Last active
October 7, 2024 13:15
-
-
Save sabas1080/93115fb66e09c9b40e5857a19f3e7787 to your computer and use it in GitHub Desktop.
Example of HID Keyboard BLE with ESP32
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Copyright (c) 2014-2020 Electronic Cats SAPI de CV. All right reserved. | |
This library is free software; you can redistribute it and/or | |
modify it under the terms of the GNU Lesser General Public | |
License as published by the Free Software Foundation; either | |
version 2.1 of the License, or (at your option) any later version. | |
This library is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
See the GNU Lesser General Public License for more details. | |
You should have received a copy of the GNU Lesser General Public | |
License along with this library; if not, write to the Free Software | |
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
#include <BLEDevice.h> | |
#include <BLEUtils.h> | |
#include <BLEServer.h> | |
#include "BLE2902.h" | |
#include "BLEHIDDevice.h" | |
#include "HIDTypes.h" | |
#include "HIDKeyboardTypes.h" | |
#include <driver/adc.h> | |
BLEHIDDevice* hid; | |
BLECharacteristic* input; | |
BLECharacteristic* output; | |
uint8_t buttons = 0; | |
uint8_t button1 = 0; | |
uint8_t button2 = 0; | |
uint8_t button3 = 0; | |
bool connected = false; | |
class MyCallbacks : public BLEServerCallbacks { | |
void onConnect(BLEServer* pServer){ | |
connected = true; | |
BLE2902* desc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902)); | |
desc->setNotifications(true); | |
} | |
void onDisconnect(BLEServer* pServer){ | |
connected = false; | |
BLE2902* desc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902)); | |
desc->setNotifications(false); | |
} | |
}; | |
/* | |
* This callback is connect with output report. In keyboard output report report special keys changes, like CAPSLOCK, NUMLOCK | |
* We can add digital pins with LED to show status | |
* bit 0 - NUM LOCK | |
* bit 1 - CAPS LOCK | |
* bit 2 - SCROLL LOCK | |
*/ | |
class MyOutputCallbacks : public BLECharacteristicCallbacks { | |
void onWrite(BLECharacteristic* me){ | |
uint8_t* value = (uint8_t*)(me->getValue().c_str()); | |
ESP_LOGI(LOG_TAG, "special keys: %d", *value); | |
} | |
}; | |
void taskServer(void*){ | |
BLEDevice::init("Backpack-MeowMeow"); | |
BLEServer *pServer = BLEDevice::createServer(); | |
pServer->setCallbacks(new MyCallbacks()); | |
hid = new BLEHIDDevice(pServer); | |
input = hid->inputReport(1); // <-- input REPORTID from report map | |
output = hid->outputReport(1); // <-- output REPORTID from report map | |
output->setCallbacks(new MyOutputCallbacks()); | |
std::string name = "ElectronicCats"; | |
hid->manufacturer()->setValue(name); | |
hid->pnp(0x02, 0xe502, 0xa111, 0x0210); | |
hid->hidInfo(0x00,0x02); | |
BLESecurity *pSecurity = new BLESecurity(); | |
// pSecurity->setKeySize(); | |
pSecurity->setAuthenticationMode(ESP_LE_AUTH_BOND); | |
const uint8_t report[] = { | |
USAGE_PAGE(1), 0x01, // Generic Desktop Ctrls | |
USAGE(1), 0x06, // Keyboard | |
COLLECTION(1), 0x01, // Application | |
REPORT_ID(1), 0x01, // Report ID (1) | |
USAGE_PAGE(1), 0x07, // Kbrd/Keypad | |
USAGE_MINIMUM(1), 0xE0, | |
USAGE_MAXIMUM(1), 0xE7, | |
LOGICAL_MINIMUM(1), 0x00, | |
LOGICAL_MAXIMUM(1), 0x01, | |
REPORT_SIZE(1), 0x01, // 1 byte (Modifier) | |
REPORT_COUNT(1), 0x08, | |
HIDINPUT(1), 0x02, // Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position | |
REPORT_COUNT(1), 0x01, // 1 byte (Reserved) | |
REPORT_SIZE(1), 0x08, | |
HIDINPUT(1), 0x01, // Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position | |
REPORT_COUNT(1), 0x06, // 6 bytes (Keys) | |
REPORT_SIZE(1), 0x08, | |
LOGICAL_MINIMUM(1), 0x00, | |
LOGICAL_MAXIMUM(1), 0x65, // 101 keys | |
USAGE_MINIMUM(1), 0x00, | |
USAGE_MAXIMUM(1), 0x65, | |
HIDINPUT(1), 0x00, // Data,Array,Abs,No Wrap,Linear,Preferred State,No Null Position | |
REPORT_COUNT(1), 0x05, // 5 bits (Num lock, Caps lock, Scroll lock, Compose, Kana) | |
REPORT_SIZE(1), 0x01, | |
USAGE_PAGE(1), 0x08, // LEDs | |
USAGE_MINIMUM(1), 0x01, // Num Lock | |
USAGE_MAXIMUM(1), 0x05, // Kana | |
HIDOUTPUT(1), 0x02, // Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile | |
REPORT_COUNT(1), 0x01, // 3 bits (Padding) | |
REPORT_SIZE(1), 0x03, | |
HIDOUTPUT(1), 0x01, // Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile | |
END_COLLECTION(0) | |
}; | |
hid->reportMap((uint8_t*)report, sizeof(report)); | |
hid->startServices(); | |
BLEAdvertising *pAdvertising = pServer->getAdvertising(); | |
pAdvertising->setAppearance(HID_KEYBOARD); | |
pAdvertising->addServiceUUID(hid->hidService()->getUUID()); | |
pAdvertising->start(); | |
hid->setBatteryLevel(7); | |
ESP_LOGD(LOG_TAG, "Advertising started!"); | |
delay(portMAX_DELAY); | |
}; | |
void setup() { | |
Serial.begin(115200); | |
Serial.println("Starting BLE work!"); | |
pinMode(12, INPUT_PULLDOWN); | |
attachInterrupt(digitalPinToInterrupt(12), clickNumLock, CHANGE); // Num Lock | |
pinMode(14, INPUT_PULLDOWN); | |
attachInterrupt(digitalPinToInterrupt(13), clickCapsLock, CHANGE); // Caps Lock | |
pinMode(32, INPUT_PULLDOWN); | |
attachInterrupt(digitalPinToInterrupt(32), clickScrollLock, CHANGE); // Scroll Lock | |
xTaskCreate(taskServer, "server", 20000, NULL, 5, NULL); | |
} | |
void loop() { | |
if(connected){ | |
vTaskDelay(5000); | |
const char* hello = "Hello world from esp32 hid keyboard!!!\n"; | |
while(*hello){ | |
KEYMAP map = keymap[(uint8_t)*hello]; | |
Serial.println(buttons); | |
uint8_t msg[] = {map.modifier || buttons, 0x0, map.usage, 0x0,0x0,0x0,0x0,0x0}; | |
input->setValue(msg,sizeof(msg)); | |
input->notify(); | |
hello++; | |
uint8_t msg1[] = {0x0, 0x0, 0x0, 0x0,0x0,0x0,0x0,0x0}; | |
input->setValue(msg1,sizeof(msg1)); | |
input->notify(); | |
delay(10); | |
} | |
} | |
delay(50); | |
} | |
IRAM_ATTR void clickNumLock(){ | |
button1 = buttons&&0x01; | |
button1 != button1; | |
buttons = button1<<0; | |
} | |
IRAM_ATTR void clickCapsLock(){ | |
button2 = buttons&&0x02; | |
button2 != button2; | |
buttons = button2<<1; | |
} | |
IRAM_ATTR void clickScrollLock(){ | |
button3 = buttons&&0x04; | |
button3 != button3; | |
buttons = button3<<2; | |
} |
A # is missing in first line.
hola, tendras un ejemplo para simular un mouse?
Any idea why it sometimes prints out "HHHHHeeeeellllllllllooooo wwwwwooooorrrrrlllllddddd"...?
Probably you are not debouncing the push or mechanic switch, you can do that through two ways, width delays (not recomended) or a capacitor (each key) that will prevent the effect of the contact aproximation bounsing.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Any idea why it sometimes prints out "HHHHHeeeeellllllllllooooo wwwwwooooorrrrrlllllddddd"...?