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Created January 15, 2019 19:28
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LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.256279
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MeshEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 0.064s to configure plugins.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.21-CL-4613538
LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21
LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
LogInit: Net CL: 4541578
LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 980 Ti
LogInit: Compiled (64-bit): Nov 30 2018 04:13:25
LogInit: Compiled with Visual C++: 19.13.26129.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.21
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 22
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogStreaming: Display: Took 0.000s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 16 GB [17137590272 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
LogInit: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:1]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
LogConfig: Setting CVar [[r.Upscale.Quality:2]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:2]]
LogConfig: Setting CVar [[r.SceneColorFormat:3]]
LogConfig: Setting CVar [[r.DetailMode:1]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
LogConfig: Setting CVar [[r.SSS.Quality:-1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
LogConfig: Setting CVar [[grass.DensityScale:0.8]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini]
LogInit: Computer: DESKTOP-RUDDY
LogInit: User: Ruddy
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =3.914065 MHz
LogMemory: Memory total: Physical=16.0GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 102.91 MB used, 102.91 MB peak
LogMemory: Process Virtual Memory: 90.15 MB used, 90.15 MB peak
LogMemory: Physical Memory: 8559.08 MB used, 7784.60 MB free, 16343.68 MB total
LogMemory: Virtual Memory: 4651.11 MB used, 134213080.00 MB free, 134217728.00 MB total
LogInit: Using OS detected language (ru-RU).
LogInit: Using OS detected locale (ru-RU).
LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used.
LogStreaming: Display: Took 0.002s to InitEngineTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogHMD: Failed to initialize OpenVR with code 100
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0)
LogD3D11RHI: 6103/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI: 0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x17c8 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1)
LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980 Ti
LogD3D11RHI: Driver Version: 388.13 (internal:23.21.13.8813, unified:388.13)
LogD3D11RHI: Driver Date: 10-27-2017
LogRHI: Texture pool is 4272 MB (70% of 6103 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTemp: Display: Loaded TP LuminTargetPlatform
LogTemp: Display: Loaded TP LuminTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Intermediate/Shaders/WorkingDirectory/99024/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ruddy/AppData/Local/Temp/UnrealShaderWorkingDir/AAFB45C64B437867D311B2B04FBB7AC2/'.
LogXGEController: Cleaning working directory: C:/Users/Ruddy/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.00s 3MB C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Ruddy/Documents/UE4/mirrorball/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Ruddy/Documents/UE4/mirrorball/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Using Local data cache path C:/Users/Ruddy/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using FreeType 2.6.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0295 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogNetVersion: mirrorball 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1353633985)
LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.072389 seconds
LogUObjectArray: 39775 objects as part of root set at end of initial load.
LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 100
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.09s 71MB C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C'
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/' took 0.01s
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere'
LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere'
LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere'
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world Untitled_1
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete.
LogFileHelpers: Loading map 'Template_Default' took 0.169
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogCollectionManager: Loaded 0 collections in 0.001514 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/Developers/Ruddy/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/Collections/' took 0.00s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0077 seconds. Added 2651 classes and 620 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000153 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 9 NumSamples 1 (Frame:1).
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 7.20 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogContentStreaming: Texture pool size now 800 MB
LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogAssetRegistry: Asset discovery search completed in 4.3586 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000049 seconds (updated 0 objects)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogMaterial: Display: Missing cached shader map for material mirror, compiling.
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling.
LogMaterial: Warning: C:\Users\Ruddy\Documents\UE4\mirrorball\Content\M_Tech_Panel1.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
LogShaderCompilers: Display: Shaders left to compile 93
LogShaderCompilers: Display: Shaders left to compile 83
LogShaderCompilers: Display: Shaders left to compile 73
LogShaderCompilers: Display: Shaders left to compile 63
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_2, compiling.
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat, compiling.
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_3, compiling.
LogMaterial: Display: Missing cached shader map for material invis, compiling.
LogAIModule: Creating AISystem for world mirrorscene
LogAssetEditorManager: Opening Asset editor for World /Game/mirrorscene.mirrorscene
Cmd: MAP LOAD FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: mirrorscene.umap
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete.
