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How to Use?

GUIStyle mystyle = new GUIStyle("some string from the list below");


UnityEditor.ConsoleWindow.Constants

  • "CN Box"
  • "Button"
using UnityEditor;
using UnityEngine;
public sealed class ExampleClass : EditorWindow
{
private static readonly string[] mList =
{
"AboutWIndowLicenseLabel" ,
"AC LeftArrow" ,
"AC RightArrow" ,