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@ryanmeasel
Created May 22, 2018 19:55
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Loading Point clouds in Unity
  • Import the PCX Unity Package.
  • Drag a PLY point cloud into the project. The plugin will automatically convert it to a GameObject. This takes some time during which Unity will hang. The resulting GameObject will be in the same directory as the PLY.
  • Add the GameObject to your scene.
  • If the point cloud is a right-handed coordinate frame, negate the scale of the Z axis to flip it to Unity's left-handed system. This parameter is accessible through the Transform component on the GameObject.
  • It may also be necessary to rotate 90 degrees around an axis depending on which axis is "up" in the point cloud coordinate frame.
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