LogFileHelpers: Loading map 'mirrorscene' took 0.059
LogShaderCompilers: Display: Shaders left to compile 382
LogShaderCompilers: Display: Shaders left to compile 372
LogShaderCompilers: Display: Shaders left to compile 362
LogShaderCompilers: Display: Shaders left to compile 352
LogShaderCompilers: Display: Shaders left to compile 342
LogShaderCompilers: Display: Shaders left to compile 332
LogShaderCompilers: Display: Shaders left to compile 322
LogShaderCompilers: Display: Shaders left to compile 312
LogShaderCompilers: Display: Shaders left to compile 302
LogShaderCompilers: Display: Shaders left to compile 292
LogShaderCompilers: Display: Shaders left to compile 282
LogShaderCompilers: Display: Shaders left to compile 272
LogShaderCompilers: Display: Shaders left to compile 262
LogShaderCompilers: Display: Shaders left to compile 252
LogShaderCompilers: Display: Shaders left to compile 242
LogShaderCompilers: Display: Shaders left to compile 232
LogShaderCompilers: Display: Shaders left to compile 222
LogShaderCompilers: Display: Shaders left to compile 212
LogShaderCompilers: Display: Shaders left to compile 202
LogShaderCompilers: Display: Shaders left to compile 192
LogShaderCompilers: Display: Shaders left to compile 182
LogShaderCompilers: Display: Shaders left to compile 172
LogShaderCompilers: Display: Shaders left to compile 162
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:22:39)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003738s)
LogAIModule: Creating AISystem for world mirrorscene
LogPlayLevel: PIE: World Init took: (0.000546s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.004611s)
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'GameModeBase'
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.22.40
LogWorld: Bringing up level for play took: 0.001149
LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene 0,626
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
LogShaderCompilers: Display: Shaders left to compile 152
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogShaderCompilers: Display: Shaders left to compile 142
LogShaderCompilers: Display: Shaders left to compile 132
LogShaderCompilers: Display: Shaders left to compile 122
LogShaderCompilers: Display: Shaders left to compile 112
LogShaderCompilers: Display: Shaders left to compile 102
LogShaderCompilers: Display: Shaders left to compile 92
LogShaderCompilers: Display: Shaders left to compile 82
LogShaderCompilers: Display: Shaders left to compile 72
LogShaderCompilers: Display: Shaders left to compile 62
LogShaderCompilers: Display: Shaders left to compile 52
LogShaderCompilers: Display: Shaders left to compile 42
LogShaderCompilers: Display: Shaders left to compile 32
LogShaderCompilers: Display: Shaders left to compile 22
LogShaderCompilers: Display: Shaders left to compile 12
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogShaderCompilers: Display: Shaders left to compile 2
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Shutting down PIE online subsystems
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Destroying online subsystem :Context_3
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:23:51)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002375s)
LogAIModule: Creating AISystem for world mirrorscene
LogPlayLevel: PIE: World Init took: (0.000414s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.002867s)
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'GameModeBase'
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.23.51
LogWorld: Bringing up level for play took: 0.000570
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene -0,246
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Shutting down PIE online subsystems
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Destroying online subsystem :Context_4
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogEditorViewport: Clicking Background
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogEditorActor: Deleted Actor: DecalActor
LogEditorActor: Deleted 1 Actors (0.023 secs)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:24:56)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002297s)
LogAIModule: Creating AISystem for world mirrorscene
LogPlayLevel: PIE: World Init took: (0.000456s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.002831s)
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'GameModeBase'
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.24.56
LogWorld: Bringing up level for play took: 0.000601
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene -0,588
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Shutting down PIE online subsystems
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Destroying online subsystem :Context_5
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogAssetEditorManager: Opening Asset editor for Material /Game/M_Tech_Panel1.M_Tech_Panel1
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling.
LogMaterial: Warning: /Engine/Transient.M_Tech_Panel1 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling.
LogMaterial: Warning: /Engine/Transient.M_Tech_Panel1 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_21, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_22, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_45, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_46, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_47, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling.
LogShaderCompilers: Display: Shaders left to compile 2
LogShaderCompilers: Display: Shaders left to compile 1
MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture
LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_21, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_22, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_45, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_46, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_47, compiling.
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling.
LogShaderCompilers: Display: Shaders left to compile 2
LogShaderCompilers: Display: Shaders left to compile 1
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogMaterialEditor: Saving and Compiling material M_Tech_Panel1
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/M_Tech_Panel1" FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/M_Tech_Panel1.uasset" SILENT=true
LogSavePackage: Moving '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Saved/M_Tech_Panel1AA3F24B2415A06E4FD4A24B7AB901F99.tmp' to '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/M_Tech_Panel1.uasset'
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Window 'M_Tech_Panel1' being destroyed
LogSlate: Window 'M_Tech_Panel1' being destroyed
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:26:17)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002475s)
LogAIModule: Creating AISystem for world mirrorscene
LogPlayLevel: PIE: World Init took: (0.000506s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.003061s)
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'GameModeBase'
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.26.17
LogWorld: Bringing up level for play took: 0.000615
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene 0,212
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: [mirrorscene_C_1] true
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Shutting down PIE online subsystems
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene'
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: Display: Destroying online subsystem :Context_7
LogSlate: FSceneViewport::OnFocusLost() reason 2
LogSlate: FSceneViewport::OnFocusLost() reason 2
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/mirrorscene" FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
LogSavePackage: Moving '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Saved/mirrorsceneD282409B4211273B19BD92AC23D92D28.tmp' to '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap'
LogFileHelpers: Saving map 'mirrorscene' took 0.128
UATHelper: Packaging (Windows (32-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (32-bit)): Parsing command line: -ScriptsForProject=C:/Users/Ruddy/Documents/UE4/mirrorball/mirrorball.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Ruddy/Documents/UE4/mirrorball/mirrorball.uproject -cook -stage -archive -archivedirectory=C:/Users/Ruddy/Documents/UE4/mirrorball -package -c
lientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -utf8output
UATHelper: Packaging (Windows (32-bit)): Setting up ProjectParams for C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject
UATHelper: Packaging (Windows (32-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (32-bit)): Running UE4Editor Cook for project C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject
UATHelper: Packaging (Windows (32-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.01.15-22.27.09.txt
UATHelper: Packaging (Windows (32-bit)): Running: C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.01.15-22.27.0
9.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Packaging (Windows (32-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Running engine for game: mirrorball
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.075s to configure plugins.
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.000s to delete old logs.
UATHelper: Packaging (Windows (32-bit)): LogHAL: Display: Platform has ~ 16 GB [17137590272 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.003s to InitEngineTextLocalization.
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LuminTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LuminTargetPlatform
UATHelper: Packaging (Windows (32-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
PackagingResults: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C'
PackagingResults: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
PackagingResults: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
PackagingResults: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
PackagingResults: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C'
UATHelper: Packaging (Windows (32-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere'
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere'
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere'
PackagingResults: Warning: Can't find file '/Engine/BasicShapes/Sphere'
PackagingResults: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere'
PackagingResults: Warning: Can't find file '/Engine/BasicShapes/Sphere'
PackagingResults: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere'
PackagingResults: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere'
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Discovering localized assets
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Sandbox cleanup took 0.043 seconds for platforms WindowsNoEditor iterative false
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 0 Packages Remain 178 Total 178
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 50 Packages Remain 177 Total 227
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 100 Packages Remain 176 Total 276
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 150 Packages Remain 175 Total 325
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 154 Packages Remain 174 Total 328
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 156 Packages Remain 173 Total 329
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 157 Packages Remain 172 Total 329
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 158 Packages Remain 171 Total 329
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 159 Packages Remain 170 Total 329
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 161 Packages Remain 169 Total 330
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 168 Total 330
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 167 Total 329
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 166 Total 328
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 165 Total 327
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 164 Total 326
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 163 Total 325
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 162 Total 324
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 161 Total 323
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 160 Total 322
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 159 Total 321
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 158 Total 320
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 157 Total 319
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 156 Total 318
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 155 Total 317
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 154 Total 316
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 153 Total 315
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 152 Total 314
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 151 Total 313
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 150 Total 312
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 149 Total 311
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 148 Total 310
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 147 Total 309
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 146 Total 308
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 145 Total 307
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 144 Total 306
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 143 Total 305
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 142 Total 304
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 141 Total 303
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 140 Total 302
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 139 Total 301
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 138 Total 300
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 137 Total 299
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 136 Total 298
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 135 Total 297
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 134 Total 296
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 133 Total 295
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 132 Total 294
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 131 Total 293
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 130 Total 292
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 129 Total 291
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 128 Total 290
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 127 Total 289
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 126 Total 288
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 125 Total 287
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 124 Total 286
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 123 Total 285
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 122 Total 284
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 121 Total 283
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 120 Total 282
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 119 Total 281
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 118 Total 280
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 117 Total 279
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 116 Total 278
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 115 Total 277
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 114 Total 276
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 113 Total 275
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 112 Total 274
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 111 Total 273
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 110 Total 272
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 109 Total 271
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 108 Total 270
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 107 Total 269
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 106 Total 268
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 105 Total 267
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 104 Total 266
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 103 Total 265
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 102 Total 264
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 101 Total 263
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 100 Total 262
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 99 Total 261
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 98 Total 260
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 97 Total 259
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 96 Total 258
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 95 Total 257
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 94 Total 256
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 93 Total 255
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 92 Total 254
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 91 Total 253
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 90 Total 252
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 89 Total 251
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 88 Total 250
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 87 Total 249
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 86 Total 248
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 85 Total 247
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 84 Total 246
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 83 Total 245
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 82 Total 244
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 81 Total 243
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 80 Total 242
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 79 Total 241
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 78 Total 240
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 77 Total 239
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 76 Total 238
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 75 Total 237
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 74 Total 236
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 73 Total 235
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 72 Total 234
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 71 Total 233
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 70 Total 232
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 69 Total 231
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 68 Total 230
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 67 Total 229
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 66 Total 228
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 65 Total 227
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 64 Total 226
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 63 Total 225
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 62 Total 224
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 61 Total 223
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 60 Total 222
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 59 Total 221
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 58 Total 220
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 57 Total 219
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 56 Total 218
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 55 Total 217
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 54 Total 216
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 53 Total 215
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 52 Total 214
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 51 Total 213
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 50 Total 212
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 49 Total 211
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 48 Total 210
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 47 Total 209
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 46 Total 208
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 45 Total 207
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 44 Total 206
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 43 Total 205
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 42 Total 204
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 41 Total 203
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 40 Total 202
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 39 Total 201
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 38 Total 200
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 37 Total 199
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 36 Total 198
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 35 Total 197
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 34 Total 196
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 33 Total 195
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 32 Total 194
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 176 Packages Remain 31 Total 207
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 181 Packages Remain 30 Total 211
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_3, compiling.
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_2, compiling.
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material mirror, compiling.
UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Warning: Obj in another map: mirrorscene_C /Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene_C_0
PackagingResults: Warning: Obj in another map: mirrorscene_C /Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene_C_0
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Fatal error!
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdd9a7a388 KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaad4cd1a UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaab2aaaf UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaa5416d5 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b7391f6 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5cec87 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5d14b1 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5dcbd0 UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b43a79b UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b46d0bf UE4Editor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e065ed22 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e0655783 UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e06559ea UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e06648da UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e066584e UE4Editor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffddb583034 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffddd6e3691 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Fatal error!
PackagingResults: Error: [Callstack] 0x00007ffdd9a7a388 KERNELBASE.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdaad4cd1a UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdaab2aaaf UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdaa5416d5 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b7391f6 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b5cec87 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b5d14b1 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b5dcbd0 UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b43a79b UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffd9b46d0bf UE4Editor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6e065ed22 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6e0655783 UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6e06559ea UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6e06648da UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6e066584e UE4Editor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffddb583034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffddd6e3691 ntdll.dll!UnknownFunction []
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/MeshEditor.OverlayLine:End
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows (32-bit)): Took 14,7594621s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Ruddy\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
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