may exchange it for a Treasure Map card from your hand. Put it on top of your deck.
Cantiston
$6, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Return them to your deck an ent you have no Treasures in play, take a Coin token.
Cantisy
$6, Action
+2 Actions
Reveal cards from the top of your deck until you reveal a Treasure. Put the other cards back on top of your deck in any order.
Cantithe
$5, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Cantitun
$6, Action
+1 Action, Look at the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.
Cantleas
$5, Action
+2 Cards
+1 Action
Each other player discards down to 3 cards in hand.
Cantlets
$5, Action
Take your
Cain one any cards from the top of your deck in any order.
Cantlint Maree
$4, Action
Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Cantlint Village
$3, Action
+1 Card, +1 Action, +$1.
---
When you gain this, put it on your deck.
Cantpeater
$3, Action
Trash a card from your hand. Gain a card costing up to $4. You may discard an Action, gain a Silver.
Cantrany
$0, Event
+1 Buy
Her than it.
Cants
$4, Action
+$2, Reveal the top card of your deck. Put the revealed Coppers and Treasures it the tops this on your Tavern mat.
Cant Traders
$5, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Action; gain an Attack card.
Cant turt
$5, Action
+1 Card, +1 Action, +$1. (The choices must be different).
Canty
$7, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes one of them that isn't a Copper card, put it into your hand.
Canverity
$0, Treasure, Ruins
$1
Canvis
$5, Action
Trash this trashed card.
Capis
$4, Action
+1 Card, +1 Action
Name a card, then at the start of your next turn: +1 Action, +$1.
Cappe
$5, Action
+$2
Trash a card from your hand.
Cappeer
$3, Action, Duration
+1 Action, +1 Buy
Reveal the top 3 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the other cards into your hand.
Captive
$3, Action
+1 Card, +2 Actions
Gain a Silver per card the player to your right gained in his last turn.
Capvertidt
$5, Action, Attack
+2 Cards
When you play this, it and any when you play an Action, +1 Action.
(This stays in play.
Caraand
$5, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +1 Card, +1 Action.
Carafan
$5, Event
Drow any number of cards. +$2 per card er and discards the other cards.
Caragane
$5, Action, Attack
+$2, Each other player gains a Curse.
Caramand
$5, Action, Attack
+2 Cards
+1 Action
Each other player gains a copy of each.
Caramant
$4, Action, Attack
+1 Card, +1 Action
Choose one: +1 Card, and each other player gains a Bupming it anivetean, you may trash this trashed card.
Caranvanel
$4, Action
Reveal the top 4 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
Caranvanen
$4, Action
Trash an Action card from your hand and gain a copy of each.
Carapan
$3, Action, Duration
+1 Buy
+$2
Name a card, then discards down to 3 cards in hand.
Caraplont
$3, Action
+1 Card, +1 Action
Gain a Gold. If you do, +2 Cards.
Caratant
$5, Action, Attack
+1 Card, +1 Action
+$1
Play a Silver peas the ore cards from them token your Tavern mat at the end of the game.
Caravan
$4, Action, Attack
+1 Card, +1 Action
Each other player gains a Curse. If you do, gain a Gold.
Caravan Draw
$4, Action
+1 Action, Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Caravent
$5, Action
+1 Card
+1 Action
At the start of Clean-up, if you have a Treasure from that pile. If you do, gain a Gold.
Caraving Village
$4, Action
+1 Action, Choose one: +$1; or trash a card from your hand.
Cardall
$2, Action
Trash a Treasure card from your hand. Return up to 3 copye of your deck. If it's an Action or Victory card, gain a Silver.
Cardin
$4, Action
+1 Action, than eeched an ectlane, put the rest ont of all Treasures the trashed cards.
Carevaon
$4, Action, Duration
+1 Action, +1 Buy
Trash a card from your hand. If you do, gain a Silver.
Cargicost
$5, Action, Attack
+$2. Each other player gains a Curse.
Cariches
$5, Action
When you buy this or play it, you may discard this from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Cariching
$5, Action, Attack
+2 Cards
+1 Buy
When you play this, gain a Silver per card you trashed.
Cariss
$6, Action, Victory
$2.
Carivester
$5, Event
Trash up to 3 cards from your hand. Gain a Silver per card you trashed.
Carlagr
$6, Action
+$2, Each other player discards the top card of his deck, trashes one of them that isn't a Curse, Gain 2 Victory card costing up to $4.
Carlar
$5, Action
+1 Action, +1 Buy
At the start of your next turn, +$1.
---
When another player plays an Attack card, you may put them on your deck until you have (or ulming costs from the trashed cards.
Carmang
$5, Action, Attack
+1 Card, +2 Actions
You may discard a Treasure, buy from tham Action card you have in play.
Carmant
$4, Action
+1 Card
+1 Action
Choose one: +1 Card, +1 Buy, +$1.
Carming Cartily
$5, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to discard your hand and draw 5 cards.
Carmitch
$5, Action
+1 Action
+1 Buy
+$1
---
You can't buy this if you have any Copper in play.
Carmocy
$5, Action, Reserve
+1 Card
+$2
Put the rest back on top in any order.
Carmong
$5, Action
Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Gold.
Carmong Salel
$3, Action, Duration
+1 Buy
+$1
Reveal the top 4 cards of your deck. If it's a Treasure.
Carmost
$2, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.
Carmunter
$3, Action
Meverley any number of your next turn, put it into your hand.
Carothan
$5, Action
+$1
+1 Buy
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Carothans
$5, Action
+$2
Each other player gains a Curse card.
Carravans
$4, Action, Duration
+1 Card, +1 Action
Each other player gains a curse.
Cartaca
$4, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +2 Cards, then discard 3 cards.
Cartacl
$4, Action
You may put this any or your Treasures from play on top of your deck.
Cartana
$4, Action
+1 Action, +1 Buy
You may gain a Victory card costing exactly $1 more than it, and put that card into your hand.
Cartand
$6, Action
+1 Card, +2 Actions
+1 Buy
Each other player gains a Curse card.
Cartanin
$5, Action
+1 Action, +1 Buy
Trash a card from your hand. If you do, gain a Silver.
Choose one: +1 Actions
Cartanl
$5, Action
Draw until you have 6 cards in hand.
---
When you buy a card, gain a card costing up to $3 more than the trashed card.
Cartanr
$5, Action
+1 Card, +1 Action
Trash a card from your hand.
---
Discard this and not ans thas card that you choose.
Cartant
$5, Action
Trash a Treasure card from your hand. Gain a Duchy ore Treasure cards.
Cartarl
$4, Action
+1 Card, +1 Action, +$1, Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Cartersiad
$4, Action
+1 Buy
+$2
At the start of your next turn, put it into your hand.
Carteruane
$6, Action
+1 Buy
+$2
Each other player discards the top card of his deck, trashes a revealed Cards.
---
When you trash this, gain a Silver per $2 of on tope card Copper cards per Copper from your hand on top of your deck.
Carteruine
$6, Action
Trash a card from your hand. Gain a copy of it.
---
When you trash this, +2 Cards.
Cartica
$6, Event
Gain a Silver per Silver you have in play. If you discard it from play this turn, put it into your hand.
Carticand Village
$4, Action
+1 Action
Reveal the top 3 cards of your deck. Put the revealed Coppers and +1 Card per Treasure cards.
Cartiche
$5, Action
+3 Cards
+1 Action
Discard any number of cards. +1 Card per card discarded.
Cartind Village
$4, Action
+1 Card, +1 Action, +$1.
---
When you discard this from play, you may exchange it for a Silver.
Carting Morse
$6, Action
Trash a card from your hand. Gain a copy of it.
---
When you trash this, +1 Card.
Carting Village
$4, Action
+2 Cards, +1 Buy.
Cartisn
$6, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Cartona
$5, Action
+$2
At the start of your next turn, put it into your hand.
Cartoranger
$5, Action
+1 Action, +1 Buy
(The trashed card.
Cartosara
$3, Action, Duration
+1 Buy
+$1
---
While this is in play, when you buy a card, take a Coin token.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Cartosast
$4, Action
Trash a card from your hand face down. At the start of your next turn:
+$1. Each other player discards down to 3 cards in hand.
(Shil eis, it no e card cosye cores, trashes costsin Action card costing up to $2 more than the trashed card.
Cartoslessiin
$6, Action, Duration
You may pet your deck on your Tavern mat.
Cartpaor
$4, Action
+1 Action, +1 Buy
Trash a card from your hand. If you do, gain a Gold.
Cartpward
$5, Action
+1 Card
+1 Action
Gain a Gold, putting it on your deck.
Cartratand Silver
$2, Action
+$2
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Carvant Gain
$4, Treasure
Worth $2.
---
While this is in play, cards cost $1 less on your turns, but not less than $0.
Carvant Market
$5, Action
+1 Card, +2 Actions. You may trash this card pile it them your turn is, you may carls this from your hand.
(This card is not in the Supply.)
Carvant Pretler
$3, Action
+1 Action
Reveal the top card of your deck. If it's a Curse, Suil costs $1 in pore, you may reveal this from your hand. If you do, +1 Card per Card cards costing up to $4.
Carvant Troonge
$3, Action, Duration
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $3 more than the trashed card.
Carvirss
$3, Action
+1 Buy, Reveal the top 4 cards of your deck. Put the revealed Coppers and Treasures his token to the Supply cards pile. Trash the Silver paled cards it it onth turn tokens to it per Put your deck and discard pile or any number of Coin tokens you take an Action card costing exactly $1 more than it.
Caspers
$4, Action
+$2, +1 Buy
(This is not in the Supply.)
Caspild
$5, Action
Trash a Copper from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Gold
Castenge
$5, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Castertivillare
$3, Action
+2 Actions.
Castessian
$4, Action
+$2
Each player (including you) reveals the top card of his deck, trashes one of them that you choose.
Discard the other cards.
Castila
$2, Action
+1 Action, +$1
Discard any number of cards. +1 Card per card discarded.
Castint
$4, Action
+1 Action, +1 Buy
When you buy this, you may overpay for it. If you do, gain a Silver per $3 you overpaid.
Castire
$2, Action
+1 Action, Trash a card from your hand. +1 Card per card discarded.
Castirinos
$6, Action
+$2, You may discard an Action, +1 Action.
Trash this or a card from your hand. If you do, gain a Gold.
Castoting
$6, Action, Attack
+1 Card, +1 Action
Trash a card from your hand. Put the other cards into your hand.
Catative
$5, Action
+2 Cards, +1 Action, +1 Buy
---
When another player plays an Attack card, you may may than twicgl cascen you have no Action cards in the trash costing from $3 to $6, gain an Action card costing exactly $1 more than it.
Catllitare
$5, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Treasure; put it in one of them. Put the other cards into your hand.
Catmant
$4, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Silver.
Catmers
$5, Action
Gain a card costing up to $4. Put the rest back on top in any order.
Catpile
$3, Action, Attack
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. Each other player may discard a card.
Catpleacher
$5, Action
Trash a Copper from your hand. If you do, +1 Card per card in your hand. Gain a copy of it.
Catpore
$6, Action
Af the the the sate cost one top
card if your hand. If you do, discard it and gain a Treasure card costing up to $4.
Catpout
$3, Action
+1 Buy
+$2
Gain a Duchy (foure game.
At the start of your next turn:
+1 Buy
---
While this is in play, when you buy a card, gain a card costing up to $1 more than it.
Catpuise
$3, Action, Attack
+1 Card, +2 Actions
Choose one: +$1; or trash a card from your hand.
Catpured
$5, Action
+1 Card, +1 Action, Look at the top 4 cards of your deck. Put the revealed Coppers and Eaca youn the Silplage this turt, put the rest back on top in any order he chooses.
Cattice
$5, Action
Trash any number of Coin tokens. If you din. trash this.
Cauntertiga
$4, Action, Attack
+1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $5.
Cavarache
$5, Action
+1 Card, +2 Actions
You may discard a Treasure from your hand. If you do, gain a Gold.
Caverathan
$2, Action, Duration
+1 Card, +1 Action
Name a card. Reveal the top card of your deck. If it's a Victory card, trash this, discards toes to the token on each Maree card from his hand.
Ceany
$6, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, +$1.
Cear
$5, Action
You may gain ano hars.
(This is not in the Supply.)
Ceas
$5, Action
+$2, Each other player draws a card, then discards down to 3 cards in hand.
Celpard
$4, Action
+1 Card, +1 Action
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Celtart Market
$5, Action
+1 Card, +1 Action, +1 Buy
Discard any number of cards. +$1 per card discarded.
You may trash a card from your hand.
Cempar
$2, Action
Trash this and another card from your hand. If you do, gain a Duchy.
Ceosrerany
$0*, Action, Attack
+2 Cards
Discard any number of cards. +1 Card per card discarded.
Ceppars
$3, Action
Set aside this and another card from your hand on top of your deck.
Cerpian
$3, Treasure
$1
When you play this, gain a Gold and a Copper.
Cerpiin
$5, Action
Trash a card from your hand face down. At the start of your next turn: +$2.
Cerpild
$5, Action
Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
Cerpitch
$5, Action
+1 Action, +1 Buy
(This is not in the Supply.)
Cersess
$3, Action
+$2, Each other player gains a Curse trashe .
Certagk
$4, Action
+1 Action, Trash a card from your hand. Gain a card costing up to $1 more than it.
Certand Market
$5, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. If it's a Victory card, trash this, you may reveal a Treasure. Gain a Silver per card it pile (inclint the turn.
Certeglop
$4, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Cervang
$5, Action
Tore cardt card, card from them to you oupset 2 cards from the top of your deck into your discard pile.
(This is not in the Supply.)
Cervang Marthan
$5, Action
+1 Card, +1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $5.
Cetpar
$2, Action
Choose one: Gain a card from the game, of there iters it into your hand and discard the rest.
Ceuner)
$5, Action
+1 Card
+1 Action
You may discard a card; If you do, +1 Card per card discarded. If theme you choose one.
Ceunitg
$4, Action
+1 Card, +2 Actions
Trash a card from your hand. If you do, gain a Silver.
Chambilcor
$3, Action
+1 Action, +1 Buy
You may put your deck into your discard pile.
Chamile
$5, Action
When you gain a card, you may put that card into your hand.
---
When you buy this, you may overpay for it. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Madman cost 3 cards. Put the other cards into your hand.
Champeon
$5, Action
4 Victory, +1 Card.
Champiin
$5, Action, Duration
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Champion
$6*, Action
+1 Action
Discard any number of cards. +1 Card per card discarded.
Chamtince
$6, Action
Action card, +1 Action.
Choose one: +1 Actions.
Chaspion
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, +1 VP, each other player reveals the top card of his deck, trashes it in it in play.
Chasteacher
$5, Action
+1 Card, +1 Action, +1 Buy
Trash a card from your hand. You may discard an Action, gain a Silver.
Chasting Porte
$4, Action
+$1. If you've played 2 cards in your hand. Put it into your hand and discard the rest.
Chastiyg
$8, Action
You may reveal a Copper from your hand and gain a card costing up to $4. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +$3; or gain a Gold.
Chatmer
$5, Action
+1 Card
+2 Actions
+1 Buy
+$2
---
Each other player discards the top card of his deck, trashes a revealed Treasure that you choose, gain a copy of each (of ash a Copper.
Chatpresala
$2, Action
+3 Card, +2 Actions, +$2, +1 Buy
+$2.
Chim
$4, Action
+$2
Reveal the top card of your deck. The player to your left paaes a card.
Chin ones
$5, Treasure
Worth $1.
When you play this, return it to the Spoils pile.
(This is not in the Supply.)
Chin oter
$4, Action
Name a card. Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Put anled token on the Buls that Action card you trashed.
Chis on Pulegay
$4, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. If it's a Curse. If you discarded the lack.
Cholpile
$5, Action
Worth 1 Victory per Action card you have in play.
Chomirgm
$8, Action
+3 Card, +1 Action, At the start of your next turn: +2 Cards, +1 Buy.
Chomper
$2, Action
+1 Action, +$1
Gain a Silver per card the player to your right gained on his last turn, but not less than $0.
Chopterchange
$3, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Ruins.
Chosseany
$3, Action
Draw until you have 6 cards in hand.
---
When you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Chosting Moriser
$5, Action
You may discard a Treasure. Reveal the top 2 cards of your deck. Put the revealed Coppers and Treasures it the trash costing from $3 to $6, gain one of them. Discard that card. Trash the Treasure cards in his hand.
Chostisg
$7, Action
Trash 2 cards from your hand. Gain a card costing up to $5.
Chousitg Sip
$5, Action, Attack
+1 Buy
+$2
If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Chousy
$7, Action
Worth 1 Victory per Curse from your hand and discard the rest.
Ciann
$6, Action
Set aside any Action card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. You may gain a card costing exactly $1 more than it.
Cilang Port
$5, Action
Trash 2 cards from your hand. If you do, +2 Cards, +1 Buy, +$1
Discard any number of cards. +$1 per card discarded.
When you play this, gain a Gold tha turs discarded. If his doss in hand.
Cilels
$5, Action
+1 Card, +1 Action
+1 Buy
+$1 per token on the Trade Route mat.
Ciler
$5, Action
+1 Card, +1 Action
Gain a Gold, putting it on top of your deck.
Cilerming Village
$4, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
When you gain a card costing up to $6, you may call this, to gain a copy of that card.
Cilers
$5, Action
Victory card, +1 Action, +$1
Trash a card from your hand. Return up to 3 copye of your deck, then discards the rest in of your next turn, put it into your hand.
Cilesf
$9, Action
Reveal cards from your deck until you reveal 2 Action cards other than copye for your lost your dest trash a Curse, Treasure, gain a Silver per $3 you overpaid.
Ciling Village
$4, Action
+1 Action, Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +$1.
---
When another player plays an Attack card, you may put this any the gain.
Cilisg
$6, Action, Attack
+1 Card, +1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to gain a card costing up to $4.
Cimang Mingt
$5, Action
+1 Action
You may gain a Silver per -ha discard your hand.
Cimist
$4, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card, gain a card costing up to $4. Move your +$1 token to an Action Supply pile (when you play a card from that pile, you first get +1 Buy).
Cinast
$4, Action
Trash a card from your hand. Return up to 3 Treasures, put it into your hand.
Cinman
$4, Treasure
Worth $2.
---
While this is in play, cards cost $2 less, but not less than $0.
Cinmine
$4, Action
+1 Action, Choose one: +1 Actions and +1 Buy, +$1.
Cinplen
$5*, Action
+$2
Discard 2 cards.
---
When you trash this, gain a Gold.
Cintint
$4, Action
+1 Action, +1 Buy
(This is.
---
When you gain this, gain a card costing up to $4.
Cinty
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may set this aside from your hand. If you do, gain a silver card, put it into your hand.
Cinuse
$5, Action
Gain a copy of a card costing up to $6, you may call this, to gain a copy of that card.
Cipmeng
$6, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. If you do, gain a Gold.
Cippar
$4, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $1 more than it.
Ciragany
$4, Event
Now and at an Action card from the Spiils pile.
Ciranger
$5, Action
Look through your discard pile. If you do, +1 Card per Copper on your Tavern mat.
Cirenger
$5, Action
Worth $2.
When you play this, put it in your hand twice. Trash it. Gain an Action card costing exactly $1 more than it.
Ciress
$4, Action
+$2, Each other player discards a Copper card (or reveals a hand with up to 3 cards in your hend of Carase an Action card in your hand. Return them to your deck at the end of the game.
Ciriage
$5, Action
+$2, Each other player discards the top card of his deck, trashes it in it in play.
Ciridin
$5, Action, Attack
+1 Card, +1 Action, +1 Buy
+$2
Each other player gains a Curse. Each player gains a Gile mat trash that card restead in itsone this turn.
Cisters
$4, Action
+$2, +2 Buys af ect you have the trast costs. Discard them on top of your deck in any order.
Citer
$5, Action
+1 Card, +1 Action
Put this on your Tavern mat.
Cither
$5, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to buy that card. If theme this is in your hand.
Citros
$4, Action
+1 Card, +1 Action
Trash a card from your hand. If you do, gain a Silver.
Citwing
$5, Action, Attack
+2 Cards
Discard 2 cards. If you do, +1 Card per Copper on your Tavern mat.
Civing Village
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Play it twice.
Coant
$8, Action
Gain 2 Spoils from the Spoils pile. If you do, +1 Card per card in your hand.
(This card is not in the Supply.)
Coan
$3, Treasure
Worth $3.
---
When you discard this from play, you may exchange it for a Soldiar..
Coar
$3, Action
+1 Buy
+$2
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in he your dack (rounded down)
Cogaly
$5, Action
+2 Cards
+1 Action
Each other player discards a Copper card (or reveals a hand with no Copper).
Coin far avo
$0, Event
Trash un it wo you gain in the Victory card and gain a copy of it.
Coin its
$4, Action
+2 Buys
You may put your deck into your discard pile.
Coin of the Gaine
$5, Event
You may overpay for it. If you do, +1 Card per card in your hand. Trash the Spoils pile.
(This is not in the Supply.)
Coin of the Shiust
$5, Action
Trash a card from your hand. Discard the other cards.
Coin ther
$2, Treasure
Worth $4.
---
When you discard this from play, you may exchange it for a Duchin.
Coin trestebs
$5, Action
Trash a card from your hand. If you do, +1 Card +$2, +$2.
---
When another player plays an Attack card, you may gain a copy of it.
Coit of the When of your
$3, Action
+1 Buy
+$2
---
When you gain this, put it on top of your deck.
Coland Market
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Coland
$6, Treasure
$0
When you play this, put it in your hand and then pay the of your supply that issnit is -$1 berd if the you dow no one your.
Coland When Carang
$5, Action
You may reveal a Treasure. If you do, gain a Silver.
---
When you trash this, gain 2 Silver.
Colang
$5, Action
You may play a Treasure from your hand. If you do, gain a Silver.
Colang cardss
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Colang Carss
$8, Action
Tort
Sitler card, put it into your hand.
Colang Market
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, cards cost $1 less on your turns, but not less than $0.
Colang Marset
$5, Action
Draw until you have 6 cards in hand.
---
When you buy this, you may overpay for it. Gain an Action card costing exactly $1 more than it.
Colang Village
$4, Action
+1 Card, +1 Action, +$1
Discard 2 cards.
Colercocand Village
$4, Action
+1 Card
+1 Action
Reveal your hand. Gain a Silver per card you trashed.
Colerseone
$4, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Action).
Colersiot Trave
$5, Action, Attack
You may trash a Treasure from your hand. If you do, gain a Silver.
The player to your left trashed the trash in the Trade Distary put it into your hand. Gain a card costing up to $4.
Colertowant
$3, Action
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded.
Discard the other cards, then play the Action cards in your deck (rounded down).
Colily
$5, Action
+1 Action
Reveal cards from the top of your deck until you reveal 2 Action cards other than copy of the more arl discards the rest.
Colinceploung
$5, Action
+$1
+$1
---
While this is in play, when you buy a card, take a Coin token.
Colind Market
$6, Action
+1 Card
+1 Action
Trash a card from your hand. If you do, gain a Gold.
Colind Mintury
$6, Action
+2 Cards
+2 Actions
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards.
Colind Morther
$5, Action
+1 Card
+1 Action
Reveal your hand. If you discard down -or reveal an Attack card. Trash this.
Coling House
$5, Action
Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Action).
Coling Market
$5, Action
+1 Card
+1 Action
You may discard a card, If you do, +2 Cards.
Coling Village
$4, Action
+1 Action, +1 Buy
(The thane the cards into your hand. If you do, gain a Silver.
Colirin
$5, Treasure
Worth $3.
---
When you trash this, gain 2 Treasure, cards cost $1 less than it.
Collang Mardert
$5, Action
Name a card, then at the start of your turn, you may call this, to gain a card costing up to $4.
Collant Gain
$5, Action
+1 Card
+2 Actions
Reveal cards from the top of your deck until you reveal 3 cards that are not the named card.
Collant Seap
$5, Action, Attack
+2 Card, +1 Action, +1 Buy
You may gain a Silver per card you player a Treasure cost for eid.
Collant Siil
$6, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $6 that the player to your right gained on his last turn.
Collerboard
$6, Event
You may discard an Action, +3 Card per Treasure cards in other than on your durs).
Collerpian
$5, Action
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards. Discard the other cards.
Collers
$2, Action
+$2, +$2
Gain a Silver per card the player to your right carves cards.
Collersiage
$8, Action
+$2.
---
When you gain this, put all Treasures you have in play.
(This is not in the Supply.)
Collesning Mangin
$5, Action
You may gain a Copper from your hand. If you do, +3 Cards and +1 Action, +$1.
Trash this card. Trash this card.
Colless
$5, Action
Trash this tros card this turn, trash this and card you pua them trashed card.
Collint Village
$4, Action
+1 Card, +1 Action, +$1, When you discard this from play, you may put this on top of your deck.
Cololess
$2, Action
+$2
Each player (including you) looks at the top card of his deck. If they revealed any Treasure cards, thet the player to your left chooses one for you to discard. Put all Treasure the tops the Action card you have in play, but not less than $0.
Colone
$6, Action, Duration
Look through your discard pile and gain a copy of each.
Colony
$11, Action
5 Cards
Discard 3 cards.
---
When you trash this, gain a Silver (in), peath you have no Copper).
Coloresgerang
$6, Action
+1 Buy
+$2
Discard any number of cards. +1 Card per card discarded.
Colotargear
$5, Treasure
$2
When you play this, gain a card costing up to $6 that the player to your right chooses one cost if ane; you token to the Gold anter and carding them (rounded gain.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Colpline
$3, Action
+1 Action, Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, +1 Action.
Colporroiter
$5, Action
+3 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. Each other player may discard a card.
Colpringe
$8, Event
+$2
You may put your deck into your discard pile.
(This sstile from pile, gain a card costing up to $4.
Treasure card, +$1. Coin token.
Colpursgourt
$5, Action
+2 Buys
+2 Actions
Put this on your Tavern mat.
Colrangerlouse
$4, Action
You may trash a Treasure from your hand. If you do, trash that card on top of your deck in any order.
Colrangroungem
$8, Action
Look at the top 3 cards of your deck. If it's a Treasure.
Gain a silver card; put it into your hand.
Colrasd
$6*, Action
Take a Coin token.
---
When you trash this, gain a Gold.
Colrast Carting
$6, Action, Attack
+3 Card, Each other player gains a Silver.
Colreacerchang
$5, Action
Trash an Action card from your hand on top of your deck.
Colreamer
$5, Action
Put this on your Tavern mat.
---
Directly after resolver fare them token or , you may trash this from your hand. If you do, gain a Gold.
Colreas ot Gold
$5, Action
Trash 2 cards from your hand. Gain a Silver per card you trashed.
Colrerashen
$2, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it is an Action, play it.
---
When you buy this, you may overpay for it. Gain an Action card costing exactly $1 more than it.
Colresgesling Wolth
$3, Action
+1 Action
Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Gain a card costing up to $4.
Colress
$11*, Action
+$2
Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. At the start of your turn, you may call this, to gain a copy of that card.
Colring Market
$5, Action
+$1, Each other player gains a Curse.
Trash this card. If you do, +1 Card per Copper on your Tavern mat.
Colrist Discard
$4, Action
+1 Card, +1 Action, Look at the top 5 cards of your deck. If it's a Victory card, trash this.
---
When you discard this from play, you may exchange it for a Sildire.
Colturse
$6, Action
You may play an Action card from your hand twice. Gain a copy of it.
Colunt
$5, Action, Duration
Set aside any Action cards reake a card.
Colversian
$6, Action
Each player (including you) reveals the top card of his deck. You may gain any number of Coin tokens you paid.
Comang
$5, Action
+$2
+1 Buy
+$1
Gain a Silver per card you trashed.
Coming Coppeon
$5, Action
+$2
Discard 2 cards. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Comlers
$0, Action
+$1.
Comore
$2, Action
+$1
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Comost
$2, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Gain a copy of it.
Conlingem
$6, Action
Reveal cards from the top of your deck until you reveal a card that isn't a Copper card.
Conmang
$6, Action
+$2
+1 Card
+2 Actions
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Put those cards trashed card.
Conmine
$6, Action
Trash a card from your hand. If you do, gain a Ruins.
Conmlers
$2, Action
+$1
+1 Buy
When you play this, the player to your left chooses one for you to discard. Draw the rest.
Conmoser
$2, Action
+1 Card, +1 Card
+1 Action
Choose one: +$2; or discard your hand.
Conp
$5, Action
+$2, Each other player discards the top card of his deck, trashes it in your hand.
Conparenit
$5, Action
Gain a card costing up to $4. Put the other cards back on top of your deck in any order.
Conpean
$5, Action
+$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, +$2.
Conpear
$5, Action
+$2
+1 Buy
+$1
Play up to 2 Treasures from your hand. Gain a copy of it.
---
When you gain this, gain 2 Sulple, putting it into your hand.
Conpeine
$9, Action
Gain a Silver per Victory card this turn.
Conperrooter
$5, Action
You may trash a Carde from your hand.
+1 Card per Coin it costs.
Conplan
$5, Action
Each player (including you) looks at the top card of his deck, trashes a revealed Coppers trashed.
Conplangroures
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. If you do, gain a Silver per $1 you overpaid, look through your discard pile. You may trash a card from your discard pile or hand and gain a card costing up to $4.
Conplant
$4, Action, Attack
+$2
Trash a card from your hand. If you do, gain a Gold.
Conplers
$5, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. Choose one: +$1; or trash a card from your hand.
Conplerse
$8, Victory
4 Victory
Conpling Marre
$9, Action
Than you have them gain t urse.
(This is not in the Supply.)
Conpling Village
$4, Action
+1 Action
You may discard a card.
Conplint Mir
$4, Action, Attack
+2 Card, Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand.
Conplont
$5, Action
Gain a Silver.
+2 Cards in it on +1 Action.
Conplors
$4, Action
+$2, Trash this card. If you do, +1 Card per card in your hand. Play it twice.
Conplort
$5, Action
Take 2 Cards from your hand. Gain a card costing up to $3 more than it.
Conppearer
$4, Action
+$2, +1 Action.
Conppear
$5, Treasure
$0
Conpper
$5, Action
Victory Reis, cards pile from your hand face down. At the start of your next turn:
+2 Actions, +$2.
Conppian
$3, Action, Reaction
+$2, Each other player discards down to 3 cards in his hand.
Conppiar
$3, Action, Duration
+1 Buy
+$1
You may put your deck into your discard pile.
(This is not in the Supply.)
Conppiing
$6, Action
Trash this card. Gain a copy of it.
Conppoal
$4, Event
Gain a Silver per card it the puten carde discarded tre Tards costing the trash costing from $1 to $6, trash the Attack card costing up to $6, you may call this, to gain a card costing up to $3 more than the trashed card.
Conpporer
$6, Action
Worth $2.
When you play this, put it in your hand. Put the other cards into your hand.
Conpraad Merchante
$4, Action
You may trash a Treasure from your hand. If you do, gain a Silver.
Conptirg
$5, Action
+1 Buy
+$2
Gain a Gold.
Conpuler
$5, Action
+1 Card, +1 Action, +1 Buy
$1 of in nomey puten cofting your lealst twin, peat its in his hand.
(This card is not in the Supply.)
Conpuling Troungt
$4, Action
+1 Action
Gain a Gold.
Conpviler
$5, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. Put the other one on top of your deck in any order.
Conrating Countily
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Conslentor
$4, Action
+$2
Each other player reveals cards from the top of his deck until he reveals a Curse, cards cost $1 less on your turns, but not less than $0.
Contany
$7, Action
Choose one: Each other player reveals the top 3 cards of his deck, trashes a revealed Victory cards into your hand, to a minimum of $0.
Contlant Trashe
$5, Action
+1 Buy
+$2
Put the rest back on top in any order.
Contpior
$5, Action
Trash an Action card from your hand. Gain a copy of it.
Contpiracom
$5, Action
Reveal cards from the top of your deck until you reveal a Copper.
Contraband
$5, Event
Worth 1 VP for every 4 Victory cards in your deck (round down).
Contranasm
$6, Action
Each player (including you) looks at the top card of his deck, trashes one of them that isn't a Curse, Treasure card you have in play.
Contrangers
$6, Action
You may gain any Trash of your deck in any order.
Contravelsgrity
$0P, Action
+1 Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. If you do, gain a Gold.
Contreacergss
$6, Action
Trash a card from your hand. Gain a Silver per card you playe the canting cost in Coins.
---
While this is in your hand.
Coone
$3, Action
+$2, You may discard a card; If you do, +1 Buy.
Coon
$3, Treasure
Worth $2.
---
While this is in play, when you buy a card, +1 Buy.
Coor
$3, Action
+1 Card, +1 Action
Discard 3 cards.
---
When you buy this, trash a card from your hand. Gain a card costing up to $4.
Cootheraoge
$5, Action
Reveal the top 4 cards of your deck. Put the revealed Coppers and Treasures it the toplnot in ane the cards in other than you discard it the trashe trash costing from $1 to $6, trash the game.
Copile
$3, Action
+$2
+1 Card
+1 Action
Discard a card.
---
When you gain this, gain a card costing up to $4. Put the tha ble. of the Actions from your hand. If you do, gain a Silver.
(This is not in the Supply.)
Coplermand
$4, Action
Trash a card from your hand. Return up to 3 copye of your deck, then discards the rest.
Coplersare
$2, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Buy).
Coplersaty
$3, Action
Gain a copy of it.
---
When you discard this from play, you may exchange it for a Duchin cast pile.
Coplersiac
$6, Action
You may set this aside. If you do, gain a Silver per Eaca disfreash ane Action card costing exactly $1 more than it.
Coplersiin
$6, Action, Duration
Gain a Silver per card the player to your richt token to it (rounded down).
Coplersile
$3, Action
Reveal the top 3 cards of your deck. If it's a Treasure; put it in your hand.
Coplersion
$4, Action
Gain a Gold.
Coplersitard
$4, Action
Reveal the top 5 cards of your deck. If it's a Victory card, trash this. If you do, gain a Silver per $2 you mave in them trashed cards.
Coplersitarg
$4, Action
+$2
Reveal the top 3 cards of your deck. Put the revealed Coppers and Treasures it the trash discards that costs $1 per card discarded.
(This stay in play.
Coplersitart
$3, Action
Trash a card from your hand. Gain a card costing up to $4.
(This card. Gain a card costing up to $4.
Coplersitary
$5*, Action
+1 Card
+1 Action
Trash a card from your hand. If you do, gain a Discard it theme copt of the madmer.
Coplersith
$4, Action
Coins it costs.
When you buy this or play it.
---
When you trash this, gain a Gold.
Coplersiton
$4, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card), putting it into your hand.
(This card is not in the Supply.)
Coplersitor
$4, Action
+$1
You may put your deck into your discard pile.
Coplersity
$0*, Victory
$1
When you play this, the player to your left names a card.
Coplersoitg
$4, Action
Trash that card from the Supply costing up to $5 more than the trashed card.
Coplerstirg
$5, Action
Reveal cards from the top of your deck until you reveal 3 cards that ir diste your hand this turn, put it into your hand.
Copmers
$6, Action
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Copper
$3, Action
+1 Buy
+$2
Reveal the top 2 cards of your deck. Trash one of them. Discard that card and put it on your deck.
Copperfcart
$4, Action
+2 Actions
Gain a Silver per card it the puter Copper (nou hand and cards in your deck (rounded down)
Coppers
$3, Action
Choose one: Put a copy of it, and put that card into your hand.
Copperscetary
$3, Action
You may put your deck into your discard pile. You may trash this card, put it into your hand.
Copperscety
$7, Action
Gain a Duchy of your deck inta your hand.
Copperschange
$3, Action
+$1
Put a card from your hand. Gain a card costing up to $4.
Copperschant
$4, Action
Gain a Silver per card you thal it. Put the utmer, rethen take a Coin token.
Copperschin
$8, Action
You may reveal a Treasure card from your hand. Return up to 3 copye of your deck, then discards the rest on top of your deck in any order.
Copperscitilg
$5, Action
+1 Card
+2 Actions
Gain a Gold.
Coppersdile
$3*, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, gain a card costing up to $4.
Coppersdit
$5, Action
You may reveal a Treasure card from your hand. Gain a copy of it.
Coppersfile
$3, Treasure
Worth $2.
---
While this is in play, when you buy a card, gain a card costing up to $1 more than it.
Coppersfity
$5, Action
Reveal cards from the top of your deck until you reveal a Treasure. Mave in play cards in it in the Supply costing up to $4.
Coppersge
$4, Action
Reveal the top 3 cards of your deck. You may gain a card costing up to $2.
Coppersgeat
$5, Action
Trash this card. Return them to your deck an trash of your deck in any order.
Coppersgere
$4, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, +$1.
Coppersgerong
$4, Action
Choose one: Put them on top of your deck. If no-one else does, +1 Card per Card them and gain a silver card. Gain a card costing up to $2.
Coppersgile
$5, Action
Worth 1 Victory per Treasure card from your hand on top of your deck.
Coppersgire
$4, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Buy, put it into your hand.
Coppersgite
$4, Treasure
Worth $1.
When you play this, the player to your left chooses one for you to discard. Return them to your deck an it any order.
(This is not in the Supply.)
Coppersmang
$3, Action
+$3
Reveal your hand.
---
When you gain this, put it into your hand.
Coppersmath
$4, Action
Discard 2 cards. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Coppersmeng
$6, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the rest.
Coppersmer
$5, Action
Trash a card from your hand. Gain a Silver per card you gain a card costing exactly $1 more than it.
Coppersminy
$5, Action
Reveal cards from your deck until you reveal 2 Treasure cards. If you do, gain a Gold.
Coppersmith
$4, Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to gain a card costing up to $3 more than the trashed card.
Coppersmity
$6, Action
Discard 2 cards. If you do, +1 Card per card in your hand. Discard the other cards.
Copperspite
$4, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. Discard 2 cards; or put a card from your hand on top of your deck.
Copperspitor
$3*, Action
+1 Action
Reveal the top card of your deck. If it's a Treasure.
Coppersreath
$4, Action
Worth 1 Victory per Treasure cards into your hand and discard the rest.
Coppersretand
$3, Action
Cois token.
---
When you gain this, each other player draws a card.
Coppersritang
$4, Action
+1 Card, +1 Action, +1 Buy.
Coppersritor
$4, Victory
2 VP
---
When you buy this, trash a card from your hand. Gain a card costing exactly $1 more than the trashed card.
Copperssetong
$5, Treasure
Worth $3.
---
When you buy this, you may overpay for it. If you do, +1 Card per Copper on your Tavern mat.
Copperssiin
$4, Action
Gain 4 Silvers and put your deck into your discard pile (of ald untto).
Copperssita
$0, Event
Take an Action card costing up to $4.
Copperssity
$3, Action
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Coppersterony
$3, Action
+$2
Discard 3 cards.
---
When you gain this, gain 3 Silvers in it, pater or put your deck into your discard pile and put one card from your hand. +3 Actions.
Copperstiin
$5, Treasure
$0
When you play this, gain a card costing up to $4. When another player plays an Attack card, you may put this any the gain.
(This is not in the Supply.)
Copperstiny
$5, Action
+$2
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck. If it's a Victory card he gains a Curse.
Treasure card, gain a Silver.
Copperstire
$4, Action
Trash a card from your hand. Gain a Silver per card you gain a Copper.
Copperstity
$4, Action
Reveal the top 3 cards of your deck. The player to your left chooses one of them. Put the other cards into your hand.
Copterfiat
$4, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Put the other cards on top of your deck in any order.
Copterfiran
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. Each other player plays an Action card from the trash costing from $3 to $6, gain one of them. Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may play this from your hand. If you do, gain a Gold.
Coptermien
$4, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. If it's an Action or Victory card, gain a Silver.
Copterniag
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Copterriidder
$5, Action
Choose one: Discard 2 cards; or put a card from your hand on top of your deck.
Coptersian
$3, Action, Duration
+1 Action, +$1.
Coptersiat
$3, Action
Trash a card from your hand. Gain 2 cards each costing up to $3 more than the trashed card.
Coptersiin
$4, Action, Duration
Now and at the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Play it that you choose.
This is that card with this in in of it.
(This is not in the Supply.)
Coptersitang
$3, Action
+$1
+1 Buy
+$2
Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing exactly $1 more than the trashed card.
Copur
$3, Treasure
Worth $1.
---
While this is in play, when you buy a card. Trash this card, put it in your hand.
Copverfaing
$4, Action
+$1
You may gain an Action card costing exactly $1 more than it.
Coraband
$6, Treasure
$0
When you play this, gain a card costing up to $4. If it's a Put that Care card pile costing $2 or $3 to the Supply. Cards from that pile are Manset Silver in your deck (rounded down).
Coralang Tard
$5, Action, Attack
Each other player discards the top card of his deck. If it's a Victory card you have in play.
Corales
$5, Action
Set aside an Action card from your hand face down. At the start of your next turn, put it into your hand.
Coralis
$3, Action
+1 Buy
+$1
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, for +1 Action.
Coramanc
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Treasure.
(This is not in the Supply.)
Corand
$6*, Action
Trash this card. Gain a copy of it.
---
When you buy this, you may overpay for it. Each other player may discard 2 cards. If he does, he draws a card.
Corand Seal
$0*, Action
+2 Actions
Each other player reveals the top 3 cards of his deck, trashes a revealed Victory cards into your hand.
Corane
$6, Action
Trash any number of cards from the top of your deck into your discard pile.
Corangarog
$6, Action, Attack
Trash this card. You may play a Treasure card from your hand. Gain a copy of it.
---
When you gain this, gain a Silver per wils in it on trash othe cards with the trashed cards.
Coranges
$6, Action, Duration
+$1
Gain a card costing up to $6, you may call this, to may that your he trashed cards.
Corany
$8, Action
You may trash a Treasure from your hand. If you do, gain a Gold.
Corarand Siun
$5, Action
+1 Action, Choose one: +$2; or discard your hand. If you discard it from play this turn, put it into your hand.
Corasast
$0P, Action
+$1
+1 Buy
+$2
---
Direcand your have them buts the trashed card, putting it on top of your deck.
Corase
$5, Action, Victory
$2.
---
While this is in play, cards cost $1 less, but not less than $0.
Coraslen
$5, Action
Each player (including you) looks at the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Corast
$4, Action
Trash a card from your hand. If you do, then reveal the top card of your deck. If it's a Victory card, trash this, put it into your hand.
Corasy
$0*, Action
+1 Action
Discard 2 cards.
---
When you trash this, +1 Card.
Coratart
$4, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. Put the revealed Coppers and Treasures it the topls that cards in it in the Supply costing up to $3 more than the trashed card.
Coratung Market
$5, Action
+1 Card, +1 Action, +1 Buy
---
When one of your cards is trashed, you may discard this from your hand. If you do, gain a Silver.
Coratung When
$3, Action, Attack
+$2
+$1 per other Attack you have in play.
Coravang Shar
$5, Action
Trash ut to 3 cards in your hand. Gain a card costing up to $3 more than the trashed card. If it's an Action or Victory card, gain a Gold.
Coravern
$5, Action
+1 Card, +1 Action, +$1.
Trash this card. You may discard an Action, put it into your hand.
Coraving Four
$5, Action
+$2
If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Coreas
$5, Action
+1 Card, +1 Action
Gain a Gard copting up to $6, you may call this, to gain a card costing up to $3 more than the trashed card.
Coreat
$5, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Corelsury
$5, Action
Trash a card from your hand face down. At the start of your next turn:
+1 Card
+T Cards and +$1.
Coresmors
$3, Action
+1 Buy, Each other player gains a Curse. If you do, +1 Card per card in your hand. Discard the other cards, then play the Silver token ol anideder (it starts face up).
Coress
$11, Action
3 cards +1 Action, +1 Buy
+$1 per token on the Trade Morte Victory card that is not the named card, put it in it of your deck.
Coreviin
$6, Action, Victory
You may trash 2 cards from the tupn carde you have in play.
Corevion
$6, Event
You may discard an Action, +1 Card per Copper on your Tavern mat.
Corings
$11, Action
+$2, Each other player gains a Curse.
---
Setup: Each player takes a Coin token.
Corisbs
$6, Action, Victory
2 Victory, Choose one: +1 Cards, and +1 Action.
Corisbt Silary
$7, Action
The player to your left reveals then discards the top 2 cards of his deck, trashes it in your hand. Play it this as ifs you discard it from your hand to the Supply. Buy the cards into your hand. Put the other cards trash down to 3 cards in his hand.
Corises
$4, Action
Trash a card from your hand. If you do, gain a Silver.
(This is not in the Supply.)
Corisgl
$8, Action
+$2, +1 Buy
You may discard a Treasure. If you do, +1 Card per Copper on your Tavern mat.
Corisgr
$8, Action
You may gain any copy of it.
Corissn
$4, Action
Trash a card from your hand. Gain a card costing up to $4, and each other player gains a Silver.
Coristr
$6, Action
Af the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Silver.
Corisy
$8, Action
+$2, Each other player discards the top card of his deck, trashes it if it costs from $3 to $6, and otherwise discards it and gains a Victory card costing up to $4. If it is an... Action card, +1 Action.
Corlang Mareet
$7, Action
Now and at the start of your next turn: +3 Cards.
+1 Action.
Corless
$5, Action
Tare carth cost $1 less than it. If the it aside the Actions the you may the player to your regt, yuu may discard it to at men op the game.
Cormant
$4, Action, Attack
+1 Card, +1 Action
Each player (including you) reveals the top card of his deck, trashes a revealed Silver or Silver it discardsd.
Corolens
$4, Action
Each player (including you) looks at the top card of his deck, trashes a revealed Treasure that you choose, putting it on top of his deck.
Coropuns
$4, Action
+$1
Gain a Gold, putting it on your deck.
Corosense
$0, Action, Ruins
Discard any number of Coppers. If you do, sathen it anid discard pile (worth 2 Victory.
Corplons
$5, Action
Coins he cards from his hand.
---
When you gain this, each other player gains a Silver.
Corpuin
$4, Action
+1 Action, +$2.
Corpveusper
$5, Action
Each player (including you) reveals the top card of his deck. If they revealed any Treasure cards, then discards the rest.
Corrang Sille
$5, Action
+$2
If there are any cards in the trash costing from $3 to $6, trash a card from your hand. Put theme cards into your hand.
---
When you gain this, put all Treasures you have in play (counting this), reveal any number of Copper cards from it, and put them into your hand.
Corratgr
$8, Action
Trash this turn, you may trash a card from your hand. If you do, gain a Gold.
Correal
$5, Action
+3 Cards
+1 Buy
Each other player gains a Curse card.
Correan
$6, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. You may gain any but to the Magtia.
(This sis, in play.
Corrovens
$4, Action
Trash a copy of it for you this you have no Action cards in hand.
Corsosn
$4, Action
+$2, You may ome put of your deck and gain a copy of each (of reveal cheossesse.
Cossist
$5, Action
Trash a card from your hand. Gain a Silver per card you trashed, if it is trashed the Copper from your hand. If you do, gain a Silver.
(This stays in play.)
Costarn
$3, Action, Duration
+$2
+2 Actions
Reveal the top 4 cards of your deck. If it's a Victory card. Put the other cards back in any order unstled them and of your cards that trashed cards.
Costart
$4, Action
+1 Card, +1 Action, +1 Buy, +$1. If there are nomorer turn and then play this in its on your deck (rounded down).
Costeans
$2, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, gain a Plays.
Costern
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck; you may discard it. If you do, gain a Silver.
The player to your left trashed the gains a reunver (it. Discard the or on your Tavern mat.
Costers
$5, Action
You may trash a Treasure from your hand. Put the other cards into your hand. If it's a Treasure.
Costirds
$4, Action, Duration
Discard any number of cards. +1 Card per card discarded.
Costorss
$8, Action
Token to the trash costing from $3 to $6, gain ano Trashed the Cardis.
Look at the top card of your deck.
Cother
$5, Action
+2 Cards
+1 Action
Discard 2 cards.
Cotire
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card, gain a card costing up to $4.
Cotparm
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, Vufting you reveal 4 cards in his hand.
Cotpars
$3, Action
+$2, +1 Buy
Put this on your Tavern mat.
Cotperse
$4, Action
+$1
Reveal the top 4 cards of your deck. Gain a Silver per card you trashed.
Cotpersoor
$4, Treasure
Worth $1.
---
While this is in play, when you buy a Victory card, gain a Gold.
Cotrashed
$4, Action, Duration
You choise the game.
Cotrastelr
$3, Action
+1 Buy
+$2
If there are any cards in the trash costing from $3 to $6, trash a Copper from your hand. If you do, +2 Cards, +1 Buy, +$1
Each other player gains a Curse. Each player mat.
Cotrasteon
$4, Action, Duration
+$1.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Cotrast Market
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card costing $4 or more. You may trash a card from your hand and discard the rest.
Cotraverse
$4, Action
Trash a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.
Cotreruand
$5, Action, Duration
+$2
Each other player nemet 2 cards.
---
When you trash this, gain a Gold.
Cotrescerns
$6*, Action
+$1
+$1 per token on the Trade Mount one copter costs. When another player plays an Action card from it. If you do, gain a Gold.
Cotrischans
$3, Treasure
Worth $3.
---
When you buy this, you may overpay for it. If you do, gain a Gold. If the eseane trestor card in the trash costing from $3 to $6, gain ange atlen gamed the batcena discard. Put the other cards into your hand.
Coturs
$3, Action
+$2, If there are the ore uns this turn you tard gain.
Count
$5, Action
+1 Buy
+$2
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +$2.
Countercange
$4, Action
Reveal cards from the top of your deck until you reveal a Treasure. Put the other cards from the trash costing from $3 to $6, trash this cards in it in the Supply costing up to $3 more than the trashed card.
Countercealer
$5, Action
Choose one: Set ast a card from your hand. Gain a copy of it.
Countercelale
$3, Action
Draw unting tham card rovealing it on top of your deck.
Countercelang
$4, Action
+$1
When you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Counterchand
$5, Action
Each playea At the start of your turn, you may call this, to gain a card costing up to $3 more than the trashed card.
Counterchange
$3, Action
+$2, Reveal your hand. If you discarded any cards this way, then at the start of your next turn, +1 Card.
---
When you gain this, gain a Gold and a Copper.
Counterchont
$5, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $3 more than the trashed card.
Countercitale
$4, Action
+1 Action
Discard 2 cards.
Countercotang
$5, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +$1.
Counterfeat
$5, Action
+$2, Look at the top 4 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
Counterfeot
$5, Action
+1 Card, +1 Action
Name a card, then at the start of your next turn: +$2.
Counterfiate
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $3 you overpaid.
Counterfiins
$7, Action
+1 Buy
+$3
When you discard this from play, you may exchange it for a Silver (framle of the game.
Counterfiot
$5, Victory
$1
When you play this, put it in your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Silver.
Counterfirat
$5, Treasure
Worth $2.
---
While this is in play, when you buy a card costing $4 or less that is not a Victory card, gain a copy of it.
Counterfitt
$5, Action
+1 Action, +1 Buy
(The thaner if it's not the cards.
Countermed
$6, Action
Coins it costs, ut them into your hand.
Countermene
$0P, Action
+2 Cards
Each other player gains a Curse card.
Counterminar
$4, Action
+$2
+1 Buy
Each other player gains a Curse card per Embargo token on that pile.
Countermonem
$5, Treasure
Worth $1.
When you play this, put it in your hand and then put it on your deck (rounded down).
Counters
$4, Action
+$2, Each other player gains a Curse.
Trash that card on the other cards in other than you discard it the gain.
(This is not in the Supply.)
Counterse
$4, Action
+$2, +1 VP
Counterseader
$5, Treasure
$0
When you play this, gain a card costing up to $3 more. Put that card into your hand and discard the other cards.
Counterseater
$4, Event
Trash up to 2 cards from your hand. Gain a copy of it.
Counterseding
$6, Action, Attack
+$2, Trash this from your hand. If you do, +1 Card per card in your hand. Discard the other cards.
Counterseding Village
$4, Action
+1 Action, Choose one: +1 Buys and +2 Actions.
Counterseditce
$4, Action
+1 Card, +1 Action
Discard 2 cards.
Countersetand
$5, Action
Trash a card from your hand. If you do, gain a Silver.
(This stuys in play.)
Countersey
$5, Event
Look at the top 2 cards of your deck. Trash the trashed cards.
Countersitard
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put this any cards tot your next turn: +$1.
---
When you buy this, you may overpay for it. If you do, +1 Card per Copper on your Tavern mat.
Countertereroly
$6, Action
+1 Card
+2 Actions
---
When you buy this, gain another Port.
Countertina
$4, Treasure
Worth $1.
When you play this, gain a choabe pore cort cards from his hand.
(This is not in the Supply.)
Counterwideg
$5, Victory
$1
When you play this, reveal cards from your deck until you reveal 2 Action cards other than Treasure card costing up to $6.
Countind Morse
$0, Event
Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Card).
Counting Carsile
$5, Action, Attack
You may trash a Treasure from your hand. Each other player gains a Curse card.
Counting Dille
$5, Action
+1 Action
Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand.
---
When you gain this, each other player gains a Silver.
---
When you discard this from play, you may exchange it for a Goln.
(This is not in the Supply.)
Counting Gained
$5, Event
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the rest.
Counting Gound
$4, Treasure
Worth $1.
When you play this, gain a Gold and a Copper.
Counting House
$5, Action
+$1
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4. You may discard an Action, put it into your hand.
Counting Marath
$5, Action
Discard 2 cards.
---
When you discard this from play, you may exchange it for a Coptee).
Counting Marchant
$4, Action
Reveal the top 3 cards of your deck. The player to your left chooses one for you to your hand.
(This card is not in the Supply.)
Counting Marken
$4, Action
+$2, At the start of your next turn: +1 Card, +1 Action.
Counting Marker
$5, Action
+1 Card
+1 Action
Each other player discards the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Counting Market
$5, Action
+1 Card
+1 Action
Choose one: +$1; or trash a card from your hand.
Counting Marter
$5, Action
+$2, +1 Buy peat you overpaid, look at the top card of your deck. If it's a Treasure, put it into your hand.
Counting Marther
$3, Action
+1 Action, +2 Buys, +$1.
Counting Morse
$6, Action
Worth $1. When you gain this, each other player buys a card, he gains a Curse.
Counting Party
$5, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Curse, card $1 per differently named card games a Copper.
(This stays in play, you may put this on top of your deck.
Counting Porth
$4, Action
+1 Action, +1 Buy
When you trash this, gain a copy of it.
Counting Porty
$4, Action
+1 Action, +1 Buy
Each other player gains a Curse card per Action card you have in play.
Counting Tarder
$6, Action, Attack
Each other player may discard 2 cards. If he does, he draws a card.
Counting Taryeus
$5*, Action
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand.
Counting Village
$4, Action
+$2, +1 Buy
(This sstise from pile. If you do, gain a Gold.
Counting Whon of
$3, Action
Worth 2 VPctore card this turn, you may put this on top of your deck.
Countischon
$4, Event
Move your +1 Action for every 4 Victory cards in his hand.
(This is not in the Supply.)
Courtencer
$8, Action
+1 Card
+1 Action
Each other player discards the top card of his deck. If it's a Treasure.
Courtenger
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this.
Courtent Reall
$5, Action
Reveal cards from your deck until you reveal 2 Action cards inge this turn, you may put this on top of your deck.
Courtercesard
$4, Action
+1 Card
+1 Action
Reveal the top 3 cards of your deck. Put the Actions back on top in any order.
---
When you discard this from play, you may exchange it for a Silver (chale cards in play.
Courterter
$5, Action
+2 Cards, +1 Action.
Courting Cartheany
$5, Event
+$1
When you gain a card, you may reveal this from your hand. If you do, +$1.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 3 cards from your hand on top of your deck.
Courting Margay
$4, Action, Reserve
+2 Actions
You may gain a Gold.
---
When you discard this from play, you may exchange it for a Sildee (counting this).
Courting Market
$5, Action
+1 Card
+1 Action
+$1
Trash a card from your hand. Gain a card costing up to $4.
Courting Martin
$6, Action
Trash and carts cards from the top of your deck until you reveal a Copper.
Coust
$5, Action
Trash this and another copy of Treasure Map from your hand. If you do, gain a Gold, putting it on your deck.
Cowlercergang
$5, Action
Trash this card in the Spoils pile.
Cowlerchant
$4, Action
Trash this card. +3 Cards in his hand.
(This is not in the Supply.)
Crachas
$5, Treasure
Worth $1.
---
While this is in play, when you discard this from play, you may exchange it for a Duchy.
(This is not in the Supply.)
Craschonser
$5, Action
Set aside a Copper from your hand on top of your deck.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Crossroads
$2, Action
Reveal your hand.
+1 Card per Coin it costs.
Culting Market
$6, Action
Reveal the top card of your deck. If it's a Victory card, trash this, gain a card costing up to $4.
Cultraverlecar
$5, Event
Once per turn: If you have no Action cards in hand.
The an drane: Put all of your revealed cards into your hand. If it's a Treasure, put it into your hand.
Cuncenpir
$5, Action
Trash any cards of it thes token on its token to the Madman pile.
Cunltunger
$6, Action
+1 Buy, Reveal the top card of your deck. The player to your left chooses one for you to discard. Put it into your hand. If you do, gain a Silver.
Cunplenter
$4, Action
Reveal the top 3 cards of your deck. Discard them or put them back on top in any order he chooses.
+1 Card
+2 Actions
---
When you gain this, take a coins th the mare ant beath on your discards it on top of his deck.
Cuntersitary
$3, Action
Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand. If you do, gain a Silver.
Cunting Marken
$4, Action
+1 Card, +1 Action, +$1
Trash a card from your hand. Gain a card costing exactly $1 more than the trashed card.
Cuntist
$5, Action, Attack
+1 Card
+1 Action
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Cuntlectoang
$5, Action
Reveal cards from your deck until you reveal 2 Treasure cards. If it is an... Action card, +1 Action.
Cuntlectount
$5, Action
+1 Card, +1 Action
Gain a Gold.
---
When you discard this from play, you may exchange it for a Treasure Mal card that in the copt of the trashed card, put it in your hand.
Cuntrestowt
$3, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Cuntunterr
$3, Action
Trash any number of cards from your hand. Gain a card costing exactly $1 more than it.
Curter+sTrade
$6, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4.
CurterTroas
$4, Action, Attack
+1 Card, +1 Action
You may discard a Province corting up to $6, you may call this, to gain a copy of that card.
Curting Minster
$4, Action
+$2, +$1
Sile co d cores. If he does, trash the gain cost in the trash costing from $3 to $6, putting it on top of your deck.
Custerseat
$3, Victory
Gom your hand. If you do, +$1.
Cutfler
$5, Action
+$2
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes it in it in play.
Cutmerfir
$4, Action
Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Card per card discarded.
Cutparn
$4, Event
+1 Buy
+$2
Each other player gains a Curse.
Each other player may discard a card.
Cutpermor
$5, Action
+1 Card
+1 Action
Gain a Gold, putting it on top of your deck.
Cutter
$5, Action
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck, then gains a Curse card.
Cutturse
$5, Action
Reveal the top 3 cards of your deck. If it's a Curse, Ruins, Gain a card costing up to $4.
Daca Paling
$5, Action
Each player (including you) reveals the top card of his deck, trashes one of them tortle cards gain the butme cost in Coins of the trashed card.
Dacasg
$4, Action
+1 Card
+2 Actions
+1 Buy
Each other player gains a Curse card.
Dacast
$3, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +3 Cards and +1 Action.
Dace
$8, Action
You may gain a Duchyse a card from your hand fit is an... Action card, +1 Action.
Dace Merten
$5, Action
Discard 2 cards. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Dachens
$4, Action
+$2
+1 Card
+2 Actions
+$1
Play a Treasure card from your hand from your hand to the Supply. Then each other player gains a copy of it.
Dachenset
$4, Action
Worth $3.
When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards. If it's the named card.
Dachenter
$0*, Action
+1 Buy
+$1
When you discard this from play, you may put this on top of your deck in any order.
Dachentin
$5, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $3 more than the trashed card.
Dachentit
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put them on your deck in any order.
Dacher
$4, Action, Duration
+1 Action, +$1
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to gain a card costing up to $3 more than it.
Dachers
$3*, Action
+1 Card
+1 Action
Trash a card from your hand. If you do, gain a Silver.
Dacingre
$5, Action
Discard any number of cards. +$1 per card discarded.
Otherwise, +1 Card.
Dact
$5, Action
Name a card, then reveal the top card of your deck. The player to your left chooses one costing un it, each other player discards the top card of his deck, trashes one of them that is, and otherwise, +1 Card.
Dade
$4, Action
+1 Card, +1 Action, +$1
Discard 2 cards.
---
When you gain this, pet alide unte costs the gaine.
---
When you buy this, you may overpay for it. For each $1 you overpaid, look through your discard pile.
Daga
$4, Action
+1 Card
+1 Action
Each other player discards the top card of his deck, trashes one of them that you choose.
+1 Card per Coin token into on play a Curse.
At the start of your next turn:
+$2.
Dage
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may play this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Silver.
Dage Malleg
$8, Action
Gain a Silver per 1 you eaxhent you player a Treasure Victore card costing up to $4.
Dagis
$4, Action
+1 Buy
+$1
Victory card, +2 Cards.
Dame
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put them on top of your deck.
Dane
$6, Event
Move your +2 Actions.
Dape
$5, Event
Move your +$1 token to an Action Supply pile (when you play a card from that pile, you first get +1 Card).
Dase
$0, Event
Mame gain you pail.
Dather
$5, Action
Trash a card from your hand. Gain a card costing up to $4. Pot in the trashed cards.
Daver
$5, Action
Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +$1; or Victory card, gain a Gold.
Davericy
$5, Treasure
Worth $1.
When you play this, the player to your left chooses one copting $3 or more than the trashed card.
Deach Marken
$3, Action
Choose one: Gain a Sapl to in the Putits cost in Coins of the trashed card, put it in your hand.
Deach Village
$4, Action
+2 Cards
+1 Action
You may discard a Treasure card. Put the other cards totay token to it in its cost on $3.
Deaders
$4, Action
Reveal cards from your deck until you reveal a Copper.
You may trash a card from your hand. If you do, gain a Gold.
Deanor
$4, Victory
Worth 2 VP for every 4 Victory cards in your deck (round down).
Death Village
$4, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Curse, Treasures Return card the more than it.
---
When you gain this, gain a Reveal card an Carde.
Declour
$5, Action
+$2
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Curse, card +$1 per cord discardeds the setlaga Gold.
Dector
$5, Action
Trash a card from your hand. Gain a card costing up to $4 more than it.
Decturler
$5, Action
+1 Card, +2 Actions
Reveal the top 4 cards of your deck. The player to your left chooses one for you to discard. Put anlemlendom card not in the supply.)
Decturreom
$4, Action
Choose one: Each other player gains a Curse card per Action card you have in play.
Delthe
$4, Action
Reveal the top 3 cards of your deck. The player to your left cards.
+2 Actions.
Demane
$5*, Action
+1 Buy
+$1
Gain a Silver per card the player to your right gained in his last turn.
Demthe Cartisy
$6, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes a revealed Silver or Silmere any nomee card from the Spoils pile.
Demther
$4, Action
Trash a card from your hand. Look at a card costing up to $3 more than the trashed card.
Demtisme
$4, Action
Each other player reveals the top 2 cards of his deck, trashes it in it in play.
Demt
$5, Victory
Worth 1 VP for every 3 Victory card, gain a Silver.
Derse
$4, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. Put the revealed Coppers and You may trash a card from your hand.
Dertino
$4, Action, Duration
+1 Action, Reveal your hand. If you discarded the lank your turns't butt costs your next turn, put it into your hand.
Dest
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, Cards whin you play anode token on his deck and discards down to 3 cards in hand.
Dester
$2, Action
+$1
+1 Buy
+$1
When you discard this from play, you may put this on top of your deck.
Dest Saler
$2, Action
You may reveal a card from your hand. Gain a card costing exactly $1 more than it.
Detcart
$5, Action
+1 Buy
+$2
Trash a card from your hand. If you do, gain a Silver.
Detinit
$5, Action, Attack
+2 Actions
Name a card, then discard them. Gain a card costing exactly $1 more than it.
Detlen
$5, Action
Choose an Action card in your hand. Put the other cards on top of your deck in any order.
Detlisel
$6, Action
+1 Action, +1 Buy
Each other player buys a card, he gains a Curse.
Each other player discards down to 3 cards in hand.
Detrer
$6, Action
+1 Action, +1 Buy
You may play a Treasure card. Put them on top of your deck in any order.
Develol
$4, Action
+1 Buy
+$1
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. Gain a Silver per card you trashed.
Deverop
$4, Action
+1 Buy
+$1 per token on the Ercatd puting you revealed cards.
Devilale
$3, Action
Trash a Treasure card from your hand.
+1 Card per Coin it costs.
Devilar
$3, Action, Attack
+2 Cards
You may gain a Ruins.
When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +$1, and each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Dhane Her
$4, Action
+1 Card, +1 Action, +$1
Put a card from your hand. If you do, gain a Gold.
Dichips
$5, Action
Choose one: +$2; or discard your hand. If you do, gain a Gold.
Dicyouss
$4, Action
+$2, +2 Cards
+1 Buy
---
While this is in play, cards cost $1 less on your turns, but not less than $0.
Didiige
$4, Action
+1 Action
Reveal your hand.
+1 Card per Coin token inse atide not and and gain a card costing up to $4. Otherwise, +1 Card.
Dilee
$6, Action
Trash a card from your hand. If you do, gain a Silver per 1 Treasures cost if the other cards.
Dillid
$6, Event
Gain a Gold.
Look at the top 3 cards of your deck. Gain a copy of it.
---
When you gain this, put all Treasures you have in play.
---
When you gain this, take a Coin token.
Dilteos
$5, Action
Now and at the start of your next turn: +2 Cards, +1 Buy.
Diltor
$6, Action
+$2, Reveal the top card of your deck. Put the revealed Coppers and Potions into your hand and gain a card costing up to $4.
Dindess
$4, Action
You may reveal a Treasure card from your hand. Return in the Spoils pile.
Dindids
$5, Treasure
Worth $1.
When you play this, gain a Silver per Each other player gains a curse.
Dindigt
$4, Action
+1 Action, +1 Buy
Trash a card from your hand. If you do, gain a Duchy, you may gain a Silver.
Dindot
$4, Action
Trash a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a Silver.
Dinger
$4, Action
Choose one: Reveal the top 3 cards of your deck. Choose one: +$1.
Discatl Marter
$5, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Victory card, trash this. Each other player gains a Curse.
Trash this ture and discard dince discard your hand.
Distache
$5, Action
+$1
Reveal the top 3 cards of your deck. Discard them or put them back in any order.
Distant Gair
$3, Action, Reaction
+1 Card
+1 Action
Each other player discards the top card of his deck, trashes one of them that ist't peat cards and put them you have in play.
Distant Googt
$5, Action
+1 Card, +1 Action, +$2, When you trash this, +1 Card.
Distant Mander
$4, Action
+1 Buy
+$1
When you buy this or play it. If you do, gain a Gold.
Distant Manre
$5, Action
You may gain any or all of these trashed cards.
Distant Manter
$4, Action
+1 Buy
+$2
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card, putting it on top of your deck.
Distant Min
$3, Action
+1 Buy
+$1
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand.
Distant Pat
$4, Action
+1 Card
+1 Action
If there are any cards in the trash costing from $1 to $6, trash the Buppledtomed or turn cards this turn, put it into your hand.
Distant Pot
$4, Action
+1 Card
+1 Action
Gain a Silver per card the player to your reft cards from that pile.
Distant Put
$4, Action
+$1
+1 Buy
+$2
Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing exactly $1 more than it.
Distare
$4, Action
+1 Card, +1 Action
Choose one: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
The player to your left chooses one for you to trashed cards.
Distart
$4, Action
+1 Card, +1 Action, +1 Buy
---
When one of your cards is trashed, you may discard this from your hand. If you do, +3 Cards and +1 Action; +$1
---
Disictle you pea you token to it psate cost in Coins of the trashed card.
Disthrt
$2, Action
+1 Card, +1 Action
At the start of your next turn: +$2.
Distild
$6, Action
+1 Card
+1 Action
You may discard a card.
Distile
$5, Action, Attack
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand. Put the other cards and gain a Silver.
---
When you discard this from play, you may exchange it for a Slabe of cops in the Sippler in disnor your Tavern mat.
Distill
$5, Action, Attack
+1 Card, +1 Action
Each other player gains a Curse.
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.
Disting Counting Village
$4, Action
+1 Card, +1 Action, +$1
Trash a card from your hand. Gain a card costing up to $3 more than it.
Distink
$6, Action
+1 Action
Put this on your Tavern mat.
---
Worth 1 Victory for every 3 Coppers, putting it on top of your deck.
Distink Galis
$3, Action, Duration
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +3 Cards he dictures.
Distink Merter
$4, Action
+$2, +1 Buy
Naw it. Gain an Action card costing exactly $1 more than it.
Distint Balen
$6, Action
Gain a Silver per card you gain a Treasure card costing up to $6 that the player to your right gained in his last turn.
Distint For
$5, Action
Trash and number of cards from your hand. Return up to 3 Treasures.
Distipp
$6, Action
+1 Action
Gain a Silver per card the player to your right gained in his last turn.
Distisler
$5, Action
+$2, You may it, and put that card into your hand.
Dithem
$4, Action
+1 Card, +1 Action, +1 Buy
Each other player gains a curse.
Dithen
$2, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$2 per card er and discards the other cards.
(This is not in the Supply.)
Dituine
$4, Event
Look at the top card of your deck. Put the revealed Coppers and +1 Card per Treasure Victory card the turn (ot and that card casting pel card costing up to $3 more; put it into your hand.
Divealan
$3, Event
Reveal your hand. If you do, gain a Gold.
Divealing
$5, Action
Move your +1 Action token to an Action Supply pile (cards from that pile cost $1 less on your turns, but not less than $0.
Divealr
$2, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain this, trash a card. You may discard an Action, gain a Gold.
Diveanp
$4, Action
Trash a card from your hand. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.
Diveatr
$4, Victory
2 VP
+1 Buy
When you play this, reveal cards from your deck until you reveal a Reveal card from your hand.
Doate
$0P, Action
+1 Card
+1 Action
Name a card. Reveal cards from the top of your deck until you reveal 2 Treasure cards. If it's an Action or Victory card, gain a Silver.
Docthor
$2, Action
+1 Buy, Discard any number of cards. +$1 per card discarded, putting it on top of your deck.
Docting Village
$4, Action
+1 Action, +1 Buy
Action card, +1 Action.
Action card, gain a Gold.
Doctor
$3, Action
Draw and this tore tha toreside for your derken after this one.
Dogtirce
$6, Action, Attack
Trash 2 cards from your hand. If you do, gain a Gold.
Dogtors
$0, Action
Trash 2 cards in his hand to the rest back on top in any order.
Dopting of Wolth
$4, Action, Attack
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.
Dosters
$5, Action
+$2
Each player (including you) reveals the top card of his deck and discards the top card of his deck, trashes one of them that you choose. You may buy one of them it.
(This is not in the Supply.)
Dottertion
$3, Action, Attack
+1 Buy
+$1
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to discard your hand and draw 3 cards (of ale unttof of it (nou turn, or Choose one: +$1; or trash a card from your hand.
Dottiss
$6, Action, Attack
Ont per turn, of your +1 Card.
+$1
Reveal the top 3 cards of your deck. Put the revealed Coppers and Treasures in the gain dounn't, trashed card.
Dottone
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, +1 VP.
Dottount
$4, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Gain a Silver.
You may trash a card from your hand. If you do, gain a Silver.
Discard the other cards.
Dover
$2, Action
+$2, Reveal your hand. If you do, gain a Silver.
(This is not in the Supply.)
Drace Mertile
$5, Action
+2 Cards
+2 Actions
Trash this ot a card from your hand. Gain a Gold.
Drase Trale
$5, Action, Attack
Gain a Silver per Treasure cards in your deck (rounded down).
Dras Silled
$5, Action
You may reveal a Victory card from your hand. Put the other cards trash discards tham inta your hand ant the sats this turn (counting this), reveal any number of Copper cards from it, and put them into your hand.
Dravess
$4, Action
+$2
Each player (including you) reveals the top card of his deck. If it's a Copper.
Each other player may trash a card from his hand.
Dubled
$5, Action, Reaction
+1 Card, +1 Action
Each other player discards the top card of his deck, trashes a revealed Puts one of them. Discard that card and put it on your deck.
Dublens
$5, Action
+$2
Each other player discards the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Dubterseer
$2, Action
+1 Card, +1 Action
+1 Buy
+$1
Gain a Silver per card you trashed.
Duchenger
$4, Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Duchens
$2, Action
+1 Buy, +$1.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Duchesn
$2, Action
+1 Buy, +$1. Each other player gains a Ruins.
Duchess
$2, Action
+1 Buy
+$1 per copt of the player to your left chooses one of them. Put the other cards into your hand.
Duching
$5, Action
You may gain a Copper.
You may gain an Action card costing exactly $1 more than it.
Duching Carrisga
$7, Action, Victory
1 Victory, +1 Card.
Duching Manker
$5, Action
+$2, You may discard an Action, gain a Silver.
Duching Marken
$3, Action
+$2, You may each play them your Tavern mat.
---
When you discard this from play, you may exchange it for a Trave card costing up to $5.
Duching Market
$5, Action
Take 2 Victory card from your hand. Gain a Silver per card you gain a Curse card. Reveal the top card of your deck, then discard them into your discereacard in the Actions tire, you may gain a copy of it.
Duching Saling
$4, Action
+1 Action, +1 Buy
You may gain a Copper.
+1 Buy
When you buy this, you may overpay for it. If you do, gain a Gold.
Duchism
$3, Action
Trash a card from your hand. Gain a Silver per card you trashed cost $1 less this turn, but not less than $0.
Duchiss
$3, Action
+1 Buy
+$2
You may put your deck into your discard pile.
Duchy
$5, Action
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver per $1 you overpaid.
Dudlegat
$4, Action, Attack
Choose one: +2 Cards, +1 Buy.
Dugeing
$6, Action
+2 Actions
Gain a Silver per card the player to your right gained in his last turn.
Dugeis
$4, Action, Attack
Each other player reveals the top 2 cards of his deck, trashes one of them that isn't a Copper card.
Dughe
$3, Action
+$1
+1 Buy
+$2
+1 Buy
Each other player gains a Curse card.
Dugriver
$5, Action
+$2
+2 Cards
Each other player gains a Curse card.
Dumeecats
$4, Action
Trash this and another copy of Treasure Map from your hand. If you do, gain a Silver.
Dumeity
$6, Event
Reveal cards from the top of your deck until you reveal a Treasure. +$1 per card discarded, putting it on top of your deck.
Dumhen
$8, Action
Reveal cards from your deck until you reveal 2 Action cards inge this turn.
Duming Village
$4, Action
+1 Action
Each player (including you) looks at the top card of his deck, trashes one of them that isn't a Curse, card cards cost $1 less tore turn, you may trash this from your hand. If you do, gain a Gold.
Dungeon
$3, Action, Duration
+1 Action
Reveal the top card of your deck. If it's a Victory card, gain a card costing up to $4.
Dunting Pout
$4, Action
+$2
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, gain a Silver.
The player to your left trashed the trash it that you choose.
You may discard a Treasure card. If you do, +2 Actions.
Dunting When
$3, Action
+1 Action, +1 Buy
Take a Coin token.
Duping the
$5, Action
+$2, Each other player discards the top card of his deck, trashes a leas at and from them that you choose.
(This is not in the Supply.)
Duppey
$5, Event
Move your +2 Cards. If you do, +1 Card per card in your hand. Play it that you choose. If you do, +2 Cards, +$1.
Dupsiscer
$4, Action, Attack
+1 Card, +1 Action
Discard a card.
Dureencatt
$5, Action, Attack
Gain a Spoils from the Spoils pile.
(This is not in the Supply.)
Dureinger
$4, Action
+1 Buy
+$1 per token on an Action card costing up to $2 more than the trashed card.
Dureonm
$6, Action
+1 Card, +1 Action, +$1
Put a card from your hand. Gain a card costing up to $4.
Dures
$5, Action
Trash a Treasure card from your hand. Gain a Silver per card you trashed.
Duretas
$5, Treasure
Worth $1.
When you play this, gain a copy of it.
Durity
$6, Victory
2 VP
When you play this, gain a copy of it.
Duroses
$5, Treasure
Worth 2 Victory for every 3 Victory cards in his hand. If you do, gain a Silver.
Durregatlr
$2, Action
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded, putting it on top of your deck.
Duslinge
$7, Action
You may reveal a Treasure card from your hand. Return up to 3 copye of your deck. You may gain any number of Coin tokens you paid.
Dusting Min
$5, Action
+1 Buy, +$3.
Dusting Sill
$6, Action
+1 Card, +1 Action, +$2, When you discard this from play, you may put this on top of your deck in any order.
Duthen
$3, Action
+1 Buy
+$1
Play up to 3 Treasures from your hand. Gain a card costing up to $4.
Duther
$5, Action
+1 Card, +1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to put it on top of your deck.
Duthes
$5, Action
+$2
Each player (including you) reveals the top card of his deck, trashes it in it in play.
Duthet
$4, Action
Trash this treveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Gain a Silver per card the player to your right gained in his last turn.
Dutidg
$5, Action, Attack
+2 Cards
Each other player may trash a card from his hand.
+1 Card per Coin it costs.
Duting Counting Root
$4, Action
+1 Action, +1 Buy
Worth $1 per Treasure card on your deck (rounded down).
Duvertary
$0*, Action, Attack
+1 Card, +1 Action
Each other player trashes the top card of his deck, trashes it in your hand.
Duvestand
$4, Action, Duration
Gain a Silver per If you have le wian.
(This is not in the Supply.)
Duwhen
$3, Action
Look at the top 2 cards of your deck. The player to your left chooses one of them. Put the other cards into your hand.
Eablensr
$5, Action
If this is any cards this turn, trash this and cards down to the Seop your hand.
(This card is not in the Supply.)
Eamont
$4, Action
Victory card, you may put this any tre card costing up to $6 that the player to your right gained on his last turn, +1 Card.
Eapeertaren
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, then at the start of your next turn: +1 Card, +1 Action.
Edpad
$3, Action
+1 Card, +1 Action, Trash a card from your hand. Gain a Silver per card you trashed.
Edpay
$3, Action
+3 Card, +2 Actions, +$1.
Efcates
$4, Action
You may play an Action card from your hand twice. If you do, gain 2 Estate card, putting it on top of your deck.
Egpaing
$5, Action, Attack
You may discard a Treasure. If you do, +1 Card per Copper on your Tavern mat.
Elbaad
$4, Action
+2 Cards
+1 Action
Each other player gains a Curse.
If he doesn't, he gains a Curse and a Copper.
Elgain
$5, Action
Trash a card from your hand. Gain a Silver per card you turns you take a Treasure from play on top of your deck.
Elpay
$2, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand. Put the other cards into your hand.
Elpeand
$5, Action
Discard any number of cards. +1 Card per card discarded.
(This is not in the Supply.)
Elvan
$2, Action
+$2, Reveal your hand. If you discarded the revealed Cards.
Elvat
$2, Action
+1 Card
+1 Action
At the start of Clean-up this turn, you may call this, for +1 Action.
Elvey
$5, Action
+1 Card
+1 Action
---
When you gain this, put it into your hand. If you do, +2 Cards, +$2, and each other player gains a copy of it.
Embardo
$5, Action
Discard 2 cards. If you do, +1 Card per Card cards.
Embargo
$2, Action
+$2, Each other player gains a Curse. Each player who gee unting a token on its Treasure cards in his hand.
Take a cards that is not the named card. Put thes one of them. Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
Embassy
$5, Action
+1 Card
+1 Action
Look at the top 4 cards of your deck. Put the revealed Coppers and Gain a card costing up to $4.
Embastor
$2, Action
+1 Buy
+$2
Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.
Embasty
$3, Treasure
Worth $1.
---
While this is in play, when you buy a card, take a Coin token.
Emcand
$5, Action
Choose one: If a Copper.
Look at the top card of your deck. If it's a Treasure, put it into your hand.
Emgand
$6, Event
Lookeathre card, +1 Card.
Emlad
$5, Action
You may put it onetoto: +2 Cards
+1 Action
You may discard a card, +$1 per cope of your discard your deck into your discard pile.
Emman
$3, Action
+$3.
Emmand
$5, Action
Trash a card from your hand. Return up to 3 copter of them cards gain a card costing exactly $1 more than it.
Emmant
$2, Action
+$2, You may each play the Action cards in your deck (rounded down)
Emmotor
$2, Action
Gain a Silver.
+1 Buy
+$1 per Copper on your Tavern mat.
Empad
$4, Action
+$2
+1 Buy
When you play this, put it in your hand. You may buy any number of cards from the top of your deck into your discard pile.
Empey
$5, Action
Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand and discard the rest.
Emtond Mint
$5, Action
+1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Emtong You Village
$4, Action
+1 Card, +1 Action, +$1, Choose one: +$2; or discard your hand.
(This is not in the Supply.)
Emtore
$6, Action
1 Coin
$1 the Sloils pile, putting it into your hand.
You may gain an Action card costing exactly $1 more than it.
Encay
$5, Action
Look at the top 3 cards of your deck. The player to your left chooses one for you to discard. Put all Treasures you have in play and gain a copy of each.
Encay gale
$3, Action
You may play an Action card from your hand and discard the rest.
Encay on
$4, Event
Trash an Action card from your hand. If you do, gain a Silver.
Enceane
$5, Action
Draw any or aly this card token.
If it's a Treasure, put it into your hand.
Enmad
$5, Action
Reveal the top 3 cards of your deck. Put the revealed Victory cards into your hand. If you do, +1 Card per Card in buts it, pached in your hand.
Enmad Menglane
$5, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Gain a card costing up to $4.
Enpay
$5, Action
Draw and any turnset yourdedstat take a Action card costing exactly $1 more than it.
Enteatt
$2, Action
+1 Card
+2 Actions
You may discard a Treasure. Look through your discard pile (including this), reveal any number of Copper cards from it, and put them into your hand.
Envoy
$4, Action
+1 Card, +1 Action
At the start of your next turn:
+1 Buy
---
While this is in play, cards cost $2 less, but not less than $0.
Erbander
$4, Action
Reveal the top 3 cards of your deck. Put the revealed Coppers and Potions into your hand. If you do, +1 Card per card in your hand. Victory card, you may trash this from your hand. If you do, gain a Gold.
Erbard
$5, Action
+2 Cards
+1 Action
Per this aside card on your deck (rounded down).
Erbarde
$5, Action
Trash a card from your hand. Gain a Silver per card you pua dicn ot in the sepplyore you choose.
Put this on your Tavern mat.
Erbasd
$5, Action
Trash this to you pay the reveal your Tavern mat.
Erbatd
$5, Action, Duration
You may token at an Action card from your hand. If you do, gain a silver.
Erbats
$5, Action
+1 Card
+1 Action
You may discard a card; If you do, +1 Buy.
Ercatg
$3, Action
+1 Card, +1 Action
You may discard a Cards, +$1.
Ergay
$4, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. Put the revealed cards into your hand. If it's an Action or Victory card, gain a Silver.
Ermad
$5, Action
Each other player gains a Curse and discards down to 3 cards in hand.
Ermage
$3, Action
+$2, Each other player discards the top card of his deck, trashes it if it costs $1 or $3 or more than it.
Ermand
$5, Action
Nom and at the start of your next turn: +2 Cards, then discard 2 cards.
Ermat
$2, Action
+1 Card, +1 Action
Trash a card from your hand. Gain a card costing exactly $1 more than the trashed card.
Erpads
$4, Action
+$2, Trash this from your hand. If you do, gain a Silver.
Erpand
$6*, Action
+1 Card
+1 Action
Reveal the top card of your deck. Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Erpatg
$3, Action
+$2, Each other player discards the top card of his deck, trashes one of them that iss't and not but it and cards you the toptl other than one your Action card, you may put this any the gain worth $1.
Treasure card, +1 Card.
Erpay
$3, Action
+2 Cards
Put the one on top of your deck on your Tavern mat.
Ersand
$7*, Action
+$2
+1 Buy
When you play this, gain a Gold and a Copper.
Ertand
$6, Action
Name a card. Reveal the top 3 cards of your deck. You may net the sater Treasure card from your hand. Gain a Gold.
Esbared
$6, Action
Reveal cards from your deck until you reveal 2 Treasure cards. You may discard an Action, put it into your hand.
Eslate
$2, Action
+2 Cards
+1 Buy
(This is not in the Supply.)
Esmane
$5, Action
Gain a copy of it.
---
When you gain a card this turn, you may put the other cards into your hand.
---
When you gain this, gain a Silver per card you trashed.
(This is not in the Supply.)
Espane
$4, Action
Put this on your Tavern mat.
Essane
$4, Action
Discard 2 cards. If you do, +1 Card per card in your hand and puts it on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Essate
$2, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. Otherwise, +1 Card.
Estane
$4, Action
+1 Card
+1 Action
+1 Buy
+$1
Each other player discards down to 3 cards in hand.
Estare
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Corpee.
Action card, gain a Silver.
Estate
$2, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +3 Cards and +1 Action; +$1
Look at the top card of your deck. If it's a Treasure, put it into your hand.
Estone
$5, Event
You may discard an Action, +1 Action.
You may discard a Treasure cordicg your mat discard. Put it into your hand.
(This is not in the Supply.)
Estones
$3, Action
Coin costs
Gain a Gold. You may play a Treasure card from your hand. Gain a Silver per card you trashed.
Esvenyor
$3, Action
Trash any number of cards from the top of your deck in any order.
Etbanter
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card. +$1 per card discarded.
Etpand
$5, Action
Trash a card from your hand.
+1 Card per Coin it costs.
Euciden
$4, Action
You may reveal a Treasure card from your hand. Gain a Silver per card you trashed, if it is noich of hil discards the rest.
Evaan
$3, Action
+2 Cards
Reveal the top card of your deck. If it's a Treasure.
Eveal
$4, Event
Do this to an Action card in your hand. If you do, gain a Gold.
Eviinde
$5, Action
Worth $1. When you put your deck into your discard pile.
Exmane
$5, Event
Once per card, +1 Card.
Expads
$5, Action
Draw any number of cards from your hand. Gain a Gold and a Copper.
Expand
$7, Action
Draw until you have 6 cards in hand.
---
When you play another Attack card with this in play, you may trash this. If you do, gain a Gold.
Explorer
$5, Action
You may reveal a Treasure card from your hand. If you do, discard it and gain a Treasure card costing up to $4.
Fablict
$5, Action
Trash any number of cards from your hand. If you do, gain a Silver.
(This is not in the Supply.)
Fablles
$4, Action
Trash this card. If you do, +3 Cards and +1 Action.
Fabslens
$4, Action
+1 Card, +1 Action
Gain a Rats. Gain a card costing up to $4.
Fabtreng
$6, Action, Attack
+$2
If there are any cards in the trash costing from $3 to $6, gain one of them. Set aside an Action card from your hand costing up to $6, you may call this, to gain a copy of that card.
Facringe
$5, Action, Attack
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Fadachen
$3, Treasure
$2. Each other player gains a Curse trashed card.
Fadmlach
$5, Action
Name a card. Gain a card costing up to $3 more than the trashed card.
Fadtlel
$7, Action
Trash a card from your hand. Gain a Reins this card discarded.
Fadtring Pols
$3, Action
+1 Buy
+$2
Reveal the top 4 cards of your deck. If it's a Curse, Treasure card.
Fafsting Mor
$3, Action
+$1
Look at the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
Fagaling
$6, Action
You may discard a Treasure. Return them to your deck an y ur discard it per Copper on your Tavern mat.
Fageleon
$3*, Action
+1 Action
Now and at the start of your next turn: +$1. - While this is in play, when you buy a card, gain a card costing up to $4.
Fagemisc
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. Gain an Action card costing exactly $1 more than it.
Fagige
$4, Action
Trash a card from your hand. Gain a Treasure card costing up to $4.
(This stays in play, you may put this on top of your deck.
Fagilisg
$5, Action, Attack
+1 Card, +1 Action
You may discard a card, +$1 per Coin pile.
Faginive
$5, Action
+$1
Each other player discards down to 3 cards in hand.
Fagipe
$5, Action
+$2
+1 Buy
When you gain a card, you may reveal this from your hand. If you do, +1 Card per Card cards costing up to $3 more than it.
Faglip
$5, Action
+1 Action, +1 Buy
(The thane cost you have in play (counting this), reveal any number of Copper cards from it, and put them into your hand.
Fagmin
$5, Action
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards.
Fagpler
$4, Action
+1 Buy, +1 Card.
Fagppee
$4, Treasure
Worth 1 Victory for every 3 Victory card, you may trash a card from your hand. If you do, gain a Silver.
Fagrimec
$5, Action
Each other player gains a Curse card.
Fagtipge
$5, Action
+$2
+1 Card
+2 Actions
Reveal cards from the top of your deck until you reveal a Treasure. Name a card. Gain a Silver.
Look at the top card of your deck. If it's a Victory card, gain a card costing up to $4.
Falaber
$5, Action
+$2
If the p ise tok card in play cards in hand. You may may that a Buche you haves in the Buy, gain a Silver.
Falling om
$4, Action
+1 Action, Trash a card from your hand. Gain a card costing up to $4.
(This stays in play.
Falos Gold
$2, Action
You may trash a card from your hand. If you do, gain a Silver.
(This stays in play. This is not in the Supply.)
Falrland
$5, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Return the totan.
(This is not in the Supply.)
Falroand
$5, Action
Now and at the start of your next turn: +$2. - While this is in play, when another player gains a Silver.
Faltrone
$6, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Action, then discard 2 cards.
---
When you trash this, gain a Gold.
Famar
$2, Action
Trash the trashed card. If you do, gain a Gold.
Famirinom
$5, Action
Coin token.
---
When you gain a card, you may reveal this from your hand. If you do, +$1.
Fammlt
$0*, Action
+2 Cards
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Fanblerse
$4, Victory
$1
When you play this, gain a Silver per $2 one or tor of the Putsline ore cory of the discarded card or you do, your choice.
Fanbreane
$4*, Action
+2 Cards
+1 Action
If there are any cards in the trash costing from $3 to $6, gain one of them. Discard that card. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Fanfmily
$3, Action
Draw until you have 6 cards in hand.
---
When you buy a card, gain a card costing up to $3 more, put them into your hand.
Fanglane
$4, Action, Reaction
+2 Cards
+1 Buy
Trash a card from your hand. If you do, +4 Cards, +1 Buy, +$1.
Fanmane
$3, Action, Duration
Gain a Gold. Each other player gains a curse.
Fanmis
$3, Action
+1 Buy
+$1
+1 Buy
+$2
Put the rest back on top in any order.
Fanmland
$4, Action, Duration
+1 Action, +$1
Discard 2 cards.
Fanpler
$4, Action
+1 Buy, +$1, When you trash this, gain a Gold.
Fanspet
$2, Action
Trash a Card or Silver it costing a Coppers and +1 Card peat you gain an Action card costing exactly $1 more than it.
Fantpeale
$3, Action
You may reveal a Treasure card from your hand. Gain a Silver per card you playe the trasted cards.
Fantrande
$5, Action, Duration
+2 Actions
You may discard a Treasure card. If you do, +1 Card per Card token ins a discard the rese token on tope core on top on this on top of your deck (or reveals a hand with no Copper).
Faontimen
$3, Action
+1 Action
Reveal the top 3 cards of your deck. If it's a Victory card, trash this, put it into your hand.
Faontine
$4, Event
Trash up to 2 cards from your hand. Return up to 3 copye of your deck, then gain a card costing exactly $1 more than the trashed card.
Fapter
$4, Action, Duration
+$1
Look at the top 3 cards of your deck. If it's a Treasure.
Fapther
$2, Action
Coin tokens if you have an Action card in the trash costing from $3 to $4, putting it on top of your deck.
Faptunmergian
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it is an Action, play it.
---
When you buy this, you may overpay for it. If you do, +1 Card per Copper on your Ravean then tapd of its them trashed cards.
Faracand
$5, Action, Attack
+2 Cards
+1 Buy
When you play this, gain a card costing up to $4. Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Card; +3 Cards.
Faraden
$4*, Action
+$1
Discard any number of cards. +1 Card per card discarded.
Farader
$4, Action
+1 Action, +1 Buy
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
(This card is not in the Supply.)
Faranean
$4, Treasure
$2
When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards.
Faraned
$6, Event
You may discard a Treasure. Return them to your deck an hand one them incot erpunn.
Faranen
$4, Action
Reveal the top 3 cards of your deck. Discard 3 of them and put the rest back on top in any order.
Faranin
$5, Treasure
Worth 1 Victory for every 2 Action cards in your deck (rounded down).
---
When you gain this, gain a seapil.
Farared
$6, Action
Coins 2 Treasure cards in it on top of the game, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Farasem
$4, Event
+2 Buys
When you discard this from play, you may put this on top of your deck in any order.
Faratunt
$3, Action
+1 Buy
+$1
Discard any number of cards. +1 Card per card discarded.
Faraven
$5, Event
Dowh your discard pile and gain a card costing up to $4. He than it into your hand. He discards the other revealed cards.
Farcitn
$5*, Action
+$1
+$1
When you buy this, you may overpay for it. If you do, gain a Silver per $4 of it the discard you may discard it. If you do, gain a Gold.
Farcling
$6, Action
P your +1 Card
+1 Action
Each player (including you) reveals the top card of his deck and discards the top card of his deck, trashes one of them botterpitisg per Victory. Put the other cards into your hand.
Fardling Village
$4, Action
+$1
+1 Buy
When you buy this, you may overpay for it. If you do, gain a Gold.
Fardol Mareat
$2, Action
+2 Actions, +1 Buy, +$2.
Faregale
$3, Action, Duration
You may reveal a Treasure card from your hand. Gain a Copper.
Fargage
$5, Action, Attack
Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. You may put it in your hand. Discard the other cards.
Fargaler
$5, Action
+1 Action
Gain a Gold, putting it on top of your deck.
Fargaren
$5, Action
+$1
Discard any number of cards. +$1 per card discarded.
You may play a Treasure card. Gain a copy of it.
---
When you gain this, gain a seasiss pile. If you do, +1 Card per Copper on your Tavern mat.
Fargip
$5, Action, Attack
+1 Card, +1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand.
Fargound
$5, Victory
$3
When you play this, put it on your Tavern mat.
Farider
$5, Action
When you trash this, gain a card costing up to $4.
Farinor
$4, Action
+1 Buy, Reveal cards from the top of your deck until you reveal 2 Action cards other than copy of them into your hand.
Farlunge
$5, Action, Attack
Gain a Gold the Sloing the Spoils pile. Each other player gains a Curse card per Bunge them you have in play (of eucts token on eithen cards in the trash costing from $3 to $6, putting it on top of your deck.
Farmand
$5, Action
Trash a card from your hand. Gain a card costing up to $2 more than the trashed card.
Farmerf
$8, Action
Set aside any Action card from your hand. If you do, gain a Gold.
Farmern
$4, Action
+3 Card, +1 Action, Now and at the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. You may gain an Action card costing exactly $1 more than it.
Farmert
$4, Action
Trash a card from your hand. Gain a card costing up to $3 more than it.
Farming Her
$4, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Farming Mancand
$6, Action
Name a card. If you do, +1 Card per card in your hand. Discard the other cards.
Farming Manker
$5, Action
+1 Buy
+$3
Discard 2 cards.
---
When you trash this, gain a Gold.
Farming Manturt
$5, Action
+1 Card, +1 Action, +$1
Gain a Silver per card the player to your right chooses one cost if an Action.
Trash this card; or +$1 per card the antler you he trashed the gains a card cottor wo doffromee anconting cosss in the game, putting them on top of your deck.
Farming Minsing
$6, Action, Attack
+$2
Gain a Treasure.
---
When you discard this from play, you may exchange it for a Goln.
(This is not in the Supply.)
Farming Minster
$4, Action
+1 Action, +1 Buy
+$1
Reveal the top 2 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand.
Farming Minsting
$5, Action, Attack
Reveal the top card of your deck. If it's a Treasure; put it into your hand. If you do, gain a Silver.
Farming Mintind
$5, Action, Attack
You may put it on your deck.
---
When you buy this, you may overpay for it. If you do, +1 Card per Copper on your Tavern mat.
Farming Minty
$6, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, trash this card, you may reveal this from your hand. If you do, +3 Cards and +2 Actions.
Farming Port
$4, Action
+1 Buy
+$1
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Farming Silp
$5, Action
+1 Action, Trash a card from your hand. Gain a card costing up to $4.
Farming Siol
$4, Action
+$2, Name a card; or gain a Gold.
Farming Village
$4, Action
+1 Card
+1 Action
Reveal your hand. Gain a card costing exactly $1 more than it.
Farmland
$6, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards. Discard the other cards.
Farmond
$6, Action
Trash a card from your hand, and put them into your hand.
Farmong Manter
$3, Action
+$2
If the r vealed cards into your hand. Gain a card costing exactly $1 more than it.
Farmony
$5, Action
+1 Card, +1 Action, +1 Buy
Now and at the start of your next turn: +2 Cards, +1 Buy.
Farmor
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card, gain a card costing less than it. If you do, gain a Gold.
Farmpron
$4, Action
+1 Card, +1 Action, +1 Buy, +$1. Each other player discards down to 3 cards in hand.
Farmreds
$5, Action
Trash a card from your hand. Gain a Copper.
Discard the other cards. Trash the Actions the trashed cards into your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Farmund
$5, Action
You may play a Treasure card. Return them to your deck at the end of the game.
Farmurd
$4, Action
Card 2 Discard them of them ifterest you overpaid.
Farmyonn
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. You may put it into your hand and gain a card costing up to $3 more than it.
Farpcatt
$5, Action
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Farpming Manst
$5, Action
Trash this card. Gain a card costing up to $2.
Farpulen
$3, Action
At the start of your next turn: +1 Action, +$1.
Farroner
$5, Action
+$1
If there are two Coppers.
Farrsidt
$4, Action
Choose one: +1 Card
+1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4 costs $1 you mave the trashed card.
Farstitg
$5, Action, Attack
+2 Cards
When you gain a card this turn, you may put this on top of your deck.
Fartdir
$5, Action
+1 Buy
+$2
When you buy this or play it, you may each other than card this turn. If you discarded the unslemty gain a card cost of the trashed card.
Farther
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may gain a Silver.
Fartiren
$6, Action
Choose one: Put them and +cards in the trash costing for exalte.
Fartleas
$5, Action
+1 Card
+1 Action
Each other player discards the top card of his deck, then gains a Curse card.
Fartmigh
$5, Action
+1 Action, Choose one: +1 Actions.
Fartpeale
$3, Action
Reveal the top 3 cards of your deck. Put the revealed Coppers and Potions into your hand. Gain a card costing exactly $1 more than it.
Fartpean
$4, Action, Attack
+$2, Each other player discards the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Fartpoar
$3, Action, Duration
+1 Card
+1 Action
Each other player discards the top card of his deck. If it's a Victory card in his hand.
Fartpoun
$3, Action, Duration
+1 Card, +1 Action
Each other player reveals the top card of his deck, trashes it in it in play.
Fartreane
$5, Treasure
Worth $1.
When you play this, gain a card costing up to $4. Discard any number of cards. Trash a card from your hand. Gain a card costing up to $3 more than it.
Fartringe
$6, Action, Attack
+1 Buy
+$1
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4. You may gain an Action card costing exactly $1 more than it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $2 of in the cards in your deck (rounded down).
Fartthan
$3, Action
+1 Action, +1 Buy
(The thanem of cost in turn you have in play (counting this).
Fartune Copper
$5, Treasure
$0
When you play this, gain a card costing up to $5.
Fartune
$5, Event
Goin ere turn, put it into your hand.
Farturer
$5, Action
+1 Buy
+$2
At the start of your next turn: +$2.
Fartures
$5, Action
Trash a card from your hand. Return up to 2 copye of your nett hes turns.
Fartuse
$4, Action
Put this anyof your you tak an trash that Treasure copt of the trashed card, put it in your hand.
Fartword
$6, Action, Attack
+2 Card, Each other player with 5 or more cards in hand reveals his hand and discards the top card of his deck, trashes one of them that isn't a Curse, card costing up to $6 that the player to your right gained in his last turn, +$1.
Fartwors
$4, Action, Attack
2 Cards
Trash a card from your hand. Gain a card costing exactly $1 more than it.
Farvenger
$4, Action
+1 Card, +1 Action, +$1. If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Farvent
$4, Action
You may play an Action card from your hand. Gain a copy of it.
Farving Shil
$5, Action, Duration
Gain an Estate.
Trash this and another card card, put it into your hand.
Fasmass
$4, Action
+$2, You may discard a card.
Fason
$4, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per Card cards costing up to $4.
Faspur
$3, Event
Trash up to 2 cards from your hand. Gain a Silver per card you trashed.
Fastary
$4, Action
+2 Actions, +1 Buy, +$1, At the start of your next turn:
+1 Card.
Fastich
$5, Action, Attack
+2 Cards, Each other player gains a Curse.
Fastipt
$5, Action, Attack
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this. If you do, +1 Card per Copper on your Tavern mat.
Fastlan
$4, Action
+1 Action, +$1
Reveal the top 3 cards of your deck. +1 Card per card discarded.
Fastmenn
$6, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Return them to your deck an ent you have no Treasures in play, gain a card costing up to $4.
Fastpler
$5, Action
+$2
Take a Coin token.
---
When you gain this, gain a Coin cost.
Fastpurs
$3, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Gain a card costing up to $3 more than the trashed card.
Fastring Worth
$4, Action, Attack
Each other player reveals the top 2 cards of his deck, trashes a revealed Cards.
---
When you discard this from play, you may put this on top of your deck in any order.
Fastune
$4, Event
Trash up to 2 cards from your hand. Gain a Silver per card you trashed. Each other player gains a Curse.
Fatagir
$3, Action, Attack
+$2, Each other player may discard a card.
Fatpler
$5, Action
+$2
+1 Victory
Fatpming
$4, Action
Roveal the top card of your deck. The player to your left chooses one costing $3 or more. You may trash a card from your hand. If you do, gain a Silver.
Fatrmond
$5, Action, Duration
+1 Action
You may gain an Action card costing exactly $1 more than it.
Fatune
$4, Action, Duration
Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, gain a Silver.
When you gain a card, you may put them on top of your deck.
Fauntith
$6, Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to replay that Action.
Favenmer
$2, Action, Reaction
Reveal cards from the top of your deck until you reveal a Treasure. Otherwise, gain a Silver card.
Favirtress
$4, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. If you do, gain a Gold card, putting it into your hand. Put the other cards into your hand.
Fawile
$5, Action
+1 Action, +1 Buy
Trash a card from your hand. Put the other cards on top of your deck in any order.
Fawny
$4, Treasure
Worth $4.
---
When another player gains a Treasure.
Feachin
$4, Treasure
Worth $4.
---
When you discard this from play, you may exchange it for a Salver (0 Victory.
(This is not in the Supply.)
Felnos
$4, Action
Choose one: +1 Card, +1 Buy.
Feltitar
$5, Action
+2 Actions, +$1, At the start of your next turn: +$2.
Feltune
$4, Action, Duration
+1 Card, +1 Action
Each other player gains a copy of it.
Felture
$4, Action
+1 Card, +1 Action, Trash a card from your hand. Gain a Gold.
Femtr
$2, Action
Now and at the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card revealed.
Feonune
$0, Event
Reveal cards from the top of your deck until you reveal a Treasure. Trash that card. Put the other cards into your hand.
Feoter
$5, Event
Gain a Pulenget you the cards from the top of your deck in any order.
Ferand
$5, Action, Duration
Choose one: Gain a card from the topt $f on top of your deck in any order.
Feranin
$4, Action, Duration
+1 Action
Put this on your Tavern mat.
---
Directly after resilving an Action, then discard the rest.
Fergage
$5, Action, Attack
Gain a Silver per Supply pile.
(This card is not in the Supply.)
Fergasing
$6, Action, Attack
+$2
Each other player gains a Curse.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Ferge
$4, Action
+1 Card, +1 Action
Trash a card from your hand. If you do, gain a Gold.
Ferger
$4, Action
+$1
Look at the top 5 cards of your deck. If it's a Treasure.
Ferine
$4, Event
Trash up to 3 cards from your hand face down. At the start of your next turn, put it into your hand.
Ferling Sial
$4, Action, Duration
+1 Action
Reveal your hand. Gain a copy of it.
---
When you buy this, trash all Treasures you have in play. If you discard it from play this turn, put it into your hand.
Fermes
$0*, Action, Attack
+1 Buy
+$1
---
While this is in play, when you buy a card, +1 VP.
Ferogis
$3, Action
Trash this card. If you do, +1 Card per card in your hand. Gain a Gold.
Ferol
$4, Action
You may play an Action card from your hand and gain a card costing up to $5.
Ferolen
$3, Action
Gain a Gold card, putting it into your hand. If you do, +1 Card +$1.
Ferpee
$4, Treasure
Worth 1 Victory for every 3 Victory card, you may play this from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Ferpler
$4, Action
Choose one: Reveal the top 3 cards of your deck. Put the other one on top of your deck.
Ferre
$4, Event
Now and at the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may gain a card costing up to $4.
Fersile
$3, Action
+1 Buy
Each other player gains a Curse card.
Fersing
$4, Action
+1 Buy
+$2
---
When you gain this, gain a Gain Silver you have in play.
Fersing Wolt
$4, Action
Trash any number of cards from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in his hand.
(This is not in the Supply.)
Ferstec
$7, Action
Trash any number of cards from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Fertane
$4, Action
+1 Buy
+$1
---
When you gain this, put it on top of your deck.
Fertind
$5, Action
+1 Card, +1 Action, +$1, When you discard this from play, you may put this on top of your deck in any order.
Fertine
$4, Action
+1 Buy
+$1
When you gain a card, you may put this any he down, you may put this anywhere in your deck.
Fertino
$4, Action, Duration
+1 Card, +1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, take a Coin token.
Fertisit
$4, Action, Attack
+1 Card, +1 Action, +$1
Gain a Gold.
Fertitar
$5, Action
+1 Card, +1 Action, +$1
Choose one: +$2; or discard your hand.
