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@rveciana
Last active May 15, 2019 17:01
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Chalkboard map

Based on this awesome post by John Nelson, the example simulates a chalk drawing on a blackboard.

I've used the new D3js 4.0 version and Canvas instead of SVG, since this could be a nice background for some visalization.

<!DOCTYPE html>
<meta charset="utf-8">
<style>
@font-face {
font-family: 'mvboli';
src: url('mvboli.ttf');
}
</style>
<body>
<span style="font-family: 'mvboli';"></span>
<script src="https://d3js.org/d3-array.v1.min.js"></script>
<script src="https://d3js.org/d3-geo.v1.min.js"></script>
<script src="https://d3js.org/d3-selection.v1.min.js"></script>
<script src="https://d3js.org/d3-collection.v1.min.js"></script>
<script src="https://d3js.org/d3-dispatch.v1.min.js"></script>
<script src="https://d3js.org/d3-request.v1.min.js"></script>
<script src="http://d3js.org/topojson.v1.min.js"></script>
<script src="http://d3js.org/queue.v1.min.js"></script>
<script>
var width = 910,
height = 450
margin = 50;
var projection = d3.geoAlbersUsa()
.translate([margin/2 + width/2, margin/2 + height/2])
.scale(990);
var path = d3.geoPath()
.projection(projection);
var canvas = d3.select("body").append("canvas")
.attr("width", width + margin)
.attr("height", height + margin);
var context = canvas.node().getContext("2d");
var loadImage = function(src, cb) {
var img = new Image();
img.src = src;
var error = null;
img.onload = function() {
cb(null, img);
};
img.onerror = function() {
cb('ERROR LOADING IMAGE ' + src, null);
};
};
var q = queue()
.defer(d3.json, "us.json");
q.defer(loadImage, "chalkfilltexturesolidgreen.png");
q.defer(loadImage, "vignettethumbnail.png");
q.await(ready);
function ready(error, us, background, overlay) {
var states = topojson.feature(us, us.objects.states);
context.drawImage(background, 0, 0, width + 50, height + 50);
context.lineWidth = 2;
context.strokeStyle = 'rgba(255,255,255, 0.6)';
context.setLineDash([4,3,1,6,1,4,8,1,2,3]);
context.beginPath();
path.context(context)(states);
context.stroke();
context.lineWidth = 5;
context.strokeStyle = 'rgba(255,255,255, 0.2)';
context.setLineDash([3,2,4,5,2,3,2,5,4]);
context.beginPath();
path.context(context)(states);
context.stroke();
context.lineWidth = 2;
context.strokeStyle = 'rgba(255,255,255, 0.6)';
context.fillStyle = 'rgba(255,255,255, 0.6)';
context.font = "30px mvboli";
context.fillText("States map", 150 + width/2, 50);
context.strokeText("States map", 150 + width/2, 50);
context.drawImage(overlay, 0, 0, width + margin, height + margin);
};
</script>
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