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@rubenwardy
Created May 22, 2015 21:13
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2015-05-22 22:12:57: ACTION[ServerThread]: singleplayer [1.0.0.127] joins game. List of players: singleplayer
Irrlicht log: Could not open file of texture: character.png
Irrlicht log: Could not open file of texture: character.png
[Thread 0x7fffc27f8700 (LWP 16938) exited]
[Thread 0x7fffc32a9700 (LWP 16937) exited]
[Thread 0x7fffe20fe700 (LWP 16932) exited]
[Thread 0x7fffe18fd700 (LWP 16931) exited]
[Thread 0x7fffe10fc700 (LWP 16935) exited]
[Thread 0x7fffc3aaa700 (LWP 16936) exited]
Program received signal SIGSEGV, Segmentation fault.
0x0000000000000511 in ?? ()
(gdb) backtrace
#0 0x0000000000000511 in ?? ()
#1 0x00000000007f29c2 in ObjDefManager::~ObjDefManager() ()
#2 0x00000000007c64b0 in SchematicManager::~SchematicManager() ()
#3 0x000000000066edb8 in EmergeManager::~EmergeManager() ()
#4 0x0000000000828b1a in Server::~Server() ()
#5 0x0000000000828ff9 in Server::~Server() ()
#6 0x00000000006a91d2 in Game::~Game() ()
#7 0x00000000006b4a16 in the_game(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string const&, unsigned short, std::string&, ChatBackend&, SubgameSpec const&, bool, unsigned int) ()
#8 0x00000000004c93fe in ClientLauncher::run(GameParams&, Settings const&) ()
#9 0x00000000004be26d in main ()
(gdb) wherwe
Undefined command: "wherwe". Try "help".
(gdb) where
#0 0x0000000000000511 in ?? ()
#1 0x00000000007f29c2 in ObjDefManager::~ObjDefManager() ()
#2 0x00000000007c64b0 in SchematicManager::~SchematicManager() ()
#3 0x000000000066edb8 in EmergeManager::~EmergeManager() ()
#4 0x0000000000828b1a in Server::~Server() ()
#5 0x0000000000828ff9 in Server::~Server() ()
#6 0x00000000006a91d2 in Game::~Game() ()
#7 0x00000000006b4a16 in the_game(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string const&, unsigned short, std::string&, ChatBackend&, SubgameSpec const&, bool, unsigned int) ()
#8 0x00000000004c93fe in ClientLauncher::run(GameParams&, Settings const&) ()
#9 0x00000000004be26d in main ()
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