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February 21, 2014 23:27
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function move(positions, speed) { | |
joints.forEach(function(part, i) { | |
legs[part].to(positions[i], speed); | |
}); | |
} | |
var inits = [ | |
{ pin: 10, id: "rf", startAt: 91 }, | |
{ pin: 11, id: "rk", startAt: 92 }, | |
{ pin: 12, id: "rh", startAt: 98 }, | |
{ pin: 7, id: "lf", startAt: 83, isInverted: true }, | |
{ pin: 8, id: "lk", startAt: 89, isInverted: true }, | |
{ pin: 9, id: "lh", startAt: 89, isInverted: true } | |
]; | |
var legs = inits.reduce(function(accum, init) { | |
accum[init.id] = new five.Servo(init); | |
return accum; | |
}, {}); | |
var starts = inits.map(function(init) { | |
return init.startAt; | |
}); | |
var gaits = [ | |
{ | |
id: "rev", | |
sets: [ | |
{ | |
id: "short", | |
isLoop: true, | |
isInterruption: false, | |
lapse: 500, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ -7,-20,-20, 7, 20, 20 ] }, | |
{ moves: [ 7,-20,-20, -7, 20, 20 ] }, | |
{ moves: [ 7, 20, 20, -7,-20,-20 ] }, | |
{ moves: [ -7, 20, 20, 7,-20,-20 ] } | |
] | |
}, | |
{ | |
id: "long", | |
isLoop: true, | |
isInterruption: false, | |
lapse: 600, | |
sequence: [ | |
{ moves: [-12,-35,-35, 12, 35, 35 ] }, | |
{ moves: [ 12,-35,-35,-12, 35, 35 ] }, | |
{ moves: [ 12, 35, 35,-12,-35,-35 ] }, | |
{ moves: [-12, 35, 35, 12,-35,-35 ] } | |
] | |
} | |
] | |
}, | |
{ | |
id: "fwd", | |
sets: [ | |
{ | |
id: "short", | |
isLoop: true, | |
isInterruption: false, | |
lapse: 500, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 7,-20,-20, -7, 20, 20 ] }, | |
{ moves: [ -7,-20,-20, 7, 20, 20 ] }, | |
{ moves: [ -7, 20, 20, 7,-20,-20 ] }, | |
{ moves: [ 7, 20, 20, -7,-20,-20 ] } | |
] | |
}, | |
{ | |
id: "long", | |
isLoop: true, | |
isInterruption: false, | |
lapse: 600, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 12,-35,-35,-12, 35, 35 ] }, | |
{ moves: [-12,-35,-35, 12, 35, 35 ] }, | |
{ moves: [-12, 35, 35, 12,-35,-35 ] }, | |
{ moves: [ 12, 35, 35,-12,-35,-35 ] } | |
] | |
} | |
] | |
}, | |
{ | |
id: "action", | |
sets: [ | |
{ | |
id: "rkick", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 500, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] }, | |
{ moves: [ 42, 0, 0,-14, 0, 0 ] }, | |
{ moves: [ 0,-32, 41,-23, 0, 0 ] }, | |
{ moves: [ 0, 24,-20,-23, 0, 0 ], lapse: 250 }, | |
{ moves: [ 0, 0, 0,-18, 0, 0 ] }, | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] } | |
] | |
}, | |
{ | |
id: "lkick", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 500, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] }, | |
{ moves: [-14, 0, 0, 42, 0, 0 ] }, | |
{ moves: [-23, 0, 0, 0,-32, 41 ] }, | |
{ moves: [-23, 0, 0, 0, 24,-20 ], lapse: 250 }, | |
{ moves: [-18, 0, 0, 0, 0, 0 ] }, | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] } | |
] | |
} | |
] | |
}, | |
{ | |
id: "turn", | |
sets: [ | |
{ | |
id: "left", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 300, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 0,-35,-40, 0, 35, 37 ] }, | |
{ moves: [ 0, 35, 37, 0,-35,-40 ] }, | |
{ moves: [-14, 35, 37, 20,-35,-40 ] }, | |
{ moves: [-14, 35, 37, 20, 0, 0 ] }, | |
{ moves: [ 20, 0, 0,-14, 0, 0 ] } | |
] | |
}, | |
{ | |
id: "right", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 300, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 0, 35, 37, 0,-35,-40 ] }, | |
