Created
November 12, 2015 08:24
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Caesar cypher implementation in Swift
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extension String { | |
var codePoint: UInt32? { | |
guard self.unicodeScalars.count == 1 else { return nil } | |
return self.unicodeScalars.first!.value | |
} | |
func mapCodePoints(fn: UInt32 -> UInt32) -> String { | |
return String(self.unicodeScalars.map { Character(UnicodeScalar(fn($0.value))) }) | |
} | |
} | |
func rotate(code: UInt32, by offset: Int, withAdjustment adj: UInt32) -> UInt32 { | |
let azLength = 26 | |
let normalizedOffset = UInt32((offset % azLength + azLength) % azLength) | |
return adj + ((code - adj + normalizedOffset) % UInt32(azLength)) | |
} | |
func caesarize(str: String, withOffset offset: Int) -> String { | |
let A = "A".codePoint!, Z = "Z".codePoint!, | |
a = "a".codePoint!, z = "z".codePoint! | |
return str.mapCodePoints { code -> UInt32 in | |
switch code { | |
case A...Z: | |
return rotate(code, by: offset, withAdjustment: A) | |
case a...z: | |
return rotate(code, by: offset, withAdjustment: a) | |
default: | |
return code | |
} | |
} | |
} | |
caesarize("Ave, Caesar!", withOffset: -1) |
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