Created
March 27, 2011 17:18
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local background = display.newImage( "grass.png" ) | |
local screen = { | |
top = display.screenOriginY, | |
bottom = display.viewableContentHeight + display.screenOriginY, | |
left = display.screenOriginX, | |
right = display.viewableContentWidth + display.screenOriginX, | |
} | |
screen.width = screen.right - screen.left | |
local plane = { | |
dx = 0, | |
dy = 0, | |
gravity = 0.01, | |
x = display.contentWidth * 0.5, | |
y = display.contentHeight * 0.5, | |
obj = display.newImage( "plane.png", display.contentWidth * 0.5, display.contentHeight * 0.5 - 40), | |
} | |
local buttons = { | |
buttons = {}, | |
num_of_buttons = 3 | |
} | |
buttons.create = function() | |
width = screen.width - 10 | |
for i=1,buttons.num_of_buttons do | |
b = display.newRoundedRect( | |
screen.left + screen.width * (i -1) / 3 + 5, | |
screen.bottom - width / 3, | |
width / 3 - 5, | |
width / 3 - 5, | |
10 | |
) | |
buttons.paint(b) | |
b.l = b.x - b.width / 2 | |
b.r = b.x + b.width / 2 | |
b.t = b.y - b.height / 2 | |
b.b = b.y + b.height / 2 | |
b.set_Color = function(b, r, g, b) | |
b.setFillColor(r, g, b) | |
end | |
buttons.buttons[i] = b | |
end | |
end | |
buttons.paint = function(button) | |
button:setFillColor(255, 0, 0) | |
button.strokeWidth = 6 | |
button:setStrokeColor(200, 200, 200, 255) | |
end | |
--< > | |
buttons.checkForTouch = function(e) | |
for k,b in pairs(buttons.buttons) do | |
b.isPressed = e.x < b.r and | |
e.x > b.l and | |
e.y > b.t and | |
e.y < b.b | |
if b.isPressed then | |
b:setFillColor(0, 255, 0) | |
else | |
b:setFillColor(255, 0, 0) | |
end | |
end | |
end | |
buttons.cancelPresses = function(e) | |
for k,b in pairs(buttons.buttons) do | |
b.isPressed = false | |
b:setFillColor(255, 0, 0) | |
end | |
end | |
local function onTouch(event) | |
if event.phase == 'began' or event.phase == 'moved' then | |
buttons.checkForTouch(event) | |
end | |
if event.phase == 'ended' then | |
buttons.cancelPresses() | |
end | |
end | |
local function onEnterFrame() | |
noneButtonsPressed = true | |
for k,b in pairs(buttons.buttons) do | |
if b.isPressed then | |
noneButtonsPressed = false | |
if k == 1 then plane.obj.rotation = plane.obj.rotation - 10 end | |
if k == 2 then plane.obj.rotation = plane.obj.rotation + 10 end | |
if k == 3 then | |
rot = math.rad(plane.obj.rotation + 270) | |
plane.dx = plane.dx + math.cos(rot) / 2 | |
plane.dy = plane.dy + math.sin(rot) / 2 | |
end | |
end | |
end | |
if noneButtonsPressed then | |
plane.dx = plane.dx * 0.96 | |
plane.dy = plane.dy * 0.96 | |
end | |
plane.obj:translate(plane.dx, plane.dy) | |
end | |
-- Initialize | |
buttons.create() | |
Runtime:addEventListener("touch", onTouch) | |
Runtime:addEventListener("enterFrame", onEnterFrame); |
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