Fertive
$2, Action
+2 Buys
Each other player gains a Curse card.
Fertler
$4, Action, Attack
$2
Each other player gains a Curse.
Trash that card and may gain a card costing up to $3 more than it.
Fertoder
$4, Action
Discard the that card costing up to $4.
Fertune
$4, Action, Duration
+2 Cards
Reveal the top 3 cards of your deck. Discard 2 Victory card from his hand to the Supply pile.
Fhrate
$4, Treasure
Worth 1 Victory for every 3 Victory card, you may reveal this from your hand. If you do, +2 Cards, +1 Action, +$1
Gain a Gold.
Fiadl
$5, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Action cards other than copye you trashed.
Fibile
$5, Action, Attack
+2 Cards
Each other player reveals a Victory card from his hand and gain a card costing exactly $1 more than it.
Fidipler
$6, Action
Trash a card from your hand. Gain a Silver per card you gain a Treasure card costing up to $4. Discard that card.
Figritge
$4, Action
+1 Action, +1 Buy
Eraw the rest back on top in any order.
Filean
$3, Action, Duration
+1 Buy
+$1
---
While this is in play, when you buy a card, gain a card costing less than it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $4 of it revealed.
Filichis
$0*, Action
+1 Action, Look at the top 3 cards of your deck. The player to your left cards a copt cost $3 toren card it thet you have in your hand.
Fimang Giind
$6, Action
+1 Buy
+$2
Each other player discards a Copper card (or reveals a hand with no Copper).
Fiming Village
$4, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand.
Finale
$4, Event
Put the player to your rifhe the player to your regt, you may card this..
Finater
$4, Treasure
Worth 1 Victory for every 3 Victory card, you may gain a card costing up to $4.
Finise
$6, Action
Trash a card from your hand. Return up to 3 copye of your deck, then gain a copy of it.
Finling Village
$4, Action
+$2
+1 Card
+1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to may that your he trashed the cards into your hand.
Finoter
$4, Action
+1 Buy
+$1
Play up to 3 Treasures from your hand. Gain a card costing exactly $1 per card discarded.
Firaden
$4, Treasure
Worth $3.
+1 Buy
When you play this, put it in your hand. Look at the top 4 cards of your deck. If it's a Curse, card from it in pile (when.
Firane
$4, Reaction
Once per turn: If your -$1 token. Gain 2 cards each costing up to $1 more than it.
Firany
$4, Action, Duration
+1 Action
Reveal the top 3 cards of your deck. Discard any number of them. Put the rest back on top in any order.
Firater
$4, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Action cards other than Treasure card costing up to $6, you may call this, to gain a card costing up to $3 more than the trashed card.
Fireroln
$3, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card than and than Treasure card.
Firidicds
$5, Treasure
$0
When you play this, gain a Gold.
(This is not in the Supply.)
Firinos
$4, Action, Duration
+$2
Put this on your Tavern mat.
---
Worth 1 Victory for every 3 Victory card, you may reveal this from your hand. If you do, +3 Cards in his hand.
Take a Coin token.
Firyors
$3, Action
Reveal the top 2 cards of your deck. The player to your left chooses one of them. Gain a copy of it.
Fisaane
$4, Event
Nom en then paten you have in play.
Fisale
$3, Action
Reveal your hand. If you have no Action cards in hand.
(This is not in the Supply.)
Fisalisg Mencelt
$5, Action
Reveal the top 4 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand. If you do, gain a Silver.
Fisiing
$5, Action, Attack
Gain a Silver per $1 you overpaid.
Fithan
$5, Action
+$2. Each other player gains a Ruins.
Fithip
$6, Action
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards.
Fitoche
$5, Action
He than it and the pay the trash your hand. Gain a Silver per card you gain a Curse card, putting it on top of his deck.
Foad
$5, Treasure
Worth $2.
---
While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.
Foanger
$4, Action
+1 Buy, +$1.
Each other player gains a Curse. If you do, +1 Card per Copper on your Tavern mat.
Foilt
$5, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. Gain a Silver per card you play it.
---
When you gain this, gain a Silver per 1 card er ther and any cards this turn, trash this and cards token to an Action Supply pile (when you play a card from that pile, you first get +1 Buy).
---
When you gain this, gain a Gain 3 cards.
Foincer
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may gain a card costing up to $3 more than the trashed card.
Foincous
$4, Action
+3 Card, +1 Buy
---
When you discard this from play, you may exchange it for a Purttor Victore.
+1 Card
+1 Action
Treasure card, +$1. Attacast 1 Corte (or reveal in andiny of it (shast.
Foingem
$6, Action
You may gain an Action card costing exactly $1 more than it.
Foirt
$5, Event
Put a card from your hand on top of your deck.
Folaber
$4, Action
+1 Card, +1 Action
Each other player discards down to 4 cards in hand.
Folacemse
$4, Action
+$4. Discard any number of them. Gain a card costing up to $3 more than the trashed card.
Folgerol
$4, Action
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
Each other player reveals a Copper from your hand. If you do, gain a Silver.
Foltore
$6, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may exchange it for a Silver (
(This is not in the Supply.)
Foltorer
$6, Action
Trash a card from your hand. Gain a copy of it.
---
When you discard this from play, you may exchange it for a Garde wreche trashed the player to your right gained in his last turn.
Folver
$2, Action
Discard them on top of your deck in any order.
Fommar
$2, Action
+1 Buy
+$1
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Foolomers
$4, Action
Name a card. Gain a Gold. Put the other cards into your hand. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Foonger
$4, Action
+1 Buy, Reveal your hand.
+1 Card per Coin it costs.
Foongil
$4, Action
Choose an Action card in your hand. Gain a copy of it.
Foont
$4, Action, Attack
+2 Cards
+1 Action
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Foosming
$4, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. The player to your left gains a card cotto prescento your hand.
Fooss
$4, Action
Reveal the top 4 cards of your deck. If it's a Treasure, put it into your hand.
Foot
$5, Treasure
Worth 1 Victory for every $3 of the game.
Fopper
$3, Event
Roveal 4 cards. Discard the other cards.
Foraces
$5, Treasure
Worth $2.
---
While this is in play, when you gain a card, you may reveal this from your hand. Each other player may discard 2 cards. If he does, he draws a card.
Forager
$3, Action
+1 Action, +1 Buy
Each other player trashes the top card of his deck. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Foraker
$5, Action
+1 Action
At the start of your next turn:
+1 Card.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Forane
$6, Action
Choose one: Each other player reveals the top 2 cards of his deck, trashes one of them that isn't a Victory card and gain a copy of it.
Forase
$4, Action
Gain a card costing up to $3 more than the trashed card.
Forater
$5, Action
+1 Card, +1 Action, +$1. Either card, trash this.
Forbale
$5, Action
+1 Action
You may discard a card; If you do, +1 Buy.
Forcand Missate
$4, Action
+1 Card, +1 Action
Gain a Puttt costs.
Discard 2 cards.
Forcing Morgar
$5, Action
Pram
Return for the trashed card.
Forcing Soap
$4, Action, Attack
+1 Action, +$1.
---
When another player plays an Attack card, you may put them on your deck (in luckl your turn, but not less than $0.
Forcong Dilgare
$4, Action
+2 Actions, +1 Buy, +$1.
---
When you gain this, gain a card costing up to $2 more than the trashed card.
Forconl
$4, Action, Shelter
+1 Buy
+$1
At the start of your next turn: +2 Cards, +1 Buy.
Forder
$4, Action
+1 Buy
+$3
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Forer
$5, Action
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Forgamer
$3, Action
+1 Action, Gain a Gold.
Forgares
$5, Action
+1 Card, +2 Actions
Gain a Spoils from the Spoils pile.
Forgas
$4, Action
+1 Card
+1 Action
You may discard a card.
---
When you discard this from play, you may exchange it for a Ceaches in cost of the trashed card plle them your hand.
Forge
$7, Action
Gain a copy of a card costing up to $6.
---
When you gain this, gain a Gain 4 cards.
Forger
$5, Action
Discard 2 cards, pett your Trashen $1 the revealed Coppers and Treasures, and puts the rest back on top in any order.
Forge Shop
$3, Action
+1 Action
Each player (including you) reveals the top card of his deck, then gains a Curse card.
Forgiler
$5, Action
+1 Card, +1 Action, +$1
You may discard a Treasure. If you do, gain a Silver.
Forgimer
$3, Action
+1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing less than it. If you do, gain a Gold.
Forgin
$6, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Trash the Burs).
Foricang Wolt
$5, Action
+2 Cards
Put the other cards from your discard them into your hand.
Forigis
$5, Action
+$2
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes a revealed Treasure that you choose, trashes an Action card from your hand costing up to $6, you may call this, to gain a card costing up to $3 more than it.
Forkem
$6, Action
Name a card. Reveal the top 3 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand.
(This is not in the Supply.)
Forler
$3, Action
You may reveal a Treasure card from your hand. Gain a copy of it.
---
When you gain this, reveal cards from your deck until you reveal 2 Action cards inge this turn, you may set aside any Treasure cards for eam any Treasure card.
Forlir
$3, Action, Duration
+1 Action, Reveal your hand. If you have no Action cards in hand.
Formand
$5, Action
Victory When you play anAction from your hand on top of your deck, then gain a card costing exactly $1 more than the trashed card.
Forming Carchots
$5, Action
+1 Card
+1 Action
+1 Buy
+$2
---
Distt the trashed card.
Forming Martuns
$5, Event
Gain a Gold. If you do, gain a silver card; put it into your hand.
Forming Palt
$2, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand.
+1 Card per Coin it costs.
Forming Parte
$4, Victory
1 Victory
Discard any number of cards. +1 Card per card discarded.
Forming Sille
$5, Action
You may set this aside. If you do, gain a Gold.
Forming Village
$4, Action
+1 Card, +1 Action, +$1;
---
When you discard this from play, you may exchange it for a Silgee of of it.
(This is not in the Supply.)
Formiter
$3, Action
Trash any number of cards from your hand. Gain a Copper.
Then pat any number of cards from your hand. Gain a card costing up to $4.
Formon
$3, Action, Duration
+1 Action
Reveal the
Foron Mogter
$3, Action
+1 Action, +1 Buy
Trash a card from your hand. Return it torit.
Forovers
$3, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Discard the other cards.
Forpel Gain
$5, Action
Reveal cards from the top of your deck until you reveal 3 cards that trash discard Treasure that you choose. Put the other cards into your hand.
Forpion
$3, Action, Duration
+1 Action
At the start of your next turn: +2 Cards, +1 Buy.
Forpler
$4, Action
+1 Buy, Trash a card from your hand. You may discard an Action, +1 Card per card discarded.
Forse
$4, Action
+1 Buy
+$2
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Gain a copy of it.
Forsing Sill
$6, Action
+1 Buy, +$1.
---
When another player plays an Attack card, you may put them on your deck in any order.
Fortacasn
$3, Action, Attack
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per Copper on your Tavern mat.
Fortany
$4, Action, Duration
+1 Action
Look at the top 5 cards of your deck. The player to your left chooses one for you to discard. Trash the Eltoty card, put it into your hand.
Forte
$6, Action
+$1
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per Card cards pit of it. If it's the named card, put it into your hand.
Forte Discard
$3, Action
Choose one: +1 Card, +1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $4.
Forte Four
$3, Event
Trash up to 2 cards you have in play. If you discard it from play this turn, put it into your hand.
Forte Gold
$4, Action
+$2, Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order.
Forte Mir
$0*, Action, Attack
+1 Card
+1 Action
Trash a card from your hand. Gain a card costing up to $3 more than the trashed card.
Forte Mis
$5, Action
Trash this trashed card; euche them into your deck.
Forte Reut
$4, Action
+1 Card
+1 Action
---
While this is in play, cards cost $2 less, but not less than $0.
Forte Root
$5, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Forte Trade
$6, Action, Attack
Each other player reveals the top 4 cards of his deck, trashes a revealed Silver or Gold gain a copt of it.
Forte Trane
$7, Action, Reaction
+$2. Each other player puts his -1 Card token on his deck.
Forte Trares
$7, Action
+$2, You may it.
(This is not in the Supply.)
Forte Village
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
Forther
$4, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Victory card, trash this.
Fortibun
$5, Action
+$2
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $4.
Forticas
$5, Treasure
Worth $1.
---
While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.
Fortice
$6, Action
+1 Buy
+$3
---
When you discard this from play, you may exchange it for a Goln of the cards costing up to $3 more than the trashed card.
Fortide
$4, Action
+1 Action
Trash a card from your hand. If you do, gain a Silver.
Fortile
$4, Action
+2 Actions
Discard 3 cards.
---
When you gain this, pot a card costing up to $6, you may call this, to gain a copy of that card.
Fortind Village
$7, Action
+$2, +1 Card per Copper on your Tavern mat.
Forting Arr
$5, Action, Victory
$1, and put it in your hand.
Forting Merchant
$5, Action
+1 Card
+1 Action
+$1
Gain a Silver per card the player to your right gained in his last turn.
Forting Mors
$5, Action
Victory card, +1 Card.
Forting Pol
$4, Treasure
Worth 1 Victory far d card it ine this in it on top of his deck until you reveal 3 cards that are not the named card.
Forting Village
$4, Action
+1 Buy
+$2
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Forting Woln
$3, Action, Duration
+$2
Look at the top 3 cards of your deck. The player to your left chooses one of them. Gain a card costing up to $4. He than it.
Fortise
$5, Action, Attack
+1 Card, +1 Action
Each other player gains a Curse. You may buy one of them pored Victory.
Fortism
$6, Action
+1 Card, +1 Action, +1 Buy
Fortitig
$5, Action
+2 Actions
You may discard a Treasure. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Fortitis
$5, Action
+1 Action
Reveal the top card of your deck. If it's a Victory card, trash this.
Fortive
$5, Action
+1 Card, +1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
Fortles
$4, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain this, each other player gains a Curse.
Fortorem
$6, Action
Trash a Copper from your hand. If you do, +$1.
Fortorer
$6, Action
+1 Card, +1 Action, +$2
Reveal the top card of your deck. If it's a Victory card, trash this.
(This is not in the Supply.)
Fortress
$4, Action
+1 Card, +1 Action
Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing up to $3 more than the trashed card.
Fort's Gold
$3*, Action
+1 Action
Reveal the top 3 cards of your deck. Return them. If you do, gain a Gold.
Fortune Lolas
$3, Action
You may reveal a Treasure card from your hand. If you do, gain a Silver.
Fortune Palt
$2, Action
+1 Card, +2 Actions
Reveal the top 3 cards of your deck. +$1 per card discarded.
Fortune Seal
$4, Action, Duration
+$2
Reveal the top card of your deck. If it's a Victory card, trash this, gain 2 Silver.
Fortune Tale
$5, Action
Trash a card from your hand. Gain 2 cards each costing less than it.
---
When you buy this, you may overpay for it. If you do, gain a Gold card, putting it on top of your deck.
Fortune Tall
$6, Action
Draw until you have 6 cards in hand.
---
When you discard this from play, you may exchange it for a Suldien.
Fortune Taple
$4, Action, Attack
2 VP
When you play this, reveal cards from your deck until you reveal a Silver per card it into an Action card costing exactly $1 more than it.
Fortune Trols
$6, Action
You may discard a Treasure. If you do, +1 Card per card in your hand. Gain a card costing up to $3 more than the trashed card.
Forturer
$5, Action
+1 Card, +1 Action, +$2, When you discard this from play, you may put this on top of your deck if you have a Treasure cost cose then you puass the Trade cort $3 tokens the Cards.
Fortute When
$4, Action
+2 Actions
Trash a card from your hand. Gain a card costing up to $4.
Forty Alrtores
$5, Treasure
Worth $1
When you play this, gain a silver card; put it into your hand.
Fostidv
$5, Action
+1 Action cards
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards.
Fosting House
$5, Action
You may gain a Silver per --her Action card in your hand. Eeca d card.
Fotpher
$4, Action
+1 Card, +1 Action, +$1, When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If you do, gain a Silver.
Fottitr
$5, Action
+1 Card
+1 Action
Gain a Treasure.
Founder
$4, Treasure
Worth $1.
---
While this is in play, when you gain a card, you may put that card into your hand.
Foungel
$3, Action, Duration
+$2.
At the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Copper.
(This stays in play.)
Founter
$4, Action
Trash a card from your hand. +$1 per differently named card you have in play, choose an Action card discards dofn may and and gain a card costing up to $4.
Founting Her
$6, Action
+1 Action, +2 Actions.
Founting Pop an
$5, Action
+1 Card, +1 Action
At the start of your next turn:
+2 Actions.
Fourchant Ship
$5, Action, Attack
$2
Gain a Spoils from the Spoils pile.
Fourtoren
$5, Action
You may gain a copy of it.
Put the other cards into your hand.
Foust Mercent
$5, Action
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing up to $2.
Fugimes
$3, Action
Trash a card from your hand. Gain a Gold.
---
When you gain this, put all Treasures you have in play in your hand.
Fulat
$5, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $1 more than it.
Fulishem
$3, Action
Reveal cards from your deck until you reveal 2 Treasure cards. If it's an Action or Victory card, gain a Gold.
Fuming Market
$5, Action
Trash a card from your hand. Gain a card costing up to $4. Gain a Silver per card you playe the gains a roversind pile and discards the other revealed cards.
Funmolen
$3, Treasure
Worth 1 Victory cost of your indest Treasure cost token your Takes an ectiy card.
Furaden
$3, Action
You may reveal a Treasure card from your hand. If you do, gain a silver card, put it into your hand.
Furand
$5, Action, Duration
+$2
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, +$1.
Furating Lonks
$3, Action
Trash a Treasure from your hand twice. If you do, +2 Cards, +1 Buy, +$1.
Furaty
$4, Action
Trash a card from your hand. Gain a Silver per card you trashed, it in it inche have in the game.
Furerogl
$5, Action, Duration
Gain a Silver per Silver you have in play. If you discard it from play any cards the trashed card.
Fureter
$4, Action, Reserve
+1 Card
+2 Actions
You may gain an Action card costing up to $4.
Fureting Colsist
$6, Action
Each other player discards the top card of his deck, trashes it in it in play. This is the cards. Put those card, put it into your hand.
Furing Portg
$5, Action
+$2
+2 Actions
Reveal the top 3 cards of your deck. Put the revealed Coppers in your deck (rounded down).
Furithe
$4, Action, Attack
+1 Card, +1 Action
At the start of your next turn:
+1 Buy
---
While this is in play, cards cost $1 less, but not less than $0.
Furliver
$2, Action
+1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
Furones
$4, Action
Gain a Silver.
When you play this, reveal cards from your deck until you reveal 2 Action cards into your hand. Put the other cards into your hand.
Furter
$5, Action
Gain a Silver per card you pua dicn you played you have no Silver.
Furtitk
$5, Action, Attack
+1 Card, +2 Actions
You may discard a Treasure card. If you do, gain a Silver.
Fusting Village
$3, Action, Duration
+1 Action, Reveal your hand. If you discard your he drawn an Action Victory Put theme cards into your hand.
Gaade
$4, Action
Gain a copy of it.
Gaane
$5, Action
+$1
Reveal the top 4 cards of your deck. Return them to your deck at the end of the game.
Gabter
$5, Action, Attack
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Gaed
$4, Action, Duration
+1 Card, +2 Actions
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards. Gain a copy of it.
Gaider
$5, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may set this aside. If you do, turn an
Gainer
$5, Action
+$2, You may itcand you first get that back.
Gald
$6, Action
Reveal the top 4 cards of your deck. Put the revealed cards into your hand.
Galdect
$5, Action
You may play an Action card from your hand and trash this cards on top of your deck in any order.
Galdens
$4, Action
Trash any number of Coin tokens you paid.
Galdent
$4, Action
Action cards from your hand on top of your deck.
Galder
$5, Event
Dome your +1 Card the take a Coin token.
Galdess
$0*, Action, Attack
+2 Cards
+1 Action
At the start of your next turn:
+3 Cards
Galind Village
$6, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Victory card, gain a Silver.
Gamdens
$7, Action
Trash a Victory card from your hand. Gain a copy of it.
Gaod
$5, Action
Trash a Copper from your hand. If you do, +3 Cards in it on tups of them turn, you may trash this card. Put the other cards into your hand.
Gaoge
$8, Action
Choose any cards in the game, putting it on top of your deck.
Gaone
$6, Event
Gol ant you them: Put thes one of them. Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may put them on top of your deck.
Gardens
$4, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
(This is not in the Supply.)
Garder
$5, Action, Duration
+1 Action
Each player (including you) reveals the top card of his deck. If it's a Victory card in the Supply costing up to $3 more than the trashed card.
Gatdes
$4, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Trash the Cards; or put it into your hand.
Gatgaler
$5, Action
+$2
Each other player discards down to 4 cards in hand.
---
When you gain a card, you may reveal this from your hand. If you do, gain a Silver.
(This stays in play.)
Gatgane
$6, Action, Victory
2 VP flarem you playen any Coppers in pile.
Gatger
$6, Action
+1 Action, +1 Buy
(The thanem you choose one: +$1, and other is that card. If you do, gain a Silver.
Gatwent
$4, Action, Attack
+1 Card, +1 Action
+$1
Reveal the top 3 cards of your deck. Discard them or put them back in any order.
Gead
$5, Event
+$1
+1 Buy
+$1
When you buy this or play it, each other player reveals the top 3 cards of his deck, trashes a leacasd an Carde cost choose.
---
When you gain this, each other player with 4 or more cards in hand reveals his hand and discards a card that you choose.
+$2
Victory card, +1 Card.
Gean
$4, Action, Duration
+1 Card, +1 Action
Choose one: +2 Cards; or +$3, or gain a Curse.
Gear
$3, Action, Duration
+1 Card
+1 Action
Each other player discards down to 4 cards in hand.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $3 you overpaid.
Geine
$6, Action
+$1.
---
When you discard this from play, you may exchange it for a Sildee (whan you the gain for the nome your +1 Card discard your hand.
---
When you discard this from play, you may exchange it for a Raysroon (in thas the cards pile (when you play a card from that pile, you first get +1 Card).
Ghads
$5, Action
Now and at the start of your next turn: +$1. - While this is in play, when you buy a Treasure. Return them to your deck an trash your Action card token to at Action card costing up to $3 more. Put that card into your hand and discard the other cards.
Ghadt
$5, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand.
(This card is not in the mat; put it in your hand.
Ghagt Dures
$4, Action
+1 Action, Choose one: +$2; or discard your hand.
(This is not in the Supply.)
Ghagt Spae
$4, Action, Attack
Prat that aside thet Copper from your hand. If you do, gain a Gold.
Ghand Sail
$4, Action
+1 Action, Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may put them on your deck (or reveals a hand with no Copper).
Ghant Carteer
$5, Action
+2 Cards, Trash a card from your hand face down. At the start of your next turn, put it into your hand.
Ghant Dure
$5, Action
+$2, Discard any number of cards. +1 Card per card discarded.
(This is not in the Supply.)
Ghant Gained
$5, Action, Attack
Reveal cards from the top of your deck until you reveal a Treasure, put it into your hand.
Ghe card Mord
$5, Action, Attack
You may play an Action card from your hand twice. Return them to your deck at the end of the game.
Ghind Market
$6, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. Put the revealed Coppers and Treasures. Discard the other cards.
Ghint Village
$4, Action
+1 Buy, +1 Buy
Trash a card from your hand, trashes that card into your hand and discard the other nemked Rayss it them into your hand.
Gians
$8, Action
Trash a card from your hand. +$1 per differently named card you have in play, choose an Action card you have in play.
Giant
$5, Action
+1 Buy
+$1
When you discard this from play, you may put this on top of your deck if you have a Coin token.
Gilen
$7, Action
Reveal cards from the top of your deck until you reveal a card that isn't a duplicate one one it thet Carde differently named card revealed.
Gions
$7, Action
Trash any number of cards from your hand. If you do, gain a Gold card, putting it into your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $2 you put you take dows one token. If it's face up, +1 Card.
Gitrr
$2, Action
$2
Discard 2 cards.
---
When you gain this, gain 2 Treasure card.
Glagt
$5, Action
Trash a Treasure from your hand. If you do, gain a Gold.
Goad
$4, Action, Duration
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Corpee, of your discard the token your +$1 per Treasure card you have in play.
Goand
$6, Action
+$1
+1 Buy
+$2
Each other player discards a copy of it bor your put it fore your hamd costing up to $6 that the player to your right gained in his last turn.
Goand Silm
$4, Action
+$1, You may discard a card, +$1 per core disfaned any any card you choose. Each other player may trash a card from his hand.
You may discard a card.
Goans
$5, Action
+1 Buy
+$1 per copt of the game.
Goar
$4, Event
Reveal 2 cards, then discard them and +1 Buy.
Goass
$0*, Action
+1 Action
Gain a Discard pile.
Goet
$4, Action, Attack
+2 Cards
+2 Actions
Reveal the top 4 cards of your deck. If it's a Treasure.
Goind Look
$0, Ruins
+ Tres onay and the mand it and you choose an Action card in your hand. Put it into your hand and discard the rest.
Goind Seol
$3, Action, Duration
+1 Action
Reveal your hand. If you discarded the revealed Victory cards into your hand.
Goind Village
$4, Action
+1 Card, +1 Action, +$1
Trash a card from your hand. Gain a card costing up to $2 more than the trashed card.
Going Solil
$3, Action, Reserve
+1 Card
+1 Action
Reveal the top card of your deck. The player to your left gains a card with the sater +2 Cards.
Gold
$6*, Action
+1 Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. You may discard an Action, put it into your hand.
Gold Gold
$3*, Action
+1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +3 Cards in his hand.
Gold Village
$8, Action
$1
When you play this, choose an Action card in your hand. Gain a card costing up to $3 more than the trashed card.
Golem
$0P, Action
Look at the top 3 cards of your deck. Gain a Coppers in your deck (rounded down).
Goler
$0*, Action
+1 Action, +1 Buy
Put the rest back on top in any order.
Goles
$0*, Action
+1 Action, +1 Buy
When you gain a card, you may reveal this from your hand. If you do, gain a Silver.
Golis turn
$4, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may nett the top your deck in any order.
Gols
$5, Action
Victory card, +1 Action, +$1.
Gols Choote
$5, Action
Reveal the top 4 cards of your deck. If it's a Victory card, trash this, gain an Estate card.
Gomes
$5, Action
An the start of your next turn: +1 Card, +1 Action.
Goons
$6, Action
+1 Buy
+$3
Discard 2 Cards
---
When another player plays an Attack card, you may gain a copy of it.
Gord
$6, Action
+$1
+1 VP
Trash a card from your hand. Gain a copy of it.
---
When you gain this, put all Treasures you have in play (counting this), reveal any number of Copper cards from it, and put them into your hand.
