Created
January 15, 2019 19:28
-
-
Save ruddy17/dd7afc7807dc776f90432bd3ecff4024 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPlatformFile: Not using cached read wrapper | |
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. | |
LogStats: Stats thread started at 0.256279 | |
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll | |
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: '' | |
LogPluginManager: Mounting plugin Paper2D | |
LogPluginManager: Mounting plugin AISupport | |
LogPluginManager: Mounting plugin LightPropagationVolume | |
LogPluginManager: Mounting plugin ActorLayerUtilities | |
LogPluginManager: Mounting plugin CLionSourceCodeAccess | |
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess | |
LogPluginManager: Mounting plugin GitSourceControl | |
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess | |
LogPluginManager: Mounting plugin NullSourceCodeAccess | |
LogPluginManager: Mounting plugin PerforceSourceControl | |
LogPluginManager: Mounting plugin SubversionSourceControl | |
LogPluginManager: Mounting plugin UObjectPlugin | |
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess | |
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess | |
LogPluginManager: Mounting plugin XCodeSourceCodeAccess | |
LogPluginManager: Mounting plugin AssetManagerEditor | |
LogPluginManager: Mounting plugin CryptoKeys | |
LogPluginManager: Mounting plugin DataValidation | |
LogPluginManager: Mounting plugin FacialAnimation | |
LogPluginManager: Mounting plugin GameplayTagsEditor | |
LogPluginManager: Mounting plugin MacGraphicsSwitching | |
LogPluginManager: Mounting plugin MeshEditor | |
LogPluginManager: Mounting plugin MobileLauncherProfileWizard | |
LogPluginManager: Mounting plugin PluginBrowser | |
LogPluginManager: Mounting plugin SpeedTreeImporter | |
LogPluginManager: Mounting plugin DatasmithContent | |
LogPluginManager: Mounting plugin VariantManagerContent | |
LogPluginManager: Mounting plugin AlembicImporter | |
LogPluginManager: Mounting plugin AppleImageUtils | |
LogPluginManager: Mounting plugin AppleVision | |
LogPluginManager: Mounting plugin BackChannel | |
LogPluginManager: Mounting plugin CharacterAI | |
LogPluginManager: Mounting plugin GeometryCache | |
LogPluginManager: Mounting plugin HTML5Networking | |
LogPluginManager: Mounting plugin ProxyLODPlugin | |
LogPluginManager: Mounting plugin MagicLeap | |
LogPluginManager: Mounting plugin MagicLeapMedia | |
LogPluginManager: Mounting plugin AndroidMedia | |
LogPluginManager: Mounting plugin AvfMedia | |
LogPluginManager: Mounting plugin ImgMedia | |
LogPluginManager: Mounting plugin LinearTimecode | |
LogPluginManager: Mounting plugin MediaCompositing | |
LogPluginManager: Mounting plugin MediaPlayerEditor | |
LogPluginManager: Mounting plugin WebMMedia | |
LogPluginManager: Mounting plugin WmfMedia | |
LogPluginManager: Mounting plugin TcpMessaging | |
LogPluginManager: Mounting plugin UdpMessaging | |
LogPluginManager: Mounting plugin ActorSequence | |
LogPluginManager: Mounting plugin LevelSequenceEditor | |
LogPluginManager: Mounting plugin MatineeToLevelSequence | |
LogPluginManager: Mounting plugin NetcodeUnitTest | |
LogPluginManager: Mounting plugin NUTUnrealEngine4 | |
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay | |
LogPluginManager: Mounting plugin OnlineSubsystemIOS | |
LogPluginManager: Mounting plugin OnlineSubsystem | |
LogPluginManager: Mounting plugin OnlineSubsystemNull | |
LogPluginManager: Mounting plugin OnlineSubsystemUtils | |
LogPluginManager: Mounting plugin LauncherChunkInstaller | |
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector | |
LogPluginManager: Mounting plugin AndroidMoviePlayer | |
LogPluginManager: Mounting plugin AndroidPermission | |
LogPluginManager: Mounting plugin AppleMoviePlayer | |
LogPluginManager: Mounting plugin ArchVisCharacter | |
LogPluginManager: Mounting plugin AudioCapture | |
LogPluginManager: Mounting plugin CableComponent | |
LogPluginManager: Mounting plugin CustomMeshComponent | |
LogPluginManager: Mounting plugin EditableMesh | |
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector | |
LogPluginManager: Mounting plugin Firebase | |
LogPluginManager: Mounting plugin GoogleCloudMessaging | |
LogPluginManager: Mounting plugin IOSDeviceProfileSelector | |
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector | |
LogPluginManager: Mounting plugin LocationServicesBPLibrary | |
LogPluginManager: Mounting plugin MobilePatchingUtils | |
LogPluginManager: Mounting plugin OculusVR | |
LogPluginManager: Mounting plugin PhysXVehicles | |
LogPluginManager: Mounting plugin ProceduralMeshComponent | |
LogPluginManager: Mounting plugin RuntimePhysXCooking | |
LogPluginManager: Mounting plugin SteamVR | |
LogPluginManager: Mounting plugin WebMMoviePlayer | |
LogPluginManager: Mounting plugin WindowsMoviePlayer | |
LogStreaming: Display: Took 0.064s to configure plugins. | |
LogInit: Using libcurl 7.55.1-DEV | |
LogInit: - built for x86_64-pc-win32 | |
LogInit: - supports SSL with OpenSSL/1.0.2h | |
LogInit: - supports HTTP deflate (compression) using libz 1.2.8 | |
LogInit: - other features: | |
LogInit: CURL_VERSION_SSL | |
LogInit: CURL_VERSION_LIBZ | |
LogInit: CURL_VERSION_IPV6 | |
LogInit: CURL_VERSION_ASYNCHDNS | |
LogInit: CURL_VERSION_LARGEFILE | |
LogInit: CURL_VERSION_IDN | |
LogInit: CurlRequestOptions (configurable via config and command line): | |
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate | |
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy | |
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections | |
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host | |
LogInit: - LocalHostAddr = Default | |
LogInit: - BufferSize = 65536 | |
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 | |
LogInit: Build: ++UE4+Release-4.21-CL-4613538 | |
LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21 | |
LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21 | |
LogInit: Net CL: 4541578 | |
LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 980 Ti | |
LogInit: Compiled (64-bit): Nov 30 2018 04:13:25 | |
LogInit: Compiled with Visual C++: 19.13.26129.00 | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: ++UE4+Release-4.21 | |
LogInit: Command Line: | |
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/ | |
LogInit: Installed Engine Build: 1 | |
LogDevObjectVersion: Number of dev versions registered: 22 | |
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 | |
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 | |
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 | |
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26 | |
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34 | |
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 | |
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 | |
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 | |
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 | |
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 | |
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27 | |
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9 | |
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 | |
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 | |
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 | |
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 | |
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2 | |
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 | |
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 | |
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17 | |
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4 | |
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 | |
LogStreaming: Display: Took 0.000s to delete old logs. | |
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. | |
LogInit: Object subsystem initialized | |
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] | |
LogConfig: Setting CVar [[r.setres:1280x720]] | |
LogConfig: Setting CVar [[r.VSync:0]] | |
LogConfig: Setting CVar [[r.RHICmdBypass:0]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] | |
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] | |
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] | |
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] | |
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] | |
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] | |
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] | |
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] | |
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] | |
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] | |
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] | |
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] | |
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] | |
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] | |
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] | |
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] | |
LogConfig: Setting CVar [[gc.AllowParallelGC:1]] | |
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] | |
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]] | |
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] | |
LogConfig: Setting CVar [[gc.CreateGCClusters:1]] | |
LogConfig: Setting CVar [[gc.MergeGCClusters:0]] | |
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] | |
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] | |
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] | |
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] | |
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] | |
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] | |
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.LightFunctionQuality:1]] | |
LogConfig: Setting CVar [[r.ShadowQuality:5]] | |
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] | |
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] | |
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] | |
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] | |
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] | |
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] | |
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] | |
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] | |
LogConfig: Setting CVar [[r.DistanceFieldAO:1]] | |
LogConfig: Setting CVar [[r.AOQuality:2]] | |
LogConfig: Setting CVar [[r.VolumetricFog:1]] | |
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] | |
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] | |
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] | |
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] | |
LogConfig: Setting CVar [[r.CapsuleShadows:1]] | |
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.MotionBlurQuality:4]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] | |
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] | |
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] | |
LogConfig: Setting CVar [[r.LensFlareQuality:2]] | |
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] | |
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] | |
LogConfig: Setting CVar [[r.BloomQuality:5]] | |
LogConfig: Setting CVar [[r.FastBlurThreshold:100]] | |
LogConfig: Setting CVar [[r.Upscale.Quality:3]] | |
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] | |
LogConfig: Setting CVar [[r.LightShaftQuality:1]] | |
LogConfig: Setting CVar [[r.Filter.SizeScale:1]] | |
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] | |
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] | |
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] | |
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] | |
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] | |
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] | |
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] | |
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] | |
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] | |
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] | |
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.Streaming.MipBias:0]] | |
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] | |
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] | |
LogConfig: Setting CVar [[r.Streaming.Boost:1]] | |
LogConfig: Setting CVar [[r.MaxAnisotropy:8]] | |
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] | |
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] | |
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] | |
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] | |
LogConfig: Setting CVar [[r.RefractionQuality:2]] | |
LogConfig: Setting CVar [[r.SSR.Quality:3]] | |
LogConfig: Setting CVar [[r.SceneColorFormat:4]] | |
LogConfig: Setting CVar [[r.DetailMode:2]] | |
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] | |
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] | |
LogConfig: Setting CVar [[r.SSS.Scale:1]] | |
LogConfig: Setting CVar [[r.SSS.SampleSet:2]] | |
LogConfig: Setting CVar [[r.SSS.Quality:1]] | |
LogConfig: Setting CVar [[r.SSS.HalfRes:1]] | |
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] | |
LogConfig: Setting CVar [[r.ParticleLightQuality:2]] | |
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[foliage.DensityScale:1.0]] | |
LogConfig: Setting CVar [[grass.DensityScale:1.0]] | |
LogInit: Selected Device Profile: [Windows] | |
LogInit: Applying CVar settings loaded from the selected device profile: [Windows] | |
LogHAL: Display: Platform has ~ 16 GB [17137590272 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] | |
LogInit: Going up to parent DeviceProfile [] | |
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] | |
LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]] | |
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] | |
LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.LightFunctionQuality:1]] | |
LogConfig: Setting CVar [[r.ShadowQuality:5]] | |
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] | |
LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] | |
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] | |
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]] | |
LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]] | |
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]] | |
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] | |
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] | |
LogConfig: Setting CVar [[r.DistanceFieldAO:1]] | |
LogConfig: Setting CVar [[r.AOQuality:1]] | |
LogConfig: Setting CVar [[r.VolumetricFog:1]] | |
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]] | |
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]] | |
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] | |
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] | |
LogConfig: Setting CVar [[r.CapsuleShadows:1]] | |
LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.MotionBlurQuality:3]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] | |
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] | |
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] | |
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] | |
LogConfig: Setting CVar [[r.LensFlareQuality:2]] | |
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] | |
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] | |
LogConfig: Setting CVar [[r.BloomQuality:5]] | |
LogConfig: Setting CVar [[r.FastBlurThreshold:3]] | |
LogConfig: Setting CVar [[r.Upscale.Quality:2]] | |
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] | |
LogConfig: Setting CVar [[r.LightShaftQuality:1]] | |
LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]] | |
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] | |
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] | |
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] | |
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] | |
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] | |
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] | |
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] | |
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] | |
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] | |
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] | |
LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.Streaming.MipBias:0]] | |
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] | |
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] | |
LogConfig: Setting CVar [[r.Streaming.Boost:1]] | |
LogConfig: Setting CVar [[r.MaxAnisotropy:4]] | |
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] | |
LogConfig: Setting CVar [[r.Streaming.PoolSize:800]] | |
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] | |
LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]] | |
LogConfig: Setting CVar [[r.RefractionQuality:2]] | |
LogConfig: Setting CVar [[r.SSR.Quality:2]] | |
LogConfig: Setting CVar [[r.SceneColorFormat:3]] | |
LogConfig: Setting CVar [[r.DetailMode:1]] | |
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] | |
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] | |
LogConfig: Setting CVar [[r.SSS.Scale:1]] | |
LogConfig: Setting CVar [[r.SSS.SampleSet:1]] | |
LogConfig: Setting CVar [[r.SSS.Quality:-1]] | |
LogConfig: Setting CVar [[r.SSS.HalfRes:1]] | |
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]] | |
LogConfig: Setting CVar [[r.ParticleLightQuality:1]] | |
LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Scalability.ini] | |
LogConfig: Setting CVar [[foliage.DensityScale:0.8]] | |
LogConfig: Setting CVar [[grass.DensityScale:0.8]] | |
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] | |
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] | |
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Config/Windows/Engine.ini] | |
LogInit: Computer: DESKTOP-RUDDY | |
LogInit: User: Ruddy | |
LogInit: CPU Page size=4096, Cores=4 | |
LogInit: High frequency timer resolution =3.914065 MHz | |
LogMemory: Memory total: Physical=16.0GB (16GB approx) | |
LogMemory: Platform Memory Stats for Windows | |
LogMemory: Process Physical Memory: 102.91 MB used, 102.91 MB peak | |
LogMemory: Process Virtual Memory: 90.15 MB used, 90.15 MB peak | |
LogMemory: Physical Memory: 8559.08 MB used, 7784.60 MB free, 16343.68 MB total | |
LogMemory: Virtual Memory: 4651.11 MB used, 134213080.00 MB free, 134217728.00 MB total | |
LogInit: Using OS detected language (ru-RU). | |
LogInit: Using OS detected locale (ru-RU). | |
LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. | |
LogStreaming: Display: Took 0.002s to InitEngineTextLocalization. | |
LogInit: Setting process to per monitor DPI aware | |
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 | |
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 | |
LogHMD: Failed to initialize OpenVR with code 100 | |
LogD3D11RHI: D3D11 adapters: | |
LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0) | |
LogD3D11RHI: 6103/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de | |
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) | |
LogD3D11RHI: 0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 | |
LogD3D11RHI: Chosen D3D11 Adapter: 0 | |
LogD3D11RHI: Creating new Direct3DDevice | |
LogD3D11RHI: GPU DeviceId: 0x17c8 (for the marketing name, search the web for "GPU Device Id") | |
LogWindows: EnumDisplayDevices: | |
LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1) | |
LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) | |
LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) | |
LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) | |
LogWindows: DebugString: FoundDriverCount:4 | |
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980 Ti | |
LogD3D11RHI: Driver Version: 388.13 (internal:23.21.13.8813, unified:388.13) | |
LogD3D11RHI: Driver Date: 10-27-2017 | |
LogRHI: Texture pool is 4272 MB (70% of 6103 MB) | |
LogD3D11RHI: Async texture creation enabled | |
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) | |
LogTemp: Display: Loaded TP AllDesktopTargetPlatform | |
LogTemp: Display: Loaded TP MacClientTargetPlatform | |
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform | |
LogTemp: Display: Loaded TP MacServerTargetPlatform | |
LogTemp: Display: Loaded TP MacTargetPlatform | |
LogTemp: Display: Loaded TP WindowsClientTargetPlatform | |
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform | |
LogTemp: Display: Loaded TP WindowsServerTargetPlatform | |
LogTemp: Display: Loaded TP WindowsTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP AndroidTargetPlatform | |
LogTemp: Display: Loaded TP HTML5TargetPlatform | |
LogTemp: Display: Loaded TP IOSTargetPlatform | |
LogTemp: Display: Loaded TP IOSTargetPlatform | |
LogTemp: Display: Loaded TP TVOSTargetPlatform | |
LogTemp: Display: Loaded TP TVOSTargetPlatform | |
LogTemp: Display: Loaded TP LinuxClientTargetPlatform | |
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform | |
LogTemp: Display: Loaded TP LinuxServerTargetPlatform | |
LogTemp: Display: Loaded TP LinuxTargetPlatform | |
LogTemp: Display: Loaded TP LuminTargetPlatform | |
LogTemp: Display: Loaded TP LuminTargetPlatform | |
LogTargetPlatformManager: Display: Building Assets For Windows | |
LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Intermediate/Shaders/WorkingDirectory/99024/). | |
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ruddy/AppData/Local/Temp/UnrealShaderWorkingDir/AAFB45C64B437867D311B2B04FBB7AC2/'. | |
