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@rust-play
Created March 6, 2019 17:35
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Code shared from the Rust Playground
use std::path::PathBuf;
use std::ffi::CString;
use std::os::raw::c_char;
mod libnx {
use std::os::raw::c_char;
#[derive(Default)]
pub struct FsFileSystem;
pub unsafe fn fsOpenBisFileSystem(_fs: *mut FsFileSystem, _id: u32, _str: *const c_char) {}
pub unsafe fn fsdevMountDevice(_name: *const c_char, _fs: FsFileSystem) {}
}
pub fn mount_sdk_fs(fs: &str) -> PathBuf {
let mut bis_dev = libnx::FsFileSystem::default();
let (bis_id, name, root) = match fs {
"SystemContent" => (31, "System", PathBuf::from("System:/Contents/")),
"UserContent" => (30, "User", PathBuf::from("User:/Contents/")),
_ => panic!("FS not implemented!")
};
unsafe { libnx::fsOpenBisFileSystem(&mut bis_dev as *mut _, bis_id, &(0 as c_char) as *const _); }
unsafe { libnx::fsdevMountDevice(CString::new(name).unwrap().as_ptr(), bis_dev); }
root
}
pub struct SdkPath(PathBuf);
fn main() {
let path = SdkPath(PathBuf::from("@SystemContent://test/asdfasdf.nca"));
let mut segments: Vec<_> = path.0.ancestors().filter_map(|e| e.file_name()).map(|e| e.to_str().unwrap()).collect();
let mut fs = segments.pop().unwrap()[1..].to_string();
fs.pop();
segments.reverse();
let mut libnx_path = mount_sdk_fs(&fs);
for segment in &segments {
libnx_path.push(segment);
}
println!("path: {:?}", libnx_path)
}
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