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// MIT License |
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// |
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// Copyright (c) 2019 Sabresaurus |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy |
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// of this software and associated documentation files (the "Software"), to deal |
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// in the Software without restriction, including without limitation the rights |
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the Software is |
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// furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all |
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// copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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// SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace Sabresaurus.SabreCSG |
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{ |
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/// <summary> |
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/// Saved to disk so that palettes can be shared in version control |
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/// </summary> |
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[CreateAssetMenu] |
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public class SharedPaletteData : ScriptableObject |
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{ |
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[Serializable] |
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public class TabData |
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{ |
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public string TabName = ""; |
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public string TrackedString = ""; |
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} |
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[HideInInspector] // Edited by our own window, don't expose for editing |
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public List<TabData> TabDatas = new List<TabData>(); |
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} |
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} |