LogXGEController: Cleaning working directory: C:/Users/Ruddy/AppData/Local/Temp/UnrealXGEWorkingDir/ | |
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. | |
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. | |
LogShaderCompilers: Display: Using Local Shader Compiler. | |
LogDerivedDataCache: Display: Max Cache Size: 512 MB | |
LogDerivedDataCache: Loaded boot cache 0.00s 3MB C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc. | |
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc | |
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Ruddy/Documents/UE4/mirrorball/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. | |
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Ruddy/Documents/UE4/mirrorball/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. | |
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. | |
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. | |
LogDerivedDataCache: Using Local data cache path C:/Users/Ruddy/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable | |
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. | |
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. | |
LogMaterial: Verifying Global Shaders for PCD3D_SM5 | |
LogSlate: Using FreeType 2.6.0 | |
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 | |
LogAssetRegistry: FAssetRegistry took 0.0295 seconds to start up | |
LogInit: Selected Device Profile: [Windows] | |
LogSimplygon: Simplygon DLL not present - disabling. | |
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging | |
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging | |
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction | |
LogMeshReduction: No automatic skeletal mesh reduction module available | |
LogNetVersion: mirrorball 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1353633985) | |
LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.072389 seconds | |
LogUObjectArray: 39775 objects as part of root set at end of initial load. | |
LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool. | |
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool | |
LogTcpMessaging: Initializing TcpMessaging bridge | |
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance | |
LogOcInput: OculusInput pre-init called | |
LogEngine: Initializing Engine... | |
LogHMD: Failed to initialize OpenVR with code 100 | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s | |
LogInit: Initializing FReadOnlyCVARCache | |
LogAIModule: Creating AISystem for world Untitled | |
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. | |
LogDerivedDataCache: Saved boot cache 0.09s 71MB C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc. | |
LogInit: Texture streaming: Enabled | |
LogEngineSessionManager: EngineSessionManager initialized | |
LogInit: Transaction tracking system initialized | |
BlueprintLog: New page: Editor Load | |
LocalizationService: Localization service is disabled | |
LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C' | |
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/' took 0.01s | |
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb | |
LogCook: Display: Mobile HDR setting 1 | |
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s | |
LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere' | |
SourceControl: Source control is disabled | |
Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 | |
LightingResults: New page: Lighting Build | |
MapCheck: New page: Map Check | |
LightingResults: New page: Lighting Build | |
LogAIModule: Creating AISystem for world Untitled_1 | |
LogEditorServer: Finished looking for orphan Actors (0.000 secs) | |
Cmd: MAP CHECKDEP NOCLEARLOG | |
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete. | |
LogFileHelpers: Loading map 'Template_Default' took 0.169 | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogCollectionManager: Loaded 0 collections in 0.001514 seconds | |
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Saved/Collections/' took 0.01s | |
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/Developers/Ruddy/Collections/' took 0.00s | |
LogFileCache: Scanning file cache for directory 'C:/Users/Ruddy/Documents/UE4/mirrorball/Content/Collections/' took 0.00s | |
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds | |
LogContentBrowser: Native class hierarchy populated in 0.0077 seconds. Added 2651 classes and 620 folders. | |
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending | |
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. | |
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders. | |
LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) | |
LogSlate: Took 0.000153 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) | |
LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) | |
LogRenderer: Reallocating scene render targets to support 1208x576 Format 9 NumSamples 1 (Frame:1). | |
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. | |
LogLoad: (Engine Initialization) Total time: 7.20 seconds | |
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds | |
LogWindowsTextInputMethodSystem: Display: IME system now deactivated. | |
LogContentStreaming: Texture pool size now 800 MB | |
LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
LogAssetRegistry: Asset discovery search completed in 4.3586 seconds | |
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) | |
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000049 seconds (updated 0 objects) | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
LogMaterial: Display: Missing cached shader map for material mirror, compiling. | |
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling. | |
LogMaterial: Warning: C:\Users\Ruddy\Documents\UE4\mirrorball\Content\M_Tech_Panel1.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. | |
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture | |
LogShaderCompilers: Display: Shaders left to compile 93 | |
LogShaderCompilers: Display: Shaders left to compile 83 | |
LogShaderCompilers: Display: Shaders left to compile 73 | |
LogShaderCompilers: Display: Shaders left to compile 63 | |
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_2, compiling. | |
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat, compiling. | |
LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_3, compiling. | |
LogMaterial: Display: Missing cached shader map for material invis, compiling. | |
LogAIModule: Creating AISystem for world mirrorscene | |
LogAssetEditorManager: Opening Asset editor for World /Game/mirrorscene.mirrorscene | |
Cmd: MAP LOAD FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 | |
LightingResults: New page: Lighting Build | |
LoadErrors: New page: Loading map: mirrorscene.umap | |
MapCheck: New page: Map Check | |
LightingResults: New page: Lighting Build | |
LogEditorServer: Finished looking for orphan Actors (0.000 secs) | |
Cmd: MAP CHECKDEP NOCLEARLOG | |
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete. | |
LogFileHelpers: Loading map 'mirrorscene' took 0.059 | |
LogShaderCompilers: Display: Shaders left to compile 382 | |
LogShaderCompilers: Display: Shaders left to compile 372 | |
LogShaderCompilers: Display: Shaders left to compile 362 | |
LogShaderCompilers: Display: Shaders left to compile 352 | |
LogShaderCompilers: Display: Shaders left to compile 342 | |
LogShaderCompilers: Display: Shaders left to compile 332 | |
LogShaderCompilers: Display: Shaders left to compile 322 | |
LogShaderCompilers: Display: Shaders left to compile 312 | |
LogShaderCompilers: Display: Shaders left to compile 302 | |
LogShaderCompilers: Display: Shaders left to compile 292 | |
LogShaderCompilers: Display: Shaders left to compile 282 | |
LogShaderCompilers: Display: Shaders left to compile 272 | |
LogShaderCompilers: Display: Shaders left to compile 262 | |
LogShaderCompilers: Display: Shaders left to compile 252 | |
LogShaderCompilers: Display: Shaders left to compile 242 | |
LogShaderCompilers: Display: Shaders left to compile 232 | |
LogShaderCompilers: Display: Shaders left to compile 222 | |
LogShaderCompilers: Display: Shaders left to compile 212 | |
LogShaderCompilers: Display: Shaders left to compile 202 | |
LogShaderCompilers: Display: Shaders left to compile 192 | |
LogShaderCompilers: Display: Shaders left to compile 182 | |
LogShaderCompilers: Display: Shaders left to compile 172 | |
LogShaderCompilers: Display: Shaders left to compile 162 | |
LogTemp: Repeating last play command: Selected Viewport | |
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:22:39) | |
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003738s) | |
LogAIModule: Creating AISystem for world mirrorscene | |
LogPlayLevel: PIE: World Init took: (0.000546s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.004611s) | |
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogLoad: Game class is 'GameModeBase' | |
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.22.40 | |
LogWorld: Bringing up level for play took: 0.001149 | |
LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. | |
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam | |
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene 0,626 | |
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global | |
LogShaderCompilers: Display: Shaders left to compile 152 | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogShaderCompilers: Display: Shaders left to compile 142 | |
LogShaderCompilers: Display: Shaders left to compile 132 | |
LogShaderCompilers: Display: Shaders left to compile 122 | |
LogShaderCompilers: Display: Shaders left to compile 112 | |
LogShaderCompilers: Display: Shaders left to compile 102 | |
LogShaderCompilers: Display: Shaders left to compile 92 | |
LogShaderCompilers: Display: Shaders left to compile 82 | |
LogShaderCompilers: Display: Shaders left to compile 72 | |
LogShaderCompilers: Display: Shaders left to compile 62 | |
LogShaderCompilers: Display: Shaders left to compile 52 | |
LogShaderCompilers: Display: Shaders left to compile 42 | |
LogShaderCompilers: Display: Shaders left to compile 32 | |
LogShaderCompilers: Display: Shaders left to compile 22 | |
LogShaderCompilers: Display: Shaders left to compile 12 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogShaderCompilers: Display: Shaders left to compile 2 | |
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Destroying online subsystem :Context_3 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogTemp: Repeating last play command: Selected Viewport | |
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:23:51) | |
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002375s) | |
LogAIModule: Creating AISystem for world mirrorscene | |
LogPlayLevel: PIE: World Init took: (0.000414s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.002867s) | |
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogLoad: Game class is 'GameModeBase' | |
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.23.51 | |
LogWorld: Bringing up level for play took: 0.000570 | |
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam | |
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene -0,246 | |
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Destroying online subsystem :Context_4 | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogEditorViewport: Clicking Background | |
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) | |
LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogEditorActor: Deleted Actor: DecalActor | |
LogEditorActor: Deleted 1 Actors (0.023 secs) | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogTemp: Repeating last play command: Selected Viewport | |
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:24:56) | |
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002297s) | |
LogAIModule: Creating AISystem for world mirrorscene | |
LogPlayLevel: PIE: World Init took: (0.000456s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.002831s) | |
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogLoad: Game class is 'GameModeBase' | |
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.24.56 | |
LogWorld: Bringing up level for play took: 0.000601 | |
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam | |
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene -0,588 | |
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Destroying online subsystem :Context_5 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogAssetEditorManager: Opening Asset editor for Material /Game/M_Tech_Panel1.M_Tech_Panel1 | |
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling. | |
LogMaterial: Warning: /Engine/Transient.M_Tech_Panel1 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. | |
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture | |
LogMaterial: Display: Missing cached shader map for material M_Tech_Panel1, compiling. | |
LogMaterial: Warning: /Engine/Transient.M_Tech_Panel1 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. | |
LogMaterial: (Node TextureSample) Texture Sample> Missing input texture | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_21, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_22, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_45, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_46, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_47, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. | |
LogShaderCompilers: Display: Shaders left to compile 2 | |
LogShaderCompilers: Display: Shaders left to compile 1 | |
MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture | |
LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_21, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_22, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_45, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_46, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_47, compiling. | |
LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. | |
LogShaderCompilers: Display: Shaders left to compile 2 | |
LogShaderCompilers: Display: Shaders left to compile 1 | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogMaterialEditor: Saving and Compiling material M_Tech_Panel1 | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/M_Tech_Panel1" FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/M_Tech_Panel1.uasset" SILENT=true | |
