Created
November 9, 2013 19:18
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var j5 = require("johnny-five"), | |
board = new j5.Board(); | |
board.on("ready", function () { | |
var ping, button, lights, ginches, lowerLimit, offset; | |
ping = new j5.Ping({ | |
pin: 8, | |
freq: 250 | |
}); | |
button = new j5.Button({ | |
pin: 7, | |
holdtime: 500, | |
invert: true | |
}); | |
[ | |
{ color: "red", pin: 3 }, | |
{ color: "yellow", pin: 2 }, | |
{ color: "green", pin: 4 } | |
].forEach(function(light) { | |
lights[light.color] = new j5.Led(light.pin); | |
}); | |
// Create a reference to all of the initialized Leds | |
lights.all = new Leds(); | |
ginches = 20; | |
button.on("hold", function () { | |
offset = ginches; | |
console.log("offset = " + offset); | |
}); | |
lowerLimit = 2; | |
offset = 5; | |
ping.on("change", function (err, value) { | |
ginches = this.inches; | |
// Each condition turns on or off all three lights, to save operations, | |
// just shut them all off here and only invoke the "on" states in the | |
// condition statement bodies. | |
lights.all.off(); | |
// flashing red | |
if (this.inches < (lowerLimit + offset)) { | |
console.log("flashing red"); | |
lights.red.strobe(200); | |
//goto end | |
} | |
// solid red | |
else if (this.inches > lowerLimit + offset && this.inches < 6 + offset) { | |
console.log("red"); | |
lights.red.stop().on(); | |
} | |
// red and yellow | |
else if (this.inches > 6 + offset && this.inches < 10 + offset) { | |
console.log("red and yellow"); | |
lights.red.stop().on(); | |
lights.yellow.on(); | |
} | |
// yellow | |
else if (this.inches > 10 + offset && this.inches < 20 + offset) { | |
console.log("yellow"); | |
lights.yellow.on(); | |
} | |
// green and yellow | |
else if (this.inches > 20 + offset && this.inches < 35 + offset) { | |
console.log("green and yellow"); | |
lights.green.on(); | |
lights.yellow.on(); | |
} | |
// green | |
// if (this.inches > 35 + offset) { | |
else if (this.inches > 55 + offset) { | |
console.log("green"); | |
lights.green.on(); | |
} | |
}); | |
// Inject the lights object for REPL control | |
this.repl.inject({ | |
lights: lights | |
}); | |
console.log("You can interact with the RGB LED via the variable 'led' e.g. led.on();\n Hit control-D to exit.\n >> "); | |
console.log('try "on", "off", "toggle", "strobe", "stop" (stops strobing)'); | |
}); |
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