First we will create a small program in Rust that will:
- print its
pid
- list all the files and directories in
/
use std::{ fs, process };
fn main() {
println!("{}", process::id());
The .docker
folder can contain different things depending on what type of dev environment you want to run
In the case of a single dev environment you can put a config.json
file to configure your dev environment.
The config json file can contain one of these two properties:
image
: would be the name of the image to use when creating a dev environment, example repositorydockerfile
: a path to a dockerfile to use to build the image you want to use for your dev environment, example repositoryfunction toggleZoomMute() | |
local zoom = hs.appfinder.appFromName("zoom.us") | |
if (zoom == nil) then | |
return | |
end | |
local unmute = {"Meeting", "Unmute Audio"} | |
local mute = {"Meeting", "Mute Audio"} |
function toggleZoomMute() | |
local zoom = hs.appfinder.appFromName("zoom.us") | |
if (zoom == nil) then | |
return | |
end | |
local unmute = {"Meeting", "Unmute Audio"} | |
local mute = {"Meeting", "Mute Audio"} |
var fs = require('fs'); | |
var Brainfuck = function () { | |
}; | |
Brainfuck.prototype.init = function() { | |
this.data = new Array(30000); | |
for(var i = 0; i < this.data.length; i++) { | |
this.data[i] = 0; |
//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
var Naudio = require('./build/default/naudio').Naudio; | |
var naudio = new Naudio(); | |
// Gimme some country! | |
naudio.play('http://72.13.81.178:8020', function () { | |
console.log("It's a stream, this never ends!"); | |
}); |
import math | |
# Try to find the number 26 with 2,3,4,5 and the four basic operations (+,-,/,*) | |
def all_perms(str): | |
if len(str) <= 1: | |
yield str | |
else: | |
for perm in all_perms(str[1:]): | |
for i in range(len(perm)+1): |