LogSavePackage: Moving '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Saved/M_Tech_Panel1AA3F24B2415A06E4FD4A24B7AB901F99.tmp' to '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/M_Tech_Panel1.uasset' | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogSlate: Window 'M_Tech_Panel1' being destroyed | |
LogSlate: Window 'M_Tech_Panel1' being destroyed | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogTemp: Repeating last play command: Selected Viewport | |
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: mirrorscene (16 янв. 2019 г., 1:26:17) | |
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_mirrorscene | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.002475s) | |
LogAIModule: Creating AISystem for world mirrorscene | |
LogPlayLevel: PIE: World Init took: (0.000506s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/mirrorscene.mirrorscene to /Game/UEDPIE_0_mirrorscene.mirrorscene (0.003061s) | |
LogInit: XAudio2 using 'Динамики (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogLoad: Game class is 'GameModeBase' | |
LogWorld: Bringing World /Game/UEDPIE_0_mirrorscene.mirrorscene up for play (max tick rate 0) at 2019.01.15-22.26.17 | |
LogWorld: Bringing up level for play took: 0.000615 | |
LogBlueprintUserMessages: [mirrorscene_C_1] FULL HD 1080P Webcam | |
PIE: Play in editor start time for /Game/UEDPIE_0_mirrorscene 0,212 | |
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogBlueprintUserMessages: [mirrorscene_C_1] vidcap://\\?\usb#vid_0bda&pid_58b0&mi_00#7&25249c4a&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: [mirrorscene_C_1] true | |
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/mirrorscene.mirrorscene:PersistentLevel' has LevelScriptBlueprint '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' with GeneratedClass '/Game/mirrorscene.mirrorscene_C' with ClassGeneratedBy '/Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene' | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogPlayLevel: Display: Destroying online subsystem :Context_7 | |
LogSlate: FSceneViewport::OnFocusLost() reason 2 | |
LogSlate: FSceneViewport::OnFocusLost() reason 2 | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/mirrorscene" FILE="../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false | |
LogSavePackage: Moving '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Saved/mirrorsceneD282409B4211273B19BD92AC23D92D28.tmp' to '../../../../../../Users/Ruddy/Documents/UE4/mirrorball/Content/mirrorscene.umap' | |
LogFileHelpers: Saving map 'mirrorscene' took 0.128 | |
UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... | |
UATHelper: Packaging (Windows (32-bit)): Parsing command line: -ScriptsForProject=C:/Users/Ruddy/Documents/UE4/mirrorball/mirrorball.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Ruddy/Documents/UE4/mirrorball/mirrorball.uproject -cook -stage -archive -archivedirectory=C:/Users/Ruddy/Documents/UE4/mirrorball -package -c | |
lientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -utf8output | |
UATHelper: Packaging (Windows (32-bit)): Setting up ProjectParams for C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject | |
UATHelper: Packaging (Windows (32-bit)): ********** COOK COMMAND STARTED ********** | |
UATHelper: Packaging (Windows (32-bit)): Running UE4Editor Cook for project C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject | |
UATHelper: Packaging (Windows (32-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.01.15-22.27.09.txt | |
UATHelper: Packaging (Windows (32-bit)): Running: C:\Program Files\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\Ruddy\Documents\UE4\mirrorball\mirrorball.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.01.15-22.27.0 | |
9.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output | |
UATHelper: Packaging (Windows (32-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. | |
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Running engine for game: mirrorball | |
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.075s to configure plugins. | |
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.000s to delete old logs. | |
UATHelper: Packaging (Windows (32-bit)): LogHAL: Display: Platform has ~ 16 GB [17137590272 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
UATHelper: Packaging (Windows (32-bit)): LogStreaming: Display: Took 0.003s to InitEngineTextLocalization. | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP MacTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LuminTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Loaded TP LuminTargetPlatform | |
UATHelper: Packaging (Windows (32-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor | |
UATHelper: Packaging (Windows (32-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. | |
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB | |
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Ruddy/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc | |
UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. | |
LogSlate: FSceneViewport::OnFocusLost() reason 0 | |
LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) | |
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
PackagingResults: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C' | |
PackagingResults: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
PackagingResults: Warning: Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
PackagingResults: Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview' | |
PackagingResults: Warning: Failed to find object 'Class /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C' | |
UATHelper: Packaging (Windows (32-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 | |
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere' | |
UATHelper: Packaging (Windows (32-bit)): LogLinker: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere' | |
UATHelper: Packaging (Windows (32-bit)): LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere' | |
PackagingResults: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
PackagingResults: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere' | |
PackagingResults: Warning: Can't find file '/Engine/BasicShapes/Sphere' | |
PackagingResults: Warning: Failed to load '/Engine/BasicShapes/Sphere': Can't find file '/Engine/BasicShapes/Sphere' | |
PackagingResults: Warning: Failed to find object 'StaticMesh /Engine/BasicShapes/Sphere.Sphere' | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Mobile HDR setting 1 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Creating asset registry | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Discovering localized assets | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Sandbox cleanup took 0.043 seconds for platforms WindowsNoEditor iterative false | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 0 Packages Remain 178 Total 178 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 50 Packages Remain 177 Total 227 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 100 Packages Remain 176 Total 276 | |
