- To make bans more permanent:
- Other servers look up IPs in their xban2 db and report any associated IPs.
- To alert moderators of other servers about offending players, so they can:
- Ban them from their server(s) (manually or automatically).
- or keep an eye on them.
- To share bans across multiple servers by the same owner.
- Say player X plays on servers A and B.
- Player X gets banned from server A.
- Server A reports the ban to the global banlist.
- Includes reason, date, and any known IPs.
- Server B sees the new entry, and looks up the IPs in their xban2 db. The server automatically upload any other IP addresses that are associated.
- The next bit depends on the owners preferences.
- Auto-ban - Player X is also banned from Server B.
- Warning - Admins and moderators are alerted that the player has been banned elsewhere.
- Off - No further action.
- Potential additional features:
- It should be possible to auto-ban/warn/off depending on:
- which server reported it.
- the ban type eg griefing or swearing (requires moderators to specify).
- It should be possible to auto-ban/warn/off depending on:
- Ethicalness of sharing IPs.
- IPs shared will be those associated with someone banned.
- No usernames will be shared.
- Ban list will be private.
- IPs can change.
- xban2 doesn't currently take this into account. I guess IPs should have an expiry.
- Trusting the bans of other servers.
- Only a problem if auto-ban mode.
- Solved by allowing moderators to approve each ban.
- Web server.
- Each server gets given an API key.
- Requests are in the form of GET/POST requests.
- Lua mod
- Uses socket.http to connect to banlist server.
- Formspecs to see new ban requests.
- When a player on the banlist joins the server, online moderators see a message about it.