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import heapq | |
class path_finder: | |
def __init__(self, ai, cache): | |
#AI contains things such as objects, and properties of the game. | |
self.__ai = ai | |
#Cache is loaded at the start of each game. | |
self.__cache = cache |
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gcc -M -I .. main.cpp | sed 's/ /\n/g' | grep boost | sed 's/\\$//g' | sort | uniq | (while read i;do x=$(echo $i | sed 's|^\.\./|./|g');mkdir -p $(dirname $x);cp $i $x;done ) |
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