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling. | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 150 Packages Remain 175 Total 325 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 154 Packages Remain 174 Total 328 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 156 Packages Remain 173 Total 329 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 157 Packages Remain 172 Total 329 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 158 Packages Remain 171 Total 329 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 159 Packages Remain 170 Total 329 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 161 Packages Remain 169 Total 330 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 168 Total 330 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 167 Total 329 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 166 Total 328 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 165 Total 327 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 164 Total 326 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 163 Total 325 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 162 Total 324 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 161 Total 323 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 160 Total 322 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 159 Total 321 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 158 Total 320 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 157 Total 319 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 156 Total 318 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 155 Total 317 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 154 Total 316 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 153 Total 315 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 152 Total 314 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 151 Total 313 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 150 Total 312 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 149 Total 311 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 148 Total 310 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 147 Total 309 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 146 Total 308 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 145 Total 307 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 144 Total 306 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 143 Total 305 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 142 Total 304 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 141 Total 303 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 140 Total 302 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 139 Total 301 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 138 Total 300 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 137 Total 299 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 136 Total 298 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 135 Total 297 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 134 Total 296 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 133 Total 295 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 132 Total 294 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 131 Total 293 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 130 Total 292 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 129 Total 291 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 128 Total 290 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 127 Total 289 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 126 Total 288 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 125 Total 287 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 124 Total 286 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 123 Total 285 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 122 Total 284 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 121 Total 283 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 120 Total 282 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 119 Total 281 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 118 Total 280 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 117 Total 279 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 116 Total 278 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 115 Total 277 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 114 Total 276 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 113 Total 275 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 112 Total 274 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 111 Total 273 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 110 Total 272 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 109 Total 271 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 108 Total 270 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 107 Total 269 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 106 Total 268 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 105 Total 267 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 104 Total 266 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 103 Total 265 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 102 Total 264 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 101 Total 263 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 100 Total 262 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 99 Total 261 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 98 Total 260 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 97 Total 259 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 96 Total 258 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 95 Total 257 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 94 Total 256 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 93 Total 255 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 92 Total 254 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 91 Total 253 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 90 Total 252 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 89 Total 251 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 88 Total 250 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 87 Total 249 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 86 Total 248 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 85 Total 247 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 84 Total 246 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 83 Total 245 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 82 Total 244 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 81 Total 243 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 80 Total 242 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 79 Total 241 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 78 Total 240 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 77 Total 239 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 76 Total 238 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 75 Total 237 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 74 Total 236 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 73 Total 235 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 72 Total 234 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 71 Total 233 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 70 Total 232 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 69 Total 231 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 68 Total 230 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 67 Total 229 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 66 Total 228 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 65 Total 227 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 64 Total 226 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 63 Total 225 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 62 Total 224 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 61 Total 223 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 60 Total 222 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 59 Total 221 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 58 Total 220 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 57 Total 219 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 56 Total 218 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 55 Total 217 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 54 Total 216 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 53 Total 215 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 52 Total 214 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 51 Total 213 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 50 Total 212 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 49 Total 211 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 48 Total 210 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 47 Total 209 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 46 Total 208 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 45 Total 207 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 44 Total 206 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 43 Total 205 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 42 Total 204 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 41 Total 203 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 40 Total 202 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 39 Total 201 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 38 Total 200 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 37 Total 199 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 36 Total 198 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 35 Total 197 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 34 Total 196 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 33 Total 195 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 162 Packages Remain 32 Total 194 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 176 Packages Remain 31 Total 207 | |
UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 181 Packages Remain 30 Total 211 | |
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_3, compiling. | |
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material webMediaPlayer_Video_Mat_2, compiling. | |
UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material mirror, compiling. | |
UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Warning: Obj in another map: mirrorscene_C /Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene_C_0 | |
PackagingResults: Warning: Obj in another map: mirrorscene_C /Game/mirrorscene.mirrorscene:PersistentLevel.mirrorscene_C_0 | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: begin: stack for UAT | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: === Critical error: === | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Fatal error! | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdd9a7a388 KERNELBASE.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaad4cd1a UE4Editor-Core.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaab2aaaf UE4Editor-Core.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffdaa5416d5 UE4Editor-CoreUObject.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b7391f6 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5cec87 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5d14b1 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b5dcbd0 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b43a79b UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffd9b46d0bf UE4Editor-UnrealEd.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e065ed22 UE4Editor-Cmd.exe!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e0655783 UE4Editor-Cmd.exe!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e06559ea UE4Editor-Cmd.exe!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e06648da UE4Editor-Cmd.exe!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ff6e066584e UE4Editor-Cmd.exe!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffddb583034 KERNEL32.DLL!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00007ffddd6e3691 ntdll.dll!UnknownFunction [] | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: | |
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: end: stack for UAT | |
PackagingResults: Error: begin: stack for UAT | |
PackagingResults: Error: === Critical error: === | |
PackagingResults: Error: Fatal error! | |
PackagingResults: Error: [Callstack] 0x00007ffdd9a7a388 KERNELBASE.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffdaad4cd1a UE4Editor-Core.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffdaab2aaaf UE4Editor-Core.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffdaa5416d5 UE4Editor-CoreUObject.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b7391f6 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b5cec87 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b5d14b1 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b5dcbd0 UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b43a79b UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffd9b46d0bf UE4Editor-UnrealEd.dll!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ff6e065ed22 UE4Editor-Cmd.exe!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ff6e0655783 UE4Editor-Cmd.exe!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ff6e06559ea UE4Editor-Cmd.exe!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ff6e06648da UE4Editor-Cmd.exe!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ff6e066584e UE4Editor-Cmd.exe!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffddb583034 KERNEL32.DLL!UnknownFunction [] | |
PackagingResults: Error: [Callstack] 0x00007ffddd6e3691 ntdll.dll!UnknownFunction [] | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End | |
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/MeshEditor.OverlayLine:End | |
PackagingResults: Error: end: stack for UAT | |
UATHelper: Packaging (Windows (32-bit)): Took 14,7594621s to run UE4Editor-Cmd.exe, ExitCode=3 | |
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed. | |
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Ruddy\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace) | |
PackagingResults: Error: Cook failed. | |
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) | |
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED | |
PackagingResults: Error: Unknown Cook Failure |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment