[ Launch: firstcollision ] 80a222f221a4cbefb326 by ryanmedlin
[ Launch: firstcollision ] d4d9993ed18e1ae24584 by omniwired
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For Alex firstcollision
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{"description":"For Alex firstcollision","endpoint":"","display":"svg","public":true,"require":[],"fileconfigs":{"inlet.js":{"default":true,"vim":false,"emacs":false,"fontSize":12},"_.md":{"default":true,"vim":false,"emacs":false,"fontSize":12},"config.json":{"default":true,"vim":false,"emacs":false,"fontSize":12}},"fullscreen":false,"play":false,"loop":false,"restart":false,"autoinit":true,"pause":true,"loop_type":"pingpong","bv":false,"nclones":15,"clone_opacity":0.4,"duration":3000,"ease":"linear","dt":0.01,"ajax-caching":true,"thumbnail":"http://i.imgur.com/OLeLXr9.png"} |
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function forced (gravity) { | |
var w = 1280, | |
h = 800; | |
var nodes = d3.range(200).map(function() { return {radius: Math.random() * 6.2 + 5}; }), | |
color = d3.scale | |
.linear() | |
.range(['#000', '#ff70c8']) | |
var force = d3.layout.force() | |
.gravity(gravity) | |
.charge(function(d, i) { return i ? 0 : -2000; }) | |
.nodes(nodes) | |
.size([w, h]); | |
var root = nodes[0]; | |
root.radius = 0; | |
root.fixed = true; | |
force.start(); | |
var svg = d3.select("svg").append("svg:svg") | |
.attr("width", w) | |
.attr("height", h); | |
var a = svg.selectAll("circle") | |
.data(nodes.slice(1)) | |
.enter().append("svg:circle") | |
.transition() | |
.duration(6873).attr('r',0) | |
.attr("r", function(d) { return d.radius - 2; }) | |
.style("fill", function(d, i) { return color(i % 3); }); | |
force.on("tick", function(e) { | |
var q = d3.geom.quadtree(nodes), | |
i = 0, | |
n = nodes.length; | |
while (++i < n) { | |
q.visit(collide(nodes[i])); | |
} | |
svg.selectAll("circle") | |
.attr("cx", function(d) { return d.x; }) | |
.attr("cy", function(d) { return d.y; }); | |
}); | |
svg.on("mousemove", function() { | |
var p1 = d3.mouse(this); | |
root.px = p1[0]; | |
root.py = p1[1]; | |
force.resume(); | |
}); | |
svg.on("click", function() { | |
var p1 = d3.mouse(this); | |
// force.stop(); | |
// root.radius = 100; | |
nodes.push(nodes[0]); | |
}); | |
} | |
function collide(node) { | |
var r = node.radius + 16, | |
nx1 = node.x - r, | |
nx2 = node.x + r, | |
ny1 = node.y - r, | |
ny2 = node.y + r; | |
return function(quad, x1, y1, x2, y2) { | |
if (quad.point && (quad.point !== node)) { | |
var x = node.x - quad.point.x, | |
y = node.y - quad.point.y, | |
l = Math.sqrt(x * x + y * y), | |
r = node.radius + quad.point.radius; | |
if (l < r) { | |
l = (l - r) / l * .5; | |
node.x -= x *= l; | |
node.y -= y *= l; | |
quad.point.x += x; | |
quad.point.y += y; | |
} | |
} | |
return x1 > nx2 | |
|| x2 < nx1 | |
|| y1 > ny2 | |
|| y2 < ny1; | |
}; | |
} | |
forced(0.10); |
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