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| from gamengine3d import Engine, Cuboid, vector3d, Light, Color # import all the classes | |
| engine = Engine(500, 500, resizable=True, name="Basics Demo", background_color=Color.light_blue, ambient_light=0.4) # define the Engine object. | |
| floor = Cuboid(pos=vector3d.zero, size=vector3d(10, .5, 10), color=Color.light_grey) # create the floor | |
| engine.add_light(Light(position=vector3d(0, 4, .1), color=Color.white)) # create and add a light (x or z values of 0 don't create the light in this case, fixes are being made | |
| engine.add_object(floor) # add the floor object |