-
-
Save rust-play/5bdde52659d39d2493f06858f5b643ad to your computer and use it in GitHub Desktop.
Code shared from the Rust Playground
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
fn main() { | |
// Linjie Zhang 2020 | |
// | |
// 3-state busy beaver | |
// https://en.wikipedia.org/wiki/Turing_machine | |
let rules = vec!["A01RB", "A11LC", "B01LA", "B11RB", "C01LB", "C11RH"] | |
.iter() | |
.map(|x| x.chars().collect::<Vec<char>>()) | |
.collect::<Vec<_>>(); | |
#[derive(Debug)] | |
struct Machine { | |
s1: Vec<char>, | |
s2: Vec<char>, | |
} | |
impl Machine { | |
fn new(state: char, symbols: Vec<char>) -> Self { | |
Self { | |
s1: vec![state], | |
s2: symbols, | |
} | |
} | |
fn state(&self) -> char { | |
*self.s1.last().unwrap() | |
} | |
fn symbol(&self) -> char { | |
*self.s2.last().unwrap() | |
} | |
fn set_state(&mut self, state: char) { | |
self.s1.pop(); | |
self.s1.push(state); | |
} | |
fn set_symbol(&mut self, symbol: char) { | |
self.s2.pop(); | |
self.s2.push(symbol); | |
} | |
fn print_tape(&self) { | |
let mut tape_left = self.s1.iter().collect::<String>(); | |
let l = tape_left.len(); | |
tape_left.truncate(l - 1); | |
let tape_right = self.s2.iter().rev().skip(1).collect::<String>(); | |
println!( | |
"state: {}\ntape: {}[{}]{}\n", | |
self.state(), | |
tape_left, | |
self.symbol(), | |
tape_right | |
); | |
} | |
fn to_left(&mut self) { | |
let state = self.s1.pop().unwrap(); | |
let n = self.s1.pop().unwrap(); | |
self.s2.push(n); | |
self.s1.push(state); | |
} | |
fn to_right(&mut self) { | |
let state = self.s1.pop().unwrap(); | |
let n = self.s2.pop().unwrap(); | |
self.s1.push(n); | |
self.s1.push(state); | |
} | |
fn transition(&mut self, rules: &Vec<Vec<char>>) { | |
let state = self.state(); | |
if state == 'H' { | |
panic!("halt"); | |
} | |
let symbol = self.symbol(); | |
for rule in rules { | |
if rule[0] == state && rule[1] == symbol { | |
self.print_tape(); | |
self.set_symbol(rule[2]); | |
if rule[3] == 'L' { | |
self.to_left(); | |
} else { | |
self.to_right(); | |
} | |
self.set_state(rule[4]); | |
return; | |
} | |
} | |
} | |
} | |
let mut left = vec!['0'; 6]; | |
left.push('A'); | |
let mut t_simple = Machine { | |
s1: left, | |
s2: vec!['0'; 6], | |
}; | |
loop { | |
t_simple.transition(&rules); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment