Created
December 5, 2021 16:02
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chess pieces
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class ChessBoard: | |
size: int = 7 | |
class ChessPiece: | |
def __init__(self): | |
self.dead = False | |
class Horse(ChessPiece): | |
def __init__(self, x, y): | |
self.moves = [(1, -2), (1, 2), (2, 1), (2, -1), (-1, 2), (-1, -2), (-2, 1), (-2, -1)] | |
self.x = x | |
self.y = y | |
self.dead = False | |
def possible_moves(self): | |
return [(self.x + x, self.y + y) for x, y in self.moves] | |
def move(self, x, y): | |
if (x, y) in self.possible_moves() and all([self.x + x, self.y + y] in range(ChessBoard.size + 1)): | |
self.x = x | |
self.y = y | |
else: | |
# raise | |
return 'illegal move' | |
def player_move(p, x, y): | |
try: | |
p.move(x, y) | |
except BaseException as e: | |
print(e.args) |
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