{ moves: [ 0,-35,-40, 0, 35, 37 ] }, | |
{ moves: [ 20,-35,-40,-14, 35, 37 ] }, | |
{ moves: [ 20, 0, 0,-14, 35, 37 ] }, | |
{ moves: [-14, 0, 0, 20, 0, 0 ] }, | |
] | |
} | |
] | |
}, | |
{ | |
id: "correct", | |
sets: [ | |
{ | |
id: "left", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 250, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [ 35, 0, 0,-18, 0, 0 ] }, | |
{ moves: [], lapse: 100 }, | |
{ moves: [ 2,-20,-20,-18, 20, 20 ] }, | |
{ moves: [ 0,-20,-20, 0, 20, 20 ] }, | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] }, | |
] | |
}, | |
{ | |
id: "right", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 250, | |
sequence: [ | |
// [ rf, rk, rh, lf, lk, lh ] | |
{ moves: [-18, 0, 0, 35, 0, 0 ] }, | |
{ moves: [], lapse: 100 }, | |
{ moves: [-18, 20, 20, 2,-20,-20 ] }, | |
{ moves: [ 0, 20, 20, 0,-20,-20 ] }, | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] }, | |
] | |
} | |
] | |
}, | |
{ | |
id: "home", | |
sets: [ | |
{ | |
id: "stand", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 500, | |
sequence: [ | |
{ moves: [ 0, 0, 0, 0, 0, 0 ] } | |
] | |
}, | |
{ | |
id: "rest", | |
isLoop: false, | |
isInterruption: true, | |
lapse: 500, | |
sequence: [ | |
{ moves: [ 0, 35, 35, 0, 35, 35 ] } | |
] | |
} | |
] | |
} | |
]; | |
var state = { | |
task: null, | |
isMoving: false | |
}; | |
var isMoving = false; | |
var presets = gaits.reduce(function(controls, gait) { | |
controls[gait.id] = gait.sets.reduce(function(seq, set) { | |
seq[set.id] = function(opts, callback) { | |
var noLoop; | |
if (typeof opts === "function") { | |
callback = opts; | |
opts = {}; | |
} | |
opts = opts || {}; | |
noLoop = opts.noLoop; | |
if (set.isInterruption) { | |
state.isMoving = false; | |
} | |
// If `state.isMoving` is currently `true`, bail out | |
// to avoid pile up. | |
if (state.isMoving) { | |
return; | |
} | |
// If `state.isMoving` is currently `false`, | |
// set it to `true` to avoid pile up | |
state.isMoving = true; | |
var queue = set.sequence.map(function(relative) { | |
var lapse = set.lapse; | |
var absolute; | |
if (relative.lapse) { | |
lapse = relative.lapse; | |
} | |
// Convert the relative movement values | |
// to absolute servo positions. | |
absolute = relative.moves.map(function(value, i) { | |
return value + starts[i]; | |
}); | |
return { | |
wait: lapse, | |
task: function() { | |
if (absolute.length) { | |
move(absolute, lapse); | |
} | |
} | |
} | |
}); | |
if (set.isLoop || opts.isLoop) { | |
queue.push({ | |
wait: 10, | |
task: function() { | |
state.isMoving = false; | |
if (callback) { | |
callback(set.id); | |
} else { | |
controls[gait.id][set.id](); | |
} | |
} | |
}); | |
} else { | |
queue.push({ | |
wait: 10, | |
task: function() { | |
state.isMoving = false; | |
if (callback) { | |
callback(set.id); | |
} | |
} | |
}); | |
} | |
state.task = temporal.queue(queue); | |
}; | |
return seq; | |
}, {}); | |
return controls; | |
}, {}); | |
// Creates the following APIs: | |
presets.rev.short(); | |
presets.rev.long(); | |
presets.fwd.short(); | |
presets.fwd.long(); | |
presets.action.lkick(); | |
presets.action.rkick(); | |
presets.turn.left(); | |
presets.turn.right(); | |
presets.correct.left(); | |
presets.correct.right(); | |
presets.home.rest(); | |
presets.home.stand(); |
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