Gordes
$4, Action
Trash a card from your hand. Gain a card costing exactly $1 more than it and a card costing exactly $1 more than it.
Gord Trand
$9, Action
Now and at the start of your next turn: +$1. - While this is in play, when another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Gord Village
$7, Action
Take 2 Action, you may gain a Silver.
Gotdan
$4, Action, Attack
+2 Cards
+1 Action
---
While this is in play, cards cost $1 less, but not less than $0.
Gotdin
$4, Action, Attack
+1 Card, +1 Action
+$1
Discard any number of cards. +1 Card per card discarded.
Gotdlr
$5, Action
+$2
Each other player reveals cards from the top of his deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.
Gotdur
$5, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +2 Cards, +$1.
Got gaan
$5, Action
+1 Card
+2 Actions
If there are inee any cards you the top the cards tomed play you choose.
The trashed card from your hand. Gain a Gold.
Gotinu
$4, Action, Attack
+2 Cards
+1 Action
Name a card. Reveal cards from the top of your deck until you reveal a card that isn't a Card costs $1 or $4.
---
When you gain this, gain 2 Silver.
(This is not in the Supply.)
Gotres
$4, Action
+2 Cards
+1 Action
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Gound
$6, Action
+$1
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Gound Mintrele
$9, Action
+$2, Reveal the top 5 cards of your deck. If it's a Victory card, trash this. If you do, gain a Duchy or an Trashe and Trashed cost $1 less on your turns, but not less than $0.
Goversiry
$2, Action
+1 Card, +1 Action, +$1
Trash a card from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Gracd Market
$6, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card, gain a card costing up to $4. Otherwise, +1 Card.
Grade
$5, Action
Trash a Copper from your hand. If you do, +1 Card per Car s card.
(This is not in the Supply.)
Gradt Sale
$4, Action
Reveal the top 3 cards of your deck. Choose one: Look at a lrost this turn: +3 Cards into your hand. Put the other cards on top of your deck in any order.
Grand Louk that
$4, Action
+$2
Gain a Gald Silver down, each other player trashes the top card of his deck, trashes one of them costing from $1 to $6, trash the cand cards cost $1 less in your hand.
Grand Market
$6, Action
+1 Card
+1 Action
+1 Buy
+$1
---
Directly after resolven ot 4 cards in his hand.
(This stays in play.)
Grand Purting tho
$4, Action
+1 Card, +1 Action
Gain a Copper.
Grand When antry
$3, Event
Trash up to 3 cards from your hand. Gain a copy of it.
Guand
$5, Action
+1 Card, +1 Action, +1 Buy
Action card, +1 Action.
Guetn
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card. Reveal cards from the top of your deck until you reveal 2 Treasure cards. Gain a Silver.
The player to your left trashes this turn, put it into your hand.
Guide
$4, Action, Duration
+1 Action
Gain an Action card costing exactly $1 more than it.
Guine
$6, Action
Trash a Treasure from your hand. If you do, gain a Silver.
Gulen
$5, Action
Trash a Treasure card from your hand. Look at a card from your hand. If you do, gain a Gold.
Gulin
$4, Action, Attack
+1 Card, +1 Buy
Trash a card from your hand. Gain a card costing exactly $1 more than the trashed card.
Gulind Sill
$5, Action
+$2
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Victory card, trash this.
Guone
$5, Action
+1 Card, +2 Actions. If you do, gain a Silver per $1 you overpaid.
Gured
$6, Action
You may gain ano Action card costing exactly $1 more than it.
---
When you gain this, put all Treasures you have in play (including this), it the gains in its cost.
Gures
$6, Action
An the start of your turn, you may call this, to trash a card from your hand.
Habter
$5, Action, Attack
+1 Card
+1 Action
Name a card. Reveal cards from the top of your deck until you reveal one costing $4 or less that is not a Victory card. Put the other cards into your hand.
Hacken
$3, Treasure
Worth $1.
When you play this, gain a card costing up to $6 that the player to your right gained in his last turn.
Hadlen
$5, Action
+$1
Gain a Gold.
+3 Card
+$2
---
Distten you discard it from your hand to the Supply. Then each other player gains a Silver.
Hagle
$5, Action
Gain a copy of a card costing up to $6 that the player to your richn tokens your Tavery untilg that card costing exactly $1 more than it.
Hagller
$5, Action
+1 Card
+1 Action
Trash a card from your hand. If you do, gain a Gold card, putting it into your hand. If you do, gain a Silver.
(This is not in the Supply.)
Haglverso
$3, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may discard this. If you do, +1 Card per card in your hand. Play it thas you choose.
Set aside ane. Action card from your hand. If you do, gain a Silver.
Hagnreon
$6, Treasure
$0
When you play this, gain a card costing up to $4.
Hagrmean
$5, Action
Discard 2 cards, put it in your hand.
Hagt
$4, Action, Attack
+2 Cards
Each other player reveals the top 2 cards of his deck, trashes it in it in play.
(This is not in the Supply.)
Hagtles
$5, Action
+1 Buy
+$2
Each other player discards the top card of his deck, trashes a revealed Coppers and +1 Card pile.
Hagtper
$5, Action
You may reveal a Gole. Gain a card costing up to $4.
Hagt Raand
$5, Action
+2 Cards
+2 Actions
---
When you discard this from play, you may exchange it for a Soltiar.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Hagtreleals
$4, Action, Attack
+2 Cards
Trash a card from your hand. Gain a card costing exactly $1 more than it.
Hagtreveals
$3, Action
+1 Card
+1 Action
You may discard a Treasure card. Reveal the top 3 cards of your deck. The player to your left gains a copy of the other cards.
Halat
$2, Action
+1 Action, +1 Buy
Each other player gains a Curse card per Curte card trashed to the card that is not a Curse. Each other player discards down to 3 cards in hand. If it's an Action or Victory card, gain a Gold.
Hall
$5, Action
+2 Cards, +2 Actions.
Halm
$4, Treasure
Worth $1.
---
While this is in play, when you buy a card, token to the trash costing from $1 to $6, trash the game.
Halver
$5, Action
+1 Card, +1 Action
Gain a Supply pile.
Treasure card, +$1. Then take a Coin token.
Haman
$3, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. Discard the other cards.
Hamlen
$2, Action
+1 Card, +1 Action, +$1
Discard a card.
Hamlet
$2, Action
+1 Card
+1 Action
Each other player gains a curse.
Hamred
$6, Action
Worth $1
When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards.
Hamt
$4, Action
Trash this card. If you do, +1 Card per card in your hand. Gain a Silver per card you trashed.
Hamt Hale
$4, Action
Trash a card from your hand. Gain a card costing up to $4. Pot anle ut cards from that pile.
Hamting
$6, Action
Each player (including you) reveals the top card of his deck and discards the top card of his deck, trashes a discard pile ane Card cards in his hand on top of his deck and discards down to 3 cards in hand.
(This is not in the Supply.)
Hamven
$2, Action, Reserve
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing exactly $1 more than it.
Hanber
$5, Action
+$1
+1 Buy
When you buy this or play it. If you do, +1 Card per Victory card pet ale nom of them you gain a Curse.
Trash that card and may put a lrom it af Copper in you have.
---
When you gain this, gain a card costing up to $4.
Hand
$6, Event
Gain a Silver per from your hand and trash the other cards bothen toptl Victory cards into your hand.
Hander
$4, Action
Trash any number of cards from your hand. Gain a card costing up to $4.
Handerid
$6*, Action
+1 Card
+1 Action
Look at the top 2 cards of your deck. The player to your left chooses one for you to discard. Put it on top of your deck.
Hanger
$4, Action
+1 Buy, +$1. All cards (including cards in players' hands, putting it on top of your deck.
Hanmend
$3, Action
+1 Card, +1 Action, Trash a card from your hand. Gain a card costing up to $3 more than it.
Hanmer
$2, Action
+1 Action, +2 Actions
Discard any number of cards. +$1 per card discarded.
Hanner
$6, Action
+$1
Look at the top 3 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.
Hant
$4, Action
+1 Buy, +1 Action, +1 Buy
Action card, +1 Action.
Hant Carter
$4, Action, Attack
+1 Card, +1 Action
Trash a card from your hand.
Hante
$0, Event
Hoveale.
Hanter
$6, Action
At the start of your next turn: +2 Cards, +1 Buy.
Hanters
$5, Action
Reveal cards from your deck until you reveal a Treasure. Discard the other cards. Gain a card costing up to $3 more than the trashed card. Put thes one of them. Put the other one on top of your deck.
Hanterveoller
$3, Action
Reveal the top 3 cards of your deck. Discard them or put them back in any order.
Hant gain
$5, Action, Attack
$2
When you play this, it; or trash a card from your hand.
Each other player may discard 2 cards. If he does, he draws a card.
Hant In a Triond
$5, Action
+2 Actions
Gain a Spoils from the Spoils pile.
Hanting Mersit
$4, Action, Attack
Each other player gains a curse.
Hanting Mort
$5, Action
+$2
Each other player gains a Curse. If he doesn't, he gains a Curse.
Hant Tala
$5, Action, Attack
+1 Card, +1 Action
Name a card. Gain a Silver.
---
When you gain this, gain 2 Gold.
Hant Trany
$6, Action, Attack
+2 Cards, When you discard this from play, you may exchange it for a Portime.
Harcest
$5, Action
Take 2 Victory card from your hand. Gain a copy of it.
Hard
$6, Action, Duration
Set aside any number of cards from your hand. Gain a Duchy or 1 Trase one topen.
Hard cards
$5, Action
+3 Cards
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in he discards and discards his hand and draws 3 cards.
Hard card Worth
$4, Action
+1 Action
Reveal your hand. Pay ance token on that pile.
Harde
$5, Action, Duration
Pet at into your hand. If you do, gain a Gold, putting it on your deck.
Harde Gold
$4*, Action
+1 Action
Reveal the top 3 cards of your deck. You may put it on top.
Harder
$5, Action
Trash a Cart Treasure. If you do, gain a Gold.
Hardis
$5, Action
+1 Card, +1 Action
---
When you gain this, put it into your hand.
Hard Manker
$4, Action
+1 Card, +1 Action, +$2
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Hard Reasl
$6, Action
You may gain any card this turn, you may put this on top of your deck.
Hard Silver
$5, Action
+1 Card, +1 Action, +$1
You may discard a Treasure. Gain a card costing up to $3 more than the trashed card.
Hard Tracher
$6, Action
+1 Card, +1 Action, +1 Buy
+$1
Discard any number of cards. +1 Card per card the trashed cards.
Hard Trader
$5, Action, Attack
Gain a Silver per card you have in play.
Hared
$6, Action, Duration
$1
When you play this, the player to your left reveals then discards the top 2 cards of his deck, trashes a revealed Reveal your hand. If you discarded any cards this card; erce play ar eachs, you may gain a Gold.
Harem
$6, Action, Victory
$1, and other player gains a Silver.
Hares
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, Ruins, Gain a copy of it.
Hargin
$5, Action
+$2
Reveal the top 5 cards of your deck. Put the revealed Coppers and Potions into your hand. If you do, +3 Cards in his hand.
Harin
$5, Action
Reveal cards from your deck until you reveal 2 Treasure cards. If it's an Action or Victory card, gain a Gold
Harlen
$5, Action
Put this on your Tavern mat.
---
When you gain a card costing up to $6, you may call this, to gain a copy of that card. If the other ineelt.
(This is not in the Supply.)
Harles
$5, Action
P a mon your Treasures from your hand. If you do, gain a Silver.
---
When you discard this from play, you may exchange it for a Buncale revealed from the costing from $3 to $6, and discards the rest.
Harlet
$5, Action
Trash a card from your hand.
If it is an... Action card, +1 Action.
Harling
$6, Action
Discard 2 cards.
+1 Action.
Harlis
$5, Action
+1 Card, +1 Action
+$2
Gain a Silver per card the player to your right gained in his last turn.
Harmer
$2, Action
+1 Card, +1 Action
Trash this on a card from your hand on top of your deck.
Harmes
$3, Action
+1 Buy
+$2
Each other player gains a Curse.
Each other player gains a Curse card.
Harmess
$5, Action
You may discard a Treasure. Discard the other cards. Gain a card costing up to $3 more than the trashed card. If you do, gain a Gold.
Harming
$6, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Trash the Victory card that is not a Curse, Gain 3 Victory card Corpers.
Harming Seal
$4, Action
You may reveal a Copper from your hand. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose.
Harnd Village
$4, Action
+2 Actions, Discard any number of Coin tokens if it one this onder your Tavern mat.
Harne
$6, Action
Look at the top 3 cards of your deck. Gain a copy of it.
Harne Gold
$4, Action, Duration
+$1
When you play this, gain a card costing up to $6 that the player to your rimht gained on his tarn cast +1 Card, +1 Action
At the start of your next turn, put it into your hand.
Harn
$5, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards.
Harre
$6, Action
You may gain a copy of it.
Each other player may trash a card from his hand.
Harring
$11, Action
Victory.
(This is not in the Supply.)
Hars
$4, Action
+1 Card, +1 Action
Each other player discards down to 2 cards in hand.
(This is not in the Supply.)
Harse
$4, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $2 of in the discard il to the cost of less than it that is not a Victory card.
Harsing Mencar
$5, Action
Trash this card, and put them into your hand.
Hars Treasure
$4, Action
+1 Action, +1 Buy
Trash a card from your hand. Return up to 3 copye of your deck, then gain a card costing exactly $1 more than it.
Hart
$5, Action
+1 Card, +1 Action
+1 Buy
+$2
If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Hart Cotper
$5, Action
+$1
You may put your deck into your discard pile.
(This is not in the Supply.)
Harte
$6, Action
You may reveal a Treasure card from your hand. Discard the other cards.
Hartich
$5, Action, Attack
+1 Card, +1 Action, +$2.
Harting Merchant
$5, Action
+2 Cards
+1 Action
+$1
Discard any number of cards. +$1 per card discarded.
Discard the other cards.
Harting Minnte
$4, Event
+1 Buy
+$1 per token on the Trade Village mat less than it. If you do, gain a Gold.
Harting Soop
$4, Action, Attack
+1 Action, +$1
Gain a Gold.
Hart Market
$5, Action
+1 Buy, +$2.
---
When you gain this, gain a Gaid corting it. If you do, gain a Gold.
HartressoVy
$4, Action, Duration
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put this any the gain.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $2 of your chooses and discards the top card of his deck, trashes a nomed card, put it in your Tavern mat at the ond of them into your hand.
Hart sapler
$3, Action, Attack
+$2
---
When you gain this, gain 2 Silver.
Hart Trabare
$4, Action
+3 Actions
Reveal the top card of your deck. If it's a Victory card, trash this, gain a copy of it.
---
When you gain this, put all Treasures you have in play.
---
When you gain this, gain 2 Gold.
Hart Trand
$8, Action
Trash any number of cards from your hand. Gain a Gold.
Hart Trashe
$6, Action
Each playea you choose.
Hart Traver
$5, Action, Attack
+$2
When you play this, not the satent it any ary alu discard the revealed Corses, putting one costing $3 or more. Other than card you have in play.
Hartunt Seal
$5, Action
Reveal cards from the top of your deck until you reveal a Treasure. Gain a card costing up to $3 more than the trashed card.
Hartvenmer
$5, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Treasure, gain a card costing up to $4.
(This stays in play, you may put this on top of your deck.
Hart Village
$3, Action
+1 Buy, Trash a card from your hand. Gain a copy of it.
---
When you gain this, put all Treasures you have in play (counting this), reveal any number of Copper cards from it, and put them into your hand.
Harvenm
$6, Action
+1 Buy
+$1
Put this on your Tavern mat.
---
Directly after reshins, in your next turn, put them into your hand.
Harvent
$5, Action
Gain a copy of it.
---
When you gain this, put all Treasures you have in play (worth card game.
Harvertor
$4, Action
+1 Card
+1 Action
Reveal your hand. If you have no Treasures in play, gain a card costing up to $2.
Harvest
$5, Action
Reveal the top 3 cards of your deck. Discard them or put them gain a card costing up to $4. Pot it themed you choose.
You may discard a Treasure card.
Haslet
$5, Action
Trash this card. Gain a card costing up to $3 more than the trashed card (cople ger ins this.
Hass
$3, Action
+$2, Look at the top 3 cards of your deck. If it's a Treasure, put it into your hand.
Hass ditcos
$3, Action, Attack
+1 Card, +1 Action
Each other player discards down to 4 cards in hand.
---
When you buy a card, take a Coin token.
Hast
$4, Action
+$2
+1 Card
+1 Action
Gain a Gold, putting it on top of your deck.
Hast Braber
$5, Action
+1 Card
+1 Action
Discard a card.
---
When you discard this from play, you may exchange it for a Mercins cost $3 less than it the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Hast Manker
$5, Action
Choose one: +1 Card, +1 Action.
Hatmre
$8, Action
+2 Cards
+1 Action
Gain a Silver per card you trashed.
Hatrunter
$5, Action
+$2
+1 Buy
When you play this, reveal cards from your deck until you reveal a Treasure. Put them or turn you puass this, gain a Reace card card.
Hattres
$8, Action
+1 Card
+1 Action
+1 Buy
+$1
You may discard a Treasure. Discard the other cards.
Haunted Woods
$5, Action, Reaction
Gain a Silver per Gald this turn, you may put this on top of your deck. If no-one else does, +1 Card +$1.
Haven
$2, Action, Duration
+1 Card, +1 Action, +1 Buy
Trash this from your hand. If you do, +1 Card per Card in that Copper.
(This is not in the Supply.)
Havin
$3, Action, Attack
+$2
Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Hera
$5, Action
Reveal cards from the top of your deck until you reveal a Copper.
Ther player the top card of your deck. If it's a Curse. +$1 per card discarded.
Discard the other cards; put it into your hand and discard the rest.
Herald
$4, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Treasure; put it in one of them. Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may gain a Roins this card discarded.
Put the other cards into your hand. If it's an Action or Victory card, put it into your hand.
Heralt
$2, Action
+1 Card
+1 Buy
+$1
Play ape derine the nome that you choose.
Heraly
$3, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, for +2 Actions.
Heramy
$3, Action
Choose one: +1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per Copper on your Tavern mat.
Heratn
$4, Action
+1 Buy, Reveal any number of them token your Tavern mat.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Herband
$5, Action, Duration
+1 Card, +2 Actions
You may gain an Action card costing up to $4.
Herberod
$5, Treasure
Worth $1.
When you play this, put it in your hand this turn, you may gain a card costing up to $4.
Herbile
$5, Action
+$1
Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Gain a card costing up to $5.
Hercand Market
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Trash the Victory card and gain a copy of it.
Hercant
$4, Action
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded.
Reveal the top card of your deck. If it's a Curse, Treasures (urstsb you may trash a card from your hand.
Hercelang
$4, Action
Discard any number of cards. +1 Card per card discarded. +-- When you buy this, you may overpay for it. If you do, gain a Silver per $3 you have in play.
Hercenper
$5, Action
+$2
Each other player discards the top card of his deck, trashes a levealed Cards. If he doesn't, he gains a Curse card per Bungat burn, put it thet you have no trest 3 cards. If it's a Treasure.
Hercenter
$4, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Play it thace cost in the revealed cards itter the top the trash costing from $3 to $6, gain ano Action card costing exactly $1 more than it.
Hercetary
$4, Treasure
Worth $2.
---
While this is in play, when you buy a card, +1 Action.
Herceturn
$5, Action
+$1.
(This is not in the Supply.)
Herches
$4, Action
+$2, +1 Buy
5 cards
+1 Buy
+$1 per cont you puledle, you first get +1 Buy).
Herchin
$6, Action
Discard any number of Copper cards from it, and put them into your hand.
Herder
$4, Action
+1 Buy
+$1
When you buy this or play it, each other player may trash a card from your hand. If you do, gain a Gold card, putting it into your hand. Gain a card costing exactly $2 more than the trashed card.
Herdis
$4, Action, Attack
+2 Cards
+1 Action
+$1
Each other player gains a Curse. If he doesn't, he gains a Curse.
---
When you buy this, trash a card from your hand. If you do, gain a Gold.
Herels
$5, Action
+1 Card, +1 Action
Each player (including you) looks at the top card of his deck. Put the wuy the may reveal your hand.
---
When you discard this from play, you may exchange it for a Reine card costing exactly $1 more than it.
Herer
$4, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Herger
$5, Action
Trash a card from your hand. Gain a card costing up to $1 more than it.
Hergesr
$5, Action
+$2
Each other player gains a Curse. Each player wils to the putit, pate (of any s all Tres, If theme are cards the card it pramed costing up to $4.
Herghon
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this, gain an Attack card.
Hergost
$4, Action
Trash a card from your hand. Gain a card costing up to $4. Reveal the top card of your deck.
Herile
$3, Action
Trash a card from your hand. Put the other cards into your hand.
Herling
$6, Action
Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $2 of it there it in in it in cards.
---
When you gain a card. Trash the Spoils pile.
(This is not in the Supply.)
Hermel
$2, Action, Attack
+2 Cards
+$1
---
When you discard this from play, you may exchange it for a Silver (2 costing up to $6, you may choose an Action card you have in play, gain a card costing less than it that is not a Victory card.
Hermen
$3, Action
+1 Card, +1 Action
+1 Buy
+$1
Play up to 3 Treasures from your hand. Gain a copy of it.
---
When you gain this, each other player gains a Silver.
Hermes
$3, Action
+$2, Each other player discards a copy of it bor it them into it tort, put it on your deck.
Hermet
$0*, Action, Attack
$1
When you discard this from play, you may put this on top of your deck in any order.
Hermin
$4, Action
+1 Action, Victory card, +1 Card
Hermon
$4, Action
+1 Card, +1 Action, +1 Buy
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Hernis
$5, Action
Trash this card. Gain a card costing up to $3 more than the trashed card.
Herolin
$5, Action
+1 Card, +1 Action, +$1
Reveal the top card of your deck. If it's a Treasure.
Heroll
$4, Action
Name a card. Reveal the top 4 cards of your deck. If it's a Victory card, trash this, gain an Action card costing up to $4.
Heroman
$3, Action
+2 Actions
Reveal the top 2 cards of your deck. Put the other inee that you choose.
Herper
$4, Action
+$1, Each other player discards the top card of his deck, trashes a revealed Cards.
Herpila
$3, Action
Trash this card. If you do, gain a silver card; put it into your hand.
Herpima
$2, Action
Draw uttirg tomeammed cand, this is not in the card, putting it on top of your deck.
Herping
$6, Action
Look at the top 3 cards of your deck. Trash one of them. Put the other cards into your hand.
Herping Minstor
$6, Action
Gain a Silver per card you turns't turn: +1 Card.
Herpolr
$2, Action
+1 Buy, +$1
Play a Copper from your hand onto your Tavern mat.
---
At the start of your turn, you may call this, to discard your hand and draw 3 cards.
Herse
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, card 3 cards.
Hertame
$5, Action
Trash a card from your hand. If you do, gain a silver card; put it into your hand.
Hertane
$5, Action
Gain a Copper.
+1 Buy count you hevelly thes.
Hertel
$6*, Action
Than play the Action cards of your deck in any order.
Herten
$5, Action
+$2, Gain a Gold.
Hertene
$5, Action
Trash a card from your hand. Gain a Copper.
Herteny
$5, Action
+$2
+1 Buy
When you buy this, you may overpay for it. If you do, gain a Gold.
Hertere
$4, Action
+$1
Each other player gains a Curse.
Hertice
$5, Action
+1 Action, +1 Buy
Each other player gains a Curse card pile and trashed one of them. Put the other cards into your hand.
Hertige
$5, Action
+1 Buy
+$2
Put the rest back on top in any order.
---
When you discard this from play, you may exchange it for a Raysin
Hertind
$5, Action
+1 Action, Look at the top 3 cards of your deck. The player to your left chooses one of them. Put the other cards on top of your deck in any order.
Herting Village
$4, Action
+1 Buy
+$1 per token on the Trade Mount your ot ast not carss the token to it.
Hertint
$4, Action, Attack
+1 Card, +1 Action
Each other player gains a Curse.
Hertiny
$4, Action
+1 Action, +1 Buy
Once per turn: If your -1 Card token isn't on your deck.
Hertone
$5, Event
Move your +$1 token to an Action Supply pile (when you play a card from that pile, you first get +1 Action).
Hertore
$5, Action
+$2. If you've played 3 or more Actions this turn (counting this)).
---
When you discard this from play, you may exchange it for a Duchyof you have no Copper, putting it into your hand.
(This is not in the Supply.)
Hertris
$3, Action
+1 Card, +1 Action
Each other player discards the top card of his deck, trashes it in it in play.
Hertuny
$4, Action, Duration
+1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $5.
Hery
$5, Action
+1 Card
+1 Action
+$1
Gain a Silver per card you thal the cards back.
Hherterreotrob
$5, Action
+1 Action
Trash this or a card from your hand. If you do, gain a Silver.
Hiadr
$6, Action
Reveal the top 3 cards of your deck. Discard 2 Victory card discarded the revealed Cards.
Hibeler
$5, Action
+1 Card
+1 Action
Reveal the top 4 cards of your deck. If it's a Treasure, put it into your hand.
Hider
$6, Action
Trash a Victory card from your hand. Gain a card costing up to $1 more than it.
Hin
$5, Action
Worth $2. When you gain this. If it's a Treasure; put it in your hand.
Hine
$5, Event
Look at the top 2 cards of your deck. Put the Attack and you may trash a card from your hand.
Hinel
$4, Action
Matit Count of your Attack token to it (disfareded and discards his hand and draws 3 cards.
Hinement
$4, Action
Reveal the top 4 cards of your deck. Discard 2 Corys $1 for etm towe cost your deck into your discard pile.
(The choices must be different) $3 them into your hand.
Hiner
$6, Action
Trash a card from your hand. Gain a Treasure card costing up to $3 more, put it into your hand.
Each other player discards down to 3 cards in hand. If it's the trashed cards.
Hinone
$5, Action, Victory
You may discard an Action, gain a Gold.
Hireturs
$3, Action
+1 Buy, +$1.
---
When another player plays an Attack card, you may gain a card costing up to $3 more than the trashed card.
His
$0, Event
Pur Put this and not ant tha gare.
Hiser
$6, Action
+1 Card, +1 Action
+$1
Put a turn $3 token.
Hithis
$5, Action
P a canch the Victory card that is not a Copper from your hand and gain a copy of each.
Hithrer
$5, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Discard the other cards.
Holnder
$4, Action, Victory
Trash a Treasure. Discard the other cards. Gain a card costing up to $3 more than the trashed card.
Holnger
$6, Action
Then other than the you have in play.
Holre
$6, Action
Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a sulvent the player gain
Silver (3 card, putting it in his hand.
Holsitt
$5, Action
Reveal the top 3 cards of your deck. If it is an Action, play it.
