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@s-saens
s-saens / AnimationClipManager.cs
Last active May 9, 2024 10:43
Create/Modify/Delete AnimationClip in AnimatorController
#if UNITY_EDITOR
using System.IO;
using UnityEngine;
using UnityEditor;
using UnityEditor.Animations;
public class AnimationClipManager
{
[MenuItem("Assets/Animation/Create Anim Clip", false, 1)]
static void Create()