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@samgreen
Created June 29, 2016 05:11
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➜ dev ./lmbr_waf.sh configure
[WAF] Executing 'configure'
Running SetupAssistant.exe ...
--- Lumberyard Setup Assistant ---
Lumberyard Setup Assistant: Reading configuration from: /Users/null/Downloads/lumberyard-1.3-224027-mac/dev/SetupAssistantConfig.json
Lumberyard Setup Assistant: Reading configuration from: /Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Bin64/SetupAssistantConfig.json
SDK location: /Users/null/Downloads/lumberyard-1.3-224027-mac/dev
Third-party location: /Users/null/Downloads/lumberyard-1.3-224027-mac/3rdParty
Capabilities available, [x] enabled - [ ] disabled:
[ ] rungame - Run your game project
[ ] runeditor - Run the Lumberyard Editor and tools
[ ] compilegame - Compile the game code
[ ] compileengine - Compile the engine and asset pipeline
[ ] compilesandbox - Compile the Lumberyard Editor and tools
[ ] compileandroid - Compile for Android devices
[X] compileios - Compile for iOS devices
############# Log of operations #################
-->The Lumberyard installation location is valid: /Users/null/Downloads/lumberyard-1.3-224027-mac/dev.
#################################################
Successfully executed.
Checking for program qmake-qt5 : not found
Checking for program qmake5 : not found
Checking for program qmake : not found
Checking for program qtchooser : not found
[WARNING] Unable to find the appropriate QT library. Make sure you have QT installed and you selected the appropriate options to build the Lumberyard engine, otherwise you will not be able to compile the QT dependent components.
[INFO] Configure "darwin_x64 - [debug, profile, performance, release, debug_dedicated, profile_dedicated, performance_dedicated, release_dedicated]"
[INFO] Configure "android_armv7_gcc - [debug, profile, performance, release, debug_dedicated, profile_dedicated, performance_dedicated, release_dedicated]"
[WARN] Failed to find LY_ANDROID_SDK in _WAF_/environment.json.
[WARN] Please re-run Setup Assistant with "Compile For Android" enabled and run the configure command again.
[WARN] android_armv7_gcc setup failed, removing target platform
[INFO] Configure "ios - [debug, profile, performance, release, debug_dedicated, profile_dedicated, performance_dedicated, release_dedicated]"
Traceback (most recent call last):
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Scripting.py", line 226, in waf_entry_point
run_commands()
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Scripting.py", line 329, in run_commands
ctx = run_command(cmd_name)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Scripting.py", line 316, in run_command
ctx.execute()
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/wscript", line 810, in execute
BuildContext.execute = wrap_execute(BuildContext.execute)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Configure.py", line 217, in execute
super(ConfigurationContext, self).execute()
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Context.py", line 220, in execute
self.recurse([os.path.dirname(g_module.root_path)])
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Context.py", line 303, in recurse
user_function(self)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/wscript", line 343, in configure
conf.game_project = project
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Context.py", line 303, in recurse
user_function(self)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/wscript", line 37, in build
vc_version = ''
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Context.py", line 303, in recurse
user_function(self)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/CryEngine/wscript", line 43, in build
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Context.py", line 303, in recurse
user_function(self)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/CryEngine/Cry3DEngine/wscript", line 37, in build
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Configure.py", line 416, in fun
return f(*k, **kw)
File "Code/Tools/waf-1.7.13/lmbrwaflib/cryengine_modules.py", line 854, in CryEngineModule
ConfigureTaskGenerator(ctx, kw)
File "Code/Tools/waf-1.7.13/lmbrwaflib/cryengine_modules.py", line 634, in ConfigureTaskGenerator
LoadFileLists(ctx, kw, file_list)
File "Code/Tools/waf-1.7.13/lmbrwaflib/cryengine_modules.py", line 308, in LoadFileLists
file_list = ctx.map_uber_files(file_list, auto_uber_idx, target)
File "/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/Tools/waf-1.7.13/waflib/Configure.py", line 416, in fun
return f(*k, **kw)
File "Code/Tools/waf-1.7.13/lmbrwaflib/generate_uber_files.py", line 121, in map_uber_files
file_size = os.path.getsize(file_node.abspath())
File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/genericpath.py", line 57, in getsize
return os.stat(filename).st_size
OSError: [Errno 2] No such file or directory: '/Users/null/Downloads/lumberyard-1.3-224027-mac/dev/Code/SDKs/TangentBasisComputation/mikkelsen/mikktspace.cpp'
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