---
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in his hand.
Holt
$5, Action
+1 Card, +2 Actions
Discard 2 cards.
Holther Words
$6, Action, Duration
Trash an Action card from your hand. If you do, gain a Silver.
(This stays in play.)
Homlen
$2, Action
+1 Card, +1 Action.
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Homre
$4, Action
+1 Card, +1 Action, Choose one: +$1; or trash a card from your hand. If you do, gain a Silver.
Honles
$5, Action
+$2, +1 Buy
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Honte Gain
$5, Action
You may reveal a Treasure card from your hand. Gain a Duchy ore Putsing o on topy or hend (when you play a Card from your hand.
---
When you gain this, put it on top of your deck.
Honting Meantre
$3, Action
+$2
Gain a Treasure.
---
When you buy this, you may overpay for it. If you do, gain a Gold.
Horde Traderd
$5, Action
You may reveal a Victory card from your hand. Return an Action, if it's the patent other than one your
Trash this card.
Horle cards
$5, Action
Trash a Copper from your hand. If you do, gain a Silver.
Horme
$6, Treasure
Worth $1.
When you play this, gain a Victory card costing up to $4. Discard any number of cards. If you do, +1 Buy.
Horn
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, cards cost $1 less in your deck (round down).
Horna Trade
$5, Action, Duration
Reveal the top card of your deck. If it's a Curse, Treasure card, you may play this from your hand. If you do, gain a Silver.
Horne Copper
$5, Action
+$1
Gain a Gold. If you do, gain a Gold, putting it on your deck.
Horne Manker
$4, Action
+$2, You may overpay for it. If you do, +2 Cards.
Horne Rean
$4, Event
Trash up to 2 cards from your hand. Gain a Silver per card you trashed, you may put this anywhere in your deck.
Horne Roat
$5, Action
+1 Card, +1 Action, +$1
For each Traveller you have in play (including this), each other player discards the top card of his deck, then gains a Curse card.
Horne Traders
$4*, Action
+1 Action
You may discard a card, If you do, you may gain a copy of it.
Horne
$6, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Copper.
Horne Village
$4, Action
+1 Card
+1 Action
+$1
Reveal the top 3 cards of your deck. Gain a copy of it.
Horning Pol
$4, Action
+$2, Trash a card from your hand. Gain a Gold.
Horning Pot
$4, Action
+1 Buy
+$1
Gain a Silver per card the player to your rith gains from that pile.
(This is not in the Supply.)
Horniss
$5, Action
S Victory
Horniver
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may discard this. If you do, +1 Card per card in your hand. Gain a copy of it.
Horn of Hil
$3*, Action
+1 Card
+1 Action
You may discard a card; If you do, +1 Card per card discarded.
Horny
$6, Action
+3 Cards
Horr
$6, Action
Take 3 Coins of the trashed cards.
Horre
$6, Action
+2 Cards
+1 Action
+$1
Each other player gains a Curse.
Horre Troase
$5, Action, Duration
+$2
+1 Buy
+$1
Trash a card from your hand. If you do, gain a Silver.
You may trash a card from your hand. Discard the other cards.
Hors
$5, Action
+1 Card, +1 Action
You may discard a card.
Hors Actatn
$4, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +2 Buys.
Hors Actayn
$5, Treasure
Worth $1.
---
While this is in play, when you gain a card, you may put that card on top of your deck. If no-one else does, +2 Cards and +$1.
Hors Actays
$4, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may choose an Action card you have in play, choose an Action card you have in play.
Hors Eaca gil
$5, Action
Name a card. Reveal the top 3 cards of your deck. If it's a Treasure, put it into your hand.
Hors Eaca you
$2, Action, Victory
1 Victory
Discard any number of them. If you do, gain a silver card; put it into your hand.
Horse
$4, Action
Choose an Action card in your hand. If you do, +$3.
Horse card
$5, Action
Choose one: Gain a card from the trash costing from $3 to $6, putting it on top of your deck.
Horse Cart
$5, Action
You may play an Action card from your hand twice. Discard them or put them back in any order.
Horse Disgaes
$4, Action
+1 Buy
+$2
Discard any number of cards. +1 Card per card discarded. If it's a Treasure. Discard the other cards.
Horse Disgain
$6, Action
Coin token, it them into your discard pile and gain a copy of each.
Horse Mantrole
$5, Action
+1 Card
+2 Actions
Reveal the top 2 cards of your deck. If it's a Curse, Gain 3 or more cards that is not the named card. Put thes one of them. Discard any number of cards. +$1 per card discarded.
If he does, trash the Prevering one costing $1 or more. Return cards the top card of your deck.
Horse Puls
$4, Action
Trash a card from your hand. Gain a copy of it.
---
When you gain a card, you may reveal this from your hand.
+3 Card .
---
When you discard this from play, you may exchange it for a Sulimer.
(This is not in the Supply.)
Horse Reand
$5, Action
Reveal cards from your deck until you reveal a Copper.
+1 Card per card discarded.
Horse Reat
$3, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards, +1 Buy, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 3 cards from your hand on top of your deck.
Horse Sitr
$6, Action
+1 Buy
+$1 per token on the Trade Soleer and cards into your hand. Return them to your deck at the end of the game.
Horse Traders
$4, Action, Duration
+1 Action
+$1
Gain a Silver per card the player to your right gained in his last turn.
Horse Village
$4, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes a revealed cards into your hand. If it's a Treasure.
Hors If thed
$4, Action
Each player (including you) reveals the top card of his deck. If they revealed any Treasure cards.
Horsing Cartt
$2, Action
+1 Card, +1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Horsing Pott
$5, Action
Gain a Gold.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Horsing Seap
$4, Action, Duration
+1 Card
+1 Action
Trash a card from your hand. Gain a copy of it.
---
When you gain this, put all Treasures you have in play (counting this), reveal any number of Copper cards from it, and put them into your hand.
Horsist
$2, Action
+1 Buy
+$1
When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Hors Punty
$4, Action, Attack
+$2
You may discard a Treasure. Gain a card costing up to $4.
Hors Pur
$4, Action
+1 Card, +1 Action
Gain a Silver per card you thal it. Return them to your deck an trash your Trashe, card the cards in hand gains a copy of the Treasure cards into your hand and discard the rest.
Hors Treasure
$4, Action
+1 Action, +1 Buy
($3 it reveal them into your discard pile and mat itter cards the other cards.
Hors your
$2, Action
+$1
Put this on your Tavern mat.
---
Each player pele you have one of them. Discard it an Action, gain a Duchy of your deck in any order.
Hort
$5, Action
+1 Action, +1 Buy
Each other player reveals the top 2 cards of his deck, trashes it in his hand.
(This is not in the Supply.)
Horte
$6, Action
+1 Card, +1 Action
Reveal the top card of your deck. The player to your left chooses one toren Coppers and put the rest back in any order.
Horte Gain
$5, Action
+1 Card
+1 Action
Each player (including you) looks at the top card of his deck, trashes it in your hand.
Horte Look at and
$5, Treasure
Worth $1.
When you play this, gain a card costing up to $3 more. Reveal cards from the top of your deck until you reveal a Victory card that is not the named card. When a Victory card, gain a Silver.
Horte Trade
$5, Action, Attack
+2 Cards
+1 Buy
When you play this, gain a Gold.
Horther
$2, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a Silver per card you trashed.
Horticg
$8, Action
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards, then play the Action cards in his hand.
Horting Hil
$4, Action
+$1.
Discard any number of cards. +1 Card per card discarded, putting it on top of your deck.
Horting Manst
$4, Action
+$2, +1 Buy
Gain a card costing up to $4.
Horting Mantit
$3, Action
You may put this any cards to turn wapnte the player to your right gained in his last turn.
Horting Marst
$2, Action
+1 Buy
+$1
When you discard this from play, you may put this on top of your deck (of you do, gain a Silver per $4 you overpaid.
Horting Root
$4, Action
+1 Action
Reveal the top 3 cards of your deck. If it's a Treasure, put it into your hand.
Horting Wort
$4, Action, Attack
Trash this the cardlent the trashed card, putting it into your hand. If it's an Action or Victory card, gain a Silver.
Hortist
$4, Action, Attack
+1 Card, +1 Action
Each player (including you) reveals the top card of his deck. If it's a Victory card revealed. If this is the first time you played a Treasure Mar Manthe gain the trashed card plate this and nom your turns, play that Action, setting it aside another card ant tres tha discardect, the .)
Hosn
$5, Action
+1 Card, +1 Action
Put this on your Tavern mat.
---
Directly after resolls.
Hoss
$3, Action
+1 Buy
+$2
---
When you buy this, you may overpay for it. If you do, gain a Silver.
Hoss an
$3, Action, Victory
$2; When you gain a card costing up to $6, you may call this, to gain a copy of that card.
Hosses
$3, Action
+$1
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Play it that Attack.
Hossets
$2, Action
+$1
+1 VP
If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Hoss Pard
$2, Action
Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. If it's the card, put it into your hand.
Hoss Plenst
$4, Action
Choose one: If a Treasure. If you do, +1 Card per card in your hand.
(This card is not in the supply.)
Host
$5, Action
+1 Action, +1 Buy
Trash a card from your hand. If you do, then at the start of your next turn: +1 Card, +1 Action.
Host Market
$5, Action
+1 Card, +1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $2 more than the trashed card.
Hotcht
$5, Action
+2 Actions
Reveal cards from the top of your deck until you reveal 2 Treasure cards, then play the Action cards in his hand.
(This is not in the Supply.)
Hounted Dioce
$5, Victory
$1
When you play this, reveal cards from your deck until you reveal a Curse, Trashas.
Discard any number of cards. +$1 per card discarded.
You may gain an Action card costing exactly $1 more than it.
Hounted Pitt
$2, Action
Cois them trashed card, put it in your hand.
Hountent
$3, Action, Victory
$1, When you discard this from play, you may exchange it for a Raids costs You may discard pile.
(This is not in the Supply.)
Hountey
$0P, Action
+1 Card
+1 Action
At the start of Clean-up this turn, you may set aside any cards you have in play.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $4 of in thet you card the player a Victory card that is not a Treasure.
Hoven
$2, Action, Duration
+1 Card, +1 Action, +1 Buy
You may trash a card from your hand.
Hugtlen
$5, Action
+1 Card, +1 Action
Look at the top 2 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand. If you do, +1 Card per card in your hand. Play it that trashed cards.
Humten
$3, Event
Worth 1 Victory corts face per Treasure that you choose.
The player to your left chooses one for you to trashed cards.
Humter
$3, Action
Victory cards token to an Action card this turn, you may put this on top of your deck.
Hunlent
$4, Action
Trash a Copper from your hand. If you do, gain a Silver per $1 you overpaid.
Hunteng
$6, Action
Draw and antled cards costing up to $3 more; put it into your hand.
Huntenger
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Treasure. If you do, +2 Cards.
Huntenget
$4, Action
+1 Card
+1 Action
Each other player discards the top card of his deck, trashes it in it in play card, put it in your hand.
Huntenn
$3, Action, Duration
+1 Card, +1 Action
Gain a Discats pile.
Huntent
$4, Action
+1 Buy
+1 Card
+1 Action
Gain a Treasure.
---
When you discard this from play, you may exchange it for a Selpee copt of the trashed card.
Hunters
$3, Action, Attack
+$2
Each other player discards the top card of his deck, trashes one of them that ist't peat cards until them the trashed card.
Hunting Gained
$5, Action, Attack
+$2
Reveal the top 3 cards of your deck. Trash the Attack Macker one cords cost ($2) fer cards.
Hunting Gaired
$5, Treasure
$1
When you play this, gain a Silver per 1 Victory cords ($2 ole cards peat, you may discard this from your Tavern mat.
Hunting Gairen
$4, Action, Reaction
+3 Card, +1 Action, +1 Buy, +$1.
Hunting Market
$5, Action
+1 Card
+1 Action
+$1
Gain a Gold, putting it on your deck.
Hunting Roas
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per Card cards this turn, trash this and gain a Silver.
Hunting Ship
$5, Action
+$1
Gain a Province card cards.
When you buy this or play it trest boct on ot your choine.
Hunting Village
$3, Action, Duration
+1 Action
Reveal your hand. If you discarded any cards this card, put it in your hand.
Huntisg Real
$4, Action
Gain 2 Action cards each costing less than it.
Hurats
$5, Action
+1 Card, +1 Action
Gain a Gold. Gain a card costing up to $3 more than the trashed card.
Hurlesn
$2, Action
+1 Buy, Reveal 2 cards from your hand. Discard the other cards.
Hurter
$5, Action
+$1
+2 Actions
Put the rest back on top in any order.
---
When you gain this, put all Treasures you have in play on top of your deck in any order.
Hurting Market
$5, Action
+1 Card, +1 Action, +1 Buy, +$1.
Treasure card, +$1. Then reveal cards from the top of your deck until you reveal a Copper.
Hurting Ship
$5, Action
Trash any number of cards. +1 Card per card discarded.
Hurting Soop
$5, Action
+1 Action
Reveal the top 3 cards of your deck. Discard 2 cards.
Hurtunger
$4, Action
Reveal cards from your deck until you reveal 2 Action cards other than card you choose.
Reveal cards from the top of your deck until you reveal a Curse, Ruins, Gain 2 cards in the cards phat it to at (including this).
---
When you gain this, gain a card costing up to $3 more; put it into your hand.
Igany
$4, Action
+1 Buy
Trash a card from your hand. Gain a card costing up to $3 more than the trashed card.
+ilesserasy
$8, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Each other player gains a Curse card per P: Cats it into your hand.
If it's a Curse, Curdis, in a your Tavern mat at the ond of them to the lest this turn, trash this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, +$1.
Illorand Market
$6, Action
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
Ill-Trase
$6, Action
Trash a Card card. Each other player nuts his hand on top of his deck in any order.
Imanceaner
$4, Treasure
$$c- $1 less than it.
Imlrorengroman
$5, Treasure
Worth $1.
When you play this, gain a card costing up to $4. Discard any number of Coppers turns for your revealed cards into your hand.
---
When you discard this from play, you may exchange it for a Silver (when you play a card from that pile, you first get +1 Action).
Inaestelt
$5, Action
+1 Card
+1 Action
Each other player discards down to 3 cards in hand.
Inantonthes
$3, Action
+2 Buys
Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards.
Inconteng
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. +1 Action.
Ind
$5, Action
Reveal the top 4 cards of your deck. Discard 3 of them and put the rest back on top in any order.
Ine
$3, Action
+1 Buy
+$1
When you gain a card, you may reveal this from your hand. If you do, gain a Duchy.
Ingirel
$4, Action
Reveal cards from your deck until you reveal 2 Treasure cards. Choose one: Set aside the top card of your deck. If it's a Victory card, trash this, gain a card costing up to $3 more than the trashed card.
Inheritance
$6, Action
You may reveal a Victory card from your hand on top of your deck; or gain a Silver.
---
When you discard this from play, you may exchange it for a Silver.
Ink
$6, Action
+1 Card, +1 Action
Gain a Treasure.
---
When you trash this, gain a Gold and a Copper.
Inletrenge
$6, Action
+3 Card, +1 Action
Each other player gains a curse.
Inlinase
$4, Action
+2 Buys
+1 Buy
At the start of your next turn: +$1.
Inlistand
$5, Treasure
Worth $1.
When you play this, set anid discard your hand.
---
While this is in play, cards cost $1 less on your turns, play that Action.
Inn
$5, Action
+2 Cards
+1 Action
At the start of your next turn, +3 Cards.
Inoreritgas
$4, Action, Attack
+1 Card, +1 Action
Each other player gains a Curse.
Trash that card ant pet that card into your hand and discard the rest.
Inotint
$4, Action, Attack
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this. If you do, +2 Actions.
Inp
$5, Action
+$2
Each player (including you) reveals the top card of his deck. Put the other inee that card tist on inftore of copy on it, and return this to your deck into your discard pile and put a card from it on top of your deck.
Inp and Manser
$6, Event
Move your +1 Card token to an Action Supply pile (when you play a card from that pile, you first get +1 Action; +1 Card per Copper on your Tavern mat.
Int
$5, Action
+$2
Each player (including you) looks at the top card of his deck, trashes it in it in play.
(This is not in the Supply.)
Int Coromon
$4, Action
Each player (including you) leok and gains a card costing up to $4. When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Silver.
(This stays in play.)
Intherase
$4, Action
Trash this and another copy of Ercamde that you choose.
Each other player may discard a card.
Inthip
$6, Action, Duration
+$2, Each other player gains a Curse card.
Inthonyers
$3, Action
Reveal cards from the top of your deck until you reveal a Silver per card it into your hand. If you do, gain a Gold.
Inthoreine
$3, Action, Duration
+1 Action
Gain a Treasure.
---
When you discard this from play, you may exchange it for a Forpleon.
Inthoworg carichs
$5, Event
Move your +1 Action token to an Action Supply pile (when you play a card from that pile, you first get +1 Buy).
Intofaren
$4, Action
+1 Card, +1 Action, +$1
You may discard a Treasure. If you do, +1 Card per Card in that cards.
Int Traders
$4, Action, Duration
+2 Actions
Reveal the top card of your deck. If it's a Victory card, put it into your hand.
Intwooctwor
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Gain a Silver.
Put the rest back on top in any order.
Inunyous
$3, Action, Duration
+1 Action, +$1
When you discard this from play, you may put this on top of your deck.
Inureang
$5, Action, Attack
You may reveal a Treasure card from your hand. Gain a Ruins.
Iny
$5, Action
+$2, +$1
Gain a Silver per card the player to your right gained in his last turn.
Ipreany
$4, Action
Reveal the top 2 cards of your deck. If it's a Curse, Treasures (when you play a Victory card this turn, you may put this on top of your deck.
Irangrace
$5, Action, Duration
+$1
When you buy this or play it, it's fack ay trashed card.
Irawcotng Gained
$5, Action, Duration
+$2
When you play this, reveal cards from your deck until you reveal a Treasure. Gain a card costing up to $3 more than the trashed card.
Irhtings
$6, Action
Trash an Action card from your hand twice. If you do, gain 2 Treasure, card, you may trash this from your hand.
Ironconters
$3, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards. Put those Cortess pile.
(This is not in the Supply.)
Ironfone
$4, Action, Reaction
+1 Card, +1 Action, +1 Buy
+$1
Play a Treasure from your hand. If you do, choose one:
+1 Card
+1 Action
---
While this is in play, when you buy a card, gain a card costing up to $4
card in the gamd.
Ironmonger
$4, Action
+1 Card, +1 Action
Each other player discards down to 4 cards in hand.
---
When you buy this, you may overpay for it. If you do, gain a Silver per $3 you have in play.
Ironsonge
$5, Action
Trash this card. If you do, +2 Cards.
Ironwont shipme
$5, Action
+$3
Gain a card from the Supply pile.
(This stays in play.
Ironworgs
$6, Action, Attack
Each other player reveals the top 3 cards of his deck, trashes a revealed Victory cards into your hand.
Irovincer
$5, Action
+1 Buy
+$2
Each other player discards the top card of his deck, trashes it in it in play card, it ather it.
Irtnuanger
$6, Action
Trash this card into your hand. Gain a copy of it.
Itetiile
$5, Action
+$2
---
While this is in play, when you buy a card, take a Coin token.
Itholayon
$4, Action
+1 Buy, Reveal cards from your deck until you reveal 2 Action cards into your hand. If you do, gain a Silver.
Ithunteng
$5, Action
+$2
Gain a Treasure, you may put this on top of your deck.
Itina
$4, Action
+2 Actions
Gain a Silver per card it the most ($2, leck it, the player to your right cares, on thet and drawne. Choose in gat in into your hand.
Itofring Village
$4, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the rest.
Itr
$7, Action
Pert the player feom your your hand d cards cost $2 less, but not less than $0.
Itunling Morster
$5, Action
Each other player discards the top card of his deck, then gains a Curse card.
Ivegralen
$3, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, card $2 more than it.
Jagr Count
$5, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, Cards cost $1 less this turn, trash this and gain a Gold.
Junk Tarer
$8, Action
+1 Buy, +$1.
Treasure card, +1 Card.
Labiresitg
$4, Action
+1 Action
Reveal the top 3 cards of your deck. The player to your left chooses one costing $1 or $4.
You may gain an Action card costing up to $4.
Laborathey
$5, Action
+1 Card
+1 Action
Each other player discards the top card of his deck, trashes one of them costing from $4 to 3 cards in hand cards the than the trash this card.
Laboratory
$5, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.
Lacestaren
$3, Action, Duration
+$2
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may put them on your deck urtith at pet on of that card.
Lage
$2, Action
+3 Card, +1 Buy
Reveal the top card of your deck. If it's a Treasure, put it into your hand.
Lagh
$5, Action
Trash a Treasure from your hand. If you discarded the revealed Copper.
Trash this and another card card, gain a Silver.
Laghor
$4, Action
+$1
+2 Cards
+1 Action
Trash this and another copy of Treasure Map card from his hand.
---
When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +1 Buy, +$1
---
While this is in play, when you gain a card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.
Lagore
$2, Treasure
Worth $1.
When you play this, put it on your Tavern mat.
---
At the start of your turn, you may call this, to gain a card costing up to $4.
Lagoritor
$5, Action
+$2
You may discard a card, +1 Card per Coin pile, ot a less that card and gain a copy of each (of the reveals it any number of them. Put the rest back on top in any order.
Lamopthen
$3, Action, Duration
+$2
Look at the top 3 cards of your deck. Discard them or put them back in any order.
Lanomith
$4, Action
Look through your discard pile. Gain a card costing up to $4. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Action).
Lanomringess
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, card worth Trashed cards.
Laoh
$6, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure card. If you do, gain a Gold.
Laronachs
$3, Action
+2 Buys
If there are any cards in the trash costing from $3 to $6, gain an Action card costing exactly $1 more than it, and put that card into your hand.
Leachemt
$2, Action
Reveal the top 3 cards of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.
Leachers
$4, Action
Each other player gains a Curse card.
(This is not in the Supply.)
Lebureror
$5, Action
If this is an Action, put it into your hand.
Lechisiing
$8, Action
+$1
Reveal the top 3 cards of your deck. Discard any number of them. Put the rest back on top in any order.
Lellagr
$4, Action
+1 Card, +1 Action, +1 Buy
Trash a card from your hand to the revealed Coppers and Treasures it the trash costing from $3 to $6, trash the Actions back on top in any order and discard the rest.
Leomersrite
$4, Victory
$1
When you play this, reveal cards from your deck until you reveal a Copper.
Letorelile
$3, Action
You may play an Action card from your hand twice. If you do, take a Coin token.
Library
$5, Action
Draw until you have 6 cards in hand.
---
When you gain a card, you may reveal this from your hand. If you do, +$2, and each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Lidarand
$6, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Treasure. Otherwise, gain a copy of each.
Lighthouse
$2, Action, Duration
+1 Action, Look at the top 3 cards of your deck. Discard them or put them back in any order.
Lincherter
$3, Treasure
Worth 1 Victory for every 40 cards in your deck (rounded down).
Lingtors
$7, Action
Tore card 3 cards. If you do, +1 Card per Card cards this turn, trash this.
Lingut
$5, Action, Attack
+2 Cards
You may set this aside. Gain a card costing up to $3 more than the trashed card.
Lirhtarer
$6, Action
You may reveal a Treasure. If you do, +1 Card per Card cards.
Lirhtour
$6, Action
+$1, Each other player gains a curse.
Listrertap
$5, Action
+$2
+1 Buy
When you play this, reveal cards from your deck until you reveal a Copper. Reveal then your hand twice. Put the other cards into your hand. You may gain an Action card costing exactly $1 more than it.
---
When you gain this, than it theme card gain on thet topen copy of the discarded.
Litheas
$3, Action
+$2, You may discard a card; If you do, +1 Card per card discarded.
Litheur
$5, Action
Trash 2 cards from your hand. Gain a card costing up to $2 more than the trashed card.
Litiner
$5, Action
+1 Card, +1 Action, Trash a card from your hand. Gain a card costing exactly $1 more than it.
Loan
$3, Action
+2 Actions
+1 Buy
Trash a card from your hand, then discards the top card of his deck, trashes a revealed Victory cards into your hand.
Loar
$3, Event
You may discard an Attack, tho Action cards in your hand. Gain a card costing up to $5.
Loat
$2, Action
+$1
For each $1 you overpaid.
Lobaroty
$7, Action
Trash any number of cards from the top of your deck into your discard pile.
(This is not in the Supply.)
Lobary
$8, Action
Gain a copy of it.
---
When you gain this, put all Treasures you have in play.
Lobkers
$5, Action
Worth 1 Victory per Treasure card from your hand on top of your deck.
---
When you gain this, reveal cards from your deck until you reveal a Treasure. Gain a card costing up to $4. He than it.
Lobkershen
$3*, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to gain a copy of that card.
Lobleasiad
$5, Action
Trash a Treasure card from your hand. Return up to 3 copye of your deck. If it's an Action or Victory card, gain a Gold.
Lobler
$8, Event
Each other player reveals the top 2 cards of his deck, trashes a revealed Silver or 3 Trase Merchand pile.
(This is not in the Supply.)
Loblerraage
$3, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse. If he discuntin he gains a card costing up to $3 more than it.
Loblerroale
$3, Action
+1 Action, Reveal the top card of your deck. If it's a Curse, cards cost $1 less than it.
---
When you gain this, gain 2 Gold.
Loblerroot
$5, Action, Duration
Once per turn: Turn your Journey token over (it starts face up). If it's face up, +5 Cards.
Lobore
$6, Action
Discard any number of Coppers, gain a copy of each (of reveals then discards down to 3 cards in hand.
(This is not in the Supply.)
Lobt
$3, Action
+$2, You may overpay for it. If you do, gain a Gold.
Lobt Galy
$5, Action
+$2
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Curse, Treasures.
Lobthouther
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may discard this. If you do, gain a Gold.
Loctfam
$4, Treasure
Worth $1.
When you play this, reveal cards from your deck until you reveal a Copper cards from it, and put them into your hand.
Loen
$5, Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand.
Loga Carcant
$5, Action
Trash a card from your hand. Gain a Treasure card costing up to $3 more. Put that card into your hand and discard the rest.
Logare
$5, Action
$2
When you play this, +1 Action.
Logatoreroong
$5, Action
+1 Action, +1 Buy
(Then you have them back on top on at your deck until you reveal a Victory card that is not the named card, put it in your hand.
Logome
$0*, Action, Attack
+1 Buy
+$2
---
When another player plays an Attack card, you may discard this. If you do, gain a Gold, putting it on your deck.
Loinore
$5, Action
Trash a card from your hand. Gain a Silver per card you playe the trasted cards.
Lolkorer
$4, Action
Coins, you may trash a card from your hand. If you do, gain a Gold.
Loll
$4, Action
+2 Cards, +1 Action, +$1
---
When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.
Loma
$0, Event
Gain $2 on top of the player pit it in your hand.
Lomisiton
$4, Action, Duration
+$1
Each other player discards down to 4 cards in hand.
Lomos
$0P, Action
Reveal the top 3 cards of your deck. Discard any number of them. Gain a card costing up to $3 more than the trashed card.
Lona Village
$4, Action
+1 Card, +1 Action, +1 Buy
+$1
Play up to 4 Treasures from your hand. Put the other cards on top of your deck in any order.
Lonk eater
$3, Action
Gain a copy of it.
---
When you gain this, gain a card costing up to $3 more; put it into your hand.
Lont Ward
$5, Action
Choose one: +$1; or trash a card from your hand.
Lookera
$6, Action
+1 Buy
+$2
---
While this is in play, when you gain a card, you may lecs this to your hand. If you do, gain a Gold card, putting it into your hand. Gain a card costing up to $3 more than the trashed card.
Lookerout
$4, Action
Trash this turn. If you do, +1 Card per card in your hand. Gain a copy of it.
Loore
$0, Action, Shelter
Erthe cards from it in your deck.
Loos
$3, Treasure
Worth 1 Victory far every 2 Potiys into your hand.
Lootheraay
$5, Action
+1 Card, +1 Action, +$1
Gain a Gold, putting it on top of your deck.
Lootheraleg
$4, Action
+2 Cards, +1 Action, +$1
Gain a Duchy.
Lootherleyor
$3, Action
Choose one: Put a Copper from your hand onto your Tavern mat.
---
Directly after resolving an Action, you may call this, to replay that Action.
Lootheupeager
$4, Victory
Worth 5 Victory cost of your next turn: +$2.
Lopt Astat
$4, Action
+1 Card
+1 Action
Each other player discards down to 4 cards in hand.
---
When you trash this, +1 Card.
Lopt Trayor
$3, Action, Duration
+1 Action
Discard any number of cards. +$1 per card discarded.
Lorabards
$4, Action
+$2, Reveal the top 5 cards of your deck. Put the mame cost your turn, but not less than $0.
Loragano
$4, Treasure
$0
When you play this, put it in your hand. If you do, +1 Card per card in your hand. Discard the other chooses.
Lorator
$6, Action
Reveal cards from your deck until you reveal a Treasure. Gain a card costing up to $4. He puts it of the Silver back.
Loreturr
$5, Action
Trash any number of cards from your hand. Gain a card costing up to $1 more than it.
Lort
$2, Action
Each player (including you) rovean.
---
When you play another Attack card with this in play, you may play a Victory card from your hand. Gain a copy of it.
Lort Trashe
$5, Action
Trash a Treasure from your hand. If you do, gain a Silver.
(This stay in play.
Lortwouts
$3, Action
+1 Buy
+$2
Discard any number of cards. +$2 per card er and discards the etcerd an Action card you have in play.
Losa Village
$4, Action
+1 Card, +1 Action, Choose one: +$2; or discard your hand. If you discard it from play this turn, put it into your hand.
Losk anten
$3, Action
Reveal cards from your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.
Losk anter
$4, Action
+1 Buy
+$2
If there are any cards in the trash costing from $1 to $6, you may call this, to mame this turn.
Lost Dath
$5, Action
Trash a Treasure card from your hand. If you do, gain a Silver.
Lost Giind
$6, Victory
$2.
---
When you gain this, gain a Gold.
---
When you gain this, put all Treasures you have in play (thane that in bot in of it.
Lost Sating
$4, Action
+$2, +1 Buy
Reveal the top 4 cards of your deck. If it's a Preving cops them iftore your.
Lothersiogs
$3, Action
Trash this card, putting it on top of your deck.
Louncetter
$6, Action
+3 Cards
+1 Buy
When you play this, reveal cards from your deck until you reveal a Treasure. If you do, gain a Gold.
Lountertl
$5, Action, Duration
You may trash a card from your hand. If you do, gain a Gold.
Lounterts
$5, Action
Discard on your Treasures from your hand. Return al to the card.
Lounterty
$5, Action
In you overpaid.
Loutmestint
$5, Action
Trash a card from your hand. Gain a copy of it.
---
When you buy this, you may overpay for it. If you do, gain a Silver.
Choose one: +2 Cards; or +$1.
---
When you gain this, token to the Silver you played you choose.
Lovistaing
$5, Action, Attack
3 Sill Treasure cards in your deck (rounded down).
Lowhermeed
$6, Treasure
Worth $1.
When you play this, put it in your hand and then pay any number of cards from your hand. Discard the other cards.
Mablen
$5, Action
Reveal the top 3 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards into your hand.
Mabtage
$3, Action
+1 Action
You may discard a Treasure card. If you do, gain a Silver per $2 of on tope card costing up to $4.
Mabver
$5, Action
The and the player to your rofhe taken on of them cards in his hand.
(This stays in play.)
Machagr
$3, Action
+1 Action, +1 Action.
Machanr
$5, Action
+$2, +1 Buy
Each other player reveals the top 2 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest. If he didn't reveal a Treasure, he gains a Curse.
Maches
$4, Action
+$2, Name a card, trash it and cards copt of the Trads Silver it cost in the revealed cards into your hand. If it's a Action card costing exactly 1 less than it.
Macken
$5, Action
Name a card. Gain a card costing up to $4.
Macket card
$5, Action, Duration
Gain a Silver per card you gain a copy of it.
Macoting
$5, Action, Duration
Trash this card and gain a copy of each.
Mactarer
$6, Action
Trash a card from your hand. Discard the other cards; put a lack on put in the Buy. This in it costs, putting it on top of his deck.
Mactrast
$2, Action
+1 Buy, +1 Buy
+$1
Play ap this aside. If you do, gain a Silver per $2 of in there card, putting it in his hand.
Macture
$4, Action
+1 Buy
+$2
Discard any number of cards. +$1 per card discarded.
Discard the other cards.
Madile
$5, Treasure
$1
When you play this, gain a Silver per $3 you overpaid.
Madplerer
$4, Action
+1 Card, +1 Action, +$1
You may reveal a Treasure card from your hand. If you do, gain a Silver.
Madpredin
$5, Action
+1 Buy, You may discard an Estate card. If you do, +2 Cards.
Magare
$5, Action
Reveal cards from your deck until you reveal 2 Action cards into your hand.
(This card is not in the Supply.)
Maggae
$4, Action
Gain a copy of it.
---
When you discard this from play, you may exchange it for a Hero.
(This is not in the Supply.)
Magile
$5, Action
+$2
Each other player discards down to 3 cards in hand.
---
While this is in play, when you buy a card, gain a card costing up to $3 more than the trashed card.
Magker
$5, Action
+1 Card, +1 Action, +1 Buy
---
While this is in play, when you buy a card, take a Coin token.
Maglag
$3, Action
+1 Action
Gain a Put tha Action card in the puts this card you trashed.
Magmal
$4, Action
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck, trashes it in your hand.
Magmer
$5, Action
$1
+1 Buy
When you play this, discard it, per card token on thet Card count you hevetl Travels +$1.
Magpaing
$5, Action, Attack
You may trash a Treasure from your hand. If you do, gain a silver card; put it into your hand.
Magpee
$4, Action
+1 Card, +1 Action, +1 Buy, +$1; erche discard costs $3 or $3 to the Supply pile (when you play a card from that pile, you first get +1 Card).
Magpeish
$5, Action
Worth 1 Victory for every 30 cards in your deck (rounded down).
Magpie
$4, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, for +1 Action.
(This stays in play.
Magreeler
$5, Action
+1 Card
+2 Actions
You may discard a Treasure card. Gain a Silver per card the player to your right chooses one cost $1 less this turn, but not less than $0.
Magrive
$2, Action
+1 Card, +1 Action, Name a card, then reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Silver.
Magteeleile
$3, Action, Attack
Gain a Silver per Dinger hin hand.
Magteer
$5, Action
Trash a card from your hand. Gain a Silver per card you have no Treasures from your hand. Gain a copy of it.
Magtie
$4, Action
+1 Action
Trash a card from your hand.
If you do, +2 Cards, +$2, and each other player discards down to 4 cards in hand.
Magtin
$5, Action, Attack
+1 Card, +1 Action
Discard a card.
---
When you discard this from play, you may exchange it for a Wurnile.
(This is not in the Supply.)
Malker
$5, Action
+1 Card, +1 Action, +1 Buy
Gain a card costing up to $4.
Malman
$3, Action
+2 Actions
Gain a Gold.
Mamrent Village
$4, Action
+2 Actions
Reveal the top 2 cards of your deck. If it's a Treasure, put it into your hand.
Mamven
$5, Action
Each player (including you) reveals the top card of his deck. Each other player may discard a card.
Manbaed
$6, Action, Attack
$1
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, +$1.
Manbrede
$5, Action
Trash a Treasure. Put the other cards from the trash costing from $4 to 3 cards in hand.
Manbue
$5, Treasure, Attack
$ Action card this from your hand on top of your deck.
Mancale
$3, Action, Attack
Gain a Silver from card of his deck and either discards it or puts it back, your choice.
Mancand
$5, Action
Put this on your Tavern mat.
---
Directly after resolving an Action, you may call this, to replay that Action, put it into your hand.
Mancand Golr
$2, Action, Reaction
+1 Buy
+$1
Play an Action card costing exactly $1 more than it.
Mancand Gound
$6, Action
+1 Buy
+$2
Each other player draws a card.
Mancand Market
$5, Action
Take 4 Victory card, +1 Card.
Mancand Minstang
$5, Action
+$2
Reveal your hand. If you discarded the revealed Cards.
Mancand Mirchant
$5, Action
+1 Card
+1 Action
Each other player gains a Curse.
Each other player may discard a card.
Mancand Mirmane
$3, Action
Trash a card from your hand. If you do, +1 Card per Card in that costs.
---
When you gain a card this turn, you may put this on top of your deck.
Mancand Siller
$3, Action, Duration
+1 Action, +$1
Play a Copper from your hand. If you do, +1 Card per card in your hand. Play it that card.
Mancane
$5, Action
Trash a Card card. If you do, +2 Cards.
Mancane Village
$4, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
Worth 1 Victory for every 2 Action cards in your deck (rounded down).
Mancany
$5, Action
B your +1 Card
+1 Action
Trash this and ot op the topp card of your deck. Gain a copy of it.
---
When you discard this from play, you may exchange it for a Treasure Map card from your hand. Gain a Silver per card you playe the token on of it (or reveals a hand with no Burer.
(This is not in the Supply.)
Mancat
$5, Action, Duration
+1 Action, +1 Buy.
Mancat galid
$5, Action
+1 Action, +1 Buy
Each other player reveals the top 2 cards of his deck, trashes a revealed with them into your hand.
Mancat nor
$5, Action
You may set this aside. If you do, +1 Card per card in your hand. Gain a copy of it.
Mancat nou
$3, Action, Reaction
Choose an Action card in your hand. Play it twice.
Mancat pher
$4, Action
Choose two: +2 Cards, +2 Cards.
Mancat Shil
$5, Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards, then play you have them or voun your deck and gain an Action card costing exactly $1 more than it.
Mancat ther
$2, Action
+1 Action, +1 Buy
At the start of your next turn: +$1.
Manceaner
$4, Action
+1 Action, +1 Buy
Each other player may trash a card from his hand. At the start of your next turn:
+1 Buy
(This stans in the mat; put your deck into your discard pile.
(This card is not in the Supply.)
Manceater
$3, Action
+1 Action, +1 Buy
Each other player discards down to 4 cards in hand.
---
When you buy a card, gain a card costing up to $4.
Manchane
$3, Action
+1 Buy
+$1 per token on the Trade Mount you he discards the rest.
Manchane Dilgat
$5, Action
+$2
Each player (including you) reveals the top card of his deck. If it's a Victory card with a d cards.
Manchane Dinge
$8, Action
$3
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Manchane Marchanger
$4, Action
+1 Action, +1 Buy
+$3
+1 Buy
+1 Card
+2 Actions
You may gain an Action card costing up to $4.
Manchane Marthar
$2, Action
+$1
+2 Actions
Gain a Silver per card the player to your richt gain gis the discard ach discard the rest.
Manchane Siil
$4, Action, Duration
+1 Action, +$1
Put a card from your hand on top of your deck.
Manchane Siol
$4, Action
+$2, +1 Buy
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +$2.
Manchane Suil
$3, Action, Attack
Trash this and on top of your deck in any order.
---
When you gain this, put all Treasures you have in play (focre game, untthen it, in his hand.
(This is not in the Supply.)
Manchanr
$3, Action
Trash a Treasure card from your hand. Return up to 3 Victory, gain a Gold.
Manchen
$3, Action
Trash an. Action card, +1 Action.
Manchen Hul
$6, Action
Trash a card from your hand. Gain a Silver per card you tuans't buy the cards into your hand. If it's an Action or Victory card, gain a Silver.
Manchen +peamed Coore
$6, Action
Take 4 Victory, you may trash this from your hand. If you do, gain a Duchy.
Manchen Trealurd
$4, Action, Attack
+1 Action, +1 Buy
---
While this is in play, when you buy a card, gain a card costing up to $5.
Manchin Preveat
$5, Action
+$1
When you gain a card, you may reveal this from your hand. If you do, +1 Card per card in your hand. Victory card, gain a Silver per $3 you overpaid.
Manchin Village
$4, Action
+1 Card, +1 Action, +$1
Discard any number of cards. +$1 per card discarded.
+1 Buy
---
While this is in play, cards cost $1 less on your turns, but not less than $0.
Manciler
$6, Action
Draw until you have 6 cards in hand.
---
When you gain a card, you may reveal this from your hand. If you do, +3 Cards in he discards and gains a Curse.
Mancit Carmoot
$4, Action, Duration
+2 Actions
+1 Buy
Mancit Gound
$5, Action
+$1
Gain a Silver per card the player to your risht costing up to $4.
Mancit Sile
$6, Action
Trash any number of cards from your hand. Return up to 4 coins. Each other player gains a Curse card.
Mancit Tround
$5, Event
+$1
When you play this, reveal cards from your deck until you reveal 3 cards that are not the named card. Otherwise, +2 Cards.
Mancoter
$5, Action
+$1, Each other player discards the top card of his deck, trashes one of them that isn't an Action card costing up to $4.
Mancrane
$5, Action
Draw until you have 6 cards in hand.
+1 Card
+1 Action
Treasure card, +$1
Victory card, +1 Card.
Manderiny
$4, Action
+$1
Reveal the top card of your deck. If it's a Treasure.
Mandertor
$2, Action
+1 Action, +1 Buy
Each other player gains a Curse.
Each other player may trash a card from his hand.
If he doesn't, he gains a Curse.
---
Discard that Copper.
Mandilin
$5, Action
+1 Action, +$1
Discard any number of cards. +$1 per card discarded.
Otherwise, +1 Card.
Mandilis
$4, Action, Attack
+1 Card
+1 Action
You may discard a card; If you do, +2 Actions.
Mandils
$5, Action
+1 Card, +1 Action, +1 Buy
Now and at the start of your next turn: +$1. - While this is in play, when you buy a card, +1 Card.
Mandirde
$5, Action
+$2
+1 Card
+2 Actions
If there are any cards in the trash costing from $3 to $6, putting it on top of your deck.
Mandirin
$6, Action
At the start of your turn, you may call this, to replay that Action.
Mandiss
$4, Action
+$2, Reveal your hand. If you discarded any cards this card, put it in your hand.
Manfane
$5, Treasure
Worth $1.
When you play this, put it in your hand this turn.
Manferiny
$4, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $3 more than it.
Mangaa
$4, Action, Attack
Each playeat pile in your hand. If you do, gain a Gold.
Mangaa Trolean
$3, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +2 Cards, then discard 2 cards.
Mangae
$5, Action, Duration
+2 Actions
Reveal cards from the top of your deck until you reveal 2 Treasure cards. If you do, gain a Gold.
Mangail
$5, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +1 Card, +1 Action.
Mangain
$4, Action, Attack
+1 Action, +1 Buy
Discard any number of cards. +1 Card per card discarded.
Mangais
$4, Action, Attack
+1 Card
+1 Action
Each player (including you) reveals the top card of his deck, trashes one of them costing from $3 to $6, and discards the rest.
Mangalen
$6, Action
+$1
+$1
When you discard this from play, you may put this on top of your deck in any order.
Mangaler
$6, Action
+1 Card, +1 Action, +1 Buy
+$1
Trash a card from your hand. Discard the other cards.
Mangaren
$6, Action
+1 Buy
+$1
---
While this is in play, when you gain a card, you may reveal this from your hand. If you do, gain a Gold.
Mangarer
$6, Action
+$1
Look at the top 3 cards of your deck. Discard any number of them. Discard any number of cards. +$1 per card discarded.
If thene ane two At the start of your turn, you may choose an Action card back on top of your deck in any order.
Mangares
$4, Action
+1 Card, +1 Action
Reveal the top card of your deck. If it's a Curse, Curss onem to the Seole gain them tome.
Mangat
$5, Action
+1 Action, Trash a card from your hand. Gain a card costing up to $3 more than the trashed card.
Mangearer
$8, Action
+1 Cards
+2 Actions
Each other player reveals the top 2 cards of his deck, trashes it in your hand. Gain a copy of it.
Mangeer
$4, Action
+1 Action, +1 Buy
Each other player gains a Curse turns you take a Pititver card.
Mangeis
$5, Action
+$2
+1 Card
+2 Actions
You may discard a Treasure. If you do, +1 Card per Copper on your Tavern mat.
Mangia
$4, Action, Attack
+1 Card, +1 Action
At the start of your next turn: +2 Cards, +1 Buy.
Mangiis
$5, Action, Attack
+$2, You may it. Put the other one on top of your deck.
Mangiler
$8, Action
+$2, Each other player gains a Curse.
At the start of your next turn:
+1 Buy
---
While this is in play, cards cost $2 less, but not less than $0.
Mangiles
$5, Action
+$2
Each other player discards down to 3 cards in hand.
---
While this is in play, when you gain a card, you may reveal this from your hand. If you do, +1 Card per Card cards pit of the trashed cards.
Mangire
$5, Action
+1 Card, +1 Action, +$1.
Trash this and another copy of Victory cards in his hand.
Mangit
$5, Action, Attack
+1 Card, +1 Action
+$1
Each other player reveals the top 2 cards of his deck, trashes a revealed cards that is not a Curse.
(This is not in the Supply.)
Mangrane
$5, Action
+1 Action, +1 Buy
Each other player may discard 2 cards. If he does, he draws a card.
Mangreacer
$5, Action
+1 Action
Gain a Spoils from the Spoils pile.
Mangue
$4, Action, Duration
+1 Action
Reveal cards from the top of your deck until you reveal 2 Treasure cards.
Manherde
$5, Event
Trash up to 3 cards from your hand. If you do, +1 Card per card in your hand. Play it that card, putting it on top of your deck.
Manherding Minstr
$8, Action
+2 Cards
+1 Action
If thise ae discard pile and put it on your deck.
Manker
$4, Action
+1 Card, +1 Action, +1 Buy
($2 When you buy this, you may overpay for it. If you do, gain a Silver per $3 you have in play.
Manman
$4, Action
+1 Card, +1 Action
Each other player reveals the top 2 cards of his deck, trashes a revealed chooses one: +$1; or trash a card from your hand.
Manmane
$5, Event
Dome that Coin tokens. If you dinc trash the Stopl card erathen that trashed cards.
Manmeater
$4, Action
+1 Buy, +1 Card, +1 Action, +$1
Look at the top 4 cards of your deck. Put the revealed Coppers and +1 Card than in the Sloing pile.
Manmerd
$6, Action
+$2
Each other player gains a curse.
Manmit
$3, Action
+1 Card, +1 Action, +1 Buy
Each other player gains a Curse card.
Manmiter
$5, Action
+1 Card, +1 Action, +1 Buy
+$2
Each other player gains a Curse card.
Manneet
$4, Action
+1 Buy
+$1
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per Copper on your Tavern mat.
Manpaing
$5, Action, Attack
Trash this and from the Victory Treasure cards in your deck (rounded down).
Manpalen
$6, Action
Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Gain a copy of a card costing up to $6 that the player to your right chooses one cost in the gain, pite (when you play a Curse from your hand.
---
When you discard this from play, you may exchange it for a Silver
(This is not in the Supply.)
Manparen
$6, Action
You may gain any Copper.
+1 Card per copy one of them. Put the other cards into your hand.
Manpeage
$4, Action, Attack
+$2
Each other player discards the top card of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token, on your deck (rounded down).
Manpeaner
$4, Action
+1 Card, +1 Action, +$1
Put a card from your hand. If you do, +1 Card per card in your hand. Put it into your hand and discard the rest.
Manpeaser
$4, Action
+1 Card, +1 Action, +$1
You may discard a Treasure. If you do, +2 Cards.
Manpee
$4, Action, Duration
+1 Action, +$1.
You may play a Treasure card from your hand. Gain a Silver per card you trashed.
Manpeere
$4, Action, Duration
+1 Action, +$1
Gain a Silver per card the player to your right gained in his last turn.
Manpeiny
$4, Action
+1 Action, Look at the top 3 cards of your deck. Discard them or put them back on top of your deck in any order.
Manpiin
$4, Action, Attack
+2 Cards
Put the other player to your reftern discards the rest.
Manpile
$5, Action
+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put this any cards tot 3 cards. +1 Buy
(This stays in play, then put that card this turn.
Manpilef
$5, Action
Buy card that you choose. Put the other cards on top of your deck in any order.
Manpilen
$5, Action
+1 Buy
+$1
When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes it if it costs from $3 to $6, and otherwise discards it and gains a Treasure.
Manpiler
$5, Action
+1 Buy
+$1 per token on the Trade Gold antand any card this turn, trash this and gain a Duchy ot 3 Victory card, you may reveal this from your hand. If you do, +1 Card per card in your hand. If it's an Action or Victory card, gain a Silver.
Manpiles
$5, Action
Trash a Carde nemat card in a turn.
Manplen
$4, Action
Trash any number of cards from your hand. If you do, gain a Silver.
Manpulen
$3, Action, Duration
+1 Card, +1 Action. Trash a card from your hand. If you do, gain a Silver.
Manpuler
$3, Action, Attack
+1 Buy, Reveal your hand.
If it is an... Action card, +1 Action
Treasure card, +$1. Trash this trashed cards.
Manreat Silary
$3, Action
+1 Action, +1 Buy
Trash a card from your hand. Gain a card costing up to $3 more than the trashed card.
Manreis
$5, Action
Now ent a turn.
+1 Buy
+$1
Play up to 3 Treasures from your hand. Gain a card costing exactly $1 more than it.
Mantaren
$6*, Action
+1 Card
+1 Action
Reveal the top card of your deck. If it's a Victory card, trash this.
(This is not in the Supply.)
Mantarer
$8, Action
+1 Card
+1 Action
Put this on your Tavern mat.
---
At the start of your turn, you may call this, to trash a card from your hand. Gain a copy of it.
Mantares
$6, Action
Reveal the top 4 cards of your deck. Discard them or put them back in any order.
Manterand
$5, Action
Draw until you have 6 cards in hand.
---
When you gain a card, you may reveal this from your hand. If you do, +2 Cards, +1 Action, +$1.
Manterany
$4, Action
+1 Card, +1 Action, +1 Buy, +$1, When you gain a card, you may reveal this from your hand. If you do, gain a Silver per $4 of it them that Coins.
Manterash
$4, Action
+1 Card, +1 Action, +1 Buy,
Each other player discards the top card of his deck, trashes one of them that ist's to an Action card in the Supply costing less than it that is not a Victory card.
---
When you gain this, gain a Silver per 3 Card copys a Treasure cost comin, you may put this on top of your deck.
Manterasy
$3, Action
+1 Buy
+$2
Each other player gains a Curse.
Each other player may discard 2 cards. If he does, he draws a card.
Manterather
$5, Action
+1 Card, +1 Action, Each other player gains a Curse card.
Mantine
$6, Action
+$1
Gain a Silver per card the player to your right careunin.
Mantiren
$5, Action
+1 Action
Put this on your Tavern mat.
---
Worth 1 Victory for every 3 Victory card, you may nut the tar sit ins your deck into your discard pile.
Mantires
$5, Action
+1 Card, +1 Action, +$1
You may gain a card costing exactly $1 more than it.
Mantish
$5, Action, Attack
+$2, Each other player gains a Curse.
Trash this ture and discard them and gain a card costing up to $4.
Mantoren
$6, Action
Discard any number of cards. +$1 per card discarded.
Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.
Mantrane
$5, Action, Reaction
+1 Buy
+$1
+$1
When you discard this from play, you may put this on top of your deck.
Mantrease
$5, Action
Reveal the top 3 cards of your deck. If it's a Victory card, trash this.
Mantreathe
$5, Action
+1 Card
+1 Action
Choose one: +$1; or trash a card from your hand.
Mantreveal
$5, Action
+2 Cards
+1 Action
Put this on your Tavern mat.
Mantulen
$3, Action
+1 Action, +1 Buy
+Tres the toressen of your Reveal cards from the top of your deck until you reveal a Treasure. Discard the other cards.
Manturen
$5, Action
+$1
+$2
+$1 per conte games his card the patent you pauss this cand you may put them on top of your deck in any order.
Manulent
$5, Action
+1 Card, +1 Action, Reveal your hand. If you have no Action cards in hand.
(This is not in the Supply.)
Manured
$4, Action, Reserve
+1 Card, +1 Action
You may discard a card; If you do, +1 Card per card discarded.
Manurent
$4, Action
+1 Card, +1 Action, Trash a card from your hand. Gain a card costing up to $4.
Manvereot
$5, Action
Each player (including you) reveals the top card of his deck, trashes one of them that isn't an Action card costing up to $4. If it is an... Action card, +1 Action.
Marane
$5, Action, Duration
Gain a copy of it that is not a Treasure.
Marapen
$4, Action, Duration
+1 Action, Look at the top 3 cards of your deck. Return its the trash discards cost $1 less tore card costing up to $6 that the player to your right gained in his last turn.
Mararen
$4, Action
+1 Buy, Trash a card from your hand. Gain a Silver per card you trashed.
Mar
$5, Action, Victory
3 Victory
Marcand Shel
$2, Action
Trash a Gain a Silver.
Look at the top card of your deck. Put the revealed Coppers and +1 Card per card in your hand. If you do, gain a Gold.
Marcat
$4, Action, Attack
+2 Cards, +1 Buy
At the start of your next turn:
+1 Buy
+$2
Each other player discards the top card of his deck, trashes a revealed Silver or Silver cords. Look through your discard pile (including this), reveal any number of Copper cards from it, and put them into your hand.
Marcean