Skip to content

Instantly share code, notes, and snippets.

@sabas1080
Last active January 28, 2024 10:34
Show Gist options
  • Star 57 You must be signed in to star a gist
  • Fork 13 You must be signed in to fork a gist
  • Save sabas1080/93115fb66e09c9b40e5857a19f3e7787 to your computer and use it in GitHub Desktop.
Save sabas1080/93115fb66e09c9b40e5857a19f3e7787 to your computer and use it in GitHub Desktop.
Example of HID Keyboard BLE with ESP32
/*
Copyright (c) 2014-2020 Electronic Cats SAPI de CV. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
#include "BLE2902.h"
#include "BLEHIDDevice.h"
#include "HIDTypes.h"
#include "HIDKeyboardTypes.h"
#include <driver/adc.h>
BLEHIDDevice* hid;
BLECharacteristic* input;
BLECharacteristic* output;
uint8_t buttons = 0;
uint8_t button1 = 0;
uint8_t button2 = 0;
uint8_t button3 = 0;
bool connected = false;
class MyCallbacks : public BLEServerCallbacks {
void onConnect(BLEServer* pServer){
connected = true;
BLE2902* desc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(true);
}
void onDisconnect(BLEServer* pServer){
connected = false;
BLE2902* desc = (BLE2902*)input->getDescriptorByUUID(BLEUUID((uint16_t)0x2902));
desc->setNotifications(false);
}
};
/*
* This callback is connect with output report. In keyboard output report report special keys changes, like CAPSLOCK, NUMLOCK
* We can add digital pins with LED to show status
* bit 0 - NUM LOCK
* bit 1 - CAPS LOCK
* bit 2 - SCROLL LOCK
*/
class MyOutputCallbacks : public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic* me){
uint8_t* value = (uint8_t*)(me->getValue().c_str());
ESP_LOGI(LOG_TAG, "special keys: %d", *value);
}
};
void taskServer(void*){
BLEDevice::init("Backpack-MeowMeow");
BLEServer *pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyCallbacks());
hid = new BLEHIDDevice(pServer);
input = hid->inputReport(1); // <-- input REPORTID from report map
output = hid->outputReport(1); // <-- output REPORTID from report map
output->setCallbacks(new MyOutputCallbacks());
std::string name = "ElectronicCats";
hid->manufacturer()->setValue(name);
hid->pnp(0x02, 0xe502, 0xa111, 0x0210);
hid->hidInfo(0x00,0x02);
BLESecurity *pSecurity = new BLESecurity();
// pSecurity->setKeySize();
pSecurity->setAuthenticationMode(ESP_LE_AUTH_BOND);
const uint8_t report[] = {
USAGE_PAGE(1), 0x01, // Generic Desktop Ctrls
USAGE(1), 0x06, // Keyboard
COLLECTION(1), 0x01, // Application
REPORT_ID(1), 0x01, // Report ID (1)
USAGE_PAGE(1), 0x07, // Kbrd/Keypad
USAGE_MINIMUM(1), 0xE0,
USAGE_MAXIMUM(1), 0xE7,
LOGICAL_MINIMUM(1), 0x00,
LOGICAL_MAXIMUM(1), 0x01,
REPORT_SIZE(1), 0x01, // 1 byte (Modifier)
REPORT_COUNT(1), 0x08,
HIDINPUT(1), 0x02, // Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position
REPORT_COUNT(1), 0x01, // 1 byte (Reserved)
REPORT_SIZE(1), 0x08,
HIDINPUT(1), 0x01, // Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position
REPORT_COUNT(1), 0x06, // 6 bytes (Keys)
REPORT_SIZE(1), 0x08,
LOGICAL_MINIMUM(1), 0x00,
LOGICAL_MAXIMUM(1), 0x65, // 101 keys
USAGE_MINIMUM(1), 0x00,
USAGE_MAXIMUM(1), 0x65,
HIDINPUT(1), 0x00, // Data,Array,Abs,No Wrap,Linear,Preferred State,No Null Position
REPORT_COUNT(1), 0x05, // 5 bits (Num lock, Caps lock, Scroll lock, Compose, Kana)
REPORT_SIZE(1), 0x01,
USAGE_PAGE(1), 0x08, // LEDs
USAGE_MINIMUM(1), 0x01, // Num Lock
USAGE_MAXIMUM(1), 0x05, // Kana
HIDOUTPUT(1), 0x02, // Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile
REPORT_COUNT(1), 0x01, // 3 bits (Padding)
REPORT_SIZE(1), 0x03,
HIDOUTPUT(1), 0x01, // Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile
END_COLLECTION(0)
};
hid->reportMap((uint8_t*)report, sizeof(report));
hid->startServices();
BLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->setAppearance(HID_KEYBOARD);
pAdvertising->addServiceUUID(hid->hidService()->getUUID());
pAdvertising->start();
hid->setBatteryLevel(7);
ESP_LOGD(LOG_TAG, "Advertising started!");
delay(portMAX_DELAY);
};
void setup() {
Serial.begin(115200);
Serial.println("Starting BLE work!");
pinMode(12, INPUT_PULLDOWN);
attachInterrupt(digitalPinToInterrupt(12), clickNumLock, CHANGE); // Num Lock
pinMode(14, INPUT_PULLDOWN);
attachInterrupt(digitalPinToInterrupt(13), clickCapsLock, CHANGE); // Caps Lock
pinMode(32, INPUT_PULLDOWN);
attachInterrupt(digitalPinToInterrupt(32), clickScrollLock, CHANGE); // Scroll Lock
xTaskCreate(taskServer, "server", 20000, NULL, 5, NULL);
}
void loop() {
if(connected){
vTaskDelay(5000);
const char* hello = "Hello world from esp32 hid keyboard!!!\n";
while(*hello){
KEYMAP map = keymap[(uint8_t)*hello];
Serial.println(buttons);
uint8_t msg[] = {map.modifier || buttons, 0x0, map.usage, 0x0,0x0,0x0,0x0,0x0};
input->setValue(msg,sizeof(msg));
input->notify();
hello++;
uint8_t msg1[] = {0x0, 0x0, 0x0, 0x0,0x0,0x0,0x0,0x0};
input->setValue(msg1,sizeof(msg1));
input->notify();
delay(10);
}
}
delay(50);
}
IRAM_ATTR void clickNumLock(){
button1 = buttons&&0x01;
button1 != button1;
buttons = button1<<0;
}
IRAM_ATTR void clickCapsLock(){
button2 = buttons&&0x02;
button2 != button2;
buttons = button2<<1;
}
IRAM_ATTR void clickScrollLock(){
button3 = buttons&&0x04;
button3 != button3;
buttons = button3<<2;
}
@adam-bubela
Copy link

Any idea why it sometimes prints out "HHHHHeeeeellllllllllooooo wwwwwooooorrrrrlllllddddd"...?

@gabrielantao
Copy link

A # is missing in first line.

@paulporto
Copy link

hola, tendras un ejemplo para simular un mouse?

@blastter
Copy link

Any idea why it sometimes prints out "HHHHHeeeeellllllllllooooo wwwwwooooorrrrrlllllddddd"...?

Probably you are not debouncing the push or mechanic switch, you can do that through two ways, width delays (not recomended) or a capacitor (each key) that will prevent the effect of the contact aproximation bounsing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment