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ry/ircd.js Secret

Created November 5, 2009 00:42
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node.js ircd
#!/usr/bin/env node
// ircd demo for jsconf.eu/2009
// This was written with Node version 0.1.16. An earlier version will not
// work with this script, however later versions might.
port = 6667;
serverName = "irc.nodejs.org";
topic = "node.js ircd https://gist.github.com/a3d0bbbff196af633995";
tcp = require("tcp");
sys = require("sys");
puts = sys.puts;
inspect = sys.inspect;
debugLevel = 0;
function debug (m) {
if (debugLevel > 0) puts(m);
}
function debugObj (m) {
if (debugLevel > 0) puts(inspect(m));
}
function simpleString (s) {
if (s) return s.replace(/[^\w]/, "_", "g");
}
channels = {};
users = {};
// Channel
function Channel (name) {
this.name = name;
this.topic = null;
this.users = [];
}
// If a channel object for this channel doesn't exist yet, create it.
function lookupChannel (name) {
if (channels[name]) return channels[name];
channels[name] = new Channel(name);
return channels[name];
}
// broadcast to everyone except the person who sent the message
Channel.prototype.broadcastEveryoneElse = function (msg, from) {
for (var j = 0; j < this.users.length; j++) {
var user = this.users[j];
if (user == from) continue;
user.sendMessage(msg, from);
}
};
Channel.prototype.broadcast = function (msg, from) {
this.broadcastEveryoneElse(msg, from);
from.sendMessage(msg, from);
};
Channel.prototype.quit = function (user, msg) {
for (var i = 0; i < this.users.length; i++) {
if (this.users[i] == user) {
this.users.splice(i, 1);
}
}
this.broadcast("QUIT :" + (msg || "quit"), user);
};
Channel.prototype.privmsg = function (msg, user) {
this.broadcastEveryoneElse("PRIVMSG " + this.name + " :" + msg, user);
};
Channel.prototype.sendTopic = function (user) {
// RPL_TOPIC
user.sendMessage("332 " + user.nick + " " + this.name + " :" + topic);
};
Channel.prototype.sendNames = function (user) {
var startOfNAMREPLY = "353 " + user.nick + " @ " + this.name + " :";
// this is to ensure the packet is not too long
var packet = new String(startOfNAMREPLY);
for (var i = 0; i < this.users.length; i++) {
packet += (this.users[i].nick + " ");
if (packet.length > 500) {
user.sendMessage(packet);
packet = new String(startOfNAMREPLY);
}
}
user.sendMessage(packet);
// RPL_NAMREPLY
user.sendMessage("366 " + user.nick + " " + this.name + " :End of /NAMES list");
};
Channel.prototype.sendWho = function (user) {
for (var i = 0; i < this.users.length; i++) {
var u = this.users[i];
user.sendMessage([ "352"
, user.nick
, this.name
, u.names.user
, u.socket.remoteAddress
, serverName
, u.nick
, "@"
, ":0"
, u.names.real
].join(" "));
}
// ENDOFWHO
user.sendMessage("315 " + user.nick + " " + this.name + " :End of /WHO list");
};
Channel.prototype.join = function (user) {
debug("JOIN. user list: " + this.inspectUsers());
// TODO check to make sure user isn't already in channel.
for (var i = 0; i < this.users.length; i++) {
if (this.users[i] == user) return false;
}
// Add user to array
this.users.push(user);
// Send everyone a message that this user joined.
this.broadcast("JOIN :" + this.name, user);
this.sendNames(user);
this.sendTopic(user);
debug("AFTER JOIN. user list: " + this.inspectUsers());
return true;
};
Channel.prototype.inspectUsers = function () {
return inspect(this.users.map(function (user) { return user.nick; }));
}
Channel.prototype.part = function (user) {
var packet = "PART " + this.name + " :";
debug("PART. user list: " + this.inspectUsers());
for (var i = 0; i < this.users.length; i++) {
if (this.users[i] == user) {
this.users.splice(i, 1);
user.sendMessage(packet, user);
break;
}
}
debug("After PART. user list: " + this.inspectUsers());
this.broadcast(packet, user);
};
function normalizeChannelName (channelName) {
if (channelName) {
return channelName.replace(/[^\w]/, "_", "g")
.toLowerCase()
.replace(/^_+/, "#");
}
}
// User
function User (socket) {
this.socket = socket;
this.channels = [];
this.registered = false;
this.nick = null;
this.names = {};
this.names = { user: "x"
, host: "x"
, server: "x"
, real: "x"
};
}
User.prototype.sendMessage = function (msg, from) {
if (this.socket.readyState !== "open" && this.socket.readyState !== "writeOnly") {
return false;
}
var prefix;
if (from) {
prefix = from.prefix();
} else {
prefix = serverName;
}
// TODO check if the socket is writable!
var packet = ":" + prefix + " " + msg + "\r\n";
if (this.nick) {
debug("send to " + this.nick + ": " + inspect(packet));
} else {
debug("send " + ": " + inspect(packet));
}
this.socket.send(packet, "utf8");
};
User.prototype.prefix = function () {
// <prefix> ::=
// <servername> | <nick> [ '!' <user> ] [ '@' <host> ]
return this.nick + "!" + this.names.user + "@" + this.socket.remoteAddress;
};
User.prototype.join = function (channelName) {
var channelName = normalizeChannelName(channelName);
for (var i = 0; i < this.channels.length; i++) {
// check if the user is already in this channel.
if (channelName == this.channels[i].name) return;
}
var channel = lookupChannel(channelName);
if(channel.join(this)) {
this.channels.push(channel);
}
}
function maybeRegister (user) {
if (user.nick && user.names && !user.registered) {
user.sendMessage("001 " + user.nick + " :Welcome to " + serverName);
user.registered = true;
}
}
// sends a message to all users in all channels that the user belongs to
User.prototype.broadcast = function (msg) {
for (var i = 0; i < this.channels.length; i++) {
this.channels[i].broadcast(msg, this);
}
};
User.prototype.changeNick = function (newNick) {
debug("Got NICK: " + inspect(newNick));
if (newNick.length > 30 || /^[a-zA-Z]([a-zA-Z0-9_\-\[\]\\`^{}]+)$/.exec(newNick) == null) {
// ERR_ERRONEUSNICKNAME
this.sendMessage("432 * " + newNick + " :Erroneus nickname");
return;
}
if (users[newNick]) {
if (users[newNick] == this) return;
// ERR_NICKNAMEINUSE
this.sendMessage("433 * " + newNick + " :Nick in use");
return;
}
if (this.nick) {
var packet = "NICK :" + newNick;
this.sendMessage(packet, this);
this.broadcast(packet, this);
users[this.nick] = undefined;
users[newNick] = this;
this.nick = newNick;
} else {
users[newNick] = this;
this.nick = newNick;
}
};
User.prototype.privmsg = function (target, msg) {
if (target.charAt(0) == "#") {
var channelName = normalizeChannelName(target);
for (var i = 0; i < this.channels.length; i++) {
// make sure the user is in that channel.
if (channelName == this.channels[i].name) {
this.channels[i].privmsg(msg, this);
return;
}
}
} else if (users[target]) {
var user = users[target];
user.sendMessage("PRIVMSG " + user.nick + " :" + msg, this);
}
};
User.prototype.part = function (channelName) {
channelName = normalizeChannelName(channelName);
for (var i = 0; i < this.channels.length; i++) {
if (this.channels[i].name == channelName) {
this.channels.splice(i, 1);
break;
}
}
if (channels[channelName]) {
channels[channelName].part(this);
}
};
User.prototype.quit = function (msg) {
users[this.nick] = undefined;
while (this.channels.length > 0) {
this.channels.pop().quit(this, msg);
}
this.socket.close();
};
User.prototype.parse = function (message) {
var match = /^(\w+)\s+(.*)$/.exec(message);
if (!match) {
debug("cannot parse: " + inspect(message));
return;
}
var command = match[1].toUpperCase();
var rest = match[2];
switch (command) {
case "NICK":
var newNick = rest;
this.changeNick(newNick);
maybeRegister(this);
break;
case "USER":
match = /^([^\s]+)\s+([^\s]+)\s+([^\s]+)(\s+:(.*))?$/.exec(rest);
if (!match) return;
this.names = { user: simpleString(match[1])
, host: simpleString(match[2])
, server: simpleString(match[3])
, real: simpleString(match[5])
};
debug("Got USER: ");
debugObj(this.names);
maybeRegister(this);
break;
case "JOIN":
var args = rest.split(/\s/);
var chans = args[0].split(",");
for (var i = 0; i < chans.length; i++) {
this.join(chans[i]);
}
break;
case "PART":
var args = rest.split(/\s/);
var chans = args[0].split(",");
for (var i = 0; i < chans.length; i++) {
this.part(chans[i]);
}
break;
case "NAMES":
var args = rest.split(/\s/);
var channelNames = args[0].split(",");
for (var i = 0; i < channelNames.length; i++) {
var channelName = normalizeChannelName(channelNames[i]);
if (channels[channelName]) {
channels[channelName].sendNames(this);
}
}
break;
case "WHO":
var args = rest.split(/\s/);
var channelName = normalizeChannelName(args[0]);
if (channels[channelName]) {
channels[channelName].sendWho(this);
}
break;
case "PRIVMSG":
var matches = /^([^\s]+)\s+:(.*)$/.exec(rest);
if (!match) return; // ignore
var target = matches[1];
var message = matches[2];
this.privmsg(target, message);
break;
case "PING":
var servers = rest.split(/\s/);
this.sendMessage("PONG " + serverName);
break;
case "QUIT":
var matches = /^:(.*)$/.exec(rest)
this.quit(matches ? matches[1] : "");
break;
case "MODE":
case "PONG":
// ignore
break;
default:
debug("Unhandled message: " + inspect(message));
this.sendMessage("421 " + command + " :Unknown command");
break;
}
};
server = tcp.createServer(function (socket) {
socket.setTimeout(2 * 60 * 1000); // 2 minute idle timeout
socket.setEncoding("utf8");
debug("Connection " + socket.remoteAddress);
var user = new User(socket);
var buffer = "";
// note all these try-catches are just to avoid the server crashing during
// the demo. in real-life you would want to test away these problems.
// (We're adding on having a high-level "catch all uncaught exceptions"
// feature soon, which would also solve this proble.)
socket.addListener("receive", function (packet) {
try {
buffer += packet;
var i;
while (i = buffer.indexOf("\r\n")) {
if (i < 0) break;
var message = buffer.slice(0, i);
if (message.length > 512) {
user.quit("flooding");
} else {
buffer = buffer.slice(i+2);
user.parse(message);
}
}
} catch (e) {
puts("uncaught exception!");
}
});
socket.addListener("eof", function (packet) {
try {
user.quit("connection reset by peer");
} catch (e) {
puts("uncaught exception!");
}
});
socket.addListener("timeout", function (packet) {
try {
user.quit("idle timeout");
} catch (e) {
puts("uncaught exception!");
}
});
});
server.listen(port);
puts("irc.js on port " + port);
repl = require("repl");
repl.start("ircd> ");
@gabrielsimas
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Amazing!
Thanks!
Is Deno better than node.js?

@rsgilbert